Mercurial > sdl-ios-xcode
annotate src/video/SDL_yuv.c @ 914:bbf8dcc8aed6
Date: Wed, 23 Jun 2004 17:05:33 -0400
From: Chris Nelson
Subject: [SDL] [Patch] WiseGroup MP-8800 / MP-8866 (PS2 Joystick)
In the current cvs version, SDL doesn't handle these Playstation2
controller => USB adapters correctly, in linux.
It will always assume that the maximum number of joysticks (2 in the
case of the MP-8866, 4 in the case of the 8800) are plugged in. This is
bad not only because it allows SDL to exaggerate the number of logical
joysticks, but primarily because the joystick axes are mapped
incorrectly, all over the place, such that the devices are effectively
unusable unless you have the maximum number of joysticks plugged in.
My changes to src/joystick/linux/SDL_sysjoystick.c build on another's
previous work (which was a special case for this very joystick,
actually), and fix both of these problems, as well as making the current
code a little more general, to allow for others to more easily drop in
code for quirky joysticks such as these.
I've tested this code under 2.6.7 as well as 2.4.24... Both work as
advertised (provided you load the JOYDEV linux code as a module,
otherwise they won't work at all, new code or old, but that's another
issue entirely).
Though this sounds horribly formal, you have my permission to distribute
all of my work on this issue under the LGPL. So there.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 25 Jul 2004 18:31:50 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* This is the implementation of the YUV video surface support */ | |
29 | |
30 #include <stdlib.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL_getenv.h" | |
34 #include "SDL_video.h" | |
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You can't create a YUV overlay in OpenGL mode
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35 #include "SDL_error.h" |
0 | 36 #include "SDL_sysvideo.h" |
37 #include "SDL_yuvfuncs.h" | |
38 #include "SDL_yuv_sw_c.h" | |
39 | |
40 | |
41 SDL_Overlay *SDL_CreateYUVOverlay(int w, int h, Uint32 format, | |
42 SDL_Surface *display) | |
43 { | |
44 SDL_VideoDevice *video = current_video; | |
45 SDL_VideoDevice *this = current_video; | |
46 const char *yuv_hwaccel; | |
47 SDL_Overlay *overlay; | |
48 | |
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Oops, we only want to fail creation if the display surface is an OpenGL surface.
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49 if ( (display->flags & SDL_OPENGL) == SDL_OPENGL ) { |
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50 SDL_SetError("YUV overlays are not supported in OpenGL mode"); |
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51 return NULL; |
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52 } |
0 | 53 |
54 /* Display directly on video surface, if possible */ | |
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55 if ( getenv("SDL_VIDEO_YUV_DIRECT") ) { |
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56 if ( (display == SDL_PublicSurface) && |
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57 ((SDL_VideoSurface->format->BytesPerPixel == 2) || |
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58 (SDL_VideoSurface->format->BytesPerPixel == 4)) ) { |
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59 display = SDL_VideoSurface; |
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60 } |
0 | 61 } |
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62 overlay = NULL; |
0 | 63 yuv_hwaccel = getenv("SDL_VIDEO_YUV_HWACCEL"); |
64 if ( ((display == SDL_VideoSurface) && video->CreateYUVOverlay) && | |
65 (!yuv_hwaccel || (atoi(yuv_hwaccel) > 0)) ) { | |
66 overlay = video->CreateYUVOverlay(this, w, h, format, display); | |
67 } | |
68 /* If hardware YUV overlay failed ... */ | |
69 if ( overlay == NULL ) { | |
70 overlay = SDL_CreateYUV_SW(this, w, h, format, display); | |
71 } | |
72 return overlay; | |
73 } | |
74 | |
75 int SDL_LockYUVOverlay(SDL_Overlay *overlay) | |
76 { | |
77 return overlay->hwfuncs->Lock(current_video, overlay); | |
78 } | |
79 | |
80 void SDL_UnlockYUVOverlay(SDL_Overlay *overlay) | |
81 { | |
82 overlay->hwfuncs->Unlock(current_video, overlay); | |
83 } | |
84 | |
85 int SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect) | |
86 { | |
87 return overlay->hwfuncs->Display(current_video, overlay, dstrect); | |
88 } | |
89 | |
90 void SDL_FreeYUVOverlay(SDL_Overlay *overlay) | |
91 { | |
92 if ( overlay ) { | |
93 if ( overlay->hwfuncs ) { | |
94 overlay->hwfuncs->FreeHW(current_video, overlay); | |
95 } | |
96 free(overlay); | |
97 } | |
98 } |