Mercurial > sdl-ios-xcode
annotate README.AmigaOS @ 1295:c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
From: Per Inge Mathisen
Subject: [SDL] Fullscreen refresh on win32
Windows has a terrible default for fullscreen 3D apps of 60mhz refresh
rate. This can be fixed by the user by going into his driver's
control panel and forcing the refresh rate higher. However, this not a
very user friendly way about it, and in any case SDL contains no code
that could figure out this that condition has afflicted the user.
So the question is, could SDL fix this for the user? It is possible
under Windows to request a higher refresh rate. The danger is of
course that if the user has an old monitor, and you request a too high
refresh rate, the monitor could be damaged. However, I believe there
might be a way around that: Check before switching what refresh rate
the user's desktop runs in, and if our fullscreen dimensions are equal
or less than those of the desktop, use the higher refresh rate of 60
and the desktop rate.
Since most users run their desktops in the same or higher resolution
something sane, this should fix this problem for most users.
Thoughts?
An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE)
option so that programs can bitch at their users at their own
convenience.
- Per
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 30 Jan 2006 06:56:10 +0000 |
parents | 75a95f82bc1f |
children | 6d2e1961661a |
rev | line source |
---|---|
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
1 This is the porting of 1.2.0 version of SDL (the latest stable one) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
2 to AmigaOS/68k. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
3 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
4 All the bugs known of the past version have been corrected. And I've |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
5 added all the new SDL features. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
6 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
7 This version of SDL needs Cybergraphx V3 (r69+) or CyberGraphX V4 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
8 and AHI v3+. Probably it works also with P96 or CGXAga, but it's |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
9 untested. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
10 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
11 This version is available as linked library for SAS/C and GCC, only 68k this |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
12 time, a powerup (ppcemu compatible) and a morphos version will be ready quite |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
13 soon (i hope). |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
14 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
15 Implemented: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
16 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
17 - 8/16/24/32bit video modes, both fullscreen and windowed. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
18 - Hardware surfaces. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
19 - CGX blitting acceleration. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
20 - CGX colorkey blitting acceleration. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
21 - AHI audio (8/16 bit, with any audio format), always uses unit 0 for now. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
22 - Thread support (maybe not 100% compatible with other implementations) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
23 - Semaphores |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
24 - Window resizing and backdrop windows (NEW) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
25 - Joystick/Joypad support. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
26 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
27 To do: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
28 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
29 - CDRom audio playing support |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
30 - OpenGL (A guy was working on it but I've lost his tracks :( ) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
31 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
32 The SAS/C library is distributed with debug info attached, to strip debug info |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
33 simply add STRIPDEBUG argument to the linker. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
34 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
35 NOTE: SDL includes debug output using kprintf, to disable it add to your |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
36 project a function like this: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
37 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
38 void kprintf(char *a,...) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
39 { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
40 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
41 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
42 Otherwise you can redirect the debug to a console window with sushi, sashimi or |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
43 similar tools (the default output is the internal serial port). |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
44 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
45 For info, support, bugfix and other feel free to mail me: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
46 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
47 Gabriele Greco (gabriele.greco@aruba.it) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
48 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
49 You can find also a small SDL Amiga page at: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
50 http://ggreco.interfree.it/sdl.html |