annotate src/timer/win32/SDL_systimer.c @ 1433:bb6839704ed6

SDL_windows.h is no longer necessary
author Sam Lantinga <slouken@libsdl.org>
date Sat, 25 Feb 2006 22:18:25 +0000
parents d910939febfa
children 0a2bd6507477
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #define WIN32_LEAN_AND_MEAN
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25 #include <windows.h>
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26 #include <mmsystem.h>
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27
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28 #include "SDL_timer.h"
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29 #include "../SDL_timer_c.h"
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30
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31 #ifdef _WIN32_WCE
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32 #error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead.
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33
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34 /* but if you really want to use this file, use these #defines... */
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35 #define USE_GETTICKCOUNT
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36 #define USE_SETTIMER
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37 #endif
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38
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39 #define TIME_WRAP_VALUE (~(DWORD)0)
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40
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41 /* The first (low-resolution) ticks value of the application */
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42 static DWORD start;
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43
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44 #ifndef USE_GETTICKCOUNT
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45 /* Store if a high-resolution performance counter exists on the system */
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46 static BOOL hires_timer_available;
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47 /* The first high-resolution ticks value of the application */
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48 static LARGE_INTEGER hires_start_ticks;
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49 /* The number of ticks per second of the high-resolution performance counter */
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50 static LARGE_INTEGER hires_ticks_per_second;
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51 #endif
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52
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53 void SDL_StartTicks(void)
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54 {
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55 /* Set first ticks value */
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56 #ifdef USE_GETTICKCOUNT
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57 start = GetTickCount();
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58 #else
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59 #if 0 /* Apparently there are problems with QPC on Win2K */
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60 if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE)
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61 {
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62 hires_timer_available = TRUE;
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63 QueryPerformanceCounter(&hires_start_ticks);
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64 }
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65 else
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66 #endif
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67 {
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68 hires_timer_available = FALSE;
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69 timeBeginPeriod(1); /* use 1 ms timer precision */
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70 start = timeGetTime();
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71 }
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72 #endif
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73 }
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74
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75 Uint32 SDL_GetTicks(void)
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76 {
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77 DWORD now, ticks;
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78 #ifndef USE_GETTICKCOUNT
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79 LARGE_INTEGER hires_now;
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80 #endif
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81
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82 #ifdef USE_GETTICKCOUNT
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83 now = GetTickCount();
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84 #else
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85 if (hires_timer_available)
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86 {
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87 QueryPerformanceCounter(&hires_now);
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89 hires_now.QuadPart -= hires_start_ticks.QuadPart;
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90 hires_now.QuadPart *= 1000;
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91 hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
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93 return (DWORD)hires_now.QuadPart;
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94 }
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95 else
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96 {
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97 now = timeGetTime();
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98 }
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99 #endif
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100
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101 if ( now < start ) {
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102 ticks = (TIME_WRAP_VALUE-start) + now;
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103 } else {
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104 ticks = (now - start);
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105 }
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106 return(ticks);
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107 }
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108
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109 void SDL_Delay(Uint32 ms)
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110 {
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111 Sleep(ms);
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112 }
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113
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114 #ifdef USE_SETTIMER
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115
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116 static UINT WIN_timer;
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117
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118 int SDL_SYS_TimerInit(void)
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119 {
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120 return(0);
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121 }
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122
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123 void SDL_SYS_TimerQuit(void)
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124 {
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125 return;
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126 }
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127
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128 /* Forward declaration because this is called by the timer callback */
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129 int SDL_SYS_StartTimer(void);
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130
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131 static VOID CALLBACK TimerCallbackProc(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime)
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132 {
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133 Uint32 ms;
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134
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135 ms = SDL_alarm_callback(SDL_alarm_interval);
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136 if ( ms != SDL_alarm_interval ) {
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137 KillTimer(NULL, idEvent);
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138 if ( ms ) {
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139 SDL_alarm_interval = ROUND_RESOLUTION(ms);
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140 SDL_SYS_StartTimer();
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141 } else {
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142 SDL_alarm_interval = 0;
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143 }
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144 }
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145 }
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146
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147 int SDL_SYS_StartTimer(void)
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148 {
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149 int retval;
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150
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151 WIN_timer = SetTimer(NULL, 0, SDL_alarm_interval, TimerCallbackProc);
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152 if ( WIN_timer ) {
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153 retval = 0;
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154 } else {
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155 retval = -1;
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156 }
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157 return retval;
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158 }
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159
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160 void SDL_SYS_StopTimer(void)
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161 {
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162 if ( WIN_timer ) {
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163 KillTimer(NULL, WIN_timer);
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164 WIN_timer = 0;
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165 }
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166 }
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167
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168 #else /* !USE_SETTIMER */
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169
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170 /* Data to handle a single periodic alarm */
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171 static UINT timerID = 0;
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172
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173 static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD dwUser,
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174 DWORD dw1, DWORD dw2)
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175 {
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176 SDL_ThreadedTimerCheck();
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177 }
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178
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179
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180 int SDL_SYS_TimerInit(void)
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181 {
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182 MMRESULT result;
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183
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184 /* Set timer resolution */
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185 result = timeBeginPeriod(TIMER_RESOLUTION);
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186 if ( result != TIMERR_NOERROR ) {
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187 SDL_SetError("Warning: Can't set %d ms timer resolution",
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188 TIMER_RESOLUTION);
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189 }
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190 /* Allow 10 ms of drift so we don't chew on CPU */
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191 timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC);
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192 if ( ! timerID ) {
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193 SDL_SetError("timeSetEvent() failed");
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194 return(-1);
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195 }
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196 return(SDL_SetTimerThreaded(1));
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197 }
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198
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199 void SDL_SYS_TimerQuit(void)
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200 {
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201 if ( timerID ) {
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202 timeKillEvent(timerID);
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203 }
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204 timeEndPeriod(TIMER_RESOLUTION);
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205 }
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206
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207 int SDL_SYS_StartTimer(void)
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208 {
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209 SDL_SetError("Internal logic error: Win32 uses threaded timer");
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210 return(-1);
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211 }
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212
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213 void SDL_SYS_StopTimer(void)
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214 {
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215 return;
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216 }
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217
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218 #endif /* USE_SETTIMER */