annotate src/video/maccommon/Makefile.am @ 940:bb1588ebe47b

Date: Sat, 10 Jul 2004 21:02:33 +0200 From: "Philippe Plantier (ayin)" Subject: [SDL] Problems allocating large surfaces There are problems when allocating large surfaces using SDL_CreateRGBSurface. When, for example, we try to allocate a surface wider than 16384 pixels, the calculation of the pitch overflows; this leads to a surface that has the w and h flags correctly set, but whose "pixels" buffer is too small. That may lead to heap corruption.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 05:29:45 +0000
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2 ## Makefile.am for SDL using the MacOS toolbox
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4 noinst_LTLIBRARIES = libvideo_maccommon.la
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5 libvideo_maccommon_la_SOURCES = $(COMMON_SRCS)
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7 # The SDL Mac toolbox driver sources
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8 COMMON_SRCS = \
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9 SDL_lowvideo.h \
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10 SDL_macevents.c \
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11 SDL_macevents_c.h \
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12 SDL_macgl.c \
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13 SDL_macgl_c.h \
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14 SDL_mackeys.h \
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15 SDL_macmouse.c \
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16 SDL_macmouse_c.h \
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17 SDL_macwm.c \
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18 SDL_macwm_c.h