Mercurial > sdl-ios-xcode
annotate src/joystick/SDL_joystick.c @ 4665:c2493813a2f4
Merged changes
author | Jim Grandpre <jim.tla@gmail.com> |
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date | Fri, 16 Jul 2010 20:53:44 -0400 |
parents | faa9fc8e7f67 |
children | dc0dfdd58f27 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This is the joystick API for Simple DirectMedia Layer */ | |
25 | |
26 #include "SDL_events.h" | |
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27 #include "SDL_sysjoystick.h" |
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28 #include "SDL_joystick_c.h" |
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29 #if !SDL_EVENTS_DISABLED |
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30 #include "../events/SDL_events_c.h" |
0 | 31 #endif |
32 | |
33 /* This is used for Quake III Arena */ | |
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34 #if SDL_EVENTS_DISABLED |
0 | 35 #define SDL_Lock_EventThread() |
36 #define SDL_Unlock_EventThread() | |
37 #endif | |
38 | |
39 Uint8 SDL_numjoysticks = 0; | |
40 SDL_Joystick **SDL_joysticks = NULL; | |
41 static SDL_Joystick *default_joystick = NULL; | |
42 | |
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43 int |
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44 SDL_JoystickInit(void) |
0 | 45 { |
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46 int arraylen; |
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47 int status; |
0 | 48 |
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49 SDL_numjoysticks = 0; |
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50 status = SDL_SYS_JoystickInit(); |
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51 if (status >= 0) { |
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52 arraylen = (status + 1) * sizeof(*SDL_joysticks); |
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53 SDL_joysticks = (SDL_Joystick **) SDL_malloc(arraylen); |
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54 if (SDL_joysticks == NULL) { |
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55 SDL_numjoysticks = 0; |
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56 } else { |
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57 SDL_memset(SDL_joysticks, 0, arraylen); |
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58 SDL_numjoysticks = status; |
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59 } |
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60 status = 0; |
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61 } |
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62 default_joystick = NULL; |
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63 return (status); |
0 | 64 } |
65 | |
66 /* | |
67 * Count the number of joysticks attached to the system | |
68 */ | |
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69 int |
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70 SDL_NumJoysticks(void) |
0 | 71 { |
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72 return SDL_numjoysticks; |
0 | 73 } |
74 | |
75 /* | |
76 * Get the implementation dependent name of a joystick | |
77 */ | |
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78 const char * |
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79 SDL_JoystickName(int device_index) |
0 | 80 { |
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81 if ((device_index < 0) || (device_index >= SDL_numjoysticks)) { |
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82 SDL_SetError("There are %d joysticks available", SDL_numjoysticks); |
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83 return (NULL); |
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84 } |
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85 return (SDL_SYS_JoystickName(device_index)); |
0 | 86 } |
87 | |
88 /* | |
89 * Open a joystick for use - the index passed as an argument refers to | |
90 * the N'th joystick on the system. This index is the value which will | |
91 * identify this joystick in future joystick events. | |
92 * | |
93 * This function returns a joystick identifier, or NULL if an error occurred. | |
94 */ | |
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95 SDL_Joystick * |
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96 SDL_JoystickOpen(int device_index) |
0 | 97 { |
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98 int i; |
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99 SDL_Joystick *joystick; |
0 | 100 |
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101 if ((device_index < 0) || (device_index >= SDL_numjoysticks)) { |
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102 SDL_SetError("There are %d joysticks available", SDL_numjoysticks); |
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103 return (NULL); |
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104 } |
0 | 105 |
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106 /* If the joystick is already open, return it */ |
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107 for (i = 0; SDL_joysticks[i]; ++i) { |
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108 if (device_index == SDL_joysticks[i]->index) { |
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109 joystick = SDL_joysticks[i]; |
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110 ++joystick->ref_count; |
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111 return (joystick); |
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112 } |
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113 } |
0 | 114 |
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115 /* Create and initialize the joystick */ |
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116 joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick)); |
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117 if (joystick == NULL) { |
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118 SDL_OutOfMemory(); |
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119 return NULL; |
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120 } |
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121 |
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122 SDL_memset(joystick, 0, (sizeof *joystick)); |
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123 joystick->index = device_index; |
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124 if (SDL_SYS_JoystickOpen(joystick) < 0) { |
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125 SDL_free(joystick); |
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126 return NULL; |
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127 } |
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128 if (joystick->naxes > 0) { |
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129 joystick->axes = (Sint16 *) SDL_malloc |
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130 (joystick->naxes * sizeof(Sint16)); |
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131 } |
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132 if (joystick->nhats > 0) { |
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133 joystick->hats = (Uint8 *) SDL_malloc |
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134 (joystick->nhats * sizeof(Uint8)); |
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135 } |
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136 if (joystick->nballs > 0) { |
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137 joystick->balls = (struct balldelta *) SDL_malloc |
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138 (joystick->nballs * sizeof(*joystick->balls)); |
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139 } |
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140 if (joystick->nbuttons > 0) { |
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141 joystick->buttons = (Uint8 *) SDL_malloc |
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142 (joystick->nbuttons * sizeof(Uint8)); |
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143 } |
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144 if (((joystick->naxes > 0) && !joystick->axes) |
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145 || ((joystick->nhats > 0) && !joystick->hats) |
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146 || ((joystick->nballs > 0) && !joystick->balls) |
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147 || ((joystick->nbuttons > 0) && !joystick->buttons)) { |
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148 SDL_OutOfMemory(); |
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149 SDL_JoystickClose(joystick); |
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150 return NULL; |
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151 } |
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152 if (joystick->axes) { |
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153 SDL_memset(joystick->axes, 0, joystick->naxes * sizeof(Sint16)); |
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154 } |
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155 if (joystick->hats) { |
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156 SDL_memset(joystick->hats, 0, joystick->nhats * sizeof(Uint8)); |
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157 } |
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158 if (joystick->balls) { |
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159 SDL_memset(joystick->balls, 0, |
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160 joystick->nballs * sizeof(*joystick->balls)); |
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161 } |
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162 if (joystick->buttons) { |
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163 SDL_memset(joystick->buttons, 0, joystick->nbuttons * sizeof(Uint8)); |
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164 } |
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165 |
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166 /* Add joystick to list */ |
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167 ++joystick->ref_count; |
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168 SDL_Lock_EventThread(); |
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169 for (i = 0; SDL_joysticks[i]; ++i) |
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170 /* Skip to next joystick */ ; |
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171 SDL_joysticks[i] = joystick; |
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172 SDL_Unlock_EventThread(); |
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173 |
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174 return (joystick); |
0 | 175 } |
176 | |
177 /* | |
178 * Returns 1 if the joystick has been opened, or 0 if it has not. | |
179 */ | |
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180 int |
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181 SDL_JoystickOpened(int device_index) |
0 | 182 { |
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183 int i, opened; |
0 | 184 |
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185 opened = 0; |
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186 for (i = 0; SDL_joysticks[i]; ++i) { |
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187 if (SDL_joysticks[i]->index == (Uint8) device_index) { |
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188 opened = 1; |
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189 break; |
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190 } |
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191 } |
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192 return (opened); |
0 | 193 } |
194 | |
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195 |
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196 /* |
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197 * Checks to make sure the joystick is valid. |
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198 */ |
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199 int |
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200 SDL_PrivateJoystickValid(SDL_Joystick ** joystick) |
0 | 201 { |
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202 int valid; |
0 | 203 |
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204 if (*joystick == NULL) { |
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205 *joystick = default_joystick; |
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206 } |
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207 if (*joystick == NULL) { |
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208 SDL_SetError("Joystick hasn't been opened yet"); |
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209 valid = 0; |
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210 } else { |
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211 valid = 1; |
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212 } |
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213 return valid; |
0 | 214 } |
215 | |
216 /* | |
217 * Get the device index of an opened joystick. | |
218 */ | |
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219 int |
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220 SDL_JoystickIndex(SDL_Joystick * joystick) |
0 | 221 { |
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222 if (!SDL_PrivateJoystickValid(&joystick)) { |
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223 return (-1); |
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224 } |
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225 return (joystick->index); |
0 | 226 } |
227 | |
228 /* | |
229 * Get the number of multi-dimensional axis controls on a joystick | |
230 */ | |
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231 int |
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232 SDL_JoystickNumAxes(SDL_Joystick * joystick) |
0 | 233 { |
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234 if (!SDL_PrivateJoystickValid(&joystick)) { |
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235 return (-1); |
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236 } |
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237 return (joystick->naxes); |
0 | 238 } |
239 | |
240 /* | |
241 * Get the number of hats on a joystick | |
242 */ | |
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243 int |
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244 SDL_JoystickNumHats(SDL_Joystick * joystick) |
0 | 245 { |
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246 if (!SDL_PrivateJoystickValid(&joystick)) { |
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247 return (-1); |
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248 } |
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249 return (joystick->nhats); |
0 | 250 } |
251 | |
252 /* | |
253 * Get the number of trackballs on a joystick | |
254 */ | |
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255 int |
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256 SDL_JoystickNumBalls(SDL_Joystick * joystick) |
0 | 257 { |
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258 if (!SDL_PrivateJoystickValid(&joystick)) { |
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259 return (-1); |
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260 } |
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261 return (joystick->nballs); |
0 | 262 } |
263 | |
264 /* | |
265 * Get the number of buttons on a joystick | |
266 */ | |
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267 int |
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268 SDL_JoystickNumButtons(SDL_Joystick * joystick) |
0 | 269 { |
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270 if (!SDL_PrivateJoystickValid(&joystick)) { |
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271 return (-1); |
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272 } |
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273 return (joystick->nbuttons); |
0 | 274 } |
275 | |
276 /* | |
277 * Get the current state of an axis control on a joystick | |
278 */ | |
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279 Sint16 |
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280 SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis) |
0 | 281 { |
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282 Sint16 state; |
0 | 283 |
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284 if (!SDL_PrivateJoystickValid(&joystick)) { |
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285 return (0); |
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286 } |
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287 if (axis < joystick->naxes) { |
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288 state = joystick->axes[axis]; |
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289 } else { |
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290 SDL_SetError("Joystick only has %d axes", joystick->naxes); |
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291 state = 0; |
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292 } |
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293 return (state); |
0 | 294 } |
295 | |
296 /* | |
297 * Get the current state of a hat on a joystick | |
298 */ | |
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299 Uint8 |
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300 SDL_JoystickGetHat(SDL_Joystick * joystick, int hat) |
0 | 301 { |
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302 Uint8 state; |
0 | 303 |
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304 if (!SDL_PrivateJoystickValid(&joystick)) { |
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305 return (0); |
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306 } |
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307 if (hat < joystick->nhats) { |
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308 state = joystick->hats[hat]; |
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309 } else { |
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310 SDL_SetError("Joystick only has %d hats", joystick->nhats); |
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311 state = 0; |
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312 } |
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313 return (state); |
0 | 314 } |
315 | |
316 /* | |
317 * Get the ball axis change since the last poll | |
318 */ | |
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319 int |
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320 SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy) |
0 | 321 { |
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322 int retval; |
0 | 323 |
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324 if (!SDL_PrivateJoystickValid(&joystick)) { |
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325 return (-1); |
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326 } |
0 | 327 |
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328 retval = 0; |
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329 if (ball < joystick->nballs) { |
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330 if (dx) { |
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331 *dx = joystick->balls[ball].dx; |
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332 } |
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333 if (dy) { |
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334 *dy = joystick->balls[ball].dy; |
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335 } |
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336 joystick->balls[ball].dx = 0; |
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337 joystick->balls[ball].dy = 0; |
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338 } else { |
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339 SDL_SetError("Joystick only has %d balls", joystick->nballs); |
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340 retval = -1; |
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341 } |
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342 return (retval); |
0 | 343 } |
344 | |
345 /* | |
346 * Get the current state of a button on a joystick | |
347 */ | |
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348 Uint8 |
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349 SDL_JoystickGetButton(SDL_Joystick * joystick, int button) |
0 | 350 { |
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351 Uint8 state; |
0 | 352 |
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353 if (!SDL_PrivateJoystickValid(&joystick)) { |
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354 return (0); |
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355 } |
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356 if (button < joystick->nbuttons) { |
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357 state = joystick->buttons[button]; |
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358 } else { |
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359 SDL_SetError("Joystick only has %d buttons", joystick->nbuttons); |
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360 state = 0; |
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361 } |
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362 return (state); |
0 | 363 } |
364 | |
365 /* | |
366 * Close a joystick previously opened with SDL_JoystickOpen() | |
367 */ | |
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368 void |
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369 SDL_JoystickClose(SDL_Joystick * joystick) |
0 | 370 { |
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371 int i; |
0 | 372 |
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373 if (!SDL_PrivateJoystickValid(&joystick)) { |
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374 return; |
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375 } |
0 | 376 |
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377 /* First decrement ref count */ |
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378 if (--joystick->ref_count > 0) { |
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379 return; |
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380 } |
0 | 381 |
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382 /* Lock the event queue - prevent joystick polling */ |
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383 SDL_Lock_EventThread(); |
0 | 384 |
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385 if (joystick == default_joystick) { |
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386 default_joystick = NULL; |
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387 } |
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388 SDL_SYS_JoystickClose(joystick); |
0 | 389 |
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390 /* Remove joystick from list */ |
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391 for (i = 0; SDL_joysticks[i]; ++i) { |
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392 if (joystick == SDL_joysticks[i]) { |
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393 SDL_memmove(&SDL_joysticks[i], &SDL_joysticks[i + 1], |
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394 (SDL_numjoysticks - i) * sizeof(joystick)); |
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395 break; |
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396 } |
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397 } |
0 | 398 |
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399 /* Let the event thread keep running */ |
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400 SDL_Unlock_EventThread(); |
0 | 401 |
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402 /* Free the data associated with this joystick */ |
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403 if (joystick->axes) { |
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404 SDL_free(joystick->axes); |
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405 } |
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406 if (joystick->hats) { |
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407 SDL_free(joystick->hats); |
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408 } |
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409 if (joystick->balls) { |
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410 SDL_free(joystick->balls); |
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411 } |
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412 if (joystick->buttons) { |
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413 SDL_free(joystick->buttons); |
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414 } |
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415 SDL_free(joystick); |
0 | 416 } |
417 | |
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418 void |
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419 SDL_JoystickQuit(void) |
0 | 420 { |
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421 /* Stop the event polling */ |
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422 SDL_Lock_EventThread(); |
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423 SDL_numjoysticks = 0; |
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424 SDL_Unlock_EventThread(); |
0 | 425 |
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426 /* Quit the joystick setup */ |
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427 SDL_SYS_JoystickQuit(); |
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428 if (SDL_joysticks) { |
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429 SDL_free(SDL_joysticks); |
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430 SDL_joysticks = NULL; |
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431 } |
0 | 432 } |
433 | |
434 | |
435 /* These are global for SDL_sysjoystick.c and SDL_events.c */ | |
436 | |
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437 int |
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438 SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value) |
0 | 439 { |
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440 int posted; |
0 | 441 |
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442 /* Update internal joystick state */ |
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443 joystick->axes[axis] = value; |
0 | 444 |
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445 /* Post the event, if desired */ |
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446 posted = 0; |
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New configure-based build system. Still work in progress, but much improved
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|
447 #if !SDL_EVENTS_DISABLED |
4429
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General improvements for user custom event registration
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448 if (SDL_GetEventState(SDL_JOYAXISMOTION) == SDL_ENABLE) { |
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449 SDL_Event event; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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450 event.type = SDL_JOYAXISMOTION; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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451 event.jaxis.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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452 event.jaxis.axis = axis; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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453 event.jaxis.value = value; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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454 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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455 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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456 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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457 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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458 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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459 } |
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New configure-based build system. Still work in progress, but much improved
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460 #endif /* !SDL_EVENTS_DISABLED */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 return (posted); |
0 | 462 } |
463 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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464 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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465 SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value) |
0 | 466 { |
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467 int posted; |
0 | 468 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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469 /* Update internal joystick state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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470 joystick->hats[hat] = value; |
0 | 471 |
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472 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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473 posted = 0; |
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474 #if !SDL_EVENTS_DISABLED |
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475 if (SDL_GetEventState(SDL_JOYHATMOTION) == SDL_ENABLE) { |
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476 SDL_Event event; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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477 event.jhat.type = SDL_JOYHATMOTION; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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478 event.jhat.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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479 event.jhat.hat = hat; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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480 event.jhat.value = value; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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481 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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482 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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483 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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484 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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485 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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486 } |
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New configure-based build system. Still work in progress, but much improved
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487 #endif /* !SDL_EVENTS_DISABLED */ |
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488 return (posted); |
0 | 489 } |
490 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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491 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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492 SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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493 Sint16 xrel, Sint16 yrel) |
0 | 494 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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495 int posted; |
0 | 496 |
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497 /* Update internal mouse state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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498 joystick->balls[ball].dx += xrel; |
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499 joystick->balls[ball].dy += yrel; |
0 | 500 |
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501 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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502 posted = 0; |
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503 #if !SDL_EVENTS_DISABLED |
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504 if (SDL_GetEventState(SDL_JOYBALLMOTION) == SDL_ENABLE) { |
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505 SDL_Event event; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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506 event.jball.type = SDL_JOYBALLMOTION; |
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507 event.jball.which = joystick->index; |
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508 event.jball.ball = ball; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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509 event.jball.xrel = xrel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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510 event.jball.yrel = yrel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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511 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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512 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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513 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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514 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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515 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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516 } |
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517 #endif /* !SDL_EVENTS_DISABLED */ |
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518 return (posted); |
0 | 519 } |
520 | |
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521 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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522 SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state) |
0 | 523 { |
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524 int posted; |
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525 #if !SDL_EVENTS_DISABLED |
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526 SDL_Event event; |
0 | 527 |
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528 switch (state) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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529 case SDL_PRESSED: |
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|
530 event.type = SDL_JOYBUTTONDOWN; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
531 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
532 case SDL_RELEASED: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
533 event.type = SDL_JOYBUTTONUP; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
534 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
535 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
536 /* Invalid state -- bail */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
537 return (0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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538 } |
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|
539 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 540 |
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|
541 /* Update internal joystick state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
542 joystick->buttons[button] = state; |
0 | 543 |
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|
544 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
545 posted = 0; |
1361
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New configure-based build system. Still work in progress, but much improved
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|
546 #if !SDL_EVENTS_DISABLED |
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|
547 if (SDL_GetEventState(event.type) == SDL_ENABLE) { |
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|
548 event.jbutton.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
549 event.jbutton.button = button; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
550 event.jbutton.state = state; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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551 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
552 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
553 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
554 SDL_PushEvent(&event); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
555 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
556 } |
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|
557 #endif /* !SDL_EVENTS_DISABLED */ |
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558 return (posted); |
0 | 559 } |
560 | |
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|
561 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
562 SDL_JoystickUpdate(void) |
0 | 563 { |
1895
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|
564 int i; |
0 | 565 |
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|
566 for (i = 0; SDL_joysticks[i]; ++i) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
567 SDL_SYS_JoystickUpdate(SDL_joysticks[i]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
568 } |
0 | 569 } |
570 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
571 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
572 SDL_JoystickEventState(int state) |
0 | 573 { |
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|
574 #if SDL_EVENTS_DISABLED |
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|
575 return SDL_IGNORE; |
0 | 576 #else |
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|
577 const Uint32 event_list[] = { |
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578 SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, |
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579 SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, |
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580 }; |
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581 unsigned int i; |
0 | 582 |
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583 switch (state) { |
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584 case SDL_QUERY: |
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585 state = SDL_IGNORE; |
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586 for (i = 0; i < SDL_arraysize(event_list); ++i) { |
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587 state = SDL_EventState(event_list[i], SDL_QUERY); |
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588 if (state == SDL_ENABLE) { |
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589 break; |
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590 } |
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591 } |
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592 break; |
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593 default: |
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594 for (i = 0; i < SDL_arraysize(event_list); ++i) { |
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595 SDL_EventState(event_list[i], state); |
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596 } |
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597 break; |
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598 } |
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599 return (state); |
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New configure-based build system. Still work in progress, but much improved
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600 #endif /* SDL_EVENTS_DISABLED */ |
0 | 601 } |
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602 |
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603 /* vi: set ts=4 sw=4 expandtab: */ |