annotate src/video/glesrenderer/SDL_renderer_gles.c @ 2444:bf7028ffbf07 gsoc2008_iphone

Added comments, updated included header name
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Sat, 16 Aug 2008 00:08:10 +0000
parents aad0c5ccf6bb
children da4fd7cf8745
rev   line source
2359
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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1 /*
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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2 SDL - Simple DirectMedia Layer
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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3 Copyright (C) 1997-2006 Sam Lantinga
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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4
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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5 This library is free software; you can redistribute it and/or
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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6 modify it under the terms of the GNU Lesser General Public
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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7 License as published by the Free Software Foundation; either
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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8 version 2.1 of the License, or (at your option) any later version.
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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9
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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10 This library is distributed in the hope that it will be useful,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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13 Lesser General Public License for more details.
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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14
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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15 You should have received a copy of the GNU Lesser General Public
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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16 License along with this library; if not, write to the Free Software
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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18
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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19 Sam Lantinga
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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20 slouken@libsdl.org
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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21 */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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22 #include "SDL_config.h"
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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23
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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24 #if SDL_VIDEO_RENDER_OGL_ES
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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25
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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26 #include "SDL_video.h"
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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27 #include "SDL_opengles.h"
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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28 #include "SDL_sysvideo.h"
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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29 #include "SDL_pixels_c.h"
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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30 #include "SDL_rect_c.h"
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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31 #include "SDL_yuv_sw_c.h"
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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32
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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33 /* OpenGL ES 1.1 renderer implementation */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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34
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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35 static const float inv255f = 1.0f / 255.0f;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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36
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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37 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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38 static int GL_ActivateRenderer(SDL_Renderer * renderer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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39 static int GL_DisplayModeChanged(SDL_Renderer * renderer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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40 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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41 static int GL_QueryTexturePixels(SDL_Renderer * renderer,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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42 SDL_Texture * texture, void **pixels,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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43 int *pitch);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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44 static int GL_SetTexturePalette(SDL_Renderer * renderer,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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45 SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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46 const SDL_Color * colors, int firstcolor,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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47 int ncolors);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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48 static int GL_GetTexturePalette(SDL_Renderer * renderer,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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49 SDL_Texture * texture, SDL_Color * colors,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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50 int firstcolor, int ncolors);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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51 static int GL_SetTextureColorMod(SDL_Renderer * renderer,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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52 SDL_Texture * texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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53 static int GL_SetTextureAlphaMod(SDL_Renderer * renderer,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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54 SDL_Texture * texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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55 static int GL_SetTextureBlendMode(SDL_Renderer * renderer,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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56 SDL_Texture * texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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57 static int GL_SetTextureScaleMode(SDL_Renderer * renderer,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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58 SDL_Texture * texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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59 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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60 const SDL_Rect * rect, const void *pixels,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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61 int pitch);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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62 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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63 const SDL_Rect * rect, int markDirty, void **pixels,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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64 int *pitch);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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65 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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66 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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67 int numrects, const SDL_Rect * rects);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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68 static int GL_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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69 Uint8 a, const SDL_Rect * rect);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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70 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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71 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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72 static void GL_RenderPresent(SDL_Renderer * renderer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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73 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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74 static void GL_DestroyRenderer(SDL_Renderer * renderer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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75
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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76
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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77 SDL_RenderDriver GL_ES_RenderDriver = {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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78 GL_CreateRenderer,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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79 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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80 "opengl_es",
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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81 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD |
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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82 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED),
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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83 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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84 SDL_TEXTUREMODULATE_ALPHA),
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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85 (SDL_TEXTUREBLENDMODE_NONE | SDL_TEXTUREBLENDMODE_MASK |
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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86 SDL_TEXTUREBLENDMODE_BLEND | SDL_TEXTUREBLENDMODE_ADD |
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
87 SDL_TEXTUREBLENDMODE_MOD),
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
88 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
89 SDL_TEXTURESCALEMODE_SLOW),
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
90 #ifdef GL_IMG_texture_format_BGRA8888
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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91 3,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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92 #else
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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93 2,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
94 #endif
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
95 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
96 #ifdef GL_IMG_texture_format_BGRA8888
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
97 SDL_PIXELFORMAT_ARGB8888,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
98 #endif
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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99 SDL_PIXELFORMAT_RGB24,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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100 SDL_PIXELFORMAT_ABGR8888,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
101 },
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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102 0,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
103 0}
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
104 };
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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105
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
106 typedef struct
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
107 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
108 SDL_GLContext context;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
109 SDL_bool updateSize;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
110 int blendMode;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
111 int scaleMode;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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112
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
113 #ifndef APIENTRY
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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114 #define APIENTRY
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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115 #endif
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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116
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
117 SDL_bool useDrawTexture;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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118 SDL_bool GL_OES_draw_texture_supported;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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119
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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120 /* OpenGL ES functions */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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121 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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122 #include "SDL_glesfuncs.h"
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
123 #undef SDL_PROC
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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124
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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125 } GL_RenderData;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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126
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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127 typedef struct
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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128 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
129 GLuint texture;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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130 GLenum type;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
131 GLfloat texw;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
132 GLfloat texh;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
133 GLenum format;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
134 GLenum formattype;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
135 void *pixels;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
136 int pitch;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
137 SDL_DirtyRectList dirty;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
138 } GL_TextureData;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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139
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
140 static void
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
141 GL_SetError(const char *prefix, GLenum result)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
142 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
143 const char *error;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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144
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
145 switch (result) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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146 case GL_NO_ERROR:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
147 error = "GL_NO_ERROR";
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
148 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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149 case GL_INVALID_ENUM:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
150 error = "GL_INVALID_ENUM";
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
151 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
152 case GL_INVALID_VALUE:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
153 error = "GL_INVALID_VALUE";
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
154 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
155 case GL_INVALID_OPERATION:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
156 error = "GL_INVALID_OPERATION";
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
157 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
158 case GL_STACK_OVERFLOW:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
159 error = "GL_STACK_OVERFLOW";
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
160 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
161 case GL_STACK_UNDERFLOW:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
162 error = "GL_STACK_UNDERFLOW";
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
163 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
164 case GL_OUT_OF_MEMORY:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
165 error = "GL_OUT_OF_MEMORY";
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
166 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
167 default:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
168 error = "UNKNOWN";
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
169 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
170 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
171 SDL_SetError("%s: %s", prefix, error);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
172 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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173
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
174 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
175 GL_LoadFunctions(GL_RenderData * data)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
176 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
177
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
178 #define SDL_PROC(ret,func,params) \
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
179 data->func = func;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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180 #include "SDL_glesfuncs.h"
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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181 #undef SDL_PROC
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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182
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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183 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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184 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
185
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
186 void
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
187 GL_AddRenderDriver(_THIS)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
188 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
189 if (_this->GL_CreateContext) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
190 SDL_AddRenderDriver(0, &GL_ES_RenderDriver);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
191 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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192 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
193
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
194 SDL_Renderer *
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
195 GL_CreateRenderer(SDL_Window * window, Uint32 flags)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
196 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
197
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
198 printf("gl(es) create renderer ...\n");
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
199
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
200 SDL_Renderer *renderer;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
201 GL_RenderData *data;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
202 GLint value;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
203 int doublebuffer;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
204
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
205 if (!(window->flags & SDL_WINDOW_OPENGL)) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
206 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
207 return NULL;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
208 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
209 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
210
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
211 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
212 if (!renderer) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
213 SDL_OutOfMemory();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
214 return NULL;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
215 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
216
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
217 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data));
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
218 if (!data) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
219 GL_DestroyRenderer(renderer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
220 SDL_OutOfMemory();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
221 return NULL;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
222 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
223
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
224 renderer->ActivateRenderer = GL_ActivateRenderer;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
225 renderer->DisplayModeChanged = GL_DisplayModeChanged;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
226 renderer->CreateTexture = GL_CreateTexture;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
227 renderer->QueryTexturePixels = GL_QueryTexturePixels;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
228 renderer->SetTexturePalette = GL_SetTexturePalette;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
229 renderer->GetTexturePalette = GL_GetTexturePalette;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
230 renderer->SetTextureColorMod = GL_SetTextureColorMod;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
231 renderer->SetTextureAlphaMod = GL_SetTextureAlphaMod;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
232 renderer->SetTextureBlendMode = GL_SetTextureBlendMode;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
233 renderer->SetTextureScaleMode = GL_SetTextureScaleMode;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
234 renderer->UpdateTexture = GL_UpdateTexture;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
235 renderer->LockTexture = GL_LockTexture;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
236 renderer->UnlockTexture = GL_UnlockTexture;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
237 renderer->DirtyTexture = GL_DirtyTexture;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
238 renderer->RenderFill = GL_RenderFill;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
239 renderer->RenderCopy = GL_RenderCopy;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
240 renderer->RenderPresent = GL_RenderPresent;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
241 renderer->DestroyTexture = GL_DestroyTexture;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
242 renderer->DestroyRenderer = GL_DestroyRenderer;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
243 renderer->info = GL_ES_RenderDriver.info;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
244 renderer->window = window->id;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
245 renderer->driverdata = data;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
246
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
247
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
248 renderer->info.flags = (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
249
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
250 if (GL_LoadFunctions(data) < 0) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
251 GL_DestroyRenderer(renderer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
252 return NULL;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
253 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
254
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
255 data->context = SDL_GL_CreateContext(window->id);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
256 if (!data->context) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
257 GL_DestroyRenderer(renderer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
258 return NULL;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
259 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
260 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
261 GL_DestroyRenderer(renderer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
262 return NULL;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
263 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
264
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
265 if (flags & SDL_RENDERER_PRESENTVSYNC) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
266 SDL_GL_SetSwapInterval(1);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
267 } else {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
268 SDL_GL_SetSwapInterval(0);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
269 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
270 if (SDL_GL_GetSwapInterval() > 0) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
271 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
272 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
273
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
274 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
275 if (!doublebuffer) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
276 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
277 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
278 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
279
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
280 if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
281 data->GL_OES_draw_texture_supported = SDL_TRUE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
282 data->useDrawTexture = SDL_TRUE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
283 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
284 else {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
285 data->GL_OES_draw_texture_supported = SDL_FALSE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
286 data->useDrawTexture = SDL_FALSE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
287 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
288
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
289 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
290 renderer->info.max_texture_width = value;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
291 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
292 renderer->info.max_texture_height = value;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
293
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
294 /* Set up parameters for rendering */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
295 data->blendMode = -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
296 data->scaleMode = -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
297 data->glDisable(GL_DEPTH_TEST);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
298 data->glDisable(GL_CULL_FACE);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
299 data->glEnable(GL_TEXTURE_2D);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
300 data->updateSize = SDL_TRUE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
301
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
302 return renderer;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
303 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
304
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
305 static int GL_ActivateRenderer(SDL_Renderer * renderer)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
306 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
307
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
308 GL_RenderData *data = (GL_RenderData *)renderer->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
309 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
2426
aad0c5ccf6bb Removed log messages
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2359
diff changeset
310
2359
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
311 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
312 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
313 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
314 if (data->updateSize) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
315 data->glMatrixMode(GL_PROJECTION);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
316 data->glLoadIdentity();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
317 data->glMatrixMode(GL_MODELVIEW);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
318 data->glLoadIdentity();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
319 data->glViewport(0, 0, window->w, window->h);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
320 data->glOrthof(0.0, (GLfloat)window->w, (GLfloat)window->h, 0.0,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
321 0.0, 1.0);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
322 data->updateSize = SDL_FALSE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
323 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
324 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
325 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
326
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
327 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
328 GL_DisplayModeChanged(SDL_Renderer * renderer)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
329 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
330 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
331
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
332 data->updateSize = SDL_TRUE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
333 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
334 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
335
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
336 static __inline__ int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
337 power_of_2(int input)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
338 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
339 int value = 1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
340
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
341 while (value < input) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
342 value <<= 1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
343 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
344 return value;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
345 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
346
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
347 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
348 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
349 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
350 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
351 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
352 GL_TextureData *data;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
353 GLint internalFormat;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
354 GLenum format, type;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
355 int texture_w, texture_h;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
356 GLenum result;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
357 switch (texture->format) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
358 case SDL_PIXELFORMAT_INDEX1LSB:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
359 case SDL_PIXELFORMAT_INDEX1MSB:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
360 case SDL_PIXELFORMAT_INDEX8:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
361 case SDL_PIXELFORMAT_RGB332:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
362 case SDL_PIXELFORMAT_RGB444:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
363 case SDL_PIXELFORMAT_RGB555:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
364 case SDL_PIXELFORMAT_ARGB4444:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
365 case SDL_PIXELFORMAT_ARGB1555:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
366 case SDL_PIXELFORMAT_BGR24:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
367 case SDL_PIXELFORMAT_BGR888: /* can't convert 32 bit format to 24 */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
368 case SDL_PIXELFORMAT_RGB888:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
369 case SDL_PIXELFORMAT_RGBA8888:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
370 case SDL_PIXELFORMAT_ARGB2101010:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
371 SDL_SetError("Unsupported format");
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
372 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
373 case SDL_PIXELFORMAT_ARGB8888:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
374 #ifdef GL_IMG_texture_format_BGRA8888
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
375 internalFormat = GL_RGBA;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
376 format = GL_RGBA;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
377 type = GL_UNSIGNED_BYTE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
378 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
379 #else
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
380 SDL_SetError("Unsupported format");
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
381 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
382 #endif
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
383 case SDL_PIXELFORMAT_RGB24:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
384 internalFormat = GL_RGB;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
385 format = GL_RGB;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
386 type = GL_UNSIGNED_BYTE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
387 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
388 case SDL_PIXELFORMAT_ABGR8888:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
389 internalFormat = GL_RGBA;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
390 format = GL_RGBA;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
391 type = GL_UNSIGNED_BYTE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
392 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
393 /*
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
394 These formats would be supported if SDL had the necessary pixel formats
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
395 case SDL_PIXELFORMAT_BGR565:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
396 internalFormat = GL_RGB;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
397 format = GL_RGB;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
398 type = GL_UNSIGNED_SHORT_5_6_5;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
399 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
400 case SDL_PIXELFORMAT_ABGR5551:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
401 internalFormat = GL_RGBA;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
402 format = GL_RGBA;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
403 type = GL_UNSIGNED_SHORT_5_5_5_1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
404 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
405 case SDL_PIXELFORMAT_ABGR4444:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
406 internalFormat = GL_RGBA;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
407 format = GL_RGBA;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
408 type = GL_UNSIGNED_SHORT_4_4_4_4;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
409 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
410 */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
411 default:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
412 SDL_SetError("Unsupported texture format");
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
413 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
414 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
415 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data));
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
416 if (!data) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
417 SDL_OutOfMemory();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
418 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
419 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
420
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
421 if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
422 data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
423 data->pixels = SDL_malloc(texture->h * data->pitch);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
424 if (!data->pixels) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
425 SDL_OutOfMemory();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
426 SDL_free(data);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
427 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
428 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
429 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
430
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
431 texture->driverdata = data;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
432
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
433 renderdata->glGetError();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
434 renderdata->glGenTextures(1, &data->texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
435
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
436 data->type = GL_TEXTURE_2D;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
437 texture_w = power_of_2(texture->w);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
438 texture_h = power_of_2(texture->h);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
439 data->texw = (GLfloat) texture->w / texture_w;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
440 data->texh = (GLfloat) texture->h / texture_h;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
441
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
442 data->format = format;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
443 data->formattype = type;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
444 renderdata->glBindTexture(data->type, data->texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
445 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
446 GL_NEAREST);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
447 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
448 GL_NEAREST);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
449 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
450 GL_CLAMP_TO_EDGE);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
451 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
452 GL_CLAMP_TO_EDGE);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
453
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
454 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
455 texture_h, 0, format, type, NULL);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
456
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
457 result = renderdata->glGetError();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
458 if (result != GL_NO_ERROR) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
459 GL_SetError("glTexImage2D()", result);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
460 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
461 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
462 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
463 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
464
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
465 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
466 GL_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
467 void **pixels, int *pitch)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
468 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
469 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
470
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
471 *pixels = data->pixels;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
472 *pitch = data->pitch;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
473 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
474 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
475
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
476 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
477 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
478 const SDL_Color * colors, int firstcolor, int ncolors)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
479 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
480 SDL_SetError("OpenGL ES does not support paletted textures");
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
481 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
482 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
483
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
484 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
485 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
486 SDL_Color * colors, int firstcolor, int ncolors)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
487 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
488 SDL_SetError("OpenGL ES does not support paletted textures");
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
489 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
490 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
491
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
492 static void
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
493 SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
494 int pitch)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
495 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
496
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
497
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
498 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
499 renderdata->glBindTexture(data->type, data->texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
500 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
501 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
502
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
503 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
504 GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
505 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
506 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
507 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
508
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
509 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
510 GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
511 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
512 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
513 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
514
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
515 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
516 GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
517 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
518 switch (texture->blendMode) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
519 case SDL_TEXTUREBLENDMODE_NONE:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
520 case SDL_TEXTUREBLENDMODE_MASK:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
521 case SDL_TEXTUREBLENDMODE_BLEND:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
522 case SDL_TEXTUREBLENDMODE_ADD:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
523 case SDL_TEXTUREBLENDMODE_MOD:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
524 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
525 default:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
526 SDL_Unsupported();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
527 texture->blendMode = SDL_TEXTUREBLENDMODE_NONE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
528 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
529 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
530 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
531
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
532 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
533 GL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
534 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
535 switch (texture->scaleMode) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
536 case SDL_TEXTURESCALEMODE_NONE:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
537 case SDL_TEXTURESCALEMODE_FAST:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
538 case SDL_TEXTURESCALEMODE_SLOW:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
539 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
540 case SDL_TEXTURESCALEMODE_BEST:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
541 SDL_Unsupported();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
542 texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
543 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
544 default:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
545 SDL_Unsupported();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
546 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
547 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
548 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
549 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
550
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
551 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
552 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
553 const SDL_Rect * rect, const void *pixels, int pitch)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
554 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
555 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
556 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
557 GLenum result;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
558
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
559 SetupTextureUpdate(renderdata, texture, pitch);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
560 renderdata->glGetError();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
561 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
562 rect->h, data->format, data->formattype,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
563 pixels);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
564 result = renderdata->glGetError();
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
565 if (result != GL_NO_ERROR) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
566 GL_SetError("glTexSubImage2D()", result);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
567 return -1;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
568 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
569 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
570 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
571
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
572 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
573 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
574 const SDL_Rect * rect, int markDirty, void **pixels,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
575 int *pitch)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
576 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
577 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
578
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
579 if (markDirty) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
580 SDL_AddDirtyRect(&data->dirty, rect);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
581 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
582
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
583 *pixels =
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
584 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
585 rect->x * SDL_BYTESPERPIXEL(texture->format));
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
586 *pitch = data->pitch;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
587 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
588 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
589
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
590 static void
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
591 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
592 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
593 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
594
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
595 static void
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
596 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
597 const SDL_Rect * rects)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
598 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
599 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
600 int i;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
601
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
602 for (i = 0; i < numrects; ++i) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
603 SDL_AddDirtyRect(&data->dirty, &rects[i]);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
604 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
605 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
606
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
607 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
608 GL_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
609 const SDL_Rect * rect)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
610 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
611
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
612 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
613 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
614
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
615 /* set proper drawing color */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
616 GLfloat oldClearColor[4];
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
617
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
618 data->glGetFloatv(GL_COLOR_CLEAR_VALUE, oldClearColor);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
619
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
620 data->glClearColor((GLclampf) r * inv255f, (GLclampf) g * inv255f,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
621 (GLclampf) b * inv255f, (GLclampf) a * inv255f);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
622
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
623 data->glScissor(rect->x, window->h - rect->y - rect->h, rect->w, rect->h);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
624 data->glEnable(GL_SCISSOR_TEST);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
625 data->glClear(GL_COLOR_BUFFER_BIT);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
626 data->glDisable(GL_SCISSOR_TEST);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
627
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
628 /* reset clear color */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
629 data->glClearColor(oldClearColor[0], oldClearColor[1], oldClearColor[2], oldClearColor[2]);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
630
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
631 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
632 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
633
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
634 static int
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
635 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
636 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
637 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
638
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
639 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
640 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
641 int minx, miny, maxx, maxy;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
642 GLfloat minu, maxu, minv, maxv;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
643 int i;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
644 void *temp_buffer; /* used for reformatting dirty rect pixels */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
645 void *temp_ptr;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
646
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
647 if (texturedata->dirty.list) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
648 SDL_DirtyRect *dirty;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
649 void *pixels;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
650 int bpp = SDL_BYTESPERPIXEL(texture->format);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
651 int pitch = texturedata->pitch;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
652
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
653 SetupTextureUpdate(data, texture, pitch);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
654
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
655 data->glBindTexture(texturedata->type, texturedata->texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
656 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
657 SDL_Rect *rect = &dirty->rect;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
658 pixels = (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch + rect->x * bpp);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
659 /* There is no GL_UNPACK_ROW_LENGTH in OpenGLES
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
660 we must do this reformatting ourselves(!)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
661
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
662 maybe it'd be a good idea to keep a temp buffer around
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
663 for this purpose rather than allocating it each time
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
664 */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
665 temp_buffer = SDL_malloc(rect->w * rect->h * bpp);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
666 temp_ptr = temp_buffer;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
667 for (i=0; i<rect->h; i++) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
668 SDL_memcpy(temp_ptr, pixels, rect->w * bpp);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
669 temp_ptr += rect->w * bpp;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
670 pixels += pitch;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
671 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
672
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
673 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
674 rect->w, rect->h, texturedata->format,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
675 texturedata->formattype, temp_buffer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
676
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
677 SDL_free(temp_buffer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
678
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
679 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
680 SDL_ClearDirtyRects(&texturedata->dirty);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
681 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
682
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
683 data->glBindTexture(texturedata->type, texturedata->texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
684 data->glEnable(GL_TEXTURE_2D);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
685
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
686 if (texture->modMode) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
687 data->glColor4f((GLfloat) texture->r * inv255f,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
688 (GLfloat) texture->g * inv255f,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
689 (GLfloat) texture->b * inv255f,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
690 (GLfloat) texture->a * inv255f);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
691 } else {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
692 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
693 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
694
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
695 //if (texture->blendMode != data->blendMode) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
696 switch (texture->blendMode) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
697 case SDL_TEXTUREBLENDMODE_NONE:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
698 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
699 data->glDisable(GL_BLEND);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
700 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
701 case SDL_TEXTUREBLENDMODE_MASK:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
702 case SDL_TEXTUREBLENDMODE_BLEND:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
703 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
704 data->glEnable(GL_BLEND);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
705 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
706 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
707 case SDL_TEXTUREBLENDMODE_ADD:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
708 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
709 data->glEnable(GL_BLEND);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
710 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
711 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
712 case SDL_TEXTUREBLENDMODE_MOD:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
713 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
714 data->glEnable(GL_BLEND);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
715 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
716 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
717 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
718 data->blendMode = texture->blendMode;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
719 // }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
720
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
721 // if (texture->scaleMode != data->scaleMode) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
722 switch (texture->scaleMode) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
723 case SDL_TEXTURESCALEMODE_NONE:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
724 case SDL_TEXTURESCALEMODE_FAST:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
725 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
726 GL_NEAREST);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
727 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
728 GL_NEAREST);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
729 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
730 case SDL_TEXTURESCALEMODE_SLOW:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
731 case SDL_TEXTURESCALEMODE_BEST:
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
732 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
733 GL_LINEAR);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
734 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER,
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
735 GL_LINEAR);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
736 break;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
737 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
738 data->scaleMode = texture->scaleMode;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
739 //}
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
740
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
741 if (data->GL_OES_draw_texture_supported && data->useDrawTexture) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
742 /* this code is a little funny because the viewport is upside down vs SDL's coordinate system */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
743 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
744 GLint cropRect[4];
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
745 cropRect[0] = srcrect->x;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
746 cropRect[1] = srcrect->y + srcrect->h;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
747 cropRect[2] = srcrect->w;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
748 cropRect[3] = -srcrect->h;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
749 data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
750 data->glDrawTexiOES(dstrect->x, window->h - dstrect->y - dstrect->h, 0, dstrect->w, dstrect->h);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
751 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
752 else {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
753
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
754 minx = dstrect->x;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
755 miny = dstrect->y;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
756 maxx = dstrect->x + dstrect->w;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
757 maxy = dstrect->y + dstrect->h;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
758
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
759 minu = (GLfloat) srcrect->x / texture->w;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
760 minu *= texturedata->texw;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
761 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
762 maxu *= texturedata->texw;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
763 minv = (GLfloat) srcrect->y / texture->h;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
764 minv *= texturedata->texh;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
765 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
766 maxv *= texturedata->texh;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
767
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
768 GLshort vertices[8];
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
769 GLfloat texCoords[8];
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
770
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
771 vertices[0] = minx; vertices[1] = miny;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
772 vertices[2] = maxx; vertices[3] = miny;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
773 vertices[4] = minx; vertices[5] = maxy;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
774 vertices[6] = maxx; vertices[7] = maxy;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
775
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
776 texCoords[0] = minu; texCoords[1] = minv;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
777 texCoords[2] = maxu; texCoords[3] = minv;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
778 texCoords[4] = minu; texCoords[5] = maxv;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
779 texCoords[6] = maxu; texCoords[7] = maxv;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
780
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
781 data->glVertexPointer(2, GL_SHORT, 0, vertices);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
782 data->glEnableClientState(GL_VERTEX_ARRAY);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
783 data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
784 data->glEnableClientState(GL_TEXTURE_COORD_ARRAY);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
785 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
786
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
787 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
788
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
789 return 0;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
790 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
791
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
792 static void
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
793 GL_RenderPresent(SDL_Renderer * renderer)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
794 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
795 SDL_GL_SwapWindow(renderer->window);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
796 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
797
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
798 static void
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
799 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
800 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
801 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
802 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
803
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
804 if (!data) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
805 return;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
806 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
807 if (data->texture) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
808 glDeleteTextures(1, &data->texture);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
809 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
810 if (data->pixels) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
811 SDL_free(data->pixels);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
812 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
813 SDL_FreeDirtyRects(&data->dirty);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
814 SDL_free(data);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
815 texture->driverdata = NULL;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
816 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
817
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
818 static void
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
819 GL_DestroyRenderer(SDL_Renderer * renderer)
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
820 {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
821 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
822
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
823 if (data) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
824 if (data->context) {
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
825 /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
826 SDL_GL_DeleteContext(data->context);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
827 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
828 SDL_free(data);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
829 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
830 SDL_free(renderer);
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
831 }
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
832
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
833 #endif /* SDL_VIDEO_RENDER_OGL */
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
834
b70b96e615d2 These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
835 /* vi: set ts=4 sw=4 expandtab: */