Mercurial > sdl-ios-xcode
annotate src/video/dga/SDL_dgavideo.h @ 914:bbf8dcc8aed6
Date: Wed, 23 Jun 2004 17:05:33 -0400
From: Chris Nelson
Subject: [SDL] [Patch] WiseGroup MP-8800 / MP-8866 (PS2 Joystick)
In the current cvs version, SDL doesn't handle these Playstation2
controller => USB adapters correctly, in linux.
It will always assume that the maximum number of joysticks (2 in the
case of the MP-8866, 4 in the case of the 8800) are plugged in. This is
bad not only because it allows SDL to exaggerate the number of logical
joysticks, but primarily because the joystick axes are mapped
incorrectly, all over the place, such that the devices are effectively
unusable unless you have the maximum number of joysticks plugged in.
My changes to src/joystick/linux/SDL_sysjoystick.c build on another's
previous work (which was a special case for this very joystick,
actually), and fix both of these problems, as well as making the current
code a little more general, to allow for others to more easily drop in
code for quirky joysticks such as these.
I've tested this code under 2.6.7 as well as 2.4.24... Both work as
advertised (provided you load the JOYDEV linux code as a module,
otherwise they won't work at all, new code or old, but that's another
issue entirely).
Though this sounds horribly formal, you have my permission to distribute
all of my work on this issue under the LGPL. So there.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 25 Jul 2004 18:31:50 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_dgavideo_h | |
29 #define _SDL_dgavideo_h | |
30 | |
31 #include <X11/Xlib.h> | |
32 | |
33 #include "SDL_mouse.h" | |
34 #include "SDL_mutex.h" | |
35 #include "SDL_sysvideo.h" | |
36 | |
37 /* Hidden "this" pointer for the video functions */ | |
38 #define _THIS SDL_VideoDevice *this | |
39 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
40 /* Define this if you need the DGA driver to be thread-safe */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
41 #define LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
42 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
43 #define LOCK_DISPLAY() SDL_mutexP(event_lock) |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
44 #define UNLOCK_DISPLAY() SDL_mutexV(event_lock) |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
45 #else |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
46 #define LOCK_DISPLAY() |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
47 #define UNLOCK_DISPLAY() |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
48 #endif |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
49 |
0 | 50 |
51 /* This is the structure we use to keep track of video memory */ | |
52 typedef struct vidmem_bucket { | |
53 struct vidmem_bucket *prev; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
54 int used; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
55 int dirty; |
0 | 56 Uint8 *base; |
57 unsigned int size; | |
58 struct vidmem_bucket *next; | |
59 } vidmem_bucket; | |
60 | |
61 /* Private display data */ | |
62 struct SDL_PrivateVideoData { | |
63 Display *DGA_Display; | |
64 Colormap DGA_colormap; | |
65 int visualClass; | |
66 | |
67 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ | |
68 int SDL_nummodes[NUM_MODELISTS]; | |
69 SDL_Rect **SDL_modelist[NUM_MODELISTS]; | |
70 | |
71 /* Information for the video surface */ | |
72 Uint8 *memory_base; | |
73 int memory_pitch; | |
74 SDL_mutex *hw_lock; | |
75 int sync_needed; | |
76 int was_flipped; | |
77 | |
78 /* Information for hardware surfaces */ | |
79 vidmem_bucket surfaces; | |
80 int surfaces_memtotal; | |
81 int surfaces_memleft; | |
82 | |
83 /* Information for double-buffering */ | |
84 int flip_page; | |
85 int flip_yoffset[2]; | |
86 Uint8 *flip_address[2]; | |
87 | |
88 /* Used to handle DGA events */ | |
89 int event_base; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
90 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
91 SDL_mutex *event_lock; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
92 #endif |
0 | 93 }; |
94 /* Old variable names */ | |
95 #define DGA_Display (this->hidden->DGA_Display) | |
96 #define DGA_Screen DefaultScreen(DGA_Display) | |
97 #define DGA_colormap (this->hidden->DGA_colormap) | |
98 #define DGA_visualClass (this->hidden->visualClass) | |
99 #define memory_base (this->hidden->memory_base) | |
100 #define memory_pitch (this->hidden->memory_pitch) | |
101 #define flip_page (this->hidden->flip_page) | |
102 #define flip_yoffset (this->hidden->flip_yoffset) | |
103 #define flip_address (this->hidden->flip_address) | |
104 #define sync_needed (this->hidden->sync_needed) | |
105 #define was_flipped (this->hidden->was_flipped) | |
106 #define SDL_nummodes (this->hidden->SDL_nummodes) | |
107 #define SDL_modelist (this->hidden->SDL_modelist) | |
108 #define surfaces (this->hidden->surfaces) | |
109 #define surfaces_memtotal (this->hidden->surfaces_memtotal) | |
110 #define surfaces_memleft (this->hidden->surfaces_memleft) | |
111 #define hw_lock (this->hidden->hw_lock) | |
112 #define DGA_event_base (this->hidden->event_base) | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
113 #define event_lock (this->hidden->event_lock) |
0 | 114 |
115 #endif /* _SDL_dgavideo_h */ |