Mercurial > sdl-ios-xcode
annotate docs/html/sdlshowcursor.html @ 1897:c2a27da60b18
Solved the performance problems by introducing the concept of a single-buffered
display, which is a fast path used for the whole-surface SDL 1.2 API.
Solved the flicker problems by implementing a backbuffer in the GDI renderer.
Unfortunately, now using the GDI renderer with a backbuffer and HBITMAPs is
significantly slower than SDL's surface code. *sigh*
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 12 Jul 2006 06:39:26 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ShowCursor</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetCursor" | |
17 HREF="sdlgetcursor.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GL_LoadLibrary" | |
20 HREF="sdlglloadlibrary.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlgetcursor.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlglloadlibrary.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLSHOWCURSOR" | |
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74 ></A |
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75 >SDL_ShowCursor</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2615" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ShowCursor -- Toggle whether or not the cursor is shown on the screen.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2618" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2619" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_ShowCursor</B | |
108 ></CODE | |
109 >(int toggle);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2625" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Toggle whether or not the cursor is shown on the screen. Passing <TT | |
124 CLASS="LITERAL" | |
125 >SDL_ENABLE</TT | |
126 > displays the cursor and passing <TT | |
127 CLASS="LITERAL" | |
128 >SDL_DISABLE</TT | |
129 > hides it. The current state of the mouse cursor can be queried by passing <TT | |
130 CLASS="LITERAL" | |
131 >SDL_QUERY</TT | |
132 >, either <TT | |
133 CLASS="LITERAL" | |
134 >SDL_DISABLE</TT | |
135 > or <TT | |
136 CLASS="LITERAL" | |
137 >SDL_ENABLE</TT | |
138 > will be returned.</P | |
139 ><P | |
140 >The cursor starts off displayed, but can be turned off.</P | |
141 ></DIV | |
142 ><DIV | |
143 CLASS="REFSECT1" | |
144 ><A | |
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145 NAME="AEN2634" |
0 | 146 ></A |
147 ><H2 | |
148 >Return Value</H2 | |
149 ><P | |
150 >Returns the current state of the cursor.</P | |
151 ></DIV | |
152 ><DIV | |
153 CLASS="REFSECT1" | |
154 ><A | |
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155 NAME="AEN2637" |
0 | 156 ></A |
157 ><H2 | |
158 >See Also</H2 | |
159 ><P | |
160 ><A | |
161 HREF="sdlcreatecursor.html" | |
162 ><TT | |
163 CLASS="FUNCTION" | |
164 >SDL_CreateCursor</TT | |
165 ></A | |
166 >, | |
167 <A | |
168 HREF="sdlsetcursor.html" | |
169 ><TT | |
170 CLASS="FUNCTION" | |
171 >SDL_SetCursor</TT | |
172 ></A | |
173 ></P | |
174 ></DIV | |
175 ><DIV | |
176 CLASS="NAVFOOTER" | |
177 ><HR | |
178 ALIGN="LEFT" | |
179 WIDTH="100%"><TABLE | |
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180 SUMMARY="Footer navigation table" |
0 | 181 WIDTH="100%" |
182 BORDER="0" | |
183 CELLPADDING="0" | |
184 CELLSPACING="0" | |
185 ><TR | |
186 ><TD | |
187 WIDTH="33%" | |
188 ALIGN="left" | |
189 VALIGN="top" | |
190 ><A | |
191 HREF="sdlgetcursor.html" | |
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192 ACCESSKEY="P" |
0 | 193 >Prev</A |
194 ></TD | |
195 ><TD | |
196 WIDTH="34%" | |
197 ALIGN="center" | |
198 VALIGN="top" | |
199 ><A | |
200 HREF="index.html" | |
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201 ACCESSKEY="H" |
0 | 202 >Home</A |
203 ></TD | |
204 ><TD | |
205 WIDTH="33%" | |
206 ALIGN="right" | |
207 VALIGN="top" | |
208 ><A | |
209 HREF="sdlglloadlibrary.html" | |
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210 ACCESSKEY="N" |
0 | 211 >Next</A |
212 ></TD | |
213 ></TR | |
214 ><TR | |
215 ><TD | |
216 WIDTH="33%" | |
217 ALIGN="left" | |
218 VALIGN="top" | |
219 >SDL_GetCursor</TD | |
220 ><TD | |
221 WIDTH="34%" | |
222 ALIGN="center" | |
223 VALIGN="top" | |
224 ><A | |
225 HREF="video.html" | |
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226 ACCESSKEY="U" |
0 | 227 >Up</A |
228 ></TD | |
229 ><TD | |
230 WIDTH="33%" | |
231 ALIGN="right" | |
232 VALIGN="top" | |
233 >SDL_GL_LoadLibrary</TD | |
234 ></TR | |
235 ></TABLE | |
236 ></DIV | |
237 ></BODY | |
238 ></HTML | |
239 > |