Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 940:bb1588ebe47b
Date: Sat, 10 Jul 2004 21:02:33 +0200
From: "Philippe Plantier (ayin)"
Subject: [SDL] Problems allocating large surfaces
There are problems when allocating large surfaces using SDL_CreateRGBSurface.
When, for example, we try to allocate a surface wider than 16384 pixels,
the calculation of the pitch overflows; this leads to a surface that
has the w and h flags correctly set, but whose "pixels" buffer is too
small. That may lead to heap corruption.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Aug 2004 05:29:45 +0000 |
parents | 84f930aebaeb |
children | 41a59de7f2ed |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 #include <stdlib.h> | |
30 #include <stdio.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL.h" | |
34 #include "SDL_audio.h" | |
35 #include "SDL_timer.h" | |
36 #include "SDL_error.h" | |
37 #include "SDL_audio_c.h" | |
38 #include "SDL_audiomem.h" | |
39 #include "SDL_sysaudio.h" | |
40 | |
41 /* Available audio drivers */ | |
42 static AudioBootStrap *bootstrap[] = { | |
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43 #ifdef OPENBSD_AUDIO_SUPPORT |
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44 &OPENBSD_AUDIO_bootstrap, |
94
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45 #endif |
0 | 46 #ifdef OSS_SUPPORT |
47 &DSP_bootstrap, | |
48 &DMA_bootstrap, | |
49 #endif | |
50 #ifdef ALSA_SUPPORT | |
51 &ALSA_bootstrap, | |
52 #endif | |
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53 #ifdef QNXNTOAUDIO_SUPPORT |
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54 &QNXNTOAUDIO_bootstrap, |
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55 #endif |
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56 #ifdef SUNAUDIO_SUPPORT |
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57 &SUNAUDIO_bootstrap, |
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58 #endif |
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59 #ifdef DMEDIA_SUPPORT |
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60 &DMEDIA_bootstrap, |
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61 #endif |
0 | 62 #ifdef ARTSC_SUPPORT |
63 &ARTSC_bootstrap, | |
64 #endif | |
65 #ifdef ESD_SUPPORT | |
66 &ESD_bootstrap, | |
67 #endif | |
68 #ifdef NAS_SUPPORT | |
69 &NAS_bootstrap, | |
70 #endif | |
71 #ifdef ENABLE_DIRECTX | |
72 &DSOUND_bootstrap, | |
73 #endif | |
74 #ifdef ENABLE_WINDIB | |
75 &WAVEOUT_bootstrap, | |
76 #endif | |
77 #ifdef __BEOS__ | |
78 &BAUDIO_bootstrap, | |
79 #endif | |
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80 #ifdef MACOSX |
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81 &COREAUDIO_bootstrap, |
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82 #endif |
0 | 83 #if defined(macintosh) || TARGET_API_MAC_CARBON |
84 &SNDMGR_bootstrap, | |
85 #endif | |
86 #ifdef _AIX | |
87 &Paud_bootstrap, | |
88 #endif | |
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89 #ifdef ENABLE_AHI |
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90 &AHI_bootstrap, |
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91 #endif |
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92 #ifdef MMEAUDIO_SUPPORT |
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93 &MMEAUDIO_bootstrap, |
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94 #endif |
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95 #ifdef MINTAUDIO_SUPPORT |
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96 &MINTAUDIO_GSXB_bootstrap, |
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97 &MINTAUDIO_MCSN_bootstrap, |
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98 &MINTAUDIO_STFA_bootstrap, |
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99 &MINTAUDIO_XBIOS_bootstrap, |
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100 &MINTAUDIO_DMA8_bootstrap, |
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101 #endif |
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102 #ifdef DISKAUD_SUPPORT |
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103 &DISKAUD_bootstrap, |
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104 #endif |
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105 #ifdef ENABLE_DC |
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106 &DCAUD_bootstrap, |
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107 #endif |
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108 #ifdef DRENDERER_SUPPORT |
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109 &DRENDERER_bootstrap, |
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110 #endif |
0 | 111 NULL |
112 }; | |
113 SDL_AudioDevice *current_audio = NULL; | |
114 | |
115 /* Various local functions */ | |
116 int SDL_AudioInit(const char *driver_name); | |
117 void SDL_AudioQuit(void); | |
118 | |
21
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119 #ifdef ENABLE_AHI |
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120 static int audio_configured = 0; |
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121 #endif |
0 | 122 |
123 /* The general mixing thread function */ | |
124 int SDL_RunAudio(void *audiop) | |
125 { | |
126 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
127 Uint8 *stream; | |
128 int stream_len; | |
129 void *udata; | |
130 void (*fill)(void *userdata,Uint8 *stream, int len); | |
131 int silence; | |
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132 #ifdef ENABLE_AHI |
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133 int started = 0; |
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134 |
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135 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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136 |
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137 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
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138 |
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139 D(bug("Before Openaudio...")); |
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140 if(audio->OpenAudio(audio, &audio->spec)==-1) |
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141 { |
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142 D(bug("Open audio failed...\n")); |
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143 return(-1); |
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144 } |
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145 D(bug("OpenAudio...OK\n")); |
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146 #endif |
0 | 147 |
148 /* Perform any thread setup */ | |
149 if ( audio->ThreadInit ) { | |
150 audio->ThreadInit(audio); | |
151 } | |
152 audio->threadid = SDL_ThreadID(); | |
153 | |
154 /* Set up the mixing function */ | |
155 fill = audio->spec.callback; | |
156 udata = audio->spec.userdata; | |
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157 |
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158 #ifdef ENABLE_AHI |
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159 audio_configured = 1; |
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160 |
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161 D(bug("Audio configured... Checking for conversion\n")); |
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162 SDL_mutexP(audio->mixer_lock); |
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163 D(bug("Semaphore obtained...\n")); |
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164 #endif |
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165 |
0 | 166 if ( audio->convert.needed ) { |
167 if ( audio->convert.src_format == AUDIO_U8 ) { | |
168 silence = 0x80; | |
169 } else { | |
170 silence = 0; | |
171 } | |
172 stream_len = audio->convert.len; | |
173 } else { | |
174 silence = audio->spec.silence; | |
175 stream_len = audio->spec.size; | |
176 } | |
177 stream = audio->fake_stream; | |
178 | |
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179 #ifdef ENABLE_AHI |
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180 SDL_mutexV(audio->mixer_lock); |
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181 D(bug("Entering audio loop...\n")); |
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182 #endif |
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183 |
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184 |
0 | 185 /* Loop, filling the audio buffers */ |
186 while ( audio->enabled ) { | |
187 | |
188 /* Wait for new current buffer to finish playing */ | |
189 if ( stream == audio->fake_stream ) { | |
190 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
191 } else { | |
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192 #ifdef ENABLE_AHI |
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193 if ( started > 1 ) |
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194 #endif |
0 | 195 audio->WaitAudio(audio); |
196 } | |
197 | |
198 /* Fill the current buffer with sound */ | |
199 if ( audio->convert.needed ) { | |
200 if ( audio->convert.buf ) { | |
201 stream = audio->convert.buf; | |
202 } else { | |
203 continue; | |
204 } | |
205 } else { | |
206 stream = audio->GetAudioBuf(audio); | |
207 if ( stream == NULL ) { | |
208 stream = audio->fake_stream; | |
209 } | |
210 } | |
211 memset(stream, silence, stream_len); | |
212 | |
213 if ( ! audio->paused ) { | |
214 SDL_mutexP(audio->mixer_lock); | |
215 (*fill)(udata, stream, stream_len); | |
216 SDL_mutexV(audio->mixer_lock); | |
217 } | |
218 | |
219 /* Convert the audio if necessary */ | |
220 if ( audio->convert.needed ) { | |
221 SDL_ConvertAudio(&audio->convert); | |
222 stream = audio->GetAudioBuf(audio); | |
223 if ( stream == NULL ) { | |
224 stream = audio->fake_stream; | |
225 } | |
226 memcpy(stream, audio->convert.buf, | |
227 audio->convert.len_cvt); | |
228 } | |
229 | |
230 /* Ready current buffer for play and change current buffer */ | |
231 if ( stream != audio->fake_stream ) { | |
232 audio->PlayAudio(audio); | |
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233 #ifdef ENABLE_AHI |
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234 /* AmigaOS don't have to wait the first time audio is played! */ |
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235 started++; |
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236 #endif |
0 | 237 } |
238 } | |
239 /* Wait for the audio to drain.. */ | |
240 if ( audio->WaitDone ) { | |
241 audio->WaitDone(audio); | |
242 } | |
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243 |
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244 #ifdef ENABLE_AHI |
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245 D(bug("WaitAudio...Done\n")); |
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246 |
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247 audio->CloseAudio(audio); |
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248 |
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249 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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250 audio_configured = 0; |
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251 #endif |
0 | 252 return(0); |
253 } | |
254 | |
322
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255 static void SDL_LockAudio_Default(SDL_AudioDevice *audio) |
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256 { |
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257 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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258 return; |
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259 } |
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260 SDL_mutexP(audio->mixer_lock); |
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261 } |
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262 |
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263 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio) |
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264 { |
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265 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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266 return; |
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267 } |
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268 SDL_mutexV(audio->mixer_lock); |
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269 } |
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270 |
0 | 271 int SDL_AudioInit(const char *driver_name) |
272 { | |
273 SDL_AudioDevice *audio; | |
274 int i = 0, idx; | |
275 | |
276 /* Check to make sure we don't overwrite 'current_audio' */ | |
277 if ( current_audio != NULL ) { | |
278 SDL_AudioQuit(); | |
279 } | |
280 | |
281 /* Select the proper audio driver */ | |
282 audio = NULL; | |
283 idx = 0; | |
284 #ifdef unix | |
285 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) { | |
286 /* Ahem, we know that if ESPEAKER is set, user probably wants | |
287 to use ESD, but don't start it if it's not already running. | |
288 This probably isn't the place to do this, but... Shh! :) | |
289 */ | |
290 for ( i=0; bootstrap[i]; ++i ) { | |
291 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) { | |
292 const char *esd_no_spawn; | |
293 | |
294 /* Don't start ESD if it's not running */ | |
295 esd_no_spawn = getenv("ESD_NO_SPAWN"); | |
296 if ( esd_no_spawn == NULL ) { | |
297 putenv("ESD_NO_SPAWN=1"); | |
298 } | |
299 if ( bootstrap[i]->available() ) { | |
300 audio = bootstrap[i]->create(0); | |
301 break; | |
302 } | |
303 #ifdef linux /* No unsetenv() on most platforms */ | |
304 if ( esd_no_spawn == NULL ) { | |
305 unsetenv("ESD_NO_SPAWN"); | |
306 } | |
307 #endif | |
308 } | |
309 } | |
310 } | |
311 #endif /* unix */ | |
312 if ( audio == NULL ) { | |
313 if ( driver_name != NULL ) { | |
314 #if 0 /* This will be replaced with a better driver selection API */ | |
315 if ( strrchr(driver_name, ':') != NULL ) { | |
316 idx = atoi(strrchr(driver_name, ':')+1); | |
317 } | |
318 #endif | |
319 for ( i=0; bootstrap[i]; ++i ) { | |
320 if (strncmp(bootstrap[i]->name, driver_name, | |
321 strlen(bootstrap[i]->name)) == 0) { | |
322 if ( bootstrap[i]->available() ) { | |
323 audio=bootstrap[i]->create(idx); | |
324 break; | |
325 } | |
326 } | |
327 } | |
328 } else { | |
329 for ( i=0; bootstrap[i]; ++i ) { | |
330 if ( bootstrap[i]->available() ) { | |
331 audio = bootstrap[i]->create(idx); | |
332 if ( audio != NULL ) { | |
333 break; | |
334 } | |
335 } | |
336 } | |
337 } | |
338 if ( audio == NULL ) { | |
339 SDL_SetError("No available audio device"); | |
340 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
341 SDL_OpenAudio() will handle it at that point. *sigh* | |
342 */ | |
343 return(-1); | |
344 #endif | |
345 } | |
346 } | |
347 current_audio = audio; | |
348 if ( current_audio ) { | |
349 current_audio->name = bootstrap[i]->name; | |
322
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350 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) { |
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351 current_audio->LockAudio = SDL_LockAudio_Default; |
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352 current_audio->UnlockAudio = SDL_UnlockAudio_Default; |
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353 } |
0 | 354 } |
355 return(0); | |
356 } | |
357 | |
358 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
359 { | |
360 if ( current_audio != NULL ) { | |
361 strncpy(namebuf, current_audio->name, maxlen-1); | |
362 namebuf[maxlen-1] = '\0'; | |
363 return(namebuf); | |
364 } | |
365 return(NULL); | |
366 } | |
367 | |
368 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
369 { | |
370 SDL_AudioDevice *audio; | |
371 | |
372 /* Start up the audio driver, if necessary */ | |
373 if ( ! current_audio ) { | |
374 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
375 (current_audio == NULL) ) { | |
376 return(-1); | |
377 } | |
378 } | |
379 audio = current_audio; | |
380 | |
262
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381 if (audio->opened) { |
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382 SDL_SetError("Audio device is already opened"); |
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383 return(-1); |
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384 } |
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385 |
0 | 386 /* Verify some parameters */ |
387 if ( desired->callback == NULL ) { | |
388 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
389 return(-1); | |
390 } | |
391 switch ( desired->channels ) { | |
392 case 1: /* Mono */ | |
393 case 2: /* Stereo */ | |
394 break; | |
395 default: | |
396 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
397 return(-1); | |
398 } | |
399 | |
630
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400 #if defined(macintosh) || defined(__riscos__) |
0 | 401 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ |
402 #else | |
398
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403 #if defined(__MINT__) && !defined(ENABLE_THREADS) |
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404 /* Uses interrupt driven audio, without thread */ |
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405 #else |
0 | 406 /* Create a semaphore for locking the sound buffers */ |
407 audio->mixer_lock = SDL_CreateMutex(); | |
408 if ( audio->mixer_lock == NULL ) { | |
409 SDL_SetError("Couldn't create mixer lock"); | |
410 SDL_CloseAudio(); | |
411 return(-1); | |
412 } | |
398
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413 #endif /* __MINT__ */ |
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414 #endif /* macintosh */ |
0 | 415 |
416 /* Calculate the silence and size of the audio specification */ | |
417 SDL_CalculateAudioSpec(desired); | |
418 | |
419 /* Open the audio subsystem */ | |
420 memcpy(&audio->spec, desired, sizeof(audio->spec)); | |
421 audio->convert.needed = 0; | |
422 audio->enabled = 1; | |
423 audio->paused = 1; | |
21
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424 |
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425 #ifndef ENABLE_AHI |
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426 |
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427 /* AmigaOS opens audio inside the main loop */ |
0 | 428 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
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429 |
0 | 430 if ( ! audio->opened ) { |
431 SDL_CloseAudio(); | |
432 return(-1); | |
433 } | |
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434 #else |
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435 D(bug("Locking semaphore...")); |
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436 SDL_mutexP(audio->mixer_lock); |
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437 |
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438 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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439 D(bug("Created thread...\n")); |
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440 |
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441 if ( audio->thread == NULL ) { |
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442 SDL_mutexV(audio->mixer_lock); |
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443 SDL_CloseAudio(); |
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444 SDL_SetError("Couldn't create audio thread"); |
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445 return(-1); |
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446 } |
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447 |
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448 while(!audio_configured) |
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449 SDL_Delay(100); |
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450 #endif |
0 | 451 |
452 /* If the audio driver changes the buffer size, accept it */ | |
453 if ( audio->spec.samples != desired->samples ) { | |
454 desired->samples = audio->spec.samples; | |
455 SDL_CalculateAudioSpec(desired); | |
456 } | |
457 | |
458 /* Allocate a fake audio memory buffer */ | |
459 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
460 if ( audio->fake_stream == NULL ) { | |
461 SDL_CloseAudio(); | |
462 SDL_OutOfMemory(); | |
463 return(-1); | |
464 } | |
465 | |
466 /* See if we need to do any conversion */ | |
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467 if ( obtained != NULL ) { |
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468 memcpy(obtained, &audio->spec, sizeof(audio->spec)); |
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469 } else if ( desired->freq != audio->spec.freq || |
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470 desired->format != audio->spec.format || |
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471 desired->channels != audio->spec.channels ) { |
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472 /* Build an audio conversion block */ |
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473 if ( SDL_BuildAudioCVT(&audio->convert, |
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474 desired->format, desired->channels, |
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475 desired->freq, |
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476 audio->spec.format, audio->spec.channels, |
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477 audio->spec.freq) < 0 ) { |
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478 SDL_CloseAudio(); |
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479 return(-1); |
0 | 480 } |
808
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481 if ( audio->convert.needed ) { |
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482 audio->convert.len = desired->size; |
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483 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( |
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484 audio->convert.len*audio->convert.len_mult); |
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485 if ( audio->convert.buf == NULL ) { |
0 | 486 SDL_CloseAudio(); |
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487 SDL_OutOfMemory(); |
0 | 488 return(-1); |
489 } | |
490 } | |
491 } | |
492 | |
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493 #ifndef ENABLE_AHI |
0 | 494 /* Start the audio thread if necessary */ |
495 switch (audio->opened) { | |
496 case 1: | |
497 /* Start the audio thread */ | |
498 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); | |
499 if ( audio->thread == NULL ) { | |
500 SDL_CloseAudio(); | |
501 SDL_SetError("Couldn't create audio thread"); | |
502 return(-1); | |
503 } | |
504 break; | |
505 | |
506 default: | |
507 /* The audio is now playing */ | |
508 break; | |
509 } | |
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510 #else |
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511 SDL_mutexV(audio->mixer_lock); |
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512 D(bug("SDL_OpenAudio USCITA...\n")); |
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513 |
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514 #endif |
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515 |
0 | 516 return(0); |
517 } | |
518 | |
519 SDL_audiostatus SDL_GetAudioStatus(void) | |
520 { | |
521 SDL_AudioDevice *audio = current_audio; | |
522 SDL_audiostatus status; | |
523 | |
524 status = SDL_AUDIO_STOPPED; | |
525 if ( audio && audio->enabled ) { | |
526 if ( audio->paused ) { | |
527 status = SDL_AUDIO_PAUSED; | |
528 } else { | |
529 status = SDL_AUDIO_PLAYING; | |
530 } | |
531 } | |
532 return(status); | |
533 } | |
534 | |
535 void SDL_PauseAudio (int pause_on) | |
536 { | |
537 SDL_AudioDevice *audio = current_audio; | |
538 | |
539 if ( audio ) { | |
540 audio->paused = pause_on; | |
541 } | |
542 } | |
543 | |
544 void SDL_LockAudio (void) | |
545 { | |
546 SDL_AudioDevice *audio = current_audio; | |
547 | |
548 /* Obtain a lock on the mixing buffers */ | |
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549 if ( audio && audio->LockAudio ) { |
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550 audio->LockAudio(audio); |
0 | 551 } |
552 } | |
553 | |
554 void SDL_UnlockAudio (void) | |
555 { | |
556 SDL_AudioDevice *audio = current_audio; | |
557 | |
558 /* Release lock on the mixing buffers */ | |
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559 if ( audio && audio->UnlockAudio ) { |
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560 audio->UnlockAudio(audio); |
0 | 561 } |
562 } | |
563 | |
564 void SDL_CloseAudio (void) | |
565 { | |
566 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
567 } | |
568 | |
569 void SDL_AudioQuit(void) | |
570 { | |
571 SDL_AudioDevice *audio = current_audio; | |
572 | |
573 if ( audio ) { | |
574 audio->enabled = 0; | |
575 if ( audio->thread != NULL ) { | |
576 SDL_WaitThread(audio->thread, NULL); | |
577 } | |
578 if ( audio->mixer_lock != NULL ) { | |
579 SDL_DestroyMutex(audio->mixer_lock); | |
580 } | |
581 if ( audio->fake_stream != NULL ) { | |
582 SDL_FreeAudioMem(audio->fake_stream); | |
583 } | |
584 if ( audio->convert.needed ) { | |
585 SDL_FreeAudioMem(audio->convert.buf); | |
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586 |
0 | 587 } |
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588 #ifndef ENABLE_AHI |
0 | 589 if ( audio->opened ) { |
590 audio->CloseAudio(audio); | |
591 audio->opened = 0; | |
592 } | |
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593 #endif |
0 | 594 /* Free the driver data */ |
595 audio->free(audio); | |
596 current_audio = NULL; | |
597 } | |
598 } | |
599 | |
600 #define NUM_FORMATS 6 | |
601 static int format_idx; | |
602 static int format_idx_sub; | |
603 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
604 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
605 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
606 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
607 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
608 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
609 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
610 }; | |
611 | |
612 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
613 { | |
614 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
615 if ( format_list[format_idx][0] == format ) { | |
616 break; | |
617 } | |
618 } | |
619 format_idx_sub = 0; | |
620 return(SDL_NextAudioFormat()); | |
621 } | |
622 | |
623 Uint16 SDL_NextAudioFormat(void) | |
624 { | |
625 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
626 return(0); | |
627 } | |
628 return(format_list[format_idx][format_idx_sub++]); | |
629 } | |
630 | |
631 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
632 { | |
633 switch (spec->format) { | |
634 case AUDIO_U8: | |
635 spec->silence = 0x80; | |
636 break; | |
637 default: | |
638 spec->silence = 0x00; | |
639 break; | |
640 } | |
641 spec->size = (spec->format&0xFF)/8; | |
642 spec->size *= spec->channels; | |
643 spec->size *= spec->samples; | |
644 } |