annotate src/video/SDL_stretch.c @ 58:bd6b0a910a65

* Removed fullscreen menu option from the "Window" menu * Updated the BUGS file * Fixed command line parameters when launched from Finder * Implemented setting the icon window caption * Implemented frameless style windows * Added note about SDL_RESIZABLE implementation to SDL_QuartzVideo.m * Window close requests now go through the event filtering system
author Sam Lantinga <slouken@lokigames.com>
date Mon, 11 Jun 2001 06:44:43 +0000
parents 74212992fb08
children e8157fcb3114
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* This a stretch blit implementation based on ideas given to me by
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29 Tomasz Cejner - thanks! :)
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30
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31 April 27, 2000 - Sam Lantinga
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32 */
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33
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34 #include "SDL_error.h"
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35 #include "SDL_video.h"
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36 #include "SDL_blit.h"
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37
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38 /* This isn't ready for general consumption yet - it should be folded
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39 into the general blitting mechanism.
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40 */
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41
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42 #if (defined(WIN32) && !defined(_M_ALPHA) && !defined(_WIN32_WCE)) || \
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43 defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
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44 #define USE_ASM_STRETCH
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45 #endif
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46
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47 #ifdef USE_ASM_STRETCH
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48
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49 #if defined(WIN32) || defined(i386)
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50 #define PREFIX16 0x66
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51 #define STORE_BYTE 0xAA
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52 #define STORE_WORD 0xAB
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53 #define LOAD_BYTE 0xAC
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54 #define LOAD_WORD 0xAD
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55 #define RETURN 0xC3
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56 #else
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57 #error Need assembly opcodes for this architecture
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58 #endif
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59
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60 #if defined(__ELF__) && defined(__GNUC__)
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61 extern unsigned char _copy_row[4096] __attribute__ ((alias ("copy_row")));
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62 #endif
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63 static unsigned char copy_row[4096];
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64
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65 static int generate_rowbytes(int src_w, int dst_w, int bpp)
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66 {
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67 static struct {
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68 int bpp;
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69 int src_w;
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70 int dst_w;
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71 } last;
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72
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73 int i;
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74 int pos, inc;
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75 unsigned char *eip;
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76 unsigned char load, store;
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77
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78 /* See if we need to regenerate the copy buffer */
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79 if ( (src_w == last.src_w) &&
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80 (dst_w == last.src_w) && (bpp == last.bpp) ) {
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81 return(0);
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82 }
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83 last.bpp = bpp;
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84 last.src_w = src_w;
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85 last.dst_w = dst_w;
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86
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87 switch (bpp) {
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88 case 1:
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89 load = LOAD_BYTE;
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90 store = STORE_BYTE;
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91 break;
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92 case 2:
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93 case 4:
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94 load = LOAD_WORD;
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95 store = STORE_WORD;
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96 break;
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97 default:
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98 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp);
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99 return(-1);
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100 }
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101 pos = 0x10000;
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102 inc = (src_w << 16) / dst_w;
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103 eip = copy_row;
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104 for ( i=0; i<dst_w; ++i ) {
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105 while ( pos >= 0x10000L ) {
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106 if ( bpp == 2 ) {
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107 *eip++ = PREFIX16;
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108 }
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109 *eip++ = load;
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110 pos -= 0x10000L;
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111 }
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112 if ( bpp == 2 ) {
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113 *eip++ = PREFIX16;
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114 }
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115 *eip++ = store;
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116 pos += inc;
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117 }
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118 *eip++ = RETURN;
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119
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120 /* Verify that we didn't overflow (too late) */
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121 if ( eip > (copy_row+sizeof(copy_row)) ) {
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122 SDL_SetError("Copy buffer overflow");
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123 return(-1);
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124 }
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125 return(0);
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126 }
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127
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128 #else
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129
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130 #define DEFINE_COPY_ROW(name, type) \
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131 void name(type *src, int src_w, type *dst, int dst_w) \
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132 { \
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133 int i; \
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134 int pos, inc; \
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135 type pixel = 0; \
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136 \
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137 pos = 0x10000; \
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138 inc = (src_w << 16) / dst_w; \
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139 for ( i=dst_w; i>0; --i ) { \
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140 while ( pos >= 0x10000L ) { \
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141 pixel = *src++; \
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142 pos -= 0x10000L; \
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143 } \
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144 *dst++ = pixel; \
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145 pos += inc; \
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146 } \
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147 }
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148 DEFINE_COPY_ROW(copy_row1, Uint8)
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149 DEFINE_COPY_ROW(copy_row2, Uint16)
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150 DEFINE_COPY_ROW(copy_row4, Uint32)
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151
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152 #endif /* USE_ASM_STRETCH */
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153
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154 /* The ASM code doesn't handle 24-bpp stretch blits */
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155 void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w)
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156 {
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157 int i;
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158 int pos, inc;
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159 Uint8 pixel[3];
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160
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161 pos = 0x10000;
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162 inc = (src_w << 16) / dst_w;
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163 for ( i=dst_w; i>0; --i ) {
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164 while ( pos >= 0x10000L ) {
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165 pixel[0] = *src++;
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166 pixel[1] = *src++;
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167 pixel[2] = *src++;
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168 pos -= 0x10000L;
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169 }
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170 *dst++ = pixel[0];
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171 *dst++ = pixel[1];
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172 *dst++ = pixel[2];
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173 pos += inc;
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parents:
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174 }
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parents:
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175 }
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parents:
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176
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parents:
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177 /* Perform a stretch blit between two surfaces of the same format.
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178 NOTE: This function is not safe to call from multiple threads!
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179 */
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180 int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
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181 SDL_Surface *dst, SDL_Rect *dstrect)
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182 {
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183 int pos, inc;
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184 int dst_width;
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185 int dst_maxrow;
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186 int src_row, dst_row;
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187 Uint8 *srcp = NULL;
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188 Uint8 *dstp;
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189 SDL_Rect full_src;
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190 SDL_Rect full_dst;
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191 #if defined(USE_ASM_STRETCH) && defined(__GNUC__)
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192 int u1, u2;
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193 #endif
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194 const int bpp = dst->format->BytesPerPixel;
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195
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196 if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) {
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197 SDL_SetError("Only works with same format surfaces");
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198 return(-1);
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199 }
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200
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parents:
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201 /* Verify the blit rectangles */
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202 if ( srcrect ) {
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203 if ( (srcrect->x < 0) || (srcrect->y < 0) ||
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204 ((srcrect->x+srcrect->w) > src->w) ||
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parents:
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205 ((srcrect->y+srcrect->h) > src->h) ) {
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206 SDL_SetError("Invalid source blit rectangle");
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207 return(-1);
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208 }
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209 } else {
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210 full_src.x = 0;
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211 full_src.y = 0;
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212 full_src.w = src->w;
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213 full_src.h = src->h;
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214 srcrect = &full_src;
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215 }
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216 if ( dstrect ) {
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217 if ( (dstrect->x < 0) || (dstrect->y < 0) ||
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218 ((dstrect->x+dstrect->w) > dst->w) ||
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219 ((dstrect->y+dstrect->h) > dst->h) ) {
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220 SDL_SetError("Invalid destination blit rectangle");
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221 return(-1);
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parents:
diff changeset
222 }
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223 } else {
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224 full_dst.x = 0;
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225 full_dst.y = 0;
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226 full_dst.w = dst->w;
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227 full_dst.h = dst->h;
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diff changeset
228 dstrect = &full_dst;
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diff changeset
229 }
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diff changeset
230
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parents:
diff changeset
231 /* Set up the data... */
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232 pos = 0x10000;
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233 inc = (srcrect->h << 16) / dstrect->h;
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parents:
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234 src_row = srcrect->y;
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diff changeset
235 dst_row = dstrect->y;
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diff changeset
236 dst_width = dstrect->w*bpp;
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diff changeset
237
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diff changeset
238 #ifdef USE_ASM_STRETCH
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parents:
diff changeset
239 /* Write the opcodes for this stretch */
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parents:
diff changeset
240 if ( (bpp != 3) &&
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diff changeset
241 (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) {
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parents:
diff changeset
242 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 #endif
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parents:
diff changeset
245
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parents:
diff changeset
246 /* Perform the stretch blit */
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parents:
diff changeset
247 for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) {
74212992fb08 Initial revision
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parents:
diff changeset
248 dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 + (dstrect->x*bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 while ( pos >= 0x10000L ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 srcp = (Uint8 *)src->pixels + (src_row*src->pitch)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 + (srcrect->x*bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 ++src_row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 pos -= 0x10000L;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 #ifdef USE_ASM_STRETCH
74212992fb08 Initial revision
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parents:
diff changeset
257 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 copy_row3(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 #ifdef __GNUC__
74212992fb08 Initial revision
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parents:
diff changeset
263 __asm__ __volatile__ ("
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 call _copy_row
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 "
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 : "=&D" (u1), "=&S" (u2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 : "0" (dstp), "1" (srcp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 : "memory" );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 #ifdef WIN32
74212992fb08 Initial revision
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parents:
diff changeset
271 { void *code = &copy_row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 __asm {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 push edi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 push esi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 mov edi, dstp
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 mov esi, srcp
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 call dword ptr code
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 pop esi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 pop edi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 #error Need inline assembly for this compiler
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 #endif /* __GNUC__ */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 copy_row1(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 case 2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 copy_row2((Uint16 *)srcp, srcrect->w,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 (Uint16 *)dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 copy_row3(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 copy_row4((Uint32 *)srcp, srcrect->w,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 (Uint32 *)dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 pos += inc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312