annotate include/SDL_endian.h @ 1295:c3e36ac8a94c

Date: Sun, 6 Mar 2005 17:06:20 +0100 From: Per Inge Mathisen Subject: [SDL] Fullscreen refresh on win32 Windows has a terrible default for fullscreen 3D apps of 60mhz refresh rate. This can be fixed by the user by going into his driver's control panel and forcing the refresh rate higher. However, this not a very user friendly way about it, and in any case SDL contains no code that could figure out this that condition has afflicted the user. So the question is, could SDL fix this for the user? It is possible under Windows to request a higher refresh rate. The danger is of course that if the user has an old monitor, and you request a too high refresh rate, the monitor could be damaged. However, I believe there might be a way around that: Check before switching what refresh rate the user's desktop runs in, and if our fullscreen dimensions are equal or less than those of the desktop, use the higher refresh rate of 60 and the desktop rate. Since most users run their desktops in the same or higher resolution something sane, this should fix this problem for most users. Thoughts? An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE) option so that programs can bitch at their users at their own convenience. - Per
author Sam Lantinga <slouken@libsdl.org>
date Mon, 30 Jan 2006 06:56:10 +0000
parents d36ea7925763
children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Functions for reading and writing endian-specific values */
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29
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30 #ifndef _SDL_endian_h
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31 #define _SDL_endian_h
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32
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33 /* These functions read and write data of the specified endianness,
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34 dynamically translating to the host machine endianness.
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35
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36 e.g.: If you want to read a 16 bit value on big-endian machine from
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37 an open file containing little endian values, you would use:
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38 value = SDL_ReadLE16(rp);
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39 Note that the read/write functions use SDL_RWops pointers
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40 instead of FILE pointers. This allows you to read and write
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41 endian values from large chunks of memory as well as files
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42 and other data sources.
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43 */
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44
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45 #include <stdio.h>
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46
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47 #include "SDL_types.h"
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48 #include "SDL_rwops.h"
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49 #include "SDL_byteorder.h"
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50
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51 #include "begin_code.h"
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52 /* Set up for C function definitions, even when using C++ */
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53 #ifdef __cplusplus
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54 extern "C" {
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55 #endif
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56
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57 /* Use inline functions for compilers that support them, and static
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58 functions for those that do not. Because these functions become
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59 static for compilers that do not support inline functions, this
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60 header should only be included in files that actually use them.
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61 */
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62 #if defined(__GNUC__) && defined(__i386__)
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63 static __inline__ Uint16 SDL_Swap16(Uint16 x)
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64 {
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65 __asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x));
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66 return x;
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67 }
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68 #elif defined(__GNUC__) && defined(__x86_64__)
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69 static __inline__ Uint16 SDL_Swap16(Uint16 x)
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70 {
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71 __asm__("xchgb %b0,%h0" : "=Q" (x) : "0" (x));
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72 return x;
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73 }
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74 #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
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75 static __inline__ Uint16 SDL_Swap16(Uint16 x)
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76 {
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77 Uint16 result;
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78
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79 __asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x));
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80 return result;
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81 }
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82 #elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
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83 static __inline__ Uint16 SDL_Swap16(Uint16 x)
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84 {
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85 __asm__("rorw #8,%0" : "=d" (x) : "0" (x) : "cc");
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86 return x;
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87 }
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88 #else
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89 static __inline__ Uint16 SDL_Swap16(Uint16 x) {
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90 return((x<<8)|(x>>8));
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91 }
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92 #endif
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93
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94 #if defined(__GNUC__) && defined(__i386__)
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95 static __inline__ Uint32 SDL_Swap32(Uint32 x)
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96 {
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97 __asm__("bswap %0" : "=r" (x) : "0" (x));
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98 return x;
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99 }
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100 #elif defined(__GNUC__) && defined(__x86_64__)
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101 static __inline__ Uint32 SDL_Swap32(Uint32 x)
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102 {
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103 __asm__("bswapl %0" : "=r" (x) : "0" (x));
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104 return x;
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105 }
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106 #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
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107 static __inline__ Uint32 SDL_Swap32(Uint32 x)
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108 {
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109 Uint32 result;
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110
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111 __asm__("rlwimi %0,%2,24,16,23" : "=&r" (result) : "0" (x>>24), "r" (x));
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112 __asm__("rlwimi %0,%2,8,8,15" : "=&r" (result) : "0" (result), "r" (x));
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113 __asm__("rlwimi %0,%2,24,0,7" : "=&r" (result) : "0" (result), "r" (x));
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114 return result;
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115 }
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116 #elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
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117 static __inline__ Uint32 SDL_Swap32(Uint32 x)
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118 {
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119 __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0" : "=d" (x) : "0" (x) : "cc");
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120 return x;
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121 }
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122 #else
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123 static __inline__ Uint32 SDL_Swap32(Uint32 x) {
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124 return((x<<24)|((x<<8)&0x00FF0000)|((x>>8)&0x0000FF00)|(x>>24));
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125 }
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126 #endif
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127
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128 #ifdef SDL_HAS_64BIT_TYPE
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129 #if defined(__GNUC__) && defined(__i386__)
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130 static __inline__ Uint64 SDL_Swap64(Uint64 x)
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131 {
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132 union {
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133 struct { Uint32 a,b; } s;
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134 Uint64 u;
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135 } v;
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136 v.u = x;
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137 __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1"
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138 : "=r" (v.s.a), "=r" (v.s.b)
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139 : "0" (v.s.a), "1" (v.s.b));
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140 return v.u;
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141 }
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142 #elif defined(__GNUC__) && defined(__x86_64__)
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143 static __inline__ Uint64 SDL_Swap64(Uint64 x)
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144 {
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145 __asm__("bswapq %0" : "=r" (x) : "0" (x));
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146 return x;
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147 }
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148 #else
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149 static __inline__ Uint64 SDL_Swap64(Uint64 x)
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150 {
0
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151 Uint32 hi, lo;
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152
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153 /* Separate into high and low 32-bit values and swap them */
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154 lo = (Uint32)(x&0xFFFFFFFF);
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155 x >>= 32;
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156 hi = (Uint32)(x&0xFFFFFFFF);
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157 x = SDL_Swap32(lo);
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158 x <<= 32;
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159 x |= SDL_Swap32(hi);
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160 return(x);
0
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161 }
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162 #endif
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163 #else
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164 /* This is mainly to keep compilers from complaining in SDL code.
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165 If there is no real 64-bit datatype, then compilers will complain about
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166 the fake 64-bit datatype that SDL provides when it compiles user code.
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167 */
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168 #define SDL_Swap64(X) (X)
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169 #endif /* SDL_HAS_64BIT_TYPE */
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170
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171
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172 /* Byteswap item from the specified endianness to the native endianness */
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173 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
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174 #define SDL_SwapLE16(X) (X)
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175 #define SDL_SwapLE32(X) (X)
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176 #define SDL_SwapLE64(X) (X)
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177 #define SDL_SwapBE16(X) SDL_Swap16(X)
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178 #define SDL_SwapBE32(X) SDL_Swap32(X)
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179 #define SDL_SwapBE64(X) SDL_Swap64(X)
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180 #else
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181 #define SDL_SwapLE16(X) SDL_Swap16(X)
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182 #define SDL_SwapLE32(X) SDL_Swap32(X)
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183 #define SDL_SwapLE64(X) SDL_Swap64(X)
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184 #define SDL_SwapBE16(X) (X)
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185 #define SDL_SwapBE32(X) (X)
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186 #define SDL_SwapBE64(X) (X)
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187 #endif
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188
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189 /* Read an item of the specified endianness and return in native format */
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190 extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src);
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191 extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src);
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192 extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src);
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193 extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src);
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194 extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src);
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195 extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src);
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196
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197 /* Write an item of native format to the specified endianness */
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198 extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value);
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199 extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value);
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200 extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value);
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201 extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value);
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202 extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value);
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203 extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value);
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204
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205
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206 /* Ends C function definitions when using C++ */
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207 #ifdef __cplusplus
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208 }
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209 #endif
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210 #include "close_code.h"
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211
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212 #endif /* _SDL_endian_h */