Mercurial > sdl-ios-xcode
annotate include/SDL_error.h @ 1032:c1c2efca4548
Date: Mon, 24 Jan 2005 21:37:56 +0800
From: Chris Taylor
Subject: Patch to put back dynamic OpenGL loading for MPW
I sent a patch a while ago that removes dynamic OpenGL loading for
Macintosh Programmer's Workshop. Dynamic loading DOES actually work
when an SDL program is built with MPW, it just has to be set up for it.
(Whoops!!) This is the ideal way to get OpenGL extensions to work,
which D2X uses quite a few of.
This patch puts dynamic loading back in SDL for Mac OS 9. It applies to
current CVS. I noticed that two members need to be set when
DrawSprocket is used.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 25 Jan 2005 16:57:11 +0000 |
parents | 9c55b00f8251 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
251
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Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Simple error message routines for SDL */ | |
29 | |
30 #ifndef _SDL_error_h | |
31 #define _SDL_error_h | |
32 | |
33 #include "begin_code.h" | |
34 /* Set up for C function definitions, even when using C++ */ | |
35 #ifdef __cplusplus | |
36 extern "C" { | |
37 #endif | |
38 | |
39 /* Public functions */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
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40 extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...); |
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
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41 extern DECLSPEC char * SDLCALL SDL_GetError(void); |
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
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42 extern DECLSPEC void SDLCALL SDL_ClearError(void); |
0 | 43 |
44 /* Private error message function - used internally */ | |
45 #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM) | |
46 typedef enum { | |
47 SDL_ENOMEM, | |
48 SDL_EFREAD, | |
49 SDL_EFWRITE, | |
50 SDL_EFSEEK, | |
51 SDL_LASTERROR | |
52 } SDL_errorcode; | |
977
9c55b00f8251
Updated for Visual C++ 6 build
Sam Lantinga <slouken@libsdl.org>
parents:
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53 extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code); |
0 | 54 |
55 | |
56 /* Ends C function definitions when using C++ */ | |
57 #ifdef __cplusplus | |
58 } | |
59 #endif | |
60 #include "close_code.h" | |
61 | |
62 #endif /* _SDL_error_h */ |