Mercurial > sdl-ios-xcode
annotate docs/html/sdljoystickindex.html @ 1295:c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
From: Per Inge Mathisen
Subject: [SDL] Fullscreen refresh on win32
Windows has a terrible default for fullscreen 3D apps of 60mhz refresh
rate. This can be fixed by the user by going into his driver's
control panel and forcing the refresh rate higher. However, this not a
very user friendly way about it, and in any case SDL contains no code
that could figure out this that condition has afflicted the user.
So the question is, could SDL fix this for the user? It is possible
under Windows to request a higher refresh rate. The danger is of
course that if the user has an old monitor, and you request a too high
refresh rate, the monitor could be damaged. However, I believe there
might be a way around that: Check before switching what refresh rate
the user's desktop runs in, and if our fullscreen dimensions are equal
or less than those of the desktop, use the higher refresh rate of 60
and the desktop rate.
Since most users run their desktops in the same or higher resolution
something sane, this should fix this problem for most users.
Thoughts?
An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE)
option so that programs can bitch at their users at their own
convenience.
- Per
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 30 Jan 2006 06:56:10 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoystickIndex</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Joystick" | |
14 HREF="joystick.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_JoystickOpened" | |
17 HREF="sdljoystickopened.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoystickNumAxes" | |
20 HREF="sdljoysticknumaxes.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdljoystickopened.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdljoysticknumaxes.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYSTICKINDEX" | |
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74 ></A |
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75 >SDL_JoystickIndex</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN6158" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoystickIndex -- Get the index of an SDL_Joystick.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN6161" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN6162" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_JoystickIndex</B | |
108 ></CODE | |
109 >(SDL_Joystick *joystick);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN6168" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Returns the index of a given <SPAN | |
124 CLASS="STRUCTNAME" | |
125 >SDL_Joystick</SPAN | |
126 > structure.</P | |
127 ></DIV | |
128 ><DIV | |
129 CLASS="REFSECT1" | |
130 ><A | |
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131 NAME="AEN6172" |
0 | 132 ></A |
133 ><H2 | |
134 >Return Value</H2 | |
135 ><P | |
136 >Index number of the joystick.</P | |
137 ></DIV | |
138 ><DIV | |
139 CLASS="REFSECT1" | |
140 ><A | |
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141 NAME="AEN6175" |
0 | 142 ></A |
143 ><H2 | |
144 >See Also</H2 | |
145 ><P | |
146 ><A | |
147 HREF="sdljoystickopen.html" | |
148 ><TT | |
149 CLASS="FUNCTION" | |
150 >SDL_JoystickOpen</TT | |
151 ></A | |
152 ></P | |
153 ></DIV | |
154 ><DIV | |
155 CLASS="NAVFOOTER" | |
156 ><HR | |
157 ALIGN="LEFT" | |
158 WIDTH="100%"><TABLE | |
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159 SUMMARY="Footer navigation table" |
0 | 160 WIDTH="100%" |
161 BORDER="0" | |
162 CELLPADDING="0" | |
163 CELLSPACING="0" | |
164 ><TR | |
165 ><TD | |
166 WIDTH="33%" | |
167 ALIGN="left" | |
168 VALIGN="top" | |
169 ><A | |
170 HREF="sdljoystickopened.html" | |
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171 ACCESSKEY="P" |
0 | 172 >Prev</A |
173 ></TD | |
174 ><TD | |
175 WIDTH="34%" | |
176 ALIGN="center" | |
177 VALIGN="top" | |
178 ><A | |
179 HREF="index.html" | |
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180 ACCESSKEY="H" |
0 | 181 >Home</A |
182 ></TD | |
183 ><TD | |
184 WIDTH="33%" | |
185 ALIGN="right" | |
186 VALIGN="top" | |
187 ><A | |
188 HREF="sdljoysticknumaxes.html" | |
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189 ACCESSKEY="N" |
0 | 190 >Next</A |
191 ></TD | |
192 ></TR | |
193 ><TR | |
194 ><TD | |
195 WIDTH="33%" | |
196 ALIGN="left" | |
197 VALIGN="top" | |
198 >SDL_JoystickOpened</TD | |
199 ><TD | |
200 WIDTH="34%" | |
201 ALIGN="center" | |
202 VALIGN="top" | |
203 ><A | |
204 HREF="joystick.html" | |
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205 ACCESSKEY="U" |
0 | 206 >Up</A |
207 ></TD | |
208 ><TD | |
209 WIDTH="33%" | |
210 ALIGN="right" | |
211 VALIGN="top" | |
212 >SDL_JoystickNumAxes</TD | |
213 ></TR | |
214 ></TABLE | |
215 ></DIV | |
216 ></BODY | |
217 ></HTML | |
218 > |