annotate BUGS @ 14:c3e9d4a623c1

Fixed stuck keys when changing the video mode
author Sam Lantinga <slouken@lokigames.com>
date Tue, 01 May 2001 21:12:57 +0000
parents 74212992fb08
children 75a95f82bc1f
rev   line source
0
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1
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2 All:
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3 Audio rate conversion is only implemented by multiplying or dividing
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4 by a power of two. This is a side-effect of the requirement that the
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5 raw audio buffer size be a power of two, and can hopefully be fixed.
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6 This means 8 KHz audio converted to 22 KHz ends up being 16 KHz. :-/
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7
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8 When the implementation is writing directly to video memory the mouse
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9 cursor doesn't work properly. Applications which do this should use
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10 their own mouse cursor and call SDL_ShowCursor(0) to hide the system
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11 cursor.
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12
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13 Linux:
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14 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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15 It requires handling of keyboard mapping events and using the XIM
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16 input translation extension. I will implement it as requested.
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17 Latin-1 keyboard input works fine.
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18
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19 The AAlib, GGI, and SVGAlib video drivers are not heavily tested.
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20
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21 Win32:
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22 The MCI driver can't tell if the CD-ROM drive is paused or stopped.
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23
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24 The SDL_INIT_EVENTTHREAD flag is not supported on Win32
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25 (Idea: create a separate DirectInput polling thread)
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26 The main purpose of this flag is for smooth cursor motion in
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27 fullscreen environments.
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28
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29 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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30 This requires the ToUnicode() API which is only implemented on
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31 Windows NT/2000, not on Windows 95/98.
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32 Latin-1 keyboard input works fine.
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33
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34 Joysticks are only supported under the Win32 MultiMedia API,
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35 DirectInput support is not yet implemented.
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36
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37 BeOS:
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38 BePPC is not supported, apparently not even by Be Inc.
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39
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40 SDL_WM_GrabInput() is not implemented.
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41 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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42 to prevent the user from switching input and mouse focus away from
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43 the SDL application.
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44
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45 Continuous relative mouse motion is not implemented.
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46
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47 The CD driver doesn't detect SCSI CD-ROMs yet.
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48
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49 Wide UNICODE character input (Kanji, etc.) has not been tested.
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50 Latin-1 keyboard input works fine.
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51
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52 MacOS:
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53 Palette handling isn't implemented in windowed mode yet.
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54
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55 Audio hasn't been extensively tested, in particular the locking
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56 isn't implemented and mixer routines may not call malloc() or free()
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57 because they are called at interrupt time.
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58
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59 SDL_WM_GrabInput() is not implemented.
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60 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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61 to prevent the user from switching input and mouse focus away from
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62 the SDL application.
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63
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64 Continuous relative mouse motion is not implemented.
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65
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66 SDL_AddTimer() and SDL_RemoveTimer() haven't been implemented yet.
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67
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68 Not all of the keys are properly recognized on the keyboard.
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69
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70 MacOS X:
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71 Fullscreen mode doesn't work - it requires the QuickTime framework
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72 and that the new SDL window gets raised to the top of the Z order.
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73
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74 Palette handling isn't implemented in windowed mode yet.
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75
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76 Native sound and video routines are not finished, though Carbon
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77 seems to work fairly well.
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78
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79 Joysticks and CD-ROM functions are not implemented yet.
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80
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81 SDL_WM_GrabInput() is not implemented.
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82 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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83 to prevent the user from switching input and mouse focus away from
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84 the SDL application.
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85
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86 Continuous relative mouse motion is not implemented.
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87
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88 Not all of the keys are properly recognized on the keyboard.
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89
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90 MacOS X seems to have a broken pthread_cancel() implementation.
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91
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92 FreeBSD:
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93 pthread_cancel() isn't supported by FreeBSD 3.X, so threads don't
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94 work on versions of FreeBSD earlier than 4.0.
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95
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96 The CD-ROM handling doesn't work completely.
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97
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98 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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99 It requires handling of keyboard mapping events and using the XIM
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100 input translation extension. I will implement it as requested.
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101 Latin-1 keyboard input works fine.
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102
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103 Solaris:
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104 The joystick functions are not implemented yet.
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105
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106 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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107 It requires handling of keyboard mapping events and using the XIM
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108 input translation extension. I will implement it as requested.
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109 Latin-1 keyboard input works fine.
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110
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111 IRIX:
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112 The CD-ROM handling doesn't work completely.
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113
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114 The joystick functions are not implemented yet.
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115
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116 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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117 It requires handling of keyboard mapping events and using the XIM
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118 input translation extension. I will implement it as requested.
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119 Latin-1 keyboard input works fine.
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120
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121 OpenBSD: -= NOT YET SUPPORTED =-
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122 This is reported to work, but I haven't verified this.
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123
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124 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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125 It requires handling of keyboard mapping events and using the XIM
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126 input translation extension. I will implement it as requested.
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127 Latin-1 keyboard input works fine.
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128
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129 OSF/Tru64: -= NOT YET SUPPORTED =-
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130 The audio functions are not implemented yet.
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131
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132 Joysticks and CD-ROM functions are not implemented yet.
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133
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134 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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135 It requires handling of keyboard mapping events and using the XIM
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136 input translation extension. I will implement it as requested.
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137 Latin-1 keyboard input works fine.
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138
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139 AIX: -= NOT YET SUPPORTED =-
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140 This port has only been tested with AIX 4.3.3
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141
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142 The OpenGL support doesn't work yet.
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143
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144 The joystick subsystem isn't implemented yet.
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145
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146 Endian detection doesn't work yet - needs a unique CPP symbol.
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147
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148 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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149 It requires handling of keyboard mapping events and using the XIM
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150 input translation extension. I will implement it as requested.
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151 Latin-1 keyboard input works fine.
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152
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153 The AIX port was done by Carsten.Griwodz@KOM.tu-darmstadt.de
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154 More information on this port is available at:
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155 http://www.kom.e-technik.tu-darmstadt.de/~griff/SDL/
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156
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157 QNX: -= NOT YET SUPPORTED =-
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158 Configuration doesn't work right, Makefiles still need to be
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159 tweaked (need to add libraries to any apps that use sdl_config
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160 to figure out what libs they need).
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161
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162 Only static libraries are being made, no shared ones.
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163
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164 The only hardware surface is the primary view surface.
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165
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166 Mouse events don't seem to be working right.
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167
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168 Fullscreen doesn't display correctly.
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169
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170 The software surfaces could use some speed up.
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171
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172 Many of the test apps segment violate on exit, and I'm not sure
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173 they're all working either
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174
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175 It doesn't look like the OpenGL stuff is there. (did a grep for
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176 PdCreateOpenGLContext, nothing found).
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177
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178 The mouse cursor doesn't look right.
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179
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180 AmigaOS: -= NOT YET SUPPORTED =-
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181 The OpenGL support isn't implemented yet.
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182
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183 SDL_WM_GrabInput() is not implemented.
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184 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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185 to prevent the user from switching input and mouse focus away from
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186 the SDL application.
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187
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188 Continuous relative mouse motion is not implemented.
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189
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190 Audio can work, but isn't completely integrated in the CVS
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191 version of SDL.
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192
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193 The joystick subsystem isn't implemented yet.
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194
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195 There's some confusion about the multi-threaded synchronization
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196 primitives on AmigaOS, so mutexes and semaphores aren't correctly
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197 implemented yet.
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198
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199 The AmigaOS port was done by Gabriele.Greco@galactica.it