Mercurial > sdl-ios-xcode
annotate test/README @ 1180:bdcb8bb4c831
From: Tyler Montbriand <tsm@accesscomm.ca>
To: sdl@libsdl.org
Date: Fri, 30 Sep 2005 02:24:50 -0600
Subject: [SDL] WinCE timers, continued
Here's a strange timer for Windows CE that doesn't ignore time across
suspends. It uses GetSystemTime to keep the time continuous, and GetTicks to
get finer-grained readings than 1 second. It detects the difference between
the GetTicks time and GetSystemTime time on power-on to keep the error within
one second max.
It's not a patch on the current win32 timer code -- took one look at that and
figured it had more than enough #ifdefs already. It's windows-ce specific.
Another thing I've noticed is that the Windows CE 4.0 and newer API has
functions warn processes about suspends. This is something SDL REALLY needs
for audio in particular, because turning it off while it's playing causes
anything that uses audio to hardlock the system on power-on. Unfortunately I
don't have 4.0 to play with. :(
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 22 Nov 2005 07:10:07 +0000 |
parents | 68f2b997758e |
children | e6cd882e3ac0 5baad3758427 |
rev | line source |
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0 | 1 |
2 These are test programs for the SDL library: | |
3 | |
4 testver Check the version and dynamic loading and endianness | |
5 testtypes Check to see if the data types are the correct size | |
6 testhread Hacked up test of multi-threading | |
7 testlock Hacked up test of multi-threading and locking | |
8 testerror Tests multi-threaded error handling | |
9 testsem Tests SDL's semaphore implementation | |
10 testtimer Test the timer facilities | |
11 loopwave Audio test -- loop playing a WAV file | |
12 testcdrom Sample audio CD control program | |
13 testkeys List the available keyboard keys | |
886
05c551e5bc64
Date: Sat, 24 Apr 2004 15:13:32 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
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14 testvidinfo Show the pixel format of the display and perfom the benchmark |
0 | 15 checkkeys Watch the key events to check the keyboard |
16 testwin Display a BMP image at various depths | |
17 graywin Display a gray gradient and center mouse on spacebar | |
18 testsprite Example of fast sprite movement on the screen | |
19 testbitmap Test displaying 1-bit bitmaps | |
20 testalpha Display an alpha faded icon -- paint with mouse | |
21 testwm Test window manager -- title, icon, events | |
22 threadwin Test multi-threaded event handling | |
23 testgl A very simple example of using OpenGL with SDL | |
24 testjoystick List joysticks and watch joystick events | |
886
05c551e5bc64
Date: Sat, 24 Apr 2004 15:13:32 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
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25 testoverlay Tests the software/hardware overlay functionality. |
05c551e5bc64
Date: Sat, 24 Apr 2004 15:13:32 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
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26 testoverlay2 Tests the overlay flickering/scaling during playback. |
1039
68f2b997758e
Added testblitspeed to aid in profiling of SDL's blitters.
Ryan C. Gordon <icculus@icculus.org>
parents:
886
diff
changeset
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27 testblitspeed Tests performance of SDL's blitters and converters. |
68f2b997758e
Added testblitspeed to aid in profiling of SDL's blitters.
Ryan C. Gordon <icculus@icculus.org>
parents:
886
diff
changeset
|
28 |