annotate docs/html/sdlgetappstate.html @ 1151:be9c9c8f6d53

Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe if SDL is built with a non-cdecl calling convention, and it's just generally bad practice anyhow. Now programs explicitly call SDL_Quit() where appropriate, wrap SDL_Quit() in a cdecl function where it can't be avoided, and rely on the parachute where a crash might have hit the atexit() before (these ARE test programs, after all!).
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 28 Sep 2005 11:36:20 +0000
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3 ><TITLE
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4 >SDL_GetAppState</TITLE
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6 NAME="GENERATOR"
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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13 TITLE="Event Functions."
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30 ><TABLE
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39 ALIGN="center"
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40 >SDL Library Documentation</TH
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41 ></TR
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48 HREF="sdlgetrelativemousestate.html"
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49 ACCESSKEY="P"
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50 >Prev</A
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51 ></TD
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61 ><A
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62 HREF="sdljoystickeventstate.html"
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64 >Next</A
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65 ></TD
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71 ><H1
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72 ><A
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73 NAME="SDLGETAPPSTATE"
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74 ></A
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75 >SDL_GetAppState</H1
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76 ><DIV
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77 CLASS="REFNAMEDIV"
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78 ><A
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81 ><H2
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82 >Name</H2
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83 ><TT
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84 CLASS="FUNCTION"
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85 >SDL_GetAppState</TT
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86 >&nbsp;--&nbsp;Get the state of the application</DIV
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87 ><DIV
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88 CLASS="REFSYNOPSISDIV"
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89 ><A
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92 ><H2
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93 >Synopsis</H2
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94 ><DIV
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95 CLASS="FUNCSYNOPSIS"
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96 ><A
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99 ><P
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100 ></P
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101 ><PRE
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102 CLASS="FUNCSYNOPSISINFO"
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103 >#include "SDL.h"</PRE
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104 ><P
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105 ><CODE
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106 ><CODE
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107 CLASS="FUNCDEF"
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108 >Uint8 <B
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109 CLASS="FSFUNC"
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110 >SDL_GetAppState</B
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111 ></CODE
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112 >(void);</CODE
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113 ></P
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114 ><P
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115 ></P
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116 ></DIV
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117 ></DIV
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118 ><DIV
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119 CLASS="REFSECT1"
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120 ><A
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122 ></A
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123 ><H2
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124 >Description</H2
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125 ><P
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126 >This function returns the current state of the application. The value returned is a bitwise combination of:</P
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127 ><DIV
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128 CLASS="INFORMALTABLE"
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129 ><A
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131 ></A
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132 ><P
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133 ></P
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134 ><TABLE
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135 BORDER="0"
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136 CLASS="CALSTABLE"
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137 ><TBODY
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138 ><TR
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139 ><TD
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140 ALIGN="LEFT"
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141 VALIGN="TOP"
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142 ><TT
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143 CLASS="LITERAL"
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144 >SDL_APPMOUSEFOCUS</TT
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145 ></TD
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146 ><TD
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147 ALIGN="LEFT"
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148 VALIGN="TOP"
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149 >The application has mouse focus.</TD
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150 ></TR
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151 ><TR
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152 ><TD
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153 ALIGN="LEFT"
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154 VALIGN="TOP"
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155 ><TT
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156 CLASS="LITERAL"
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157 >SDL_APPINPUTFOCUS</TT
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158 ></TD
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159 ><TD
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160 ALIGN="LEFT"
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161 VALIGN="TOP"
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162 >The application has keyboard focus</TD
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163 ></TR
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164 ><TR
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165 ><TD
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166 ALIGN="LEFT"
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167 VALIGN="TOP"
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168 ><TT
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169 CLASS="LITERAL"
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170 >SDL_APPACTIVE</TT
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171 ></TD
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172 ><TD
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173 ALIGN="LEFT"
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174 VALIGN="TOP"
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175 >The application is visible</TD
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176 ></TR
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177 ></TBODY
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178 ></TABLE
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179 ><P
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180 ></P
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181 ></DIV
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182 ></DIV
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183 ><DIV
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184 CLASS="REFSECT1"
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185 ><A
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186 NAME="AEN5960"
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187 ></A
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188 ><H2
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189 >See Also</H2
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190 ><P
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191 ><A
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192 HREF="sdlactiveevent.html"
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193 ><SPAN
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194 CLASS="STRUCTNAME"
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195 >SDL_ActiveEvent</SPAN
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196 ></A
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197 ></P
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198 ></DIV
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199 ><DIV
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200 CLASS="NAVFOOTER"
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201 ><HR
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202 ALIGN="LEFT"
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203 WIDTH="100%"><TABLE
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204 SUMMARY="Footer navigation table"
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205 WIDTH="100%"
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206 BORDER="0"
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207 CELLPADDING="0"
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208 CELLSPACING="0"
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209 ><TR
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210 ><TD
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211 WIDTH="33%"
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212 ALIGN="left"
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213 VALIGN="top"
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214 ><A
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215 HREF="sdlgetrelativemousestate.html"
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216 ACCESSKEY="P"
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217 >Prev</A
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218 ></TD
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219 ><TD
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220 WIDTH="34%"
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221 ALIGN="center"
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222 VALIGN="top"
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223 ><A
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224 HREF="index.html"
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225 ACCESSKEY="H"
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226 >Home</A
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227 ></TD
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228 ><TD
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229 WIDTH="33%"
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230 ALIGN="right"
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231 VALIGN="top"
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232 ><A
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233 HREF="sdljoystickeventstate.html"
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234 ACCESSKEY="N"
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235 >Next</A
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236 ></TD
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237 ></TR
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238 ><TR
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239 ><TD
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240 WIDTH="33%"
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241 ALIGN="left"
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242 VALIGN="top"
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243 >SDL_GetRelativeMouseState</TD
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244 ><TD
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245 WIDTH="34%"
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246 ALIGN="center"
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247 VALIGN="top"
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248 ><A
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249 HREF="eventfunctions.html"
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250 ACCESSKEY="U"
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251 >Up</A
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252 ></TD
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253 ><TD
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254 WIDTH="33%"
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255 ALIGN="right"
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256 VALIGN="top"
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257 >SDL_JoystickEventState</TD
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258 ></TR
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259 ></TABLE
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260 ></DIV
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261 ></BODY
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262 ></HTML
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263 >