Mercurial > sdl-ios-xcode
annotate src/loadso/beos/SDL_sysloadso.c @ 1765:c2c6ff414ef5
Fixed bug #45
Improved Xinerama support.
Added support for the SDL_VIDEO_FULLSCREEN_HEAD environment variable, currently supported on X11 Xinerama configurations.
Only use the VidMode extension on the primary head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 04 May 2006 16:51:07 +0000 |
parents | 92947e3a18db |
children | 782fd950bd46 c121d94672cb 5a20cffc7027 |
rev | line source |
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1361
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifdef SDL_LOADSO_BEOS |
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25 |
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26 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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27 /* System dependent library loading routines */ |
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28 |
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29 #include <stdio.h> |
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30 #include <be/kernel/image.h> |
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31 |
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32 #include "SDL_loadso.h" |
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33 |
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34 void *SDL_LoadObject(const char *sofile) |
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35 { |
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36 void *handle = NULL; |
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37 const char *loaderror = "Unknown error"; |
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38 image_id library_id = load_add_on(sofile); |
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39 if ( library_id == B_ERROR ) { |
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40 loaderror = "BeOS error"; |
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41 } else { |
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42 handle = (void *)(library_id); |
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43 } |
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44 |
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45 if ( handle == NULL ) { |
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46 SDL_SetError("Failed loading %s: %s", sofile, loaderror); |
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47 } |
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48 return(handle); |
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49 } |
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50 |
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51 void *SDL_LoadFunction(void *handle, const char *name) |
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52 { |
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53 void *symbol = NULL; |
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54 const char *loaderror = "Unknown error"; |
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55 image_id library_id = (image_id)handle; |
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56 if ( get_image_symbol(library_id, |
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57 name, B_SYMBOL_TYPE_TEXT, &symbol) != B_NO_ERROR ) { |
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58 loaderror = "Symbol not found"; |
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59 } |
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60 |
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61 if ( symbol == NULL ) { |
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62 SDL_SetError("Failed loading %s: %s", name, loaderror); |
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63 } |
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64 return(symbol); |
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65 } |
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66 |
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67 void SDL_UnloadObject(void *handle) |
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68 { |
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69 image_id library_id; |
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70 if ( handle != NULL ) { |
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71 library_id = (image_id)handle; |
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72 unload_add_on(library_id); |
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73 } |
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74 } |
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75 |
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76 #endif /* SDL_LOADSO_BEOS */ |