Mercurial > sdl-ios-xcode
annotate src/audio/dc/aica.h @ 940:bb1588ebe47b
Date: Sat, 10 Jul 2004 21:02:33 +0200
From: "Philippe Plantier (ayin)"
Subject: [SDL] Problems allocating large surfaces
There are problems when allocating large surfaces using SDL_CreateRGBSurface.
When, for example, we try to allocate a surface wider than 16384 pixels,
the calculation of the pitch overflows; this leads to a surface that
has the w and h flags correctly set, but whose "pixels" buffer is too
small. That may lead to heap corruption.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Aug 2004 05:29:45 +0000 |
parents | dad72daf44b3 |
children | d910939febfa |
rev | line source |
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509
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
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1 #ifndef _AICA_H_ |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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2 #define _AICA_H_ |
dad72daf44b3
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3 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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4 #define AICA_MEM 0xa0800000 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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5 |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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6 #define SM_8BIT 1 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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7 #define SM_16BIT 0 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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8 #define SM_ADPCM 2 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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9 |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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10 void aica_play(int ch,int mode,unsigned long smpptr,int looptst,int loopend,int freq,int vol,int pan,int loopflag); |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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11 void aica_stop(int ch); |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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12 void aica_vol(int ch,int vol); |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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13 void aica_pan(int ch,int pan); |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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14 void aica_freq(int ch,int freq); |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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15 int aica_get_pos(int ch); |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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16 |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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17 #endif |