Mercurial > sdl-ios-xcode
annotate include/SDL_active.h @ 1151:be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
if SDL is built with a non-cdecl calling convention, and it's just generally
bad practice anyhow.
Now programs explicitly call SDL_Quit() where appropriate, wrap SDL_Quit() in
a cdecl function where it can't be avoided, and rely on the parachute where
a crash might have hit the atexit() before (these ARE test programs, after
all!).
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 28 Sep 2005 11:36:20 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
337
diff
changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
251
b8688cfdc232
Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Include file for SDL application focus event handling */ | |
29 | |
30 #ifndef _SDL_active_h | |
31 #define _SDL_active_h | |
32 | |
33 #include "begin_code.h" | |
34 /* Set up for C function definitions, even when using C++ */ | |
35 #ifdef __cplusplus | |
36 extern "C" { | |
37 #endif | |
38 | |
39 /* The available application states */ | |
40 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */ | |
41 #define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */ | |
42 #define SDL_APPACTIVE 0x04 /* The application is active */ | |
43 | |
44 /* Function prototypes */ | |
45 /* | |
46 * This function returns the current state of the application, which is a | |
47 * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and | |
48 * SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to | |
49 * see your application, otherwise it has been iconified or disabled. | |
50 */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
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51 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); |
0 | 52 |
53 | |
54 /* Ends C function definitions when using C++ */ | |
55 #ifdef __cplusplus | |
56 } | |
57 #endif | |
58 #include "close_code.h" | |
59 | |
60 #endif /* _SDL_active_h */ |