Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audiodev.c @ 1399:c35c161a1100
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 20 Feb 2006 23:18:49 +0000 |
parents | c0a74f199ecf |
children | d910939febfa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* Get the name of the audio device we use for output */ | |
24 | |
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25 #if defined(unix) || defined(__unix__) || defined(__riscos__) |
0 | 26 |
27 #include <fcntl.h> | |
28 #include <sys/types.h> | |
29 #include <sys/stat.h> | |
30 | |
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31 #include "SDL_stdinc.h" |
0 | 32 #include "SDL_audiodev_c.h" |
33 | |
34 #ifndef _PATH_DEV_DSP | |
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35 #if defined(__NetBSD__) || defined(__OpenBSD__) |
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36 #define _PATH_DEV_DSP "/dev/audio" |
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37 #else |
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38 #define _PATH_DEV_DSP "/dev/dsp" |
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39 #endif |
0 | 40 #endif |
41 #ifndef _PATH_DEV_DSP24 | |
42 #define _PATH_DEV_DSP24 "/dev/sound/dsp" | |
43 #endif | |
44 #ifndef _PATH_DEV_AUDIO | |
45 #define _PATH_DEV_AUDIO "/dev/audio" | |
46 #endif | |
47 | |
48 | |
49 int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic) | |
50 { | |
51 const char *audiodev; | |
52 int audio_fd; | |
53 char audiopath[1024]; | |
54 | |
55 /* Figure out what our audio device is */ | |
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56 if ( ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) && |
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57 ((audiodev=SDL_getenv("AUDIODEV")) == NULL) ) { |
0 | 58 if ( classic ) { |
59 audiodev = _PATH_DEV_AUDIO; | |
60 } else { | |
61 struct stat sb; | |
62 | |
63 /* Added support for /dev/sound/\* in Linux 2.4 */ | |
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64 if ( ((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode)) && |
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65 ((stat(_PATH_DEV_DSP24, &sb) == 0) && S_ISCHR(sb.st_mode)) ) { |
0 | 66 audiodev = _PATH_DEV_DSP24; |
67 } else { | |
68 audiodev = _PATH_DEV_DSP; | |
69 } | |
70 } | |
71 } | |
72 audio_fd = open(audiodev, flags, 0); | |
73 | |
74 /* If the first open fails, look for other devices */ | |
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75 if ( (audio_fd < 0) && (SDL_strlen(audiodev) < (sizeof(audiopath)-3)) ) { |
0 | 76 int exists, instance; |
77 struct stat sb; | |
78 | |
79 instance = 1; | |
80 do { /* Don't use errno ENOENT - it may not be thread-safe */ | |
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81 SDL_snprintf(audiopath, SDL_arraysize(audiopath), |
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82 "%s%d", audiodev, instance++); |
0 | 83 exists = 0; |
84 if ( stat(audiopath, &sb) == 0 ) { | |
85 exists = 1; | |
86 audio_fd = open(audiopath, flags, 0); | |
87 } | |
88 } while ( exists && (audio_fd < 0) ); | |
89 audiodev = audiopath; | |
90 } | |
91 if ( path != NULL ) { | |
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92 SDL_strlcpy(path, audiodev, maxlen); |
0 | 93 path[maxlen-1] = '\0'; |
94 } | |
95 return(audio_fd); | |
96 } | |
97 | |
98 #elif defined(_AIX) | |
99 | |
100 /* Get the name of the audio device we use for output */ | |
101 | |
102 #include <sys/types.h> | |
103 #include <sys/stat.h> | |
104 | |
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105 #include "SDL_stdinc.h" |
0 | 106 #include "SDL_audiodev_c.h" |
107 | |
108 #ifndef _PATH_DEV_DSP | |
109 #define _PATH_DEV_DSP "/dev/%caud%c/%c" | |
110 #endif | |
111 | |
112 char devsettings[][3] = | |
113 { | |
114 { 'p', '0', '1' }, { 'p', '0', '2' }, { 'p', '0', '3' }, { 'p', '0', '4' }, | |
115 { 'p', '1', '1' }, { 'p', '1', '2' }, { 'p', '1', '3' }, { 'p', '1', '4' }, | |
116 { 'p', '2', '1' }, { 'p', '2', '2' }, { 'p', '2', '3' }, { 'p', '2', '4' }, | |
117 { 'p', '3', '1' }, { 'p', '3', '2' }, { 'p', '3', '3' }, { 'p', '3', '4' }, | |
118 { 'b', '0', '1' }, { 'b', '0', '2' }, { 'b', '0', '3' }, { 'b', '0', '4' }, | |
119 { 'b', '1', '1' }, { 'b', '1', '2' }, { 'b', '1', '3' }, { 'b', '1', '4' }, | |
120 { 'b', '2', '1' }, { 'b', '2', '2' }, { 'b', '2', '3' }, { 'b', '2', '4' }, | |
121 { 'b', '3', '1' }, { 'b', '3', '2' }, { 'b', '3', '3' }, { 'b', '3', '4' }, | |
122 { '\0', '\0', '\0' } | |
123 }; | |
124 | |
125 static int OpenUserDefinedDevice(char *path, int maxlen, int flags) | |
126 { | |
127 const char *audiodev; | |
128 int audio_fd; | |
129 | |
130 /* Figure out what our audio device is */ | |
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131 if ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) { |
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132 audiodev=SDL_getenv("AUDIODEV"); |
0 | 133 } |
134 if ( audiodev == NULL ) { | |
135 return -1; | |
136 } | |
137 audio_fd = open(audiodev, flags, 0); | |
138 if ( path != NULL ) { | |
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139 SDL_strlcpy(path, audiodev, maxlen); |
0 | 140 path[maxlen-1] = '\0'; |
141 } | |
142 return audio_fd; | |
143 } | |
144 | |
145 int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic) | |
146 { | |
147 struct stat sb; | |
148 int audio_fd; | |
149 char audiopath[1024]; | |
150 int cycle; | |
151 | |
152 audio_fd = OpenUserDefinedDevice(path,maxlen,flags); | |
153 if ( audio_fd != -1 ) { | |
154 return audio_fd; | |
155 } | |
156 | |
157 cycle = 0; | |
158 while( devsettings[cycle][0] != '\0' ) { | |
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159 SDL_snprintf( audiopath, SDL_arraysize(audiopath), |
0 | 160 _PATH_DEV_DSP, |
161 devsettings[cycle][0], | |
162 devsettings[cycle][1], | |
163 devsettings[cycle][2]); | |
164 | |
165 if ( stat(audiopath, &sb) == 0 ) { | |
166 audio_fd = open(audiopath, flags, 0); | |
167 if ( audio_fd > 0 ) { | |
168 if ( path != NULL ) { | |
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169 SDL_strlcpy( path, audiopath, maxlen ); |
0 | 170 } |
171 return audio_fd; | |
172 } | |
173 } | |
174 } | |
175 return -1; | |
176 } | |
177 | |
178 #endif /* UNIX system */ |