Mercurial > sdl-ios-xcode
annotate include/SDL_version.h @ 1032:c1c2efca4548
Date: Mon, 24 Jan 2005 21:37:56 +0800
From: Chris Taylor
Subject: Patch to put back dynamic OpenGL loading for MPW
I sent a patch a while ago that removes dynamic OpenGL loading for
Macintosh Programmer's Workshop. Dynamic loading DOES actually work
when an SDL program is built with MPW, it just has to be set up for it.
(Whoops!!) This is the ideal way to get OpenGL extensions to work,
which D2X uses quite a few of.
This patch puts dynamic loading back in SDL for Mac OS 9. It applies to
current CVS. I noticed that two members need to be set when
DrawSprocket is used.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 25 Jan 2005 16:57:11 +0000 |
parents | cca9aeb2934f |
children | f09d5edfc7a3 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
714
diff
changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
251
b8688cfdc232
Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
241
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* This header defines the current SDL version */ | |
29 | |
30 #ifndef _SDL_version_h | |
31 #define _SDL_version_h | |
32 | |
33 #include "SDL_types.h" | |
34 | |
35 #include "begin_code.h" | |
36 /* Set up for C function definitions, even when using C++ */ | |
37 #ifdef __cplusplus | |
38 extern "C" { | |
39 #endif | |
40 | |
41 /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL | |
42 */ | |
43 #define SDL_MAJOR_VERSION 1 | |
44 #define SDL_MINOR_VERSION 2 | |
1024
cca9aeb2934f
Bumped the minor version number...
Sam Lantinga <slouken@libsdl.org>
parents:
911
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45 #define SDL_PATCHLEVEL 9 |
0 | 46 |
911
04a403e4ccf5
Date: Mon, 3 May 2004 03:15:01 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
884
diff
changeset
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47 typedef struct SDL_version { |
0 | 48 Uint8 major; |
49 Uint8 minor; | |
50 Uint8 patch; | |
51 } SDL_version; | |
52 | |
53 /* This macro can be used to fill a version structure with the compile-time | |
54 * version of the SDL library. | |
55 */ | |
56 #define SDL_VERSION(X) \ | |
57 { \ | |
58 (X)->major = SDL_MAJOR_VERSION; \ | |
59 (X)->minor = SDL_MINOR_VERSION; \ | |
60 (X)->patch = SDL_PATCHLEVEL; \ | |
61 } | |
62 | |
63 /* This macro turns the version numbers into a numeric value: | |
64 (1,2,3) -> (1203) | |
65 This assumes that there will never be more than 100 patchlevels | |
66 */ | |
67 #define SDL_VERSIONNUM(X, Y, Z) \ | |
68 (X)*1000 + (Y)*100 + (Z) | |
69 | |
70 /* This is the version number macro for the current SDL version */ | |
71 #define SDL_COMPILEDVERSION \ | |
72 SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) | |
73 | |
74 /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */ | |
75 #define SDL_VERSION_ATLEAST(X, Y, Z) \ | |
76 (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) | |
77 | |
78 /* This function gets the version of the dynamically linked SDL library. | |
79 it should NOT be used to fill a version structure, instead you should | |
80 use the SDL_Version() macro. | |
81 */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
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82 extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void); |
0 | 83 |
84 /* Ends C function definitions when using C++ */ | |
85 #ifdef __cplusplus | |
86 } | |
87 #endif | |
88 #include "close_code.h" | |
89 | |
90 #endif /* _SDL_version_h */ |