Mercurial > sdl-ios-xcode
annotate docs/html/reference.html @ 1295:c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
From: Per Inge Mathisen
Subject: [SDL] Fullscreen refresh on win32
Windows has a terrible default for fullscreen 3D apps of 60mhz refresh
rate. This can be fixed by the user by going into his driver's
control panel and forcing the refresh rate higher. However, this not a
very user friendly way about it, and in any case SDL contains no code
that could figure out this that condition has afflicted the user.
So the question is, could SDL fix this for the user? It is possible
under Windows to request a higher refresh rate. The danger is of
course that if the user has an old monitor, and you request a too high
refresh rate, the monitor could be damaged. However, I believe there
might be a way around that: Check before switching what refresh rate
the user's desktop runs in, and if our fullscreen dimensions are equal
or less than those of the desktop, use the higher refresh rate of 60
and the desktop rate.
Since most users run their desktops in the same or higher resolution
something sane, this should fix this problem for most users.
Thoughts?
An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE)
option so that programs can bitch at their users at their own
convenience.
- Per
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 30 Jan 2006 06:56:10 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL Reference</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="PREVIOUS" | |
13 TITLE="Time Examples" | |
14 HREF="guidetimeexamples.html"><LINK | |
15 REL="NEXT" | |
16 TITLE="General" | |
17 HREF="general.html"></HEAD | |
18 ><BODY | |
19 CLASS="PART" | |
20 BGCOLOR="#FFF8DC" | |
21 TEXT="#000000" | |
22 LINK="#0000ee" | |
23 VLINK="#551a8b" | |
24 ALINK="#ff0000" | |
25 ><DIV | |
26 CLASS="NAVHEADER" | |
27 ><TABLE | |
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28 SUMMARY="Header navigation table" |
0 | 29 WIDTH="100%" |
30 BORDER="0" | |
31 CELLPADDING="0" | |
32 CELLSPACING="0" | |
33 ><TR | |
34 ><TH | |
35 COLSPAN="3" | |
36 ALIGN="center" | |
37 >SDL Library Documentation</TH | |
38 ></TR | |
39 ><TR | |
40 ><TD | |
41 WIDTH="10%" | |
42 ALIGN="left" | |
43 VALIGN="bottom" | |
44 ><A | |
45 HREF="guidetimeexamples.html" | |
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46 ACCESSKEY="P" |
0 | 47 >Prev</A |
48 ></TD | |
49 ><TD | |
50 WIDTH="80%" | |
51 ALIGN="center" | |
52 VALIGN="bottom" | |
53 ></TD | |
54 ><TD | |
55 WIDTH="10%" | |
56 ALIGN="right" | |
57 VALIGN="bottom" | |
58 ><A | |
59 HREF="general.html" | |
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60 ACCESSKEY="N" |
0 | 61 >Next</A |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><DIV | |
69 CLASS="PART" | |
70 ><A | |
71 NAME="REFERENCE" | |
72 ></A | |
73 ><DIV | |
74 CLASS="TITLEPAGE" | |
75 ><H1 | |
76 CLASS="TITLE" | |
77 >II. SDL Reference</H1 | |
78 ><DIV | |
79 CLASS="TOC" | |
80 ><DL | |
81 ><DT | |
82 ><B | |
83 >Table of Contents</B | |
84 ></DT | |
85 ><DT | |
86 >5. <A | |
87 HREF="general.html" | |
88 >General</A | |
89 ></DT | |
90 ><DT | |
91 >6. <A | |
92 HREF="video.html" | |
93 >Video</A | |
94 ></DT | |
95 ><DT | |
96 >7. <A | |
97 HREF="wm.html" | |
98 >Window Management</A | |
99 ></DT | |
100 ><DT | |
101 >8. <A | |
102 HREF="event.html" | |
103 >Events</A | |
104 ></DT | |
105 ><DT | |
106 >9. <A | |
107 HREF="joystick.html" | |
108 >Joystick</A | |
109 ></DT | |
110 ><DT | |
111 >10. <A | |
112 HREF="audio.html" | |
113 >Audio</A | |
114 ></DT | |
115 ><DT | |
116 >11. <A | |
117 HREF="cdrom.html" | |
118 >CD-ROM</A | |
119 ></DT | |
120 ><DT | |
121 >12. <A | |
122 HREF="thread.html" | |
123 >Multi-threaded Programming</A | |
124 ></DT | |
125 ><DT | |
126 >13. <A | |
127 HREF="time.html" | |
128 >Time</A | |
129 ></DT | |
130 ></DL | |
131 ></DIV | |
132 ></DIV | |
133 ></DIV | |
134 ><DIV | |
135 CLASS="NAVFOOTER" | |
136 ><HR | |
137 ALIGN="LEFT" | |
138 WIDTH="100%"><TABLE | |
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139 SUMMARY="Footer navigation table" |
0 | 140 WIDTH="100%" |
141 BORDER="0" | |
142 CELLPADDING="0" | |
143 CELLSPACING="0" | |
144 ><TR | |
145 ><TD | |
146 WIDTH="33%" | |
147 ALIGN="left" | |
148 VALIGN="top" | |
149 ><A | |
150 HREF="guidetimeexamples.html" | |
803
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parents:
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151 ACCESSKEY="P" |
0 | 152 >Prev</A |
153 ></TD | |
154 ><TD | |
155 WIDTH="34%" | |
156 ALIGN="center" | |
157 VALIGN="top" | |
158 ><A | |
159 HREF="index.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
160 ACCESSKEY="H" |
0 | 161 >Home</A |
162 ></TD | |
163 ><TD | |
164 WIDTH="33%" | |
165 ALIGN="right" | |
166 VALIGN="top" | |
167 ><A | |
168 HREF="general.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
169 ACCESSKEY="N" |
0 | 170 >Next</A |
171 ></TD | |
172 ></TR | |
173 ><TR | |
174 ><TD | |
175 WIDTH="33%" | |
176 ALIGN="left" | |
177 VALIGN="top" | |
178 >Time Examples</TD | |
179 ><TD | |
180 WIDTH="34%" | |
181 ALIGN="center" | |
182 VALIGN="top" | |
183 > </TD | |
184 ><TD | |
185 WIDTH="33%" | |
186 ALIGN="right" | |
187 VALIGN="top" | |
188 >General</TD | |
189 ></TR | |
190 ></TABLE | |
191 ></DIV | |
192 ></BODY | |
193 ></HTML | |
194 > |