Mercurial > sdl-ios-xcode
annotate docs/html/sdlthreadid.html @ 914:bbf8dcc8aed6
Date: Wed, 23 Jun 2004 17:05:33 -0400
From: Chris Nelson
Subject: [SDL] [Patch] WiseGroup MP-8800 / MP-8866 (PS2 Joystick)
In the current cvs version, SDL doesn't handle these Playstation2
controller => USB adapters correctly, in linux.
It will always assume that the maximum number of joysticks (2 in the
case of the MP-8866, 4 in the case of the 8800) are plugged in. This is
bad not only because it allows SDL to exaggerate the number of logical
joysticks, but primarily because the joystick axes are mapped
incorrectly, all over the place, such that the devices are effectively
unusable unless you have the maximum number of joysticks plugged in.
My changes to src/joystick/linux/SDL_sysjoystick.c build on another's
previous work (which was a special case for this very joystick,
actually), and fix both of these problems, as well as making the current
code a little more general, to allow for others to more easily drop in
code for quirky joysticks such as these.
I've tested this code under 2.6.7 as well as 2.4.24... Both work as
advertised (provided you load the JOYDEV linux code as a module,
otherwise they won't work at all, new code or old, but that's another
issue entirely).
Though this sounds horribly formal, you have my permission to distribute
all of my work on this issue under the LGPL. So there.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 25 Jul 2004 18:31:50 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ThreadID</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CreateThread" | |
17 HREF="sdlcreatethread.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetThreadID" | |
20 HREF="sdlgetthreadid.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcreatethread.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetthreadid.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLTHREADID" | |
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74 ></A |
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75 >SDL_ThreadID</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN7726" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ThreadID -- Get the 32-bit thread identifier for the current thread.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN7729" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN7730" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h" | |
101 #include "SDL_thread.h"</PRE | |
102 ><P | |
103 ><CODE | |
104 ><CODE | |
105 CLASS="FUNCDEF" | |
106 >Uint32 <B | |
107 CLASS="FSFUNC" | |
108 >SDL_ThreadID</B | |
109 ></CODE | |
110 >(void);</CODE | |
111 ></P | |
112 ><P | |
113 ></P | |
114 ></DIV | |
115 ></DIV | |
116 ><DIV | |
117 CLASS="REFSECT1" | |
118 ><A | |
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119 NAME="AEN7736" |
0 | 120 ></A |
121 ><H2 | |
122 >Description</H2 | |
123 ><P | |
124 >Get the 32-bit thread identifier for the current thread.</P | |
125 ></DIV | |
126 ><DIV | |
127 CLASS="NAVFOOTER" | |
128 ><HR | |
129 ALIGN="LEFT" | |
130 WIDTH="100%"><TABLE | |
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131 SUMMARY="Footer navigation table" |
0 | 132 WIDTH="100%" |
133 BORDER="0" | |
134 CELLPADDING="0" | |
135 CELLSPACING="0" | |
136 ><TR | |
137 ><TD | |
138 WIDTH="33%" | |
139 ALIGN="left" | |
140 VALIGN="top" | |
141 ><A | |
142 HREF="sdlcreatethread.html" | |
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143 ACCESSKEY="P" |
0 | 144 >Prev</A |
145 ></TD | |
146 ><TD | |
147 WIDTH="34%" | |
148 ALIGN="center" | |
149 VALIGN="top" | |
150 ><A | |
151 HREF="index.html" | |
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152 ACCESSKEY="H" |
0 | 153 >Home</A |
154 ></TD | |
155 ><TD | |
156 WIDTH="33%" | |
157 ALIGN="right" | |
158 VALIGN="top" | |
159 ><A | |
160 HREF="sdlgetthreadid.html" | |
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161 ACCESSKEY="N" |
0 | 162 >Next</A |
163 ></TD | |
164 ></TR | |
165 ><TR | |
166 ><TD | |
167 WIDTH="33%" | |
168 ALIGN="left" | |
169 VALIGN="top" | |
170 >SDL_CreateThread</TD | |
171 ><TD | |
172 WIDTH="34%" | |
173 ALIGN="center" | |
174 VALIGN="top" | |
175 ><A | |
176 HREF="thread.html" | |
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177 ACCESSKEY="U" |
0 | 178 >Up</A |
179 ></TD | |
180 ><TD | |
181 WIDTH="33%" | |
182 ALIGN="right" | |
183 VALIGN="top" | |
184 >SDL_GetThreadID</TD | |
185 ></TR | |
186 ></TABLE | |
187 ></DIV | |
188 ></BODY | |
189 ></HTML | |
190 > |