annotate src/loadso/beos/SDL_sysloadso.c @ 5280:bad04e4710f6

Fixed bug #1116 Don't allocate the window's texture data until after creating the renderer, in case the renderer recreates the window.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 17:51:47 -0800
parents b530ef003506
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rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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b530ef003506 Happy 2011! :)
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3 Copyright (C) 1997-2011 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifdef SDL_LOADSO_BEOS
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25
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26 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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27 /* System dependent library loading routines */
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28
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29 #include <stdio.h>
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30 #include <be/kernel/image.h>
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31
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32 #include "SDL_loadso.h"
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33
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34 void *
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35 SDL_LoadObject(const char *sofile)
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36 {
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37 void *handle = NULL;
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38 image_id library_id = load_add_on(sofile);
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39 if (library_id < 0) {
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40 SDL_SetError(strerror((int) library_id));
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41 } else {
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42 handle = (void *) (library_id);
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43 }
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44 return (handle);
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45 }
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46
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47 void *
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48 SDL_LoadFunction(void *handle, const char *name)
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49 {
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50 void *sym = NULL;
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51 image_id library_id = (image_id) handle;
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52 status_t rc =
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53 get_image_symbol(library_id, name, B_SYMBOL_TYPE_TEXT, &sym);
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54 if (rc != B_NO_ERROR) {
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55 SDL_SetError(strerror(rc));
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56 }
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57 return (sym);
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58 }
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59
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60 void
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61 SDL_UnloadObject(void *handle)
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62 {
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63 image_id library_id;
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64 if (handle != NULL) {
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65 library_id = (image_id) handle;
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66 unload_add_on(library_id);
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67 }
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68 }
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69
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70 #endif /* SDL_LOADSO_BEOS */
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71
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72 /* vi: set ts=4 sw=4 expandtab: */