Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxvideo.c @ 58:bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
* Updated the BUGS file
* Fixed command line parameters when launched from Finder
* Implemented setting the icon window caption
* Implemented frameless style windows
* Added note about SDL_RESIZABLE implementation to SDL_QuartzVideo.m
* Window close requests now go through the event filtering system
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Mon, 11 Jun 2001 06:44:43 +0000 |
parents | 75a95f82bc1f |
children | e8157fcb3114 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* CGX based SDL video driver implementation. | |
29 */ | |
30 | |
31 /* | |
32 #include <stdlib.h> | |
33 #include <stdio.h> | |
34 #include <unistd.h> | |
35 #include <string.h> | |
36 #include <sys/ioctl.h> | |
37 #ifdef MTRR_SUPPORT | |
38 #include <asm/mtrr.h> | |
39 #include <sys/fcntl.h> | |
40 #endif | |
41 */ | |
42 | |
43 #include "SDL.h" | |
44 #include "SDL_error.h" | |
45 #include "SDL_timer.h" | |
46 #include "SDL_thread.h" | |
47 #include "SDL_video.h" | |
48 #include "SDL_mouse.h" | |
49 #include "SDL_endian.h" | |
50 #include "SDL_sysvideo.h" | |
51 #include "SDL_pixels_c.h" | |
52 #include "SDL_events_c.h" | |
53 #include "SDL_cgxvideo.h" | |
54 #include "SDL_cgxwm_c.h" | |
55 #include "SDL_amigamouse_c.h" | |
56 #include "SDL_amigaevents_c.h" | |
57 #include "SDL_cgxmodes_c.h" | |
58 #include "SDL_cgximage_c.h" | |
59 #include "SDL_cgxyuv_c.h" | |
60 #include "SDL_cgxgl_c.h" | |
61 | |
62 /* Initialization/Query functions */ | |
63 static int CGX_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
64 static SDL_Surface *CGX_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
65 static int CGX_ToggleFullScreen(_THIS, int on); | |
66 static void CGX_UpdateMouse(_THIS); | |
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67 static int CGX_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
0 | 68 static void CGX_VideoQuit(_THIS); |
69 | |
70 /* CGX driver bootstrap functions */ | |
71 | |
72 struct Library *CyberGfxBase=NULL; | |
73 struct IntuitionBase *IntuitionBase=NULL; | |
74 struct GfxBase *GfxBase=NULL; | |
75 | |
76 static void DestroyScreen(_THIS) | |
77 { | |
78 if(currently_fullscreen) | |
79 { | |
80 if(this->hidden->dbuffer) | |
81 { | |
82 extern struct MsgPort *safeport,*dispport; | |
83 | |
84 this->hidden->dbuffer=0; | |
85 | |
86 if(safeport) | |
87 { | |
88 while(GetMsg(safeport)!=NULL); | |
89 DeleteMsgPort(safeport); | |
90 } | |
91 if(dispport) | |
92 { | |
93 while(GetMsg(dispport)!=NULL); | |
94 DeleteMsgPort(dispport); | |
95 } | |
96 | |
97 this->hidden->SB[0]->sb_DBufInfo->dbi_SafeMessage.mn_ReplyPort=this->hidden->SB[0]->sb_DBufInfo->dbi_DispMessage.mn_ReplyPort=NULL; | |
98 this->hidden->SB[1]->sb_DBufInfo->dbi_SafeMessage.mn_ReplyPort=this->hidden->SB[1]->sb_DBufInfo->dbi_DispMessage.mn_ReplyPort=NULL; | |
99 | |
100 if(this->hidden->SB[1]) | |
101 FreeScreenBuffer(SDL_Display,this->hidden->SB[0]); | |
102 if(this->hidden->SB[0]) | |
103 FreeScreenBuffer(SDL_Display,this->hidden->SB[1]); | |
104 | |
105 | |
106 this->hidden->SB[0]=this->hidden->SB[1]=NULL; | |
107 free(SDL_RastPort); | |
108 SDL_RastPort=NULL; | |
109 this->hidden->dbuffer=0; | |
110 } | |
111 CloseScreen(GFX_Display); | |
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112 currently_fullscreen=0; |
0 | 113 } |
114 else | |
115 UnlockPubScreen(NULL,GFX_Display); | |
116 | |
117 GFX_Display = NULL; | |
118 } | |
119 | |
120 static int CGX_Available(void) | |
121 { | |
122 struct Library *l; | |
123 | |
124 l = OpenLibrary("cybergraphics.library",NULL); | |
125 | |
126 if ( l != NULL ) { | |
127 CloseLibrary(l); | |
128 } | |
129 return(l != NULL); | |
130 } | |
131 | |
132 static void CGX_DeleteDevice(SDL_VideoDevice *device) | |
133 { | |
134 if ( device ) { | |
135 if ( device->hidden ) { | |
136 free(device->hidden); | |
137 } | |
138 if ( device->gl_data ) { | |
139 free(device->gl_data); | |
140 } | |
141 free(device); | |
142 } | |
143 } | |
144 | |
145 static SDL_VideoDevice *CGX_CreateDevice(int devindex) | |
146 { | |
147 SDL_VideoDevice *device; | |
148 | |
149 /* Initialize all variables that we clean on shutdown */ | |
150 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | |
151 if ( device ) { | |
152 memset(device, 0, (sizeof *device)); | |
153 device->hidden = (struct SDL_PrivateVideoData *) | |
154 malloc((sizeof *device->hidden)); | |
155 device->gl_data = (struct SDL_PrivateGLData *) | |
156 malloc((sizeof *device->gl_data)); | |
157 } | |
158 if ( (device == NULL) || (device->hidden == NULL) || | |
159 (device->gl_data == NULL) ) { | |
160 SDL_OutOfMemory(); | |
161 CGX_DeleteDevice(device); | |
162 return(0); | |
163 } | |
164 memset(device->hidden, 0, (sizeof *device->hidden)); | |
165 memset(device->gl_data, 0, (sizeof *device->gl_data)); | |
166 | |
167 /* Set the driver flags */ | |
168 device->handles_any_size = 1; | |
169 | |
170 /* Set the function pointers */ | |
171 device->VideoInit = CGX_VideoInit; | |
172 device->ListModes = CGX_ListModes; | |
173 device->SetVideoMode = CGX_SetVideoMode; | |
174 device->ToggleFullScreen = CGX_ToggleFullScreen; | |
175 device->UpdateMouse = CGX_UpdateMouse; | |
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176 #ifdef XFREE86_XV |
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177 device->CreateYUVOverlay = X11_CreateYUVOverlay; |
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178 #endif |
0 | 179 device->SetColors = CGX_SetColors; |
180 device->UpdateRects = NULL; | |
181 device->VideoQuit = CGX_VideoQuit; | |
182 device->AllocHWSurface = CGX_AllocHWSurface; | |
183 device->CheckHWBlit = CGX_CheckHWBlit; | |
184 device->FillHWRect = CGX_FillHWRect; | |
185 device->SetHWColorKey = CGX_SetHWColorKey; | |
186 device->SetHWAlpha = NULL; | |
187 device->LockHWSurface = CGX_LockHWSurface; | |
188 device->UnlockHWSurface = CGX_UnlockHWSurface; | |
189 device->FlipHWSurface = CGX_FlipHWSurface; | |
190 device->FreeHWSurface = CGX_FreeHWSurface; | |
191 #ifdef HAVE_OPENGL | |
192 device->GL_LoadLibrary = X11_GL_LoadLibrary; | |
193 device->GL_GetProcAddress = X11_GL_GetProcAddress; | |
194 device->GL_GetAttribute = X11_GL_GetAttribute; | |
195 device->GL_MakeCurrent = X11_GL_MakeCurrent; | |
196 device->GL_SwapBuffers = X11_GL_SwapBuffers; | |
197 #endif | |
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198 device->SetIcon = CGX_SetIcon; |
0 | 199 device->SetCaption = CGX_SetCaption; |
200 device->IconifyWindow = NULL; /* CGX_IconifyWindow; */ | |
201 device->GrabInput = NULL /* CGX_GrabInput*/; | |
202 device->GetWMInfo = CGX_GetWMInfo; | |
203 device->FreeWMCursor = amiga_FreeWMCursor; | |
204 device->CreateWMCursor = amiga_CreateWMCursor; | |
205 device->ShowWMCursor = amiga_ShowWMCursor; | |
206 device->WarpWMCursor = amiga_WarpWMCursor; | |
207 device->CheckMouseMode = amiga_CheckMouseMode; | |
208 device->InitOSKeymap = amiga_InitOSKeymap; | |
209 device->PumpEvents = amiga_PumpEvents; | |
210 | |
211 device->free = CGX_DeleteDevice; | |
212 | |
213 return device; | |
214 } | |
215 | |
216 VideoBootStrap CGX_bootstrap = { | |
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217 "CGX", "AmigaOS CyberGraphics", CGX_Available, CGX_CreateDevice |
0 | 218 }; |
219 | |
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220 #if 0 |
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221 |
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222 /* Create auxiliary (toplevel) windows with the current visual */ |
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223 static void create_aux_windows(_THIS) |
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224 { |
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225 XSetWindowAttributes xattr; |
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226 XWMHints *hints; |
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227 XTextProperty titleprop, iconprop; |
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228 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); |
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229 |
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230 /* Don't create any extra windows if we are being managed */ |
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231 if ( SDL_windowid ) { |
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232 FSwindow = 0; |
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233 WMwindow = strtol(SDL_windowid, NULL, 0); |
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234 return; |
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235 } |
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236 |
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237 if(FSwindow) |
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238 XDestroyWindow(SDL_Display, FSwindow); |
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239 |
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240 xattr.override_redirect = True; |
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241 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; |
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242 xattr.border_pixel = 0; |
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243 xattr.colormap = SDL_XColorMap; |
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244 |
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245 FSwindow = XCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0, |
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246 this->hidden->depth, InputOutput, SDL_Visual, |
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247 CWOverrideRedirect | CWBackPixel | CWBorderPixel |
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248 | CWColormap, |
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249 &xattr); |
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250 |
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251 XSelectInput(SDL_Display, FSwindow, StructureNotifyMask); |
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252 |
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253 /* Tell KDE to keep the fullscreen window on top */ |
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254 { |
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255 XEvent ev; |
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256 long mask; |
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257 |
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258 memset(&ev, 0, sizeof(ev)); |
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259 ev.xclient.type = ClientMessage; |
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260 ev.xclient.window = SDL_Root; |
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261 ev.xclient.message_type = XInternAtom(SDL_Display, |
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262 "KWM_KEEP_ON_TOP", False); |
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263 ev.xclient.format = 32; |
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264 ev.xclient.data.l[0] = FSwindow; |
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265 ev.xclient.data.l[1] = CurrentTime; |
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266 mask = SubstructureRedirectMask; |
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267 XSendEvent(SDL_Display, SDL_Root, False, mask, &ev); |
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268 } |
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269 |
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270 hints = NULL; |
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271 titleprop.value = iconprop.value = NULL; |
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272 if(WMwindow) { |
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273 /* All window attributes must survive the recreation */ |
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274 hints = XGetWMHints(SDL_Display, WMwindow); |
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275 XGetWMName(SDL_Display, WMwindow, &titleprop); |
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276 XGetWMIconName(SDL_Display, WMwindow, &iconprop); |
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277 XDestroyWindow(SDL_Display, WMwindow); |
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278 } |
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279 |
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280 /* Create the window for windowed management */ |
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281 /* (reusing the xattr structure above) */ |
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282 WMwindow = XCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0, |
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283 this->hidden->depth, InputOutput, SDL_Visual, |
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284 CWBackPixel | CWBorderPixel | CWColormap, |
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285 &xattr); |
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286 |
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287 /* Set the input hints so we get keyboard input */ |
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288 if(!hints) { |
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289 hints = XAllocWMHints(); |
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290 hints->input = True; |
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291 hints->flags = InputHint; |
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292 } |
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293 XSetWMHints(SDL_Display, WMwindow, hints); |
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294 XFree(hints); |
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295 if(titleprop.value) { |
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296 XSetWMName(SDL_Display, WMwindow, &titleprop); |
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297 XFree(titleprop.value); |
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298 } |
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299 if(iconprop.value) { |
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300 XSetWMIconName(SDL_Display, WMwindow, &iconprop); |
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301 XFree(iconprop.value); |
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302 } |
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303 |
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304 XSelectInput(SDL_Display, WMwindow, |
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305 FocusChangeMask | KeyPressMask | KeyReleaseMask |
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306 | PropertyChangeMask | StructureNotifyMask); |
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307 |
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308 /* Set the class hints so we can get an icon (AfterStep) */ |
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309 { |
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310 XClassHint *classhints; |
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311 classhints = XAllocClassHint(); |
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312 if(classhints != NULL) { |
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313 classhints->res_name = "SDL_App"; |
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314 classhints->res_class = "SDL_App"; |
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315 XSetClassHint(SDL_Display, WMwindow, classhints); |
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316 XFree(classhints); |
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317 } |
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318 } |
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319 |
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320 /* Allow the window to be deleted by the window manager */ |
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321 WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); |
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322 XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); |
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323 } |
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324 #endif |
0 | 325 |
326 Uint32 MakeBitMask(_THIS,int type,int format,int *bpp) | |
327 { | |
328 D(if(type==0)bug("REAL pixel format: ")); | |
329 | |
330 if(this->hidden->depth==*bpp) | |
331 { | |
332 | |
333 switch(format) | |
334 { | |
335 case PIXFMT_LUT8: | |
336 D(if(type==0)bug("LUT8\n")); | |
337 return 0; | |
338 case PIXFMT_BGR15: | |
339 case PIXFMT_RGB15PC: | |
340 switch(type) | |
341 { | |
342 case 0: | |
343 D(bug("RGB15PC/BGR15\n")); | |
344 return 31; | |
345 case 1: | |
346 return 992; | |
347 case 2: | |
348 return 31744; | |
349 } | |
350 case PIXFMT_RGB15: | |
351 case PIXFMT_BGR15PC: | |
352 switch(type) | |
353 { | |
354 case 0: | |
355 D(bug("RGB15/BGR15PC\n")); | |
356 return 31744; | |
357 case 1: | |
358 return 992; | |
359 case 2: | |
360 return 31; | |
361 } | |
362 case PIXFMT_BGR16PC: | |
363 case PIXFMT_RGB16: | |
364 switch(type) | |
365 { | |
366 case 0: | |
367 D(bug("RGB16PC\n")); | |
368 return 63488; | |
369 case 1: | |
370 return 2016; | |
371 case 2: | |
372 return 31; | |
373 } | |
374 case PIXFMT_BGR16: | |
375 case PIXFMT_RGB16PC: | |
376 switch(type) | |
377 { | |
378 case 0: | |
379 D(bug("RGB16PC/BGR16\n")); | |
380 return 31; | |
381 case 1: | |
382 return 2016; | |
383 case 2: | |
384 return 63488; | |
385 } | |
386 | |
387 case PIXFMT_RGB24: | |
388 switch(type) | |
389 { | |
390 case 0: | |
391 D(bug("RGB24/BGR24\n")); | |
392 return 0xff0000; | |
393 case 1: | |
394 return 0xff00; | |
395 case 2: | |
396 return 0xff; | |
397 } | |
398 case PIXFMT_BGR24: | |
399 switch(type) | |
400 { | |
401 case 0: | |
402 D(bug("BGR24\n")); | |
403 return 0xff; | |
404 case 1: | |
405 return 0xff00; | |
406 case 2: | |
407 return 0xff0000; | |
408 } | |
409 case PIXFMT_ARGB32: | |
410 switch(type) | |
411 { | |
412 case 0: | |
413 D(bug("ARGB32\n")); | |
414 return 0xff0000; | |
415 case 1: | |
416 return 0xff00; | |
417 case 2: | |
418 return 0xff; | |
419 } | |
420 case PIXFMT_BGRA32: | |
421 switch(type) | |
422 { | |
423 case 0: | |
424 D(bug("BGRA32\n")); | |
425 return 0xff00; | |
426 case 1: | |
427 return 0xff0000; | |
428 case 2: | |
429 return 0xff000000; | |
430 } | |
431 case PIXFMT_RGBA32: | |
432 switch(type) | |
433 { | |
434 case 0: | |
435 D(bug("RGBA32\n")); | |
436 return 0xff000000; | |
437 case 1: | |
438 return 0xff0000; | |
439 case 2: | |
440 return 0xff00; | |
441 } | |
442 default: | |
443 D(bug("Unknown pixel format! Default to 24bit\n")); | |
444 return (Uint32) (255<<(type*8)); | |
445 } | |
446 } | |
447 else | |
448 { | |
449 D(if(type==0)bug("DIFFERENT from screen.\nAllocated screen format: ")); | |
450 | |
451 switch(*bpp) | |
452 { | |
453 case 32: | |
454 D(if(type==0) bug("RGBA32\n")); | |
455 switch(type) | |
456 { | |
457 case 0: | |
458 return 0xff000000; | |
459 case 1: | |
460 return 0xff0000; | |
461 case 2: | |
462 return 0xff00; | |
463 } | |
464 break; | |
465 case 24: | |
466 use_truecolor: | |
467 switch(type) | |
468 { | |
469 case 0: | |
470 D(bug("RGB24\n")); | |
471 return 0xff0000; | |
472 case 1: | |
473 return 0xff00; | |
474 case 2: | |
475 return 0xff; | |
476 } | |
477 case 16: | |
478 case 15: | |
479 D(if(type==0) bug("Not supported, switching to 24bit!\n")); | |
480 *bpp=24; | |
481 goto use_truecolor; | |
482 break; | |
483 default: | |
484 D(if(type==0)bug("This is a chunky display\n")); | |
485 // For chunky display mask is always 0; | |
486 return 0; | |
487 } | |
488 } | |
489 return 0; | |
490 } | |
491 | |
492 static int CGX_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
493 { | |
494 int i; | |
495 | |
496 if(!(IntuitionBase=(struct IntuitionBase *)OpenLibrary("intuition.library",39L))) | |
497 { | |
498 SDL_SetError("Couldn't open intuition V39+"); | |
499 return -1; | |
500 } | |
501 if(!(GfxBase=(struct GfxBase *)OpenLibrary("graphics.library",39L))) | |
502 { | |
503 SDL_SetError("Couldn't open graphics V39+"); | |
504 return -1; | |
505 } | |
506 if(!(CyberGfxBase=OpenLibrary("cybergraphics.library",40L))) | |
507 { | |
508 SDL_SetError("Couldn't open cybergraphics."); | |
509 return(-1); | |
510 } | |
511 | |
512 SDL_Display = LockPubScreen(NULL); | |
513 | |
514 if ( SDL_Display == NULL ) { | |
515 SDL_SetError("Couldn't lock the display"); | |
516 return(-1); | |
517 } | |
518 | |
519 if(!IsCyberModeID(GetVPModeID(&SDL_Display->ViewPort))) | |
520 { | |
521 Uint32 okid=BestCModeIDTags(CYBRBIDTG_NominalWidth,SDL_Display->Width, | |
522 CYBRBIDTG_NominalHeight,SDL_Display->Height, | |
523 CYBRBIDTG_Depth,8, | |
524 TAG_DONE); | |
525 | |
526 UnlockPubScreen(NULL,SDL_Display); | |
527 | |
528 GFX_Display=NULL; | |
529 | |
530 if(okid!=INVALID_ID) | |
531 { | |
532 GFX_Display=OpenScreenTags(NULL, | |
533 SA_Width,SDL_Display->Width, | |
534 SA_Height,SDL_Display->Height, | |
535 SA_Depth,8,SA_Quiet,TRUE, | |
536 SA_ShowTitle,FALSE, | |
537 SA_DisplayID,okid, | |
538 TAG_DONE); | |
539 } | |
540 | |
541 if(!GFX_Display) | |
542 { | |
543 SDL_SetError("Unable to open a suited CGX display"); | |
544 return -1; | |
545 } | |
546 else SDL_Display=GFX_Display; | |
547 | |
548 } | |
549 else GFX_Display = SDL_Display; | |
550 | |
551 | |
552 /* See whether or not we need to swap pixels */ | |
553 | |
554 swap_pixels = 0; | |
555 | |
556 // Non e' detto che sia cosi' pero', alcune schede potrebbero gestire i modi in modo differente | |
557 | |
558 if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) { | |
559 swap_pixels = 1; | |
560 } | |
561 | |
562 /* Get the available video modes */ | |
563 if(CGX_GetVideoModes(this) < 0) | |
564 return -1; | |
565 | |
566 /* Determine the default screen depth: | |
567 Use the default visual (or at least one with the same depth) */ | |
568 | |
569 for(i = 0; i < this->hidden->nvisuals; i++) | |
570 if(this->hidden->visuals[i].depth == GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH)) | |
571 break; | |
572 if(i == this->hidden->nvisuals) { | |
573 /* default visual was useless, take the deepest one instead */ | |
574 i = 0; | |
575 } | |
576 SDL_Visual = this->hidden->visuals[i].visual; | |
577 | |
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578 // SDL_XColorMap = SDL_DisplayColormap; |
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579 |
0 | 580 this->hidden->depth = this->hidden->visuals[i].depth; |
581 D(bug("Setto la profiondita' dello schermo a: %ld\n",this->hidden->depth)); | |
582 vformat->BitsPerPixel = this->hidden->visuals[i].depth; /* this->hidden->visuals[i].bpp; */ | |
583 | |
584 { | |
585 int form; | |
586 APTR handle; | |
587 struct DisplayInfo info; | |
588 | |
589 if(!(handle=FindDisplayInfo(this->hidden->visuals[i].visual))) | |
590 return -1; | |
591 | |
592 if(!GetDisplayInfoData(handle,(char *)&info,sizeof(struct DisplayInfo),DTAG_DISP,NULL)) | |
593 return -1; | |
594 | |
595 form=GetCyberIDAttr(CYBRIDATTR_PIXFMT,SDL_Visual); | |
596 | |
597 // In this case I use makebitmask in a way that I'm sure I'll get PIXFMT pixel mask | |
598 | |
599 if ( vformat->BitsPerPixel > 8 ) | |
600 { | |
601 vformat->Rmask = MakeBitMask(this,0,form,&this->hidden->depth); | |
602 vformat->Gmask = MakeBitMask(this,1,form,&this->hidden->depth); | |
603 vformat->Bmask = MakeBitMask(this,2,form,&this->hidden->depth); | |
604 } | |
605 } | |
606 | |
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607 /* See if we have been passed a window to use */ |
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608 /* SDL_windowid = getenv("SDL_WINDOWID"); */ |
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609 SDL_windowid=NULL; |
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610 |
0 | 611 /* Create the fullscreen and managed windows */ |
612 // create_aux_windows(this); | |
613 | |
614 /* Create the blank cursor */ | |
615 SDL_BlankCursor = AllocMem(16,MEMF_CHIP|MEMF_CLEAR); | |
616 | |
617 /* Fill in some window manager capabilities */ | |
618 this->info.wm_available = 1; | |
619 this->info.blit_hw = 1; | |
620 this->info.blit_hw_CC = 1; | |
621 this->info.blit_sw = 1; | |
622 this->info.blit_fill = 1; | |
623 this->info.video_mem=2000000; // Not always true but almost any Amiga card has this memory! | |
624 | |
625 this->hidden->same_format=0; | |
626 SDL_RastPort=&SDL_Display->RastPort; | |
627 /* We're done! */ | |
628 return(0); | |
629 } | |
630 | |
631 void CGX_DestroyWindow(_THIS, SDL_Surface *screen) | |
632 { | |
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633 if ( ! SDL_windowid ) { |
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634 /* Hide the managed window */ |
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635 int was_fullscreen=0; |
0 | 636 |
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637 if ( screen && (screen->flags & SDL_FULLSCREEN) ) { |
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638 was_fullscreen=1; |
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639 screen->flags &= ~SDL_FULLSCREEN; |
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640 // CGX_LeaveFullScreen(this); tolto x crash |
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641 } |
0 | 642 |
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643 /* Destroy the output window */ |
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644 if ( SDL_Window ) { |
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645 CloseWindow(SDL_Window); |
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646 SDL_Window=NULL; |
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647 } |
0 | 648 |
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649 /* Free the colormap entries */ |
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650 if ( SDL_XPixels ) { |
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651 int numcolors; |
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652 unsigned long pixel; |
0 | 653 |
21
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654 if(this->screen->format&&this->hidden->depth==8&&!was_fullscreen) |
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655 { |
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656 numcolors = 1<<this->screen->format->BitsPerPixel; |
0 | 657 |
21
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658 if(numcolors>256) |
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659 numcolors=256; |
0 | 660 |
21
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661 if(!was_fullscreen&&this->hidden->depth==8) |
0 | 662 { |
21
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663 for ( pixel=0; pixel<numcolors; pixel++ ) |
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664 { |
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665 if(SDL_XPixels[pixel]>=0) |
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666 ReleasePen(GFX_Display->ViewPort.ColorMap,SDL_XPixels[pixel]); |
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667 } |
0 | 668 } |
669 } | |
21
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670 free(SDL_XPixels); |
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671 SDL_XPixels = NULL; |
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672 } |
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673 } |
0 | 674 } |
675 | |
676 static void CGX_SetSizeHints(_THIS, int w, int h, Uint32 flags) | |
677 { | |
678 if ( flags & SDL_RESIZABLE ) { | |
679 WindowLimits(SDL_Window, 32, 32,4096,4096); | |
680 } else { | |
681 WindowLimits(SDL_Window, w,h,w,h); | |
682 } | |
683 if ( flags & SDL_FULLSCREEN ) { | |
684 flags&=~SDL_RESIZABLE; | |
685 } else if ( getenv("SDL_VIDEO_CENTERED") ) { | |
686 int display_w, display_h; | |
687 | |
688 display_w = SDL_Display->Width; | |
689 display_h = SDL_Display->Height; | |
690 ChangeWindowBox(SDL_Window,(display_w - w - SDL_Window->BorderLeft-SDL_Window->BorderRight)/2, | |
691 (display_h - h - SDL_Window->BorderTop-SDL_Window->BorderBottom)/2, | |
692 w+SDL_Window->BorderLeft+SDL_Window->BorderRight, | |
693 h+SDL_Window->BorderTop+SDL_Window->BorderBottom); | |
694 } | |
695 } | |
696 | |
697 int CGX_CreateWindow(_THIS, SDL_Surface *screen, | |
698 int w, int h, int bpp, Uint32 flags) | |
699 { | |
700 #if 0 | |
701 int i, depth; | |
702 Uint32 vis; | |
703 #endif | |
704 /* If a window is already present, destroy it and start fresh */ | |
705 if ( SDL_Window ) { | |
706 CGX_DestroyWindow(this, screen); | |
707 } | |
21
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708 |
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|
709 /* See if we have been given a window id */ |
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710 if ( SDL_windowid ) { |
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711 SDL_Window = (struct Window *)atol(SDL_windowid); |
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|
712 } else { |
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713 SDL_Window = 0; |
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714 } |
0 | 715 |
716 /* find out which visual we are going to use */ | |
717 #if 0 | |
718 /* questo l'ho spostato nell'apertura dello schermo, in quanto su Amiga le finestre | |
719 hanno il pixel mode degli schermi. | |
720 */ | |
721 if ( flags & SDL_OPENGL ) { | |
722 SDL_SetError("OpenGL not supported by the Amiga SDL!"); | |
723 return -1; | |
724 } | |
725 else { | |
726 for ( i = 0; i < this->hidden->nvisuals; i++ ) { | |
727 if ( this->hidden->visuals[i].depth == bpp ) /* era .depth */ | |
728 break; | |
729 } | |
730 if ( i == this->hidden->nvisuals ) { | |
731 SDL_SetError("No matching visual for requested depth"); | |
732 return -1; /* should never happen */ | |
733 } | |
734 vis = this->hidden->visuals[i].visual; | |
735 depth = this->hidden->visuals[i].depth; | |
736 } | |
737 SDL_Visual = vis; | |
738 this->hidden->depth = depth; | |
739 D(bug("Setto la profiondita' dello schermo a: %ld\n",this->hidden->depth)); | |
740 #endif | |
741 | |
742 /* Allocate the new pixel format for this video mode */ | |
743 { | |
744 Uint32 form; | |
745 APTR handle; | |
746 struct DisplayInfo info; | |
747 | |
748 if(!(handle=FindDisplayInfo(SDL_Visual))) | |
749 return -1; | |
750 | |
751 if(!GetDisplayInfoData(handle,(char *)&info,sizeof(struct DisplayInfo),DTAG_DISP,NULL)) | |
752 return -1; | |
753 | |
754 form=GetCyberIDAttr(CYBRIDATTR_PIXFMT,SDL_Visual); | |
755 | |
756 if(flags&SDL_HWSURFACE) | |
757 { | |
758 if(bpp!=this->hidden->depth) | |
759 { | |
760 bpp=this->hidden->depth; | |
761 D(bug("Accel forces bpp to be equal (%ld)\n",bpp)); | |
762 } | |
763 } | |
764 | |
765 D(bug("BEFORE screen allocation: bpp:%ld (real:%ld)\n",bpp,this->hidden->depth)); | |
766 | |
767 /* With this call if needed I'll revert the wanted bpp to a bpp best suited for the display, actually occurs | |
768 only with requested format 15/16bit and display format != 15/16bit | |
769 */ | |
770 | |
771 if ( ! SDL_ReallocFormat(screen, bpp, | |
772 MakeBitMask(this,0,form,&bpp), MakeBitMask(this,1,form,&bpp), MakeBitMask(this,2,form,&bpp), 0) ) | |
773 return -1; | |
774 | |
775 D(bug("AFTER screen allocation: bpp:%ld (real:%ld)\n",bpp,this->hidden->depth)); | |
776 | |
777 } | |
778 | |
779 /* Create the appropriate colormap */ | |
21
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780 /* |
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|
781 if ( SDL_XColorMap != SDL_DisplayColormap ) { |
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782 XFreeColormap(SDL_Display, SDL_XColorMap); |
75a95f82bc1f
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|
783 } |
75a95f82bc1f
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784 */ |
0 | 785 if ( GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_PIXFMT)==PIXFMT_LUT8 || bpp==8 ) { |
786 int ncolors; | |
787 D(bug("Alloco XPixels x la palette...\n")); | |
788 | |
789 /* Allocate the pixel flags */ | |
790 | |
791 if(bpp==8) | |
792 ncolors=256; | |
793 else | |
794 ncolors = 1 << screen->format->BitsPerPixel; | |
795 | |
796 SDL_XPixels = (Sint32 *)malloc(ncolors * sizeof(Sint32)); | |
797 | |
798 if(SDL_XPixels == NULL) { | |
799 SDL_OutOfMemory(); | |
800 return -1; | |
801 } | |
802 | |
803 memset(SDL_XPixels, -1, ncolors * sizeof(Sint32)); | |
804 | |
805 /* always allocate a private colormap on non-default visuals */ | |
806 if(bpp==8) | |
807 flags |= SDL_HWPALETTE; | |
808 | |
809 if ( flags & SDL_HWPALETTE ) { | |
21
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810 screen->flags |= SDL_HWPALETTE; |
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Updated the Amiga OS port of SDL (thanks Gabriele)
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|
811 /* |
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Updated the Amiga OS port of SDL (thanks Gabriele)
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|
812 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
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|
813 SDL_Visual, AllocAll); |
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Updated the Amiga OS port of SDL (thanks Gabriele)
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814 */ |
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|
815 } else { |
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|
816 /* |
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817 SDL_XColorMap = SDL_DisplayColormap; |
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|
818 */ |
0 | 819 } |
21
75a95f82bc1f
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|
820 } else { |
75a95f82bc1f
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|
821 /* |
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Updated the Amiga OS port of SDL (thanks Gabriele)
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822 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
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|
823 SDL_Visual, AllocNone); |
75a95f82bc1f
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824 */ |
0 | 825 } |
826 | |
21
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827 /* Recreate the auxiliary windows, if needed (required for GL) */ |
75a95f82bc1f
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|
828 /* |
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|
829 if ( vis_change ) |
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830 create_aux_windows(this); |
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|
831 */ |
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832 |
0 | 833 /* resize the (possibly new) window manager window */ |
834 | |
835 /* Create (or use) the X11 display window */ | |
21
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836 if ( !SDL_windowid ) { |
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|
837 if ( flags & SDL_OPENGL ) { |
75a95f82bc1f
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|
838 return(-1); |
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839 } |
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|
840 else |
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|
841 { |
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842 if(flags & SDL_FULLSCREEN) |
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|
843 { |
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|
844 SDL_Window = OpenWindowTags(NULL,WA_Width,w,WA_Height,h, |
0 | 845 WA_Flags,WFLG_ACTIVATE|WFLG_RMBTRAP|WFLG_BORDERLESS|WFLG_BACKDROP|WFLG_REPORTMOUSE, |
846 WA_IDCMP,IDCMP_RAWKEY|IDCMP_MOUSEBUTTONS|IDCMP_MOUSEMOVE, | |
847 WA_CustomScreen,(ULONG)SDL_Display, | |
848 TAG_DONE); | |
21
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849 |
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850 D(bug("Apro finestra backdrop %ldx%ld su %lx!\n",w,h,SDL_Display)); |
75a95f82bc1f
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851 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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852 else |
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|
853 { |
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|
854 SDL_Window = OpenWindowTags(NULL,WA_InnerWidth,w,WA_InnerHeight,h, |
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Updated the Amiga OS port of SDL (thanks Gabriele)
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855 WA_Flags,WFLG_REPORTMOUSE|WFLG_ACTIVATE|WFLG_RMBTRAP | ((flags&SDL_NOFRAME) ? 0 : (WFLG_DEPTHGADGET|WFLG_CLOSEGADGET|WFLG_DRAGBAR | ((flags&SDL_RESIZABLE) ? WFLG_SIZEGADGET|WFLG_SIZEBBOTTOM : 0))), |
0 | 856 WA_IDCMP,IDCMP_RAWKEY|IDCMP_CLOSEWINDOW|IDCMP_MOUSEBUTTONS|IDCMP_NEWSIZE|IDCMP_MOUSEMOVE, |
857 WA_PubScreen,(ULONG)SDL_Display, | |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
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|
858 TAG_DONE); |
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859 D(bug("Apro finestra %ldx%ld sul wb!\n",w,h)); |
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|
860 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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|
861 |
75a95f82bc1f
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changeset
|
862 } |
75a95f82bc1f
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|
863 /* Only manage our input if we own the window */ |
75a95f82bc1f
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|
864 /* |
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|
865 XSelectInput(SDL_Display, SDL_Window, |
75a95f82bc1f
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|
866 ( EnterWindowMask | LeaveWindowMask |
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|
867 | ButtonPressMask | ButtonReleaseMask |
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|
868 | PointerMotionMask | ExposureMask )); |
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|
869 */ |
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|
870 |
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|
871 if(!SDL_Window) |
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|
872 return -1; |
0 | 873 } |
874 | |
875 this->hidden->BytesPerPixel=GetCyberMapAttr(SDL_Window->RPort->BitMap,CYBRMATTR_BPPIX); | |
876 | |
877 if(screen->flags & SDL_DOUBLEBUF) | |
878 { | |
879 if(SDL_RastPort=malloc(sizeof(struct RastPort))) | |
880 { | |
881 InitRastPort(SDL_RastPort); | |
882 SDL_RastPort->BitMap=this->hidden->SB[1]->sb_BitMap; | |
883 } | |
884 else | |
885 return -1; | |
886 } | |
887 else SDL_RastPort=SDL_Window->RPort; | |
888 #if 0 | |
889 | |
890 if(screen->flags & SDL_HWPALETTE) { | |
891 /* Since the full-screen window might have got a nonzero background | |
892 colour (0 is white on some displays), we should reset the | |
893 background to 0 here since that is what the user expects | |
894 with a private colormap */ | |
895 SetAPen(SDL_Window->RPort,0); | |
896 RectFill(SDL_Window->RPort,SDL_Window->BorderLeft,SDL_Window->BorderTop,w+SDL_Window->BorderLeft,h+SDL_Window->BorderTop); | |
897 } | |
898 #endif | |
899 | |
900 if(flags&SDL_HWSURFACE) | |
901 screen->flags|=SDL_HWSURFACE; | |
902 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
903 if( !SDL_windowid ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
904 CGX_SetSizeHints(this, w, h, flags); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
905 current_w = w; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
906 current_h = h; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
907 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
908 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
909 /* Set our colormaps when not setting a GL mode */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
910 /* |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
911 if ( ! (flags & SDL_OPENGL) ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
912 XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
913 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
914 */ |
0 | 915 |
916 /* Map them both and go fullscreen, if requested */ | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
917 if ( ! SDL_windowid ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
918 if ( flags & SDL_FULLSCREEN ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
919 screen->flags |= SDL_FULLSCREEN; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
920 currently_fullscreen=1; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
921 // CGX_EnterFullScreen(this); Ci siamo gia'! |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
922 } else { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
923 screen->flags &= ~SDL_FULLSCREEN; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
924 } |
0 | 925 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
926 screen->w = w; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
927 screen->h = h; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
928 screen->pitch = SDL_CalculatePitch(screen); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
929 CGX_ResizeImage(this, screen, flags); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
930 |
0 | 931 return(0); |
932 } | |
933 | |
934 int CGX_ResizeWindow(_THIS, | |
935 SDL_Surface *screen, int w, int h, Uint32 flags) | |
936 { | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
937 if ( ! SDL_windowid ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
938 /* Resize the window manager window */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
939 CGX_SetSizeHints(this, w, h, flags); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
940 current_w = w; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
941 current_h = h; |
0 | 942 |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
943 ChangeWindowBox(SDL_Window,SDL_Window->LeftEdge,SDL_Window->TopEdge, w+SDL_Window->BorderLeft+SDL_Window->BorderRight, |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
944 h+SDL_Window->BorderTop+SDL_Window->BorderBottom); |
0 | 945 |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
946 /* Resize the fullscreen and display windows */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
947 /* |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
948 if ( flags & SDL_FULLSCREEN ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
949 if ( screen->flags & SDL_FULLSCREEN ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
950 CGX_ResizeFullScreen(this); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
951 } else { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
952 screen->flags |= SDL_FULLSCREEN; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
953 CGX_EnterFullScreen(this); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
954 } |
0 | 955 } else { |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
956 if ( screen->flags & SDL_FULLSCREEN ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
957 screen->flags &= ~SDL_FULLSCREEN; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
958 CGX_LeaveFullScreen(this); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
959 } |
0 | 960 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
961 */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
962 screen->w = w; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
963 screen->h = h; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
964 screen->pitch = SDL_CalculatePitch(screen); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
965 CGX_ResizeImage(this, screen, flags); |
0 | 966 } |
967 return(0); | |
968 } | |
969 | |
970 static SDL_Surface *CGX_SetVideoMode(_THIS, SDL_Surface *current, | |
971 int width, int height, int bpp, Uint32 flags) | |
972 { | |
973 Uint32 saved_flags; | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
974 int needcreate=0; |
0 | 975 |
976 /* Lock the event thread, in multi-threading environments */ | |
977 SDL_Lock_EventThread(); | |
978 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
979 // Check if the window needs to be closed or can be resized |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
980 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
981 if( (flags&SDL_FULLSCREEN) || (current->flags&SDL_FULLSCREEN && !(flags&SDL_FULLSCREEN))) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
982 needcreate=1; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
983 |
0 | 984 // Check if we need to close an already existing videomode... |
985 | |
986 if(current->flags&SDL_FULLSCREEN && !(flags&SDL_FULLSCREEN)) | |
987 { | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
988 unsigned long i; |
0 | 989 CGX_DestroyImage(this,current); |
990 CGX_DestroyWindow(this,current); | |
991 DestroyScreen(this); | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
992 D(bug("Distrutte immagine, finestra e schermo!\n")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
993 GFX_Display=SDL_Display=LockPubScreen(NULL); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
994 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
995 bpp=this->hidden->depth=GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
996 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
997 for ( i = 0; i < this->hidden->nvisuals; i++ ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
998 if ( this->hidden->visuals[i].depth == bpp ) /* era .depth */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
999 break; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1000 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1001 if ( i == this->hidden->nvisuals ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1002 SDL_SetError("No matching visual for requested depth"); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1003 return NULL; /* should never happen */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1004 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1005 SDL_Visual = this->hidden->visuals[i].visual; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1006 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1007 D(bug("Setto la profiondita' dello schermo a: %ld\n",this->hidden->depth)); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1008 |
0 | 1009 } |
1010 /* Check the combination of flags we were passed */ | |
1011 if ( flags & SDL_FULLSCREEN ) { | |
1012 int i; | |
1013 | |
1014 /* Clear fullscreen flag if not supported */ | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1015 if ( SDL_windowid ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1016 flags &= ~SDL_FULLSCREEN; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1017 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1018 else if(current->flags&SDL_FULLSCREEN ) |
0 | 1019 { |
1020 if(current->w!=width || | |
1021 current->h!=height || | |
1022 this->hidden->depth!=bpp) | |
1023 { | |
1024 CGX_DestroyImage(this,current); | |
1025 CGX_DestroyWindow(this,current); | |
1026 DestroyScreen(this); | |
1027 goto buildnewscreen; | |
1028 } | |
1029 } | |
1030 else | |
1031 buildnewscreen: | |
1032 { | |
1033 Uint32 okid=BestCModeIDTags(CYBRBIDTG_NominalWidth,width, | |
1034 CYBRBIDTG_NominalHeight,height, | |
1035 CYBRBIDTG_Depth,bpp, | |
1036 TAG_DONE); | |
1037 | |
1038 GFX_Display=NULL; | |
1039 | |
1040 if(okid!=INVALID_ID) | |
1041 { | |
1042 GFX_Display=OpenScreenTags(NULL, | |
1043 SA_Width,width, | |
1044 SA_Height,height, | |
1045 SA_Quiet,TRUE,SA_ShowTitle,FALSE, | |
1046 SA_Depth,bpp, | |
1047 SA_DisplayID,okid, | |
1048 TAG_DONE); | |
1049 } | |
1050 | |
1051 | |
1052 if(!GFX_Display) | |
1053 { | |
1054 GFX_Display=SDL_Display; | |
1055 flags &= ~SDL_FULLSCREEN; | |
1056 flags &= ~SDL_DOUBLEBUF; | |
1057 } | |
1058 else | |
1059 { | |
1060 UnlockPubScreen(NULL,SDL_Display); | |
1061 SDL_Display=GFX_Display; | |
1062 | |
1063 if(flags&SDL_DOUBLEBUF) | |
1064 { | |
1065 int ok=0; | |
1066 | |
1067 if(this->hidden->SB[0]=AllocScreenBuffer(SDL_Display,NULL,SB_SCREEN_BITMAP)) | |
1068 { | |
1069 if(this->hidden->SB[1]=AllocScreenBuffer(SDL_Display,NULL,0L)) | |
1070 { | |
1071 extern struct MsgPort *safeport,*dispport; | |
1072 | |
1073 safeport=CreateMsgPort(); | |
1074 dispport=CreateMsgPort(); | |
1075 | |
1076 if(!safeport || !dispport) | |
1077 { | |
1078 if(safeport) | |
1079 { | |
1080 DeleteMsgPort(safeport); | |
1081 safeport=NULL; | |
1082 } | |
1083 if(dispport) | |
1084 { | |
1085 DeleteMsgPort(dispport); | |
1086 dispport=NULL; | |
1087 } | |
1088 FreeScreenBuffer(SDL_Display,this->hidden->SB[0]); | |
1089 FreeScreenBuffer(SDL_Display,this->hidden->SB[1]); | |
1090 } | |
1091 else | |
1092 { | |
1093 extern ULONG safe_sigbit,disp_sigbit; | |
1094 int i; | |
1095 | |
1096 safe_sigbit=1L<< safeport->mp_SigBit; | |
1097 disp_sigbit=1L<< dispport->mp_SigBit; | |
1098 | |
1099 for(i=0;i<2;i++) | |
1100 { | |
1101 this->hidden->SB[i]->sb_DBufInfo->dbi_SafeMessage.mn_ReplyPort=safeport; | |
1102 this->hidden->SB[i]->sb_DBufInfo->dbi_DispMessage.mn_ReplyPort=dispport; | |
1103 } | |
1104 | |
1105 ok=1; | |
1106 D(bug("Dbuffering enabled!\n")); | |
1107 this->hidden->dbuffer=1; | |
1108 current->flags|=SDL_DOUBLEBUF; | |
1109 } | |
1110 } | |
1111 else | |
1112 { | |
1113 FreeScreenBuffer(SDL_Display,this->hidden->SB[1]); | |
1114 this->hidden->SB[0]=NULL; | |
1115 } | |
1116 } | |
1117 | |
1118 if(!ok) | |
1119 { | |
1120 flags&=~SDL_DOUBLEBUF; | |
1121 } | |
1122 } | |
1123 } | |
1124 | |
1125 if(GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH)==bpp) | |
1126 this->hidden->same_format=1; | |
1127 } | |
1128 | |
1129 bpp=this->hidden->depth=GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH); | |
1130 D(bug("Setto la profiondita' dello schermo a: %ld\n",this->hidden->depth)); | |
1131 | |
1132 for ( i = 0; i < this->hidden->nvisuals; i++ ) { | |
1133 if ( this->hidden->visuals[i].depth == bpp ) /* era .depth */ | |
1134 break; | |
1135 } | |
1136 if ( i == this->hidden->nvisuals ) { | |
1137 SDL_SetError("No matching visual for requested depth"); | |
1138 return NULL; /* should never happen */ | |
1139 } | |
1140 SDL_Visual = this->hidden->visuals[i].visual; | |
1141 | |
1142 } | |
1143 | |
1144 /* Set up the X11 window */ | |
1145 saved_flags = current->flags; | |
1146 | |
1147 if (SDL_Window && (saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL) | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
1148 && bpp == current->format->BitsPerPixel && !needcreate) { |
0 | 1149 if (CGX_ResizeWindow(this, current, width, height, flags) < 0) { |
1150 current = NULL; | |
1151 goto done; | |
1152 } | |
1153 } else { | |
1154 if (CGX_CreateWindow(this,current,width,height,bpp,flags) < 0) { | |
1155 current = NULL; | |
1156 goto done; | |
1157 } | |
1158 } | |
1159 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1160 #if 0 |
0 | 1161 /* Set up the new mode framebuffer */ |
1162 if ( ((current->w != width) || (current->h != height)) || | |
1163 ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) { | |
1164 current->w = width; | |
1165 current->h = height; | |
1166 current->pitch = SDL_CalculatePitch(current); | |
1167 CGX_ResizeImage(this, current, flags); | |
1168 } | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1169 #endif |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
1170 |
0 | 1171 current->flags |= (flags&SDL_RESIZABLE); // Resizable only if the user asked it |
1172 | |
1173 done: | |
1174 /* Release the event thread */ | |
1175 SDL_Unlock_EventThread(); | |
1176 | |
1177 /* We're done! */ | |
1178 return(current); | |
1179 } | |
1180 | |
1181 static int CGX_ToggleFullScreen(_THIS, int on) | |
1182 { | |
1183 Uint32 event_thread; | |
1184 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1185 /* Don't switch if we don't own the window */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1186 if ( SDL_windowid ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1187 return(0); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
1188 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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diff
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|
1189 |
0 | 1190 /* Don't lock if we are the event thread */ |
1191 event_thread = SDL_EventThreadID(); | |
1192 if ( event_thread && (SDL_ThreadID() == event_thread) ) { | |
1193 event_thread = 0; | |
1194 } | |
1195 if ( event_thread ) { | |
1196 SDL_Lock_EventThread(); | |
1197 } | |
1198 if ( on ) { | |
1199 this->screen->flags |= SDL_FULLSCREEN; | |
1200 CGX_EnterFullScreen(this); | |
1201 } else { | |
1202 this->screen->flags &= ~SDL_FULLSCREEN; | |
1203 CGX_LeaveFullScreen(this); | |
1204 } | |
1205 CGX_RefreshDisplay(this); | |
1206 if ( event_thread ) { | |
1207 SDL_Unlock_EventThread(); | |
1208 } | |
1209 SDL_ResetKeyboard(); | |
1210 return(1); | |
1211 } | |
1212 | |
1213 static void SetSingleColor(Uint32 fmt, unsigned char r, unsigned char g, unsigned char b, unsigned char *c) | |
1214 { | |
1215 switch(fmt) | |
1216 { | |
1217 case PIXFMT_BGR15: | |
1218 case PIXFMT_RGB15PC: | |
1219 { | |
1220 Uint16 *t=(Uint16 *)c; | |
1221 *t=(r>>3) | ((g>>3)<<5) | ((b>>3)<<10) ; | |
1222 } | |
1223 break; | |
1224 case PIXFMT_RGB15: | |
1225 case PIXFMT_BGR15PC: | |
1226 { | |
1227 Uint16 *t=(Uint16 *)c; | |
1228 *t=(b>>3) | ((g>>3)<<5) | ((r>>3)<<10) ; | |
1229 } | |
1230 break; | |
1231 case PIXFMT_BGR16PC: | |
1232 case PIXFMT_RGB16: | |
1233 { | |
1234 Uint16 *t=(Uint16 *)c; | |
1235 *t=(b>>3) | ((g>>2)<<5) | ((r>>3)<<11) ; | |
1236 } | |
1237 break; | |
1238 case PIXFMT_BGR16: | |
1239 case PIXFMT_RGB16PC: | |
1240 { | |
1241 Uint16 *t=(Uint16 *)c; | |
1242 *t=(r>>3) | ((g>>2)<<5) | ((b>>3)<<11) ; | |
1243 } | |
1244 break; | |
1245 case PIXFMT_RGB24: | |
1246 c[0]=r; | |
1247 c[1]=g; | |
1248 c[2]=b; | |
1249 c[3]=0; | |
1250 break; | |
1251 case PIXFMT_BGR24: | |
1252 c[0]=b; | |
1253 c[1]=g; | |
1254 c[2]=r; | |
1255 c[3]=0; | |
1256 break; | |
1257 case PIXFMT_ARGB32: | |
1258 c[0]=0; | |
1259 c[1]=r; | |
1260 c[2]=g; | |
1261 c[3]=b; | |
1262 break; | |
1263 case PIXFMT_BGRA32: | |
1264 c[0]=b; | |
1265 c[1]=g; | |
1266 c[2]=r; | |
1267 c[3]=0; | |
1268 break; | |
1269 case PIXFMT_RGBA32: | |
1270 c[0]=r; | |
1271 c[1]=g; | |
1272 c[2]=b; | |
1273 c[3]=0; | |
1274 break; | |
1275 | |
1276 default: | |
1277 D(bug("Errore, SetSingleColor con PIXFMT %ld!\n",fmt)); | |
1278 } | |
1279 } | |
1280 | |
1281 /* Update the current mouse state and position */ | |
1282 static void CGX_UpdateMouse(_THIS) | |
1283 { | |
1284 /* Lock the event thread, in multi-threading environments */ | |
1285 SDL_Lock_EventThread(); | |
1286 | |
1287 if(currently_fullscreen) | |
1288 { | |
1289 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1290 SDL_PrivateMouseMotion(0, 0, SDL_Display->MouseX, SDL_Display->MouseY); | |
1291 } | |
1292 else | |
1293 { | |
1294 if( SDL_Display->MouseX>=(SDL_Window->LeftEdge+SDL_Window->BorderLeft) && SDL_Display->MouseX<(SDL_Window->LeftEdge+SDL_Window->Width-SDL_Window->BorderRight) && | |
1295 SDL_Display->MouseY>=(SDL_Window->TopEdge+SDL_Window->BorderLeft) && SDL_Display->MouseY<(SDL_Window->TopEdge+SDL_Window->Height-SDL_Window->BorderBottom) | |
1296 ) | |
1297 { | |
1298 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1299 SDL_PrivateMouseMotion(0, 0, SDL_Display->MouseX-SDL_Window->LeftEdge-SDL_Window->BorderLeft, | |
1300 SDL_Display->MouseY-SDL_Window->TopEdge-SDL_Window->BorderTop); | |
1301 } | |
1302 else | |
1303 { | |
1304 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
1305 } | |
1306 } | |
1307 SDL_Unlock_EventThread(); | |
1308 } | |
1309 | |
1310 static int CGX_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1311 { | |
1312 int i; | |
1313 | |
1314 /* Check to make sure we have a colormap allocated */ | |
1315 | |
1316 /* It's easy if we have a hidden colormap */ | |
1317 if ( (this->screen->flags & SDL_HWPALETTE) && currently_fullscreen ) | |
1318 { | |
1319 ULONG xcmap[256*3+2]; | |
1320 | |
1321 xcmap[0]=(ncolors<<16); | |
1322 xcmap[0]+=firstcolor; | |
1323 | |
1324 // D(bug("Setting %ld colors on an HWPALETTE screen\n",ncolors)); | |
1325 | |
1326 for ( i=0; i<ncolors; i++ ) { | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1327 xcmap[i*3+1] = colors[i+firstcolor].r<<24; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1328 xcmap[i*3+2] = colors[i+firstcolor].g<<24; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
1329 xcmap[i*3+3] = colors[i+firstcolor].b<<24; |
0 | 1330 } |
1331 xcmap[ncolors*3+1]=0; | |
1332 LoadRGB32(&GFX_Display->ViewPort,xcmap); | |
1333 } else { | |
1334 // XPixels are not needed on 8bit screen with hwpalette | |
1335 unsigned long pixel; | |
1336 | |
1337 if ( SDL_XPixels == NULL ) { | |
1338 D(bug("SetColors without colormap!")); | |
1339 return(0); | |
1340 } | |
1341 | |
1342 if(this->hidden->depth==8) | |
1343 { | |
1344 // In this case I have to unalloc and realloc the full palette | |
1345 D(bug("Obtaining %ld colors on the screen\n",ncolors)); | |
1346 | |
1347 /* Free existing allocated colors */ | |
1348 for ( pixel=0; pixel<this->screen->format->palette->ncolors; ++pixel ) { | |
1349 if(SDL_XPixels[pixel]>=0) | |
1350 ReleasePen(GFX_Display->ViewPort.ColorMap,SDL_XPixels[pixel]); | |
1351 } | |
1352 | |
1353 /* Try to allocate all the colors */ | |
1354 for ( i=0; i<this->screen->format->palette->ncolors; ++i ) { | |
1355 SDL_XPixels[i]=ObtainBestPenA(GFX_Display->ViewPort.ColorMap,colors[i].r<<24,colors[i].g<<24,colors[i].b<<24,NULL); | |
1356 } | |
1357 } | |
1358 else | |
1359 { | |
1360 #ifndef USE_CGX_WRITELUTPIXEL | |
1361 Uint32 fmt; | |
1362 D(bug("Preparing a conversion pixel table...\n")); | |
1363 | |
1364 fmt=GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_PIXFMT); | |
1365 | |
1366 for(i=0;i<ncolors;i++) | |
1367 { | |
1368 SetSingleColor(fmt,colors[firstcolor+i].r,colors[firstcolor+i].g,colors[firstcolor+i].b,(unsigned char *)&SDL_XPixels[firstcolor+i]); | |
1369 } | |
1370 #else | |
1371 // D(bug("Eseguo remap degli XPixel(%lx): (da %ld, %ld colori) primo: r%ld g%ld b%ld\n",SDL_XPixels,firstcolor,ncolors,colors[firstcolor].r,colors[firstcolor].g,colors[firstcolor].b)); | |
1372 for(i=0;i<ncolors;i++) | |
1373 SDL_XPixels[i+firstcolor]=(colors[firstcolor+i].r<<16)+(colors[firstcolor+i].g<<8)+colors[firstcolor+i].b; | |
1374 #endif | |
1375 } | |
1376 } | |
1377 | |
1378 // Actually it cannot fail! | |
1379 | |
1380 return 1; | |
1381 } | |
1382 | |
1383 /* Note: If we are terminated, this could be called in the middle of | |
1384 another SDL video routine -- notably UpdateRects. | |
1385 */ | |
1386 static void CGX_VideoQuit(_THIS) | |
1387 { | |
1388 /* Shutdown everything that's still up */ | |
1389 /* The event thread should be done, so we can touch SDL_Display */ | |
1390 if ( SDL_Display != NULL ) { | |
1391 /* Clean up OpenGL */ | |
1392 | |
1393 /* Start shutting down the windows */ | |
1394 CGX_DestroyImage(this, this->screen); | |
1395 CGX_DestroyWindow(this, this->screen); | |
1396 // Otherwise SDL_VideoQuit will try to free it! | |
1397 SDL_VideoSurface=NULL; | |
1398 CGX_FreeVideoModes(this); | |
1399 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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diff
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|
1400 /* |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
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diff
changeset
|
1401 if ( SDL_iconcolors ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
1402 unsigned long pixel; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
1403 int numcolors = |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1404 ((this->screen->format)->palette)->ncolors; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1405 for ( pixel=0; pixel<numcolors; ++pixel ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1406 while ( SDL_iconcolors[pixel] > 0 ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1407 XFreeColors(SDL_Display, |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1408 SDL_DisplayColormap,&pixel,1,0); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1409 --SDL_iconcolors[pixel]; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1410 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
1411 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1412 free(SDL_iconcolors); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1413 SDL_iconcolors = NULL; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1414 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1415 */ |
0 | 1416 /* Free that blank cursor */ |
1417 if ( SDL_BlankCursor != NULL ) { | |
1418 FreeMem(SDL_BlankCursor,16); | |
1419 SDL_BlankCursor = NULL; | |
1420 } | |
1421 | |
1422 /* Close the X11 graphics connection */ | |
1423 this->hidden->same_format=0; | |
1424 | |
1425 if ( GFX_Display != NULL ) | |
1426 DestroyScreen(this); | |
1427 | |
1428 /* Close the X11 display connection */ | |
1429 SDL_Display = NULL; | |
1430 | |
1431 /* Unload GL library after X11 shuts down */ | |
1432 } | |
1433 | |
1434 if( CyberGfxBase) | |
1435 { | |
1436 CloseLibrary(CyberGfxBase); | |
1437 CyberGfxBase=NULL; | |
1438 } | |
1439 | |
1440 if (IntuitionBase) | |
1441 { | |
1442 CloseLibrary((struct Library *)IntuitionBase); | |
1443 IntuitionBase=NULL; | |
1444 } | |
1445 if (GfxBase) | |
1446 { | |
1447 CloseLibrary((struct Library *)GfxBase); | |
1448 GfxBase=NULL; | |
1449 } | |
1450 | |
1451 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { | |
1452 /* Direct screen access, no memory buffer */ | |
1453 this->screen->pixels = NULL; | |
1454 } | |
1455 } | |
1456 |