Mercurial > sdl-ios-xcode
annotate src/video/nanox/SDL_nxevents.c @ 4157:baf615f9f2a0 SDL-1.2
Date: Thu, 16 Oct 2008 20:27:34 +0400
From: "Ilya Kasnacheev" <ilya.kasnacheev@gmail.com>
To: sdl@lists.libsdl.org
Subject: [SDL] SDL for Windows CE: a few GAPI patches
Hi *!
I've just ported a POWDER roguelike ( http://www.zincland.com/powder/ ) to
Windows CE (PDAs, Windows Mobile/Pocket PC). To do that, I had to get libsdl
working. Thanks for the awesome project files, it built without a hitch.
Nevertheless, I've found quite a few bugs in Windows CE (GAPI) SDL
implementation, which I've solved and now present as a serie of patches.
I'll try carefully annotate them. Please annotate them so I can work
toward accepting
them into the main source tree since without them SDL isn't really working on
Windows CE (I wonder why nobody fixed them before, btw: why isn't SDL popular as
a way to develop Windows CE games? Where are no ports?)
These changes can't be considered flawless, but they can be considered working
because I've yet to hear complains about things I fixed and POWDER build for
Windows CE is now considered stable.
Note: my comments start with !!, delete them before applying.
diff -bru SDL-1.2.13/src/video/gapi/SDL_gapivideo.c
SDL-1.2.13-new/src/video/gapi/SDL_gapivideo.c
--- SDL-1.2.13/src/video/gapi/SDL_gapivideo.c 2007-12-31
07:48:00.000000000 +0300
+++ SDL-1.2.13-new/src/video/gapi/SDL_gapivideo.c 2008-10-16
20:02:11.000000000 +0400
@@ -643,6 +643,7 @@
}
gapi->userOrientation = SDL_ORIENTATION_UP;
+ gapi->systemOrientation = SDL_ORIENTATION_UP;
video->flags = SDL_FULLSCREEN; /* Clear flags, GAPI supports
fullscreen only */
/* GAPI or VGA? */
@@ -661,18 +662,21 @@
}
/* detect user landscape mode */
- if( (width > height) && (GetSystemMetrics(SM_CXSCREEN) <
GetSystemMetrics(SM_CYSCREEN)))
+ if( (width > height) && (gapi->gxProperties.cxWidth <
gapi->gxProperties.cyHeight))
gapi->userOrientation = SDL_ORIENTATION_RIGHT;
+ if(GetSystemMetrics(SM_CYSCREEN) < GetSystemMetrics(SM_CXSCREEN))
+ gapi->systemOrientation = SDL_ORIENTATION_RIGHT;
+
/* shall we apply hires fix? for example when we do not use
hires resource */
gapi->hiresFix = 0;
- if( gapi->userOrientation == SDL_ORIENTATION_RIGHT )
+ if( gapi->systemOrientation == gapi->userOrientation )
{
- if( (width > GetSystemMetrics(SM_CYSCREEN)) || (height
> GetSystemMetrics(SM_CXSCREEN)))
+ if( (width > GetSystemMetrics(SM_CXSCREEN)) || (height
> GetSystemMetrics(SM_CYSCREEN)))
gapi->hiresFix = 1;
} else
- if( (width > GetSystemMetrics(SM_CXSCREEN)) || (height
> GetSystemMetrics(SM_CYSCREEN)))
- if( !((width == GetSystemMetrics(SM_CYSCREEN))
&& (height == GetSystemMetrics(SM_CXSCREEN)))) // user portrait,
device landscape
+ if( (width > GetSystemMetrics(SM_CYSCREEN)) || (height
> GetSystemMetrics(SM_CXSCREEN)))
+// if( !((width == gapi->gxProperties.cyHeight)
&& (height == gapi->gxProperties.cxWidth))) // user portrait, device
landscape
gapi->hiresFix = 1;
switch( gapi->userOrientation )
!! It used to query system metrics which return dimensions according to screen
!! orientation, which can really be portrait, left landscape or right landscape.
!! This is presumably incorrect because we couldn't care less about user mode
!! dimensions - all we want are the GAPI framebuffer dimensions, which
only match
!! user dimensions in one of possible orientations.
!! There's a fair dose of cargo cult programming involved in this fix, but it
!! used to work only in one orientation (portrait for PDAs, where frame-buffer
!! have same orientation as user screen), and now it works on all orientations.
@@ -742,21 +746,30 @@
WIN_FlushMessageQueue();
/* Open GAPI display */
- if( !gapi->useVga && this->hidden->useGXOpenDisplay )
+ if( !gapi->useVga && this->hidden->useGXOpenDisplay &&
!this->hidden->alreadyGXOpened )
+ {
+ this->hidden->alreadyGXOpened = 1;
if( !gapi->gxFunc.GXOpenDisplay(SDL_Window, GX_FULLSCREEN) )
{
SDL_SetError("Couldn't initialize GAPI");
return(NULL);
}
+ }
#if REPORT_VIDEO_INFO
printf("Video properties:\n");
printf("display bpp: %d\n", gapi->gxProperties.cBPP);
printf("display width: %d\n", gapi->gxProperties.cxWidth);
printf("display height: %d\n", gapi->gxProperties.cyHeight);
+ printf("system display width: %d\n", GetSystemMetrics(SM_CXSCREEN));
+ printf("system display height: %d\n", GetSystemMetrics(SM_CYSCREEN));
printf("x pitch: %d\n", gapi->gxProperties.cbxPitch);
printf("y pitch: %d\n", gapi->gxProperties.cbyPitch);
printf("gapi flags: 0x%x\n", gapi->gxProperties.ffFormat);
+ printf("user orientation: %d\n", gapi->userOrientation);
+ printf("system orientation: %d\n", gapi->userOrientation);
+ printf("gapi orientation: %d\n", gapi->gapiOrientation);
+
if( !gapi->useVga && this->hidden->useGXOpenDisplay && gapi->needUpdate)
{
!! Previous version used to call gapi->gxFunc.GXOpenDisplay each time the video
!! mode would be changed. You shouldn't, because this call has a
meaning "Lock the
!! GAPI framebuffer, designate it as busy", so the second call will fail (it is
!! already locked/busy).
!! Testing might not find that because most programs set up the video mode only
!! once, but POWDER does this once in a while, so it crashed when in
320x240 mode
!! (640x480 mode doesn't use that code, it worked fine).
diff -bru SDL-1.2.13/src/video/gapi/SDL_gapivideo.h
SDL-1.2.13-new/src/video/gapi/SDL_gapivideo.h
--- SDL-1.2.13/src/video/gapi/SDL_gapivideo.h 2007-12-31
07:48:00.000000000 +0300
+++ SDL-1.2.13-new/src/video/gapi/SDL_gapivideo.h 2008-10-16
20:02:11.000000000 +0400
@@ -132,12 +132,17 @@
#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
int SDL_nummodes[NUM_MODELISTS];
SDL_Rect **SDL_modelist[NUM_MODELISTS];
+ // The orientation of the video mode user wants to get
+ // Probably restricted to UP and RIGHT
enum SDL_ScreenOrientation userOrientation;
int invert;
char hiresFix; // using hires mode without defining hires resource
// --------------
int useGXOpenDisplay; /* use GXOpenDispplay */
+ int alreadyGXOpened;
int w, h;
+ // The orientation of GAPI framebuffer.
+ // Never changes on the same device.
enum SDL_ScreenOrientation gapiOrientation;
void *buffer; // may be 8, 16, 24, 32 bpp
@@ -153,6 +158,10 @@
int startOffset; // in bytes
int useVga;
int suspended; // do not pu anything into video memory
+ // The orientation of the system, as defined by SM_CXSCREEN
and SM_CYSCREEN
+ // User can change it by using 'screen layout' in system options
+ // Restricted to UP or RIGHT
+ enum SDL_ScreenOrientation systemOrientation;
};
!! This is a flag variable, see the previous comment
!! And yet another orientation: now we have to keep three of them in mind.
diff -bru SDL-1.2.13/src/video/wincommon/SDL_sysevents.c
SDL-1.2.13-new/src/video/wincommon/SDL_sysevents.c
--- SDL-1.2.13/src/video/wincommon/SDL_sysevents.c 2007-12-31
07:48:02.000000000 +0300
+++ SDL-1.2.13-new/src/video/wincommon/SDL_sysevents.c 2008-10-16
20:02:12.000000000 +0400
@@ -160,10 +160,22 @@
#endif */
}
break;
+ // FIXME: Older version used just SDL_VideoSurface->(w, h)
+ // w and h are "clipped" while x and y are "raw", which caused
+ // x in former and y in latter case to be clipped in a
wrong direction,
+ // thus offsetting the coordinate on 2 x clip pixels
+ // (like, 128 for 640 -> 512 clipping).
+ // We will now try to extract and use raw values.
+ // The way to do that RIGHT is do
(orientation-dependent) clipping before
+ // doing this transform, but it's hardly possible.
+
+ // SEE SDL_mouse.c /ClipOffset to understand these calculations.
case SDL_ORIENTATION_RIGHT:
if (!SDL_VideoSurface)
break;
- rotatedX = SDL_VideoSurface->w - *y;
+ rotatedX = (2 *
((SDL_VideoSurface->offset%SDL_VideoSurface->pitch)/
+ SDL_VideoSurface->format->BytesPerPixel))
+ + SDL_VideoSurface->w - *y;
rotatedY = *x;
*x = rotatedX;
*y = rotatedY;
@@ -172,7 +184,8 @@
if (!SDL_VideoSurface)
break;
rotatedX = *y;
- rotatedY = SDL_VideoSurface->h - *x;
+ rotatedY = (2 *
(SDL_VideoSurface->offset/SDL_VideoSurface->pitch))
+ + SDL_VideoSurface->h - *x;
*x = rotatedX;
*y = rotatedY;
break;
!! That's the trickest part, hence the long comment.
!! GAPI would really support only 320x240 or 640x480 mode, if application
!! requested the different screen size (as POWDER did, wishing
256x192), then SDL
!! is going to grab the first mode that fits the requested, and pad the screen
!! with black bars (as they do with wide-screen films).
!! It would also get, say, 240x320 mode, and to turn it into 256x192 it would
!! need to rotate mouse clicks.
!! It worked, but one bug slipped through: it would receive mouse clicks
!! unpadded, then rotate them, and then pad the black bars. The
problem is: rotate
!! is done by GAPI driver while padding is done by SDL core. SDL core
doesn't know
!! anything about rotating, so it would pad one of dimensions incorrectly.
I understand that some of my claims (or code) might seem unbacked, but you can
always grab the POWDER binary, compile your own libsdl with one or more of
those fixes turned off, and see how weird it would misbehave. I can even supply
you with those custom builds of libsdl if you don't want to set up the build
environment for windows ce, you'll just need a PDA or a smartphone with it.
I plan to take care of SDL on Windows CE as long as I maintain the POWDER port.
POWDER is good for that because it:
Employs both padded (with centered image, black bars) and unpadded
(image occupies full screen) graphics; initializes video more than
once; uses both 320x240 and 640x480 video; uses both stylus and
buttons.
There's still a list of unresolved issues which I'm planning to fix:
1) Arrow buttons on PDA return weird scancodes compared to PC, this
caused the game to misbehave before I've fixed that. You can see it on
those diagrams:
http://wrar.name/upload/powder-htc.png
http://wrar.name/upload/powder-pda.png
2) SDL (or underlying windows) doesn't care to rotate arrow presses
when we're in a low-res GAPI mode, but it will rotate them in VGA mode
(because of different screen orientations, the same arrow buttons can
suddently mean different directions). Solution: we should stick to
GAPI user orientation (the orientation the program supposedly wants)
and rotate the keys on our own.
_______________________________________________
SDL mailing list
SDL@lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 07 Nov 2008 04:15:36 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 Copyright (C) 2001 Hsieh-Fu Tsai |
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5 Copyright (C) 2002 Greg Haerr <greg@censoft.com> |
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6 |
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7 This library is free software; you can redistribute it and/or |
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8 modify it under the terms of the GNU Library General Public |
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9 License as published by the Free Software Foundation; either |
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10 version 2 of the License, or (at your option) any later version. |
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11 |
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12 This library is distributed in the hope that it will be useful, |
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13 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 Library General Public License for more details. |
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16 |
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17 You should have received a copy of the GNU Library General Public |
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18 License along with this library; if not, write to the Free |
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19 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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20 |
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21 Sam Lantinga |
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22 slouken@libsdl.org |
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23 |
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24 Hsieh-Fu Tsai |
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25 clare@setabox.com |
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26 */ |
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27 #include "SDL_config.h" |
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28 |
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29 #include "SDL_keysym.h" |
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30 #include "../../events/SDL_events_c.h" |
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31 |
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32 #include "SDL_nxevents_c.h" |
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33 #include "SDL_nximage_c.h" |
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34 |
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35 // The translation tables from a nanox keysym to a SDL keysym |
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36 static SDLKey NX_NONASCII_keymap [MWKEY_LAST + 1] ; |
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37 |
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38 void NX_InitOSKeymap (_THIS) |
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39 { |
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40 int i ; |
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41 |
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42 Dprintf ("enter NX_InitOSKeymap\n") ; |
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43 |
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44 // Map the nanox scancodes to SDL keysyms |
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45 for (i = 0; i < SDL_arraysize (NX_NONASCII_keymap); ++ i) |
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46 NX_NONASCII_keymap [i] = SDLK_UNKNOWN ; |
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47 |
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48 NX_NONASCII_keymap [MWKEY_LEFT & 0xFF] = SDLK_LEFT ; |
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49 NX_NONASCII_keymap [MWKEY_RIGHT & 0xFF] = SDLK_RIGHT ; |
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50 NX_NONASCII_keymap [MWKEY_UP & 0xFF] = SDLK_UP ; |
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51 NX_NONASCII_keymap [MWKEY_DOWN & 0xFF] = SDLK_DOWN ; |
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52 NX_NONASCII_keymap [MWKEY_INSERT & 0xFF] = SDLK_INSERT ; |
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53 NX_NONASCII_keymap [MWKEY_DELETE & 0xFF] = SDLK_DELETE ; |
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54 NX_NONASCII_keymap [MWKEY_HOME & 0xFF] = SDLK_HOME ; |
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55 NX_NONASCII_keymap [MWKEY_END & 0xFF] = SDLK_END ; |
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56 NX_NONASCII_keymap [MWKEY_PAGEUP & 0xFF] = SDLK_PAGEUP ; |
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57 NX_NONASCII_keymap [MWKEY_PAGEDOWN & 0xFF] = SDLK_PAGEDOWN ; |
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58 |
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59 NX_NONASCII_keymap [MWKEY_KP0 & 0xFF] = SDLK_KP0 ; |
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60 NX_NONASCII_keymap [MWKEY_KP1 & 0xFF] = SDLK_KP1 ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
61 NX_NONASCII_keymap [MWKEY_KP2 & 0xFF] = SDLK_KP2 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
62 NX_NONASCII_keymap [MWKEY_KP3 & 0xFF] = SDLK_KP3 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
63 NX_NONASCII_keymap [MWKEY_KP4 & 0xFF] = SDLK_KP4 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
64 NX_NONASCII_keymap [MWKEY_KP5 & 0xFF] = SDLK_KP5 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
65 NX_NONASCII_keymap [MWKEY_KP6 & 0xFF] = SDLK_KP6 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
66 NX_NONASCII_keymap [MWKEY_KP7 & 0xFF] = SDLK_KP7 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
67 NX_NONASCII_keymap [MWKEY_KP8 & 0xFF] = SDLK_KP8 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
68 NX_NONASCII_keymap [MWKEY_KP9 & 0xFF] = SDLK_KP9 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
69 NX_NONASCII_keymap [MWKEY_KP_PERIOD & 0xFF] = SDLK_KP_PERIOD ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
70 NX_NONASCII_keymap [MWKEY_KP_DIVIDE & 0xFF] = SDLK_KP_DIVIDE ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
71 NX_NONASCII_keymap [MWKEY_KP_MULTIPLY & 0xFF] = SDLK_KP_MULTIPLY ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
72 NX_NONASCII_keymap [MWKEY_KP_MINUS & 0xFF] = SDLK_KP_MINUS ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
73 NX_NONASCII_keymap [MWKEY_KP_PLUS & 0xFF] = SDLK_KP_PLUS ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
74 NX_NONASCII_keymap [MWKEY_KP_ENTER & 0xFF] = SDLK_KP_ENTER ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
75 NX_NONASCII_keymap [MWKEY_KP_EQUALS & 0xFF] = SDLK_KP_EQUALS ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
76 |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
77 NX_NONASCII_keymap [MWKEY_F1 & 0xFF] = SDLK_F1 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
78 NX_NONASCII_keymap [MWKEY_F2 & 0xFF] = SDLK_F2 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
79 NX_NONASCII_keymap [MWKEY_F3 & 0xFF] = SDLK_F3 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
80 NX_NONASCII_keymap [MWKEY_F4 & 0xFF] = SDLK_F4 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
81 NX_NONASCII_keymap [MWKEY_F5 & 0xFF] = SDLK_F5 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
82 NX_NONASCII_keymap [MWKEY_F6 & 0xFF] = SDLK_F6 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
83 NX_NONASCII_keymap [MWKEY_F7 & 0xFF] = SDLK_F7 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
84 NX_NONASCII_keymap [MWKEY_F8 & 0xFF] = SDLK_F8 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
85 NX_NONASCII_keymap [MWKEY_F9 & 0xFF] = SDLK_F9 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
86 NX_NONASCII_keymap [MWKEY_F10 & 0xFF] = SDLK_F10 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
87 NX_NONASCII_keymap [MWKEY_F11 & 0xFF] = SDLK_F11 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
88 NX_NONASCII_keymap [MWKEY_F12 & 0xFF] = SDLK_F12 ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
89 |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
90 NX_NONASCII_keymap [MWKEY_NUMLOCK & 0xFF] = SDLK_NUMLOCK ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
91 NX_NONASCII_keymap [MWKEY_CAPSLOCK & 0xFF] = SDLK_CAPSLOCK ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
92 NX_NONASCII_keymap [MWKEY_SCROLLOCK & 0xFF] = SDLK_SCROLLOCK ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
93 NX_NONASCII_keymap [MWKEY_LSHIFT & 0xFF] = SDLK_LSHIFT ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
94 NX_NONASCII_keymap [MWKEY_RSHIFT & 0xFF] = SDLK_RSHIFT ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
95 NX_NONASCII_keymap [MWKEY_LCTRL & 0xFF] = SDLK_LCTRL ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
96 NX_NONASCII_keymap [MWKEY_RCTRL & 0xFF] = SDLK_RCTRL ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
97 NX_NONASCII_keymap [MWKEY_LALT & 0xFF] = SDLK_LALT ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
98 NX_NONASCII_keymap [MWKEY_RALT & 0xFF] = SDLK_RALT ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
99 NX_NONASCII_keymap [MWKEY_LMETA & 0xFF] = SDLK_LMETA ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
100 NX_NONASCII_keymap [MWKEY_RMETA & 0xFF] = SDLK_RMETA ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
101 NX_NONASCII_keymap [MWKEY_ALTGR & 0xFF] = SDLK_MODE ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
102 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
103 NX_NONASCII_keymap [MWKEY_PRINT & 0xFF] = SDLK_PRINT ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
104 NX_NONASCII_keymap [MWKEY_SYSREQ & 0xFF] = SDLK_SYSREQ ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
105 NX_NONASCII_keymap [MWKEY_PAUSE & 0xFF] = SDLK_PAUSE ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
106 NX_NONASCII_keymap [MWKEY_BREAK & 0xFF] = SDLK_BREAK ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
107 NX_NONASCII_keymap [MWKEY_MENU & 0xFF] = SDLK_MENU ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
108 |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
109 Dprintf ("leave NX_InitOSKeymap\n") ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
110 } |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
111 |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
112 SDL_keysym * NX_TranslateKey (GR_EVENT_KEYSTROKE * keystroke, SDL_keysym * keysym) |
57bf11a5efd7
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
113 { |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
114 GR_KEY ch = keystroke -> ch ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
115 |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
116 Dprintf ("enter NX_TranslateKey\n") ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
117 |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
118 keysym -> scancode = keystroke -> scancode ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
119 keysym -> sym = SDLK_UNKNOWN ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
120 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
121 if (ch & MWKEY_NONASCII_MASK) { |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
122 keysym -> sym = NX_NONASCII_keymap [ch & 0xFF] ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
123 } else { |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
124 keysym -> sym = ch & 0x7F ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
125 } |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
126 |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
127 keysym -> mod = KMOD_NONE ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
128 |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
129 #if 1 // Retrieve more mode information |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
130 { |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
131 GR_KEYMOD mod = keystroke -> modifiers ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
132 |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
133 if (mod & MWKMOD_LSHIFT) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
134 keysym -> mod |= KMOD_LSHIFT ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
135 if (mod & MWKMOD_RSHIFT) |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
136 keysym -> mod |= KMOD_RSHIFT ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
137 if (mod & MWKMOD_LCTRL) |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
138 keysym -> mod |= KMOD_LCTRL ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
139 if (mod & MWKMOD_RCTRL) |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
140 keysym -> mod |= KMOD_RCTRL ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
141 if (mod & MWKMOD_LALT) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
142 keysym -> mod |= KMOD_LALT ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
143 if (mod & MWKMOD_RALT) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
144 keysym -> mod |= KMOD_RALT ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
145 if (mod & MWKMOD_LMETA) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
146 keysym -> mod |= KMOD_LMETA ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
147 if (mod & MWKMOD_RMETA) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
148 keysym -> mod |= KMOD_RMETA ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
149 if (mod & MWKMOD_NUM) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
150 keysym -> mod |= KMOD_NUM ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
151 if (mod & MWKMOD_CAPS) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
152 keysym -> mod |= KMOD_CAPS ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
153 if (mod & MWKMOD_ALTGR) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
154 keysym -> mod |= KMOD_MODE ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
155 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
156 #endif |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
157 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
158 keysym -> unicode = ch ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
159 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
160 Dprintf ("leave NX_TranslateKey\n") ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
161 return keysym ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
162 } |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
163 |
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164 static int check_boundary (_THIS, int x, int y) |
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165 { |
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166 if (x < OffsetX || y < OffsetY || x > OffsetX + this -> screen -> w || |
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167 y > OffsetY + this -> screen -> h) |
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168 return 0 ; |
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169 |
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170 return 1 ; |
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171 } |
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172 |
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173 void NX_PumpEvents (_THIS) |
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174 { |
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175 GR_EVENT event ; |
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176 static GR_BUTTON last_button_down = 0 ; |
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177 |
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178 GrCheckNextEvent (& event) ; |
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179 while (event.type != GR_EVENT_TYPE_NONE) { |
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180 |
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181 // dispatch event |
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182 switch (event.type) { |
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183 case GR_EVENT_TYPE_MOUSE_ENTER : |
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184 { |
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185 Dprintf ("mouse enter\n") ; |
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186 SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS) ; |
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187 break ; |
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188 } |
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189 |
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190 case GR_EVENT_TYPE_MOUSE_EXIT : |
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191 { |
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192 Dprintf ("mouse exit\n") ; |
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193 SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS) ; |
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194 break ; |
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195 } |
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196 |
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197 case GR_EVENT_TYPE_FOCUS_IN : |
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198 { |
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199 Dprintf ("focus in\n") ; |
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200 SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS) ; |
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201 break ; |
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202 } |
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203 |
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204 case GR_EVENT_TYPE_FOCUS_OUT : |
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205 { |
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206 Dprintf ("focus out\n") ; |
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207 SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS) ; |
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208 break ; |
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209 } |
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210 |
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211 case GR_EVENT_TYPE_MOUSE_MOTION : |
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212 { |
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213 Dprintf ("mouse motion\n") ; |
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214 |
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215 if (SDL_VideoSurface) { |
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216 if (currently_fullscreen) { |
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217 if (check_boundary (this, event.button.x, event.button.y)) { |
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218 SDL_PrivateMouseMotion (0, 0, event.button.x - OffsetX, |
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219 event.button.y - OffsetY) ; |
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220 } |
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221 } else { |
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222 SDL_PrivateMouseMotion (0, 0, event.button.x, event.button.y) ; |
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223 } |
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224 } |
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225 break ; |
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226 } |
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227 |
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228 case GR_EVENT_TYPE_BUTTON_DOWN : |
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229 { |
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230 int button = event.button.buttons ; |
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231 |
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232 Dprintf ("button down\n") ; |
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233 |
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234 switch (button) { |
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235 case MWBUTTON_L : |
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236 button = 1 ; |
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237 break ; |
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238 case MWBUTTON_M : |
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239 button = 2 ; |
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240 break ; |
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241 case MWBUTTON_R : |
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242 button = 3 ; |
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243 break ; |
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244 default : |
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245 button = 0 ; |
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246 } |
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247 last_button_down = button ; |
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248 |
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249 if (currently_fullscreen) { |
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250 if (check_boundary (this, event.button.x, event.button.y)) { |
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251 SDL_PrivateMouseButton (SDL_PRESSED, button, |
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252 event.button.x - OffsetX, event.button.y - OffsetY) ; |
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253 } |
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254 } else { |
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255 SDL_PrivateMouseButton (SDL_PRESSED, button, |
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256 event.button.x, event.button.y) ; |
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257 } |
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258 break ; |
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259 } |
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260 |
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261 // do not konw which button is released |
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262 case GR_EVENT_TYPE_BUTTON_UP : |
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263 { |
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264 Dprintf ("button up\n") ; |
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265 |
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266 if (currently_fullscreen) { |
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267 if (check_boundary (this, event.button.x, event.button.y)) { |
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268 SDL_PrivateMouseButton (SDL_RELEASED, last_button_down, |
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269 event.button.x - OffsetX, event.button.y - OffsetY) ; |
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270 } |
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271 } else { |
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272 SDL_PrivateMouseButton (SDL_RELEASED, last_button_down, |
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273 event.button.x, event.button.y) ; |
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274 } |
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275 last_button_down = 0 ; |
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276 break ; |
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277 } |
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278 |
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279 case GR_EVENT_TYPE_KEY_DOWN : |
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280 { |
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281 SDL_keysym keysym ; |
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parents:
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282 |
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Sam Lantinga <slouken@lokigames.com>
parents:
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283 Dprintf ("key down\n") ; |
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parents:
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284 SDL_PrivateKeyboard (SDL_PRESSED, |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
285 NX_TranslateKey (& event.keystroke, & keysym)) ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
286 break ; |
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parents:
diff
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|
287 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
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288 |
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parents:
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289 case GR_EVENT_TYPE_KEY_UP : |
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parents:
diff
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290 { |
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Sam Lantinga <slouken@lokigames.com>
parents:
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291 SDL_keysym keysym ; |
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parents:
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292 |
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Sam Lantinga <slouken@lokigames.com>
parents:
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293 Dprintf ("key up\n") ; |
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parents:
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294 SDL_PrivateKeyboard (SDL_RELEASED, |
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parents:
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295 NX_TranslateKey (& event.keystroke, & keysym)) ; |
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parents:
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296 break ; |
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|
297 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
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298 |
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parents:
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|
299 case GR_EVENT_TYPE_CLOSE_REQ : |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
300 { |
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Sam Lantinga <slouken@lokigames.com>
parents:
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301 Dprintf ("close require\n") ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
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302 SDL_PrivateQuit () ; |
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Sam Lantinga <slouken@lokigames.com>
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|
303 break ; |
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parents:
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|
304 } |
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parents:
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305 |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
306 case GR_EVENT_TYPE_EXPOSURE : |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
307 { |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
308 Dprintf ("event_type_exposure\n") ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
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309 if (SDL_VideoSurface) { |
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310 NX_RefreshDisplay (this) ;//, & event.exposure) ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
311 } |
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parents:
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|
312 break ; |
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parents:
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|
313 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
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314 |
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Sam Lantinga <slouken@lokigames.com>
parents:
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315 case GR_EVENT_TYPE_UPDATE : |
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parents:
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316 { |
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parents:
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changeset
|
317 switch (event.update.utype) { |
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318 case GR_UPDATE_MAP : |
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parents:
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|
319 { |
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parents:
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320 Dprintf ("GR_UPDATE_MAP\n") ; |
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parents:
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321 // If we're not active, make ourselves active |
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322 if (!(SDL_GetAppState () & SDL_APPACTIVE)) { |
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parents:
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|
323 // Send an internal activate event |
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|
324 SDL_PrivateAppActive (1, SDL_APPACTIVE) ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
325 } |
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parents:
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|
326 if (SDL_VideoSurface) { |
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|
327 NX_RefreshDisplay (this) ; |
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parents:
diff
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|
328 } |
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parents:
diff
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|
329 break ; |
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parents:
diff
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|
330 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
331 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
332 case GR_UPDATE_UNMAP : |
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parents:
diff
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|
333 case GR_UPDATE_UNMAPTEMP : |
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parents:
diff
changeset
|
334 { |
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parents:
diff
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|
335 Dprintf ("GR_UPDATE_UNMAP or GR_UPDATE_UNMAPTEMP\n") ; |
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parents:
diff
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|
336 // If we're active, make ourselves inactive |
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parents:
diff
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|
337 if (SDL_GetAppState () & SDL_APPACTIVE) { |
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parents:
diff
changeset
|
338 // Send an internal deactivate event |
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parents:
diff
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|
339 SDL_PrivateAppActive (0, SDL_APPACTIVE | SDL_APPINPUTFOCUS) ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
340 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
341 break ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
342 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
343 |
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parents:
diff
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|
344 case GR_UPDATE_SIZE : |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
345 { |
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parents:
diff
changeset
|
346 Dprintf ("GR_UPDATE_SIZE\n") ; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
347 SDL_PrivateResize (event.update.width, event.update.height) ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
348 break ; |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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parents:
diff
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|
349 } |
471
26dafefeebb2
Date: Sat, 24 Aug 2002 22:20:01 -0600
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
350 |
26dafefeebb2
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Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
351 case GR_UPDATE_MOVE : |
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parents:
297
diff
changeset
|
352 case GR_UPDATE_REPARENT : |
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parents:
297
diff
changeset
|
353 { |
26dafefeebb2
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parents:
297
diff
changeset
|
354 Dprintf ("GR_UPDATE_MOVE or GR_UPDATE_REPARENT\n") ; |
26dafefeebb2
Date: Sat, 24 Aug 2002 22:20:01 -0600
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297
diff
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|
355 #ifdef ENABLE_NANOX_DIRECT_FB |
26dafefeebb2
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parents:
297
diff
changeset
|
356 if (Clientfb) { |
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Date: Sat, 24 Aug 2002 22:20:01 -0600
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
357 /* Get current window position and fb pointer*/ |
26dafefeebb2
Date: Sat, 24 Aug 2002 22:20:01 -0600
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
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|
358 if (currently_fullscreen) |
26dafefeebb2
Date: Sat, 24 Aug 2002 22:20:01 -0600
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
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|
359 GrGetWindowFBInfo(FSwindow, &fbinfo); |
26dafefeebb2
Date: Sat, 24 Aug 2002 22:20:01 -0600
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
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|
360 else |
26dafefeebb2
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Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
361 GrGetWindowFBInfo(SDL_Window, &fbinfo); |
26dafefeebb2
Date: Sat, 24 Aug 2002 22:20:01 -0600
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
362 } |
26dafefeebb2
Date: Sat, 24 Aug 2002 22:20:01 -0600
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
363 #endif |
26dafefeebb2
Date: Sat, 24 Aug 2002 22:20:01 -0600
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
364 break ; |
26dafefeebb2
Date: Sat, 24 Aug 2002 22:20:01 -0600
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
365 } |
30
57bf11a5efd7
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
366 |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
367 default : |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
368 Dprintf ("unknown GR_EVENT_TYPE_UPDATE\n") ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
369 break ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
370 } |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
371 break ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
372 } |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
373 |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
374 default : |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
375 { |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
376 Dprintf ("pump event default\n") ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
377 } |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
378 } |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
379 |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
380 GrCheckNextEvent (& event) ; |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
381 } |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
382 } |