0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Handle the event stream, converting Amiga events into SDL events */
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29 #include "SDL.h"
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30
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31 #include "SDL_syswm.h"
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32 #include "SDL_sysevents.h"
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33 #include "SDL_sysvideo.h"
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34 #include "SDL_events_c.h"
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35 #include "SDL_cgxvideo.h"
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36 #include "SDL_cgxmodes_c.h"
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37 #include "SDL_cgximage_c.h"
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38 #include "SDL_cgxwm_c.h"
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39 #include "SDL_amigaevents_c.h"
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40
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41
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42 /* The translation tables from an Amiga keysym to a SDL keysym */
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43 static SDLKey MISC_keymap[256];
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44 SDL_keysym *amiga_TranslateKey(int code, SDL_keysym *keysym);
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45 struct IOStdReq *ConReq=NULL;
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46 struct MsgPort *ConPort=NULL;
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47
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48 /* Note: The X server buffers and accumulates mouse motion events, so
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49 the motion event generated by the warp may not appear exactly as we
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50 expect it to. We work around this (and improve performance) by only
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51 warping the pointer when it reaches the edge, and then wait for it.
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52 */
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53 #define MOUSE_FUDGE_FACTOR 8
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54
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55 #if 0
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56
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57 static inline int amiga_WarpedMotion(_THIS, struct IntuiMessage *m)
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58 {
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59 int w, h, i;
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60 int deltax, deltay;
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61 int posted;
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62
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63 w = SDL_VideoSurface->w;
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64 h = SDL_VideoSurface->h;
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65 deltax = xevent->xmotion.x - mouse_last.x;
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66 deltay = xevent->xmotion.y - mouse_last.y;
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67 #ifdef DEBUG_MOTION
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68 printf("Warped mouse motion: %d,%d\n", deltax, deltay);
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69 #endif
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70 mouse_last.x = xevent->xmotion.x;
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71 mouse_last.y = xevent->xmotion.y;
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72 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
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73
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74 if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
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75 (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) ||
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76 (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
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77 (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) {
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78 /* Get the events that have accumulated */
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79 while ( XCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) {
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80 deltax = xevent->xmotion.x - mouse_last.x;
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81 deltay = xevent->xmotion.y - mouse_last.y;
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82 #ifdef DEBUG_MOTION
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83 printf("Extra mouse motion: %d,%d\n", deltax, deltay);
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84 #endif
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85 mouse_last.x = xevent->xmotion.x;
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86 mouse_last.y = xevent->xmotion.y;
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87 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
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88 }
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89 mouse_last.x = w/2;
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90 mouse_last.y = h/2;
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91 XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0,
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92 mouse_last.x, mouse_last.y);
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93 for ( i=0; i<10; ++i ) {
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94 XMaskEvent(SDL_Display, PointerMotionMask, xevent);
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95 if ( (xevent->xmotion.x >
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96 (mouse_last.x-MOUSE_FUDGE_FACTOR)) &&
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97 (xevent->xmotion.x <
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98 (mouse_last.x+MOUSE_FUDGE_FACTOR)) &&
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99 (xevent->xmotion.y >
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100 (mouse_last.y-MOUSE_FUDGE_FACTOR)) &&
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101 (xevent->xmotion.y <
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102 (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) {
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103 break;
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104 }
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105 #ifdef DEBUG_XEVENTS
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106 printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
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107 #endif
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108 }
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109 #ifdef DEBUG_XEVENTS
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110 if ( i == 10 ) {
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111 printf("Warning: didn't detect mouse warp motion\n");
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112 }
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113 #endif
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114 }
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115 return(posted);
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116 }
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117
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118 #endif
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119
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120 static int amiga_GetButton(int code)
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121 {
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122 switch(code)
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123 {
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124 case IECODE_MBUTTON:
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125 return SDL_BUTTON_MIDDLE;
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126 case IECODE_RBUTTON:
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127 return SDL_BUTTON_RIGHT;
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128 default:
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129 return SDL_BUTTON_LEFT;
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130 }
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131 }
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132
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133 static int amiga_DispatchEvent(_THIS,struct IntuiMessage *msg)
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134 {
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135 int class=msg->Class,code=msg->Code;
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136 int posted;
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137
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138 posted = 0;
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139 switch (class) {
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140 /* Gaining mouse coverage? */
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141 case IDCMP_ACTIVEWINDOW:
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142 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
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143 break;
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144
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145 /* Losing mouse coverage? */
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146 case IDCMP_INACTIVEWINDOW:
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147 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
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148 break;
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149 #if 0
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150 /* Gaining input focus? */
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151 case IDCMP_ACTIVEWINDOW:
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152 posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
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153
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154 /* Queue entry into fullscreen mode */
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155 switch_waiting = 0x01 | SDL_FULLSCREEN;
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156 switch_time = SDL_GetTicks() + 1500;
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157 break;
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158
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159 /* Losing input focus? */
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160 case IDCMP_INACTIVEWINDOW:
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161 posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
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162
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163 /* Queue leaving fullscreen mode */
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164 switch_waiting = 0x01;
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165 switch_time = SDL_GetTicks() + 200;
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166 break;
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167 #endif
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168 /* Mouse motion? */
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169 case IDCMP_MOUSEMOVE:
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170 if ( SDL_VideoSurface ) {
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171 posted = SDL_PrivateMouseMotion(0, 0,
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172 msg->MouseX-SDL_Window->BorderLeft,
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173 msg->MouseY-SDL_Window->BorderTop);
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174 }
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175 break;
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176
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177 /* Mouse button press? */
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178 case IDCMP_MOUSEBUTTONS:
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179
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180 if(!(code&IECODE_UP_PREFIX))
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181 {
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182 posted = SDL_PrivateMouseButton(SDL_PRESSED,
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183 amiga_GetButton(code), 0, 0);
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184 }
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185 /* Mouse button release? */
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186 else
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187 {
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188 code&=~IECODE_UP_PREFIX;
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189 posted = SDL_PrivateMouseButton(SDL_RELEASED,
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190 amiga_GetButton(code), 0, 0);
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191 }
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192 break;
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193
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194 case IDCMP_RAWKEY:
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195
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196 /* Key press? */
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197
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198 if( !(code&IECODE_UP_PREFIX) )
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199 {
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200 SDL_keysym keysym;
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201 posted = SDL_PrivateKeyboard(SDL_PRESSED,
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202 amiga_TranslateKey(code, &keysym));
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203 }
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204 else
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205 {
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206 /* Key release? */
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207
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208 SDL_keysym keysym;
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209 code&=~IECODE_UP_PREFIX;
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210
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211 /* Check to see if this is a repeated key */
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212 /* if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) */
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213
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214 posted = SDL_PrivateKeyboard(SDL_RELEASED,
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215 amiga_TranslateKey(code, &keysym));
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216 }
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217 break;
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218 /* Have we been iconified? */
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219 #if 0
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220 case UnmapNotify: {
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221 #ifdef DEBUG_XEVENTS
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222 printf("UnmapNotify!\n");
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223 #endif
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224 posted=SDL_PrivateAppActive(0, SDL_APPACTIVE|SDL_APPINPUTFOCUS);
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225 }
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226 break;
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227
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228 /* Have we been restored? */
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229
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230 case MapNotify: {
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231 #ifdef DEBUG_XEVENTS
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232 printf("MapNotify!\n");
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233 #endif
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234
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235 posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
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236
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237 if ( SDL_VideoSurface &&
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238 (SDL_VideoSurface->flags & SDL_FULLSCREEN) )
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239 {
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240 CGX_EnterFullScreen(this);
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241 } else {
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242 X11_GrabInputNoLock(this, this->input_grab);
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243 }
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244 if ( SDL_VideoSurface ) {
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245 CGX_RefreshDisplay(this);
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246 }
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247 }
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248 break;
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249 case Expose:
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250 if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
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251 CGX_RefreshDisplay(this);
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252 }
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253 break;
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254 #endif
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255
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256 /* Have we been resized? */
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257 case IDCMP_NEWSIZE:
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258 SDL_PrivateResize(SDL_Window->Width,
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259 SDL_Window->Height);
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260 break;
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261
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262 /* Have we been requested to quit? */
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263 case IDCMP_CLOSEWINDOW:
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264 posted = SDL_PrivateQuit();
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265 break;
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266
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267 /* Do we need to refresh ourselves? */
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268
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269 default: {
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270 /* Only post the event if we're watching for it */
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271 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
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272 SDL_SysWMmsg wmmsg;
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273
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274 SDL_VERSION(&wmmsg.version);
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275 #if 0
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276 wmmsg.subsystem = SDL_SYSWM_CGX;
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277 wmmsg.event.xevent = xevent;
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278 #endif
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279 posted = SDL_PrivateSysWMEvent(&wmmsg);
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280 }
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281 }
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282 break;
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283 }
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284 ReplyMsg((struct Message *)msg);
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285
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286
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287 return(posted);
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288 }
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289
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290 void amiga_PumpEvents(_THIS)
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291 {
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292 int pending;
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293 struct IntuiMessage *m;
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294
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295 /* Keep processing pending events */
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296 pending = 0;
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297 while ( m=(struct IntuiMessage *)GetMsg(SDL_Window->UserPort) ) {
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298 amiga_DispatchEvent(this,m);
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299 ++pending;
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300 }
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301 }
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302
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303 void amiga_InitKeymap(void)
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304 {
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305 int i;
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306
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307 /* Map the miscellaneous keys */
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308 for ( i=0; i<SDL_TABLESIZE(MISC_keymap); ++i )
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309 MISC_keymap[i] = SDLK_UNKNOWN;
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310
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311 /* These X keysyms have 0xFF as the high byte */
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312 MISC_keymap[65] = SDLK_BACKSPACE;
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313 MISC_keymap[66] = SDLK_TAB;
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314 MISC_keymap[70] = SDLK_CLEAR;
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315 MISC_keymap[70] = SDLK_DELETE;
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316 MISC_keymap[68] = SDLK_RETURN;
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317 // MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
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318 MISC_keymap[69] = SDLK_ESCAPE;
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319 MISC_keymap[70] = SDLK_DELETE;
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320 /*
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321 SDLK_SPACE = 32,
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322 SDLK_MINUS = 45,
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323 SDLK_LESS = 60,
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324 SDLK_COMMA = 44,
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325 SDLK_PERIOD = 46,
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326 SDLK_0 = 48,
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327 SDLK_1 = 49,
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328 SDLK_2 = 50,
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329 SDLK_3 = 51,
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330 SDLK_4 = 52,
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331 SDLK_5 = 53,
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332 SDLK_6 = 54,
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333 SDLK_7 = 55,
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334 SDLK_8 = 56,
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335 SDLK_9 = 57,
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336 SDLK_BACKQUOTE = 96,
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337 SDLK_BACKSLASH = 92,
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338 SDLK_a = 97,
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339 SDLK_b = 98,
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340 SDLK_c = 99,
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341 SDLK_d = 100,
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342 SDLK_e = 101,
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343 SDLK_f = 102,
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344 SDLK_g = 103,
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345 SDLK_h = 104,
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346 SDLK_i = 105,
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347 SDLK_j = 106,
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348 SDLK_k = 107,
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349 SDLK_l = 108,
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350 SDLK_m = 109,
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351 SDLK_n = 110,
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352 SDLK_o = 111,
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353 SDLK_p = 112,
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354 SDLK_q = 113,
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355 SDLK_r = 114,
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356 SDLK_s = 115,
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357 SDLK_t = 116,
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358 SDLK_u = 117,
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359 SDLK_v = 118,
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360 SDLK_w = 119,
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361 SDLK_x = 120,
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362 SDLK_y = 121,
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363 SDLK_z = 122,
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364 */
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365 MISC_keymap[15] = SDLK_KP0; /* Keypad 0-9 */
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366 MISC_keymap[29] = SDLK_KP1;
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367 MISC_keymap[30] = SDLK_KP2;
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368 MISC_keymap[31] = SDLK_KP3;
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369 MISC_keymap[45] = SDLK_KP4;
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370 MISC_keymap[46] = SDLK_KP5;
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371 MISC_keymap[47] = SDLK_KP6;
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372 MISC_keymap[61] = SDLK_KP7;
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373 MISC_keymap[62] = SDLK_KP8;
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374 MISC_keymap[63] = SDLK_KP9;
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375 MISC_keymap[60] = SDLK_KP_PERIOD;
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376 MISC_keymap[92] = SDLK_KP_DIVIDE;
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377 MISC_keymap[93] = SDLK_KP_MULTIPLY;
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378 MISC_keymap[74] = SDLK_KP_MINUS;
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379 MISC_keymap[94] = SDLK_KP_PLUS;
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380 MISC_keymap[67] = SDLK_KP_ENTER;
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381 // MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
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382
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383 MISC_keymap[76] = SDLK_UP;
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384 MISC_keymap[77] = SDLK_DOWN;
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385 MISC_keymap[78] = SDLK_RIGHT;
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386 MISC_keymap[79] = SDLK_LEFT;
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387 /*
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388 MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
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389 MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
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390 MISC_keymap[XK_End&0xFF] = SDLK_END;
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391 */
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392 // Mappati sulle parentesi del taastierino
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393 MISC_keymap[90] = SDLK_PAGEUP;
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394 MISC_keymap[91] = SDLK_PAGEDOWN;
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395
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396 MISC_keymap[80] = SDLK_F1;
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397 MISC_keymap[81] = SDLK_F2;
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398 MISC_keymap[82] = SDLK_F3;
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399 MISC_keymap[83] = SDLK_F4;
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400 MISC_keymap[84] = SDLK_F5;
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401 MISC_keymap[85] = SDLK_F6;
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402 MISC_keymap[86] = SDLK_F7;
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403 MISC_keymap[87] = SDLK_F8;
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404 MISC_keymap[88] = SDLK_F9;
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405 MISC_keymap[89] = SDLK_F10;
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406 // MISC_keymap[XK_F11&0xFF] = SDLK_F11;
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407 // MISC_keymap[XK_F12&0xFF] = SDLK_F12;
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408 // MISC_keymap[XK_F13&0xFF] = SDLK_F13;
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409 // MISC_keymap[XK_F14&0xFF] = SDLK_F14;
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410 // MISC_keymap[XK_F15&0xFF] = SDLK_F15;
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411
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412 // MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
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413 MISC_keymap[98] = SDLK_CAPSLOCK;
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414 // MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
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415 MISC_keymap[97] = SDLK_RSHIFT;
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416 MISC_keymap[96] = SDLK_LSHIFT;
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417 MISC_keymap[99] = SDLK_LCTRL;
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418 MISC_keymap[99] = SDLK_LCTRL;
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419 MISC_keymap[101] = SDLK_RALT;
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420 MISC_keymap[100] = SDLK_LALT;
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421 // MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
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422 // MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
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423 MISC_keymap[103] = SDLK_LSUPER; /* Left "Windows" */
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424 MISC_keymap[102] = SDLK_RSUPER; /* Right "Windows */
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425
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426 MISC_keymap[95] = SDLK_HELP;
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427 }
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428
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429 SDL_keysym *amiga_TranslateKey(int code, SDL_keysym *keysym)
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430 {
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431 static struct Library *ConsoleDevice=NULL;
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432
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433 /* Get the raw keyboard scancode */
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434 keysym->scancode = code;
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435 keysym->sym = MISC_keymap[code];
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436
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437 #ifdef DEBUG_KEYS
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438 fprintf(stderr, "Translating key 0x%.4x (%d)\n", xsym, xkey->keycode);
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439 #endif
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440 /* Get the translated SDL virtual keysym */
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441 if ( keysym->sym==SDLK_UNKNOWN )
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442 {
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443 if(!ConsoleDevice)
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444 {
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445 if(ConPort=CreateMsgPort())
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446 {
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447 if(ConReq=CreateIORequest(ConPort,sizeof(struct IOStdReq)))
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448 {
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449 if(!OpenDevice("console.device",-1,(struct IORequest *)ConReq,0))
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450 ConsoleDevice=(struct Library *)ConReq->io_Device;
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451 else
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452 {
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453 DeleteIORequest(ConReq);
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454 ConReq=NULL;
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455 }
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456 }
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457 else
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458 {
|
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459 DeleteMsgPort(ConPort);
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460 ConPort=NULL;
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|
461 }
|
|
462 }
|
|
463 }
|
|
464
|
|
465 if(ConsoleDevice)
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|
466 {
|
|
467 struct InputEvent event;
|
|
468 long actual;
|
|
469 char buffer[5];
|
|
470
|
|
471 event.ie_Qualifier=0;
|
|
472 event.ie_Class=IECLASS_RAWKEY;
|
|
473 event.ie_SubClass=0L;
|
|
474 event.ie_Code=code;
|
|
475 event.ie_X=event.ie_Y=0;
|
|
476 event.ie_EventAddress=NULL;
|
|
477 event.ie_NextEvent=NULL;
|
|
478 event.ie_Prev1DownCode=event.ie_Prev1DownQual=event.ie_Prev2DownCode=event.ie_Prev2DownQual=0;
|
|
479
|
|
480 if( (actual=RawKeyConvert(&event,buffer,5,NULL))>=0)
|
|
481 {
|
|
482 if(actual>1)
|
|
483 {
|
|
484 D(bug("Warning (%ld) character conversion!\n",actual));
|
|
485 }
|
|
486 else if(actual==1)
|
|
487 {
|
|
488 keysym->sym=*buffer;
|
|
489 D(bug("Converted rawcode %ld to <%lc>\n",code,*buffer));
|
|
490 // Bufferizzo x le successive chiamate!
|
|
491 MISC_keymap[code]=*buffer;
|
|
492 }
|
|
493 }
|
|
494 }
|
|
495
|
|
496 }
|
|
497 keysym->mod = KMOD_NONE;
|
|
498
|
|
499 /* If UNICODE is on, get the UNICODE value for the key */
|
|
500 keysym->unicode = 0;
|
|
501 if ( SDL_TranslateUNICODE ) {
|
|
502 #if 0
|
|
503 static XComposeStatus state;
|
|
504 /* Until we handle the IM protocol, use XLookupString() */
|
|
505 unsigned char keybuf[32];
|
|
506 if ( XLookupString(xkey, (char *)keybuf, sizeof(keybuf),
|
|
507 NULL, &state) ) {
|
|
508 keysym->unicode = keybuf[0];
|
|
509 }
|
|
510 #endif
|
|
511 }
|
|
512 return(keysym);
|
|
513 }
|
|
514
|
|
515 void amiga_InitOSKeymap(_THIS)
|
|
516 {
|
|
517 amiga_InitKeymap();
|
|
518 }
|