Mercurial > sdl-ios-xcode
annotate include/SDL_haptic.h @ 2506:ba8e99fe92c1 gsoc2008_force_feedback
Added SDL_HapticOpened().
author | Edgar Simo <bobbens@gmail.com> |
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date | Tue, 08 Jul 2008 19:35:10 +0000 |
parents | abfcba0f3bd1 |
children | 8ef1d0f4d0c1 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 2008 Edgar Simo |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /** |
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24 * \file SDL_haptic.h |
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25 * |
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26 * \brief The SDL Haptic subsystem allows you to control haptic (force feedback) |
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27 * devices. |
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28 * |
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29 * The basic usage is as follows: |
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30 * - Initialize the Subsystem (SDL_INIT_HAPTIC). |
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31 * - Open a Haptic Device. |
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32 * - SDL_HapticOpen(...) to open from index. |
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33 * - SDL_HapticOpenFromJoystick(...) to open from an existing joystick. |
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34 * - Create an effect (SDL_HapticEffect). |
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35 * - Upload the effect with SDL_HapticNewEffect(...). |
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36 * - Run the effect with SDL_HapticRunEffect(...). |
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37 * - (optional) Free the effect with SDL_HapticDestroyEffect(...). |
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38 * - Close the haptic device with SDL_HapticClose(...). |
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39 * |
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40 * Example: |
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41 * |
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42 * \code |
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43 * int test_haptic( SDL_Joystick * joystick ) { |
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44 * SDL_Haptic *haptic; |
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45 * SDL_HapticEffect effect; |
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46 * int effect_id; |
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47 * |
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48 * // Open the device |
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49 * haptic = SDL_HapticOpenFromJoystick( joystick ); |
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50 * if (haptic == NULL) return -1; // Most likely joystick isn't haptic |
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51 * |
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52 * // See if it can do sine waves |
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53 * if ((SDL_HapticQuery(haptic) & SDL_HAPTIC_SINE)==0) { |
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54 * SDL_HapticClose(haptic); // No sine effect |
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55 * return -1; |
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56 * } |
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57 * |
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58 * // Create the effect |
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59 * memset( &effect, 0, sizeof(SDL_HapticEffect) ); // 0 is safe default |
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60 * effect.type = SDL_HAPTIC_SINE; |
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61 * effect.periodic.direction.type = SDL_HAPTIC_POLAR; // Polar coordinates |
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63 * effect.periodic.period = 1000; // 1000 ms |
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64 * effect.periodic.magnitude = 20000; // 20000/32767 strength |
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65 * effect.periodic.length = 5000; // 5 seconds long |
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66 * effect.periodic.attack_length = 1000; // Takes 1 second to get max strength |
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67 * effect.periodic.fade_length = 1000; // Takes 1 second to fade away |
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68 * |
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69 * // Upload the effect |
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70 * effect_id = SDL_HapticNewEffect( haptic, &effect ); |
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71 * |
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72 * // Test the effect |
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73 * SDL_HapticRunEffect( haptic, effect_id ); |
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74 * SDL_Delay( 5000); // Wait for the effect to finish |
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75 * |
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76 * // We destroy the effect, although closing the device also does this |
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77 * SDL_HapticDestroyEffect( haptic, effect_id ); |
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78 * |
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79 * // Close the device |
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80 * SDL_HapticClose(haptic); |
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81 * |
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82 * return 0; // Success |
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83 * } |
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84 * \endcode |
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85 * |
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86 * \author Edgar Simo Serra |
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87 */ |
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88 |
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89 #ifndef _SDL_haptic_h |
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90 #define _SDL_haptic_h |
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91 |
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92 #include "SDL_stdinc.h" |
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93 #include "SDL_error.h" |
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94 #include "SDL_joystick.h" |
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96 #include "begin_code.h" |
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97 /* Set up for C function definitions, even when using C++ */ |
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98 #ifdef __cplusplus |
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99 /* *INDENT-OFF* */ |
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100 extern "C" { |
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101 /* *INDENT-ON* */ |
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102 #endif /* __cplusplus */ |
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103 |
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104 /** |
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105 * \typedef SDL_Haptic |
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106 * |
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107 * \brief The haptic structure used to identify an SDL haptic. |
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108 * |
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109 * \sa SDL_HapticOpen |
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110 * \sa SDL_HapticOpenFromJoystick |
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111 * \sa SDL_HapticClose |
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112 */ |
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113 struct _SDL_Haptic; |
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114 typedef struct _SDL_Haptic SDL_Haptic; |
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115 |
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116 |
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117 /* |
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118 * Different haptic features a device can have. |
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119 */ |
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120 /** |
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121 * \def SDL_HAPTIC_CONSTANT |
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122 * |
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123 * \brief Constant haptic effect. |
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124 * |
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125 * \sa SDL_HapticCondition |
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126 */ |
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127 #define SDL_HAPTIC_CONSTANT (1<<0) /* Constant effect supported */ |
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128 /** |
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129 * \def SDL_HAPTIC_SINE |
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130 * |
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131 * \brief Periodic haptic effect that simulates sine waves. |
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132 * |
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133 * \sa SDL_HapticPeriodic |
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134 */ |
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135 #define SDL_HAPTIC_SINE (1<<1) /* Sine wave effect supported */ |
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136 /** |
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137 * \def SDL_HAPTIC_SQUARE |
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138 * |
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139 * \brief Periodic haptic effect that simulates square waves. |
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140 * |
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141 * \sa SDL_HapticPeriodic |
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142 */ |
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143 #define SDL_HAPTIC_SQUARE (1<<2) /* Square wave effect supported */ |
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144 /** |
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145 * \def SDL_HAPTIC_TRIANGLE |
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146 * |
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147 * \brief Periodic haptic effect that simulates triangular waves. |
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148 * |
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149 * \sa SDL_HapticPeriodic |
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150 */ |
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151 #define SDL_HAPTIC_TRIANGLE (1<<3) /* Triangle wave effect supported */ |
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152 /** |
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153 * \def SDL_HAPTIC_SAWTOOTHUP |
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154 * |
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155 * \brief Periodic haptic effect that simulates saw tooth up waves. |
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156 * |
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157 * \sa SDL_HapticPeriodic |
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158 */ |
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159 #define SDL_HAPTIC_SAWTOOTHUP (1<<4) /* Sawtoothup wave effect supported */ |
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160 /** |
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161 * \def SDL_HAPTIC_SAWTOOTHDOWN |
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162 * |
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163 * \brief Periodic haptic effect that simulates saw tooth down waves. |
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164 * |
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165 * \sa SDL_HapticPeriodic |
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166 */ |
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167 #define SDL_HAPTIC_SAWTOOTHDOWN (1<<5) /* Sawtoothdown wave effect supported */ |
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168 /** |
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169 * \def SDL_HAPTIC_RAMP |
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170 * |
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171 * \brief Ramp haptic effect. |
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172 * |
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173 * \sa SDL_HapticRamp |
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174 */ |
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175 #define SDL_HAPTIC_RAMP (1<<6) /* Ramp effect supported */ |
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176 /** |
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177 * \def SDL_HAPTIC_SPRING |
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178 * |
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179 * \brief Condition haptic effect that simulates a spring. Effect is based on the |
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180 * axes position. |
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181 * |
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182 * \sa SDL_HapticCondition |
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183 */ |
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184 #define SDL_HAPTIC_SPRING (1<<7) /* Spring effect supported - uses axes position */ |
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185 /** |
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186 * \def SDL_HAPTIC_DAMPER |
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187 * |
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188 * \brief Condition haptic effect that simulates dampening. Effect is based on the |
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189 * axes velocity. |
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190 * |
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191 * \sa SDL_HapticCondition |
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192 */ |
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193 #define SDL_HAPTIC_DAMPER (1<<8) /* Damper effect supported - uses axes velocity */ |
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194 /** |
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195 * \def SDL_HAPTIC_INERTIA |
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196 * |
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197 * \brief Condition haptic effect that simulates inertia. Effect is based on the axes |
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198 * acceleration. |
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199 * |
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200 * \sa SDL_HapticCondition |
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201 */ |
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202 #define SDL_HAPTIC_INERTIA (1<<9) /* Inertia effect supported - uses axes acceleration */ |
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203 /** |
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204 * \def SDL_HAPTIC_FRICTION |
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205 * |
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206 * \brief Condition haptic effect that simulates friction. Effect is based on the axes |
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207 * movement. |
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208 * |
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209 * \sa SDL_HapticCondition |
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210 */ |
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211 #define SDL_HAPTIC_FRICTION (1<<10) /* Friction effect supported - uses axes movement */ |
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212 /** |
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213 * \def SDL_HAPTIC_CUSTOM |
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214 * |
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215 * \brief User defined custom haptic effect. TODO. |
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216 */ |
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217 #define SDL_HAPTIC_CUSTOM (1<<11) /* Custom effect is supported */ |
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218 /* These last two are features the device has, not effects */ |
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219 /** |
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220 * \def SDL_HAPTIC_GAIN |
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221 * |
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222 * \brief Device supports setting the global gain. |
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223 * |
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224 * \sa SDL_HapticSetGain |
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225 */ |
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226 #define SDL_HAPTIC_GAIN (1<<12) /* Device can set global gain */ |
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227 /** |
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228 * \def SDL_HAPTIC_AUTOCENTER |
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229 * |
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230 * \brief Device supports setting autocenter. |
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231 * |
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232 * \sa SDL_HapticSetAutocenter |
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233 */ |
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234 #define SDL_HAPTIC_AUTOCENTER (1<<13) /* Device can set autocenter */ |
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235 /** |
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236 * \def SDL_HAPTIC_STATUS |
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237 * |
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238 * \brief Device can be queried for effect status. |
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239 * |
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240 * \sa SDL_HapticGetEffectStatus |
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241 */ |
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242 #define SDL_HAPTIC_STATUS (1<<14) /* Device can be queried for effect status */ |
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244 | |
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245 /* |
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246 * Direction encodings |
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247 */ |
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248 /** |
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249 * \def SDL_HAPTIC_POLAR |
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250 * |
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251 * \brief Uses polar coordinates for the direction. |
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252 * |
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253 * \sa SDL_HapticDirection |
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254 */ |
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255 #define SDL_HAPTIC_POLAR 0 |
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256 /** |
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257 * \def SDL_HAPTIC_CARTESIAN |
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258 * |
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259 * \brief Uses cartesian coordinates for the direction. |
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260 * |
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261 * \sa SDL_HapticDirection |
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262 */ |
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263 #define SDL_HAPTIC_CARTESIAN 1 |
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264 |
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265 |
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266 /** |
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267 * \struct SDL_HapticDirection |
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268 * |
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269 * \brief Structure that represents a haptic direction. |
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270 * |
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271 * Directions can be specified by: |
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272 * - SDL_HAPTIC_POLAR : Specified by polar coordinates. |
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273 * - SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates. |
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274 * |
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275 * Cardinal directions of the haptic device are relative to the positioning |
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276 * of the device. North is considered to be away from the user. |
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277 * |
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278 * The following diagram represents the cardinal directions: |
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279 * \code |
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280 * .--. |
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281 * |__| .-------. |
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282 * |=.| |.-----.| |
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283 * |--| || || |
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284 * | | |'-----'| |
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285 * |__|~')_____(' |
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286 * [ COMPUTER ] |
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287 * |
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288 * |
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289 * North (-1) |
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290 * ^ |
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291 * | |
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292 * | |
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293 * (1) West <----[ HAPTIC ]----> East (-1) |
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294 * | |
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295 * | |
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296 * v |
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297 * South (1) |
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298 * |
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299 * |
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300 * [ USER ] |
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301 * \|||/ |
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302 * (o o) |
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303 * ---ooO-(_)-Ooo--- |
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304 * \endcode |
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305 * |
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306 * If type is SDL_HAPTIC_POLAR, direction is encoded by hundredths of a |
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307 * degree starting north and turning clockwise. The cardinal directions would be: |
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308 * - North: 0 (0 degrees) |
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309 * - West: 9000 (90 degrees) |
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310 * - South: 18000 (180 degrees) |
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311 * - East: 27000 (270 degrees) |
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312 * |
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313 * If type is SDL_HAPTIC_CARTESIAN, direction is encoded by position. |
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314 * The cardinal directions would be: |
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315 * - North: 0,-1 |
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316 * - West: -1, 0 |
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317 * - South: 0, 1 |
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318 * - East: 1, 0 |
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319 * |
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320 * |
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321 * Example: |
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322 * \code |
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323 * SDL_HapticDirection direction; |
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324 * |
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325 * direction.type = SDL_HAPTIC_POLAR; // We'll be using polar direction encoding. |
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326 * direction.dir = 180000; // Force comes from the south meaning the user will |
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327 * // have to pull the stick to counteract. |
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328 * \endcode |
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329 * |
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330 * \sa SDL_HAPTIC_POLAR |
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331 * \sa SDL_HAPTIC_CARTESIAN |
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332 * \sa SDL_HapticEffect |
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333 */ |
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334 typedef struct SDL_HapticDirection { |
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335 Uint8 type; /**< The type of encoding. */ |
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336 Uint16 dir[2]; /**< The encoded direction. */ |
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337 } SDL_HapticDirection; |
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338 |
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339 |
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340 /** |
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341 * \struct SDL_HapticConstant |
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342 * |
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343 * \brief A structure containing a template for a Constant effect. |
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344 * |
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345 * The struct is exclusive to the SDL_HAPTIC_CONSTANT effect. |
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346 * |
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347 * A constant effect applies a constant force in the specified direction |
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348 * to the joystick. |
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349 * |
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350 * \sa SDL_HAPTIC_CONSTANT |
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351 * \sa SDL_HapticEffect |
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352 */ |
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353 typedef struct SDL_HapticConstant { |
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354 /* Header */ |
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355 Uint16 type; /**< SDL_HAPTIC_CONSTANT */ |
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356 SDL_HapticDirection direction; /**< Direction of the effect. */ |
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357 |
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358 /* Replay */ |
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359 Uint16 length; /**< Duration of the effect. */ |
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360 Uint16 delay; /**< Delay before starting the effect. */ |
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361 |
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362 /* Trigger */ |
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363 Uint16 button; /**< Button that triggers the effect. */ |
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364 Uint16 interval; /**< How soon it can be triggered again after button. */ |
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365 |
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366 /* Constant */ |
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367 Sint16 level; /**< Strength of the constant effect. */ |
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368 |
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369 /* Envelope */ |
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370 Uint16 attack_length; /**< Duration of the attack. */ |
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371 Uint16 attack_level; /**< Level at the start of the attack. */ |
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372 Uint16 fade_length; /**< Duration of the fade. */ |
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373 Uint16 fade_level; /**< Level at the end of the fade. */ |
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374 } SDL_HapticConstant; |
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375 /** |
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376 * \struct SDL_HapticPeriodic |
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377 * |
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378 * \brief A structure containing a template for a Periodic effect. |
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379 * |
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380 * The struct handles the following effects: |
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381 * - SDL_HAPTIC_SINE |
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382 * - SDL_HAPTIC_SQUARE |
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383 * - SDL_HAPTIC_TRIANGLE |
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384 * - SDL_HAPTIC_SAWTOOTHUP |
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385 * - SDL_HAPTIC_SAWTOOTHDOWN |
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386 * |
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387 * A periodic effect consists in a wave-shaped effect that repeats itself |
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388 * over time. The type determines the shape of the wave and the parameters |
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389 * determine the dimensions of the wave. |
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390 * |
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391 * Examples: |
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392 * \code |
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393 * SDL_HAPTIC_SINE |
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394 * __ __ __ __ |
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395 * / \ / \ / \ / |
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396 * / \__/ \__/ \__/ |
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397 * |
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398 * SDL_HAPTIC_SQUARE |
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399 * __ __ __ __ __ |
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400 * | | | | | | | | | | |
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401 * | |__| |__| |__| |__| | |
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402 * |
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403 * SDL_HAPTIC_TRIANGLE |
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404 * /\ /\ /\ /\ /\ |
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405 * / \ / \ / \ / \ / |
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406 * / \/ \/ \/ \/ |
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407 * |
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408 * SDL_HAPTIC_SAWTOOTHUP |
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409 * /| /| /| /| /| /| /| |
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410 * / | / | / | / | / | / | / | |
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411 * / |/ |/ |/ |/ |/ |/ | |
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412 * |
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413 * SDL_HAPTIC_SAWTOOTHDOWN |
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414 * \ |\ |\ |\ |\ |\ |\ | |
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415 * \ | \ | \ | \ | \ | \ | \ | |
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416 * \| \| \| \| \| \| \| |
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417 * \endcode |
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418 * |
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419 * \sa SDL_HAPTIC_SINE |
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420 * \sa SDL_HAPTIC_SQUARE |
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421 * \sa SDL_HAPTIC_TRIANGLE |
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422 * \sa SDL_HAPTIC_SAWTOOTHUP |
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423 * \sa SDL_HAPTIC_SAWTOOTHDOWN |
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424 * \sa SDL_HapticEffect |
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425 */ |
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426 typedef struct SDL_HapticPeriodic { |
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427 /* Header */ |
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428 Uint16 type; /**< SDL_HAPTIC_SINE, SDL_HAPTIC_SQUARE, |
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429 SDL_HAPTIC_TRIANGLE, SDL_HAPTIC_SAWTOOTHUP or |
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430 SDL_HAPTIC_SAWTOOTHDOWN */ |
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431 SDL_HapticDirection direction; /**< Direction of the effect. */ |
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432 |
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433 /* Replay */ |
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434 Uint16 length; /**< Duration of the effect. */ |
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435 Uint16 delay; /**< Delay before starting the effect. */ |
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436 |
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437 /* Trigger */ |
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438 Uint16 button; /**< Button that triggers the effect. */ |
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439 Uint16 interval; /**< How soon it can be triggered again after button. */ |
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440 |
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441 /* Periodic */ |
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442 Uint16 period; /**< Period of the wave. */ |
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443 Sint16 magnitude; /**< Peak value. */ |
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444 Sint16 offset; /**< Mean value of the wave. */ |
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445 Uint16 phase; /**< Horizontal shift. */ |
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446 |
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447 /* Envelope */ |
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448 Uint16 attack_length; /**< Duration of the attack. */ |
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449 Uint16 attack_level; /**< Level at the start of the attack. */ |
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450 Uint16 fade_length; /**< Duration of the fade. */ |
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451 Uint16 fade_level; /**< Level at the end of the fade. */ |
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452 } SDL_HapticPeriodic; |
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453 /** |
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454 * \struct SDL_HapticCondition |
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455 * |
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456 * \brief A structure containing a template for a Condition effect. |
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457 * |
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458 * The struct handles the following effects: |
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459 * - SDL_HAPTIC_SPRING: Effect based on axes position. |
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460 * - SDL_HAPTIC_DAMPER: Effect based on axes velocity. |
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461 * - SDL_HAPTIC_INERTIA: Effect based on axes acceleration. |
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462 * - SDL_HAPTIC_FRICTION: Effect based on axes movement. |
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463 * |
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464 * Direction is handled by condition internals instead of a direction member. |
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465 * The condition effect specific members have two parameters. The first |
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466 * refers to the X axis, the second refers to the Y axis. The right terms |
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467 * refer to the positive side of the axis and the left terms refer to the |
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468 * negative side of the axis. Please refer to the SDL_HapticDirection |
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469 * diagram for which side is positive and which is negative. |
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470 * |
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471 * \sa SDL_HapticDirection |
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472 * \sa SDL_HAPTIC_SPRING |
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473 * \sa SDL_HAPTIC_DAMPER |
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474 * \sa SDL_HAPTIC_INERTIA |
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475 * \sa SDL_HAPTIC_FRICTION |
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476 * \sa SDL_HapticEffect |
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477 */ |
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478 typedef struct SDL_HapticCondition { |
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479 /* Header */ |
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480 Uint16 type; /**< SDL_HAPTIC_SPRING, SDL_HAPTIC_DAMPER, |
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481 SDL_HAPTIC_INERTIA or SDL_HAPTIC_FRICTION */ |
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482 |
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483 /* Replay */ |
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484 Uint16 length; /**< Duration of the effect. */ |
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485 Uint16 delay; /**< Delay before starting the effect. */ |
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486 |
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487 /* Trigger */ |
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488 Uint16 button; /**< Button that triggers the effect. */ |
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489 Uint16 interval; /**< How soon it can be triggered again after button. */ |
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490 |
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491 /* Condition */ |
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492 Uint16 right_sat[2]; /**< Level when joystick is to the positive side. */ |
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493 Uint16 left_sat[2]; /**< Level when joystick is to the negative side. */ |
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494 Sint16 right_coeff[2]; /**< How fast to increase the force towards the positive side. */ |
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495 Sint16 left_coeff[2]; /**< How fast to increase the force towards the negative side. */ |
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496 Uint16 deadband[2]; /**< Size of the dead zone. */ |
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497 Sint16 center[2]; /**< Position of the dead zone. */ |
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498 } SDL_HapticCondition; |
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499 /** |
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500 * \struct SDL_HapticRamp |
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501 * |
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502 * \brief A structure containing a template for a Ramp effect. |
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503 * |
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504 * This struct is exclusively for the SDL_HAPTIC_RAMP effect. |
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|
505 * |
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506 * The ramp effect starts at start strength and ends at end strength. |
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507 * It augments in linear fashion. If you use attack and fade with a ramp |
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508 * they effects get added to the ramp effect making the effect become |
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509 * quadratic instead of linear. |
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510 * |
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511 * \sa SDL_HAPTIC_RAMP |
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512 * \sa SDL_HapticEffect |
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513 */ |
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514 typedef struct SDL_HapticRamp { |
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515 /* Header */ |
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516 Uint16 type; /**< SDL_HAPTIC_RAMP */ |
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517 SDL_HapticDirection direction; /**< Direction of the effect. */ |
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518 |
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519 /* Replay */ |
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Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
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520 Uint16 length; /**< Duration of the effect. */ |
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parents:
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521 Uint16 delay; /**< Delay before starting the effect. */ |
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522 |
0893fbf73b3d
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523 /* Trigger */ |
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Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
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524 Uint16 button; /**< Button that triggers the effect. */ |
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525 Uint16 interval; /**< How soon it can be triggered again after button. */ |
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|
526 |
0893fbf73b3d
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527 /* Ramp */ |
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528 Sint16 start; /**< Beginning strength level. */ |
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529 Sint16 end; /**< Ending strength level. */ |
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Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
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|
530 |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
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parents:
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changeset
|
531 /* Envelope */ |
0893fbf73b3d
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parents:
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|
532 Uint16 attack_length; /**< Duration of the attack. */ |
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533 Uint16 attack_level; /**< Level at the start of the attack. */ |
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534 Uint16 fade_length; /**< Duration of the fade. */ |
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parents:
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535 Uint16 fade_level; /**< Level at the end of the fade. */ |
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536 } SDL_HapticRamp; |
2498
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Fixed various mistakes in the doxygen.
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|
537 /** |
2497
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Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
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|
538 * \union SDL_HapticEffect |
0893fbf73b3d
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parents:
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|
539 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
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parents:
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|
540 * \brief The generic template for any haptic effect. |
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Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
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|
541 * |
2499
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Edgar Simo <bobbens@gmail.com>
parents:
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diff
changeset
|
542 * All values max at 32767 (0x7FFF). Signed values also can be negative. |
2504
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543 * Time values unless specified otherwise are in milliseconds. |
2481 | 544 * |
545 * Common parts: | |
2499
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parents:
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|
546 * \code |
cc2b270608b2
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parents:
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changeset
|
547 * // Replay - All effects have this |
cc2b270608b2
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parents:
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changeset
|
548 * Uint16 length; // Duration of effect (ms). |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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changeset
|
549 * Uint16 delay; // Delay before starting effect. |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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diff
changeset
|
550 * |
cc2b270608b2
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parents:
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changeset
|
551 * // Trigger - All effects have this |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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|
552 * Uint16 button; // Button that triggers effect. |
cc2b270608b2
Created SDL_HapticDirection.
Edgar Simo <bobbens@gmail.com>
parents:
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changeset
|
553 * Uint16 interval; // How soon before effect can be triggered again. |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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|
554 * |
2504
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parents:
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changeset
|
555 * // Envelope - All effects except condition effects have this |
2499
cc2b270608b2
Created SDL_HapticDirection.
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|
556 * Uint16 attack_length; // Duration of the attack (ms). |
cc2b270608b2
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parents:
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557 * Uint16 attack_level; // Level at the start of the attack. |
cc2b270608b2
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parents:
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|
558 * Uint16 fade_length; // Duration of the fade out (ms). |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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559 * Uint16 fade_level; // Level at the end of the fade. |
cc2b270608b2
Created SDL_HapticDirection.
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|
560 * \endcode |
cc2b270608b2
Created SDL_HapticDirection.
Edgar Simo <bobbens@gmail.com>
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|
561 * |
cc2b270608b2
Created SDL_HapticDirection.
Edgar Simo <bobbens@gmail.com>
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|
562 * |
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563 * Here we have an example of a constant effect evolution in time: |
2481 | 564 * |
2499
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parents:
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changeset
|
565 * \code |
cc2b270608b2
Created SDL_HapticDirection.
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changeset
|
566 * Strength |
cc2b270608b2
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parents:
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changeset
|
567 * ^ |
cc2b270608b2
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changeset
|
568 * | |
2504
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changeset
|
569 * | effect level --> _________________ |
2499
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|
570 * | / \ |
cc2b270608b2
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parents:
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diff
changeset
|
571 * | / \ |
cc2b270608b2
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parents:
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changeset
|
572 * | / \ |
cc2b270608b2
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parents:
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|
573 * | / \ |
cc2b270608b2
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parents:
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diff
changeset
|
574 * | attack_level --> | \ |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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diff
changeset
|
575 * | | | <--- fade_level |
cc2b270608b2
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parents:
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|
576 * | |
cc2b270608b2
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parents:
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diff
changeset
|
577 * +--------------------------------------------------> Time |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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changeset
|
578 * [--] [---] |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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|
579 * attack_length fade_length |
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parents:
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|
580 * |
cc2b270608b2
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parents:
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diff
changeset
|
581 * [------------------][-----------------------] |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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diff
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|
582 * delay length |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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diff
changeset
|
583 * \endcode |
2497
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Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
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|
584 * |
2504
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parents:
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585 * Note either the attack_level or the fade_level may be above the actual |
e68c99a19a2f
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|
586 * effect level. |
e68c99a19a2f
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changeset
|
587 * |
2497
0893fbf73b3d
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parents:
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|
588 * \sa SDL_HapticConstant |
0893fbf73b3d
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parents:
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changeset
|
589 * \sa SDL_HapticPeriodic |
0893fbf73b3d
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Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
590 * \sa SDL_HapticCondition |
2499
cc2b270608b2
Created SDL_HapticDirection.
Edgar Simo <bobbens@gmail.com>
parents:
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changeset
|
591 * \sa SDL_HapticRamp |
2481 | 592 */ |
2477
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
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parents:
2476
diff
changeset
|
593 typedef union SDL_HapticEffect { |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
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parents:
2476
diff
changeset
|
594 /* Common for all force feedback effects */ |
2499
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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diff
changeset
|
595 Uint16 type; /**< Effect type. */ |
cc2b270608b2
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parents:
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changeset
|
596 SDL_HapticConstant constant; /**< Constant effect. */ |
cc2b270608b2
Created SDL_HapticDirection.
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parents:
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changeset
|
597 SDL_HapticPeriodic periodic; /**< Periodic effect. */ |
2500
5251d0510b7e
Implemented polar coordinates in linux.
Edgar Simo <bobbens@gmail.com>
parents:
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598 SDL_HapticCondition condition; /**< Condition effect. */ |
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599 SDL_HapticRamp ramp; /**< Ramp effect. */ |
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600 } SDL_HapticEffect; |
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601 |
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602 |
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603 /* Function prototypes */ |
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604 /** |
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605 * \fn int SDL_NumHaptics(void) |
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606 * |
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607 * \brief Count the number of joysticks attached to the system. |
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608 * |
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609 * \return Number of haptic devices detected on the system. |
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610 */ |
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611 extern DECLSPEC int SDLCALL SDL_NumHaptics(void); |
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612 |
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613 /** |
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614 * \fn const char * SDL_HapticName(int device_index) |
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615 * |
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616 * \brief Get the implementation dependent name of a Haptic device. |
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617 * This can be called before any joysticks are opened. |
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618 * If no name can be found, this function returns NULL. |
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619 * |
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620 * \param device_index Index of the device to get it's name. |
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621 * \return Name of the device or NULL on error. |
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622 * |
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623 * \sa SDL_NumHaptics |
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624 */ |
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625 extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index); |
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626 |
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627 /** |
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628 * \fn SDL_Haptic * SDL_HapticOpen(int device_index) |
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629 * |
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630 * \brief Opens a Haptic device for usage - the index passed as an |
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631 * argument refers to the N'th Haptic device on this system. |
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632 * |
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633 * This function returns a Haptic device identifier, or Null |
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634 * if an error occurred. |
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635 * |
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636 * \param device_index Index of the device to open. |
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637 * \return Device identifier or NULL on error. |
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638 * |
2505 | 639 * \sa SDL_HapticIndex |
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640 * \sa SDL_HapticOpenFromJoystick |
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641 * \sa SDL_HapticClose |
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642 */ |
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643 extern DECLSPEC SDL_Haptic * SDL_HapticOpen(int device_index); |
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644 |
2506 | 645 /** |
646 * \fn int SDL_HapticOpened(int device_index) | |
647 * | |
648 * \brief Checks if the haptic device at index has been opened. | |
649 * | |
650 * \param device_index Index to check to see if it has been opened. | |
651 * \return 1 if it has been opened or 0 if it hasn't. | |
652 * | |
653 * \sa SDL_HapticOpen | |
654 * \sa SDL_HapticIndex | |
655 */ | |
656 extern DECLSPEC int SDL_HapticOpened(int device_index); | |
2505 | 657 |
658 /** | |
659 * \fn int SDL_HapticIndex(SDL_Haptic * haptic) | |
660 * | |
661 * \brief Gets the index of a haptic device. | |
662 * | |
663 * \param haptic Haptic device to get the index of. | |
664 * \return The index of the haptic device or -1 on error. | |
665 * | |
666 * \sa SDL_HapticOpen | |
2506 | 667 * \sa SDL_HapticOpened |
2505 | 668 */ |
669 extern DECLSPEC int SDL_HapticIndex(SDL_Haptic * haptic); | |
670 | |
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671 /** |
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672 * \fn int SDL_JoystickIsHaptic(SDL_Joystick * joystick) |
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673 * |
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674 * \brief Checks to see if a joystick has haptic features. |
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675 * |
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676 * \param joystick Joystick to test for haptic capabilities. |
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677 * \return SDL_TRUE if the joystick is haptic, SDL_FALSE if it isn't |
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678 * or -1 if an error ocurred. |
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679 * |
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680 * \sa SDL_HapticOpenFromJoystick |
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681 */ |
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682 extern DECLSPEC int SDL_JoystickIsHaptic(SDL_Joystick * joystick); |
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683 |
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684 /** |
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685 * \fn SDL_Haptic * SDL_HapticOpenFromJoystick(SDL_Joystick * joystick) |
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686 * |
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687 * \brief Opens a Haptic device for usage from a Joystick device. Still has |
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688 * to be closed seperately to the joystick. |
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689 * |
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690 * \param joystick Joystick to create a haptic device from. |
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691 * \return A valid haptic device identifier on success or NULL on error. |
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692 * |
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693 * \sa SDL_HapticOpen |
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694 * \sa SDL_HapticClose |
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695 */ |
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696 extern DECLSPEC SDL_Haptic * SDL_HapticOpenFromJoystick(SDL_Joystick * joystick); |
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697 |
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698 /** |
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699 * \fn void SDL_HapticClose(SDL_Haptic * haptic) |
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700 * |
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701 * \brief Closes a Haptic device previously opened with SDL_HapticOpen. |
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702 * |
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703 * \param haptic Haptic device to close. |
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704 */ |
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705 extern DECLSPEC void SDL_HapticClose(SDL_Haptic * haptic); |
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706 |
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707 /** |
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708 * \fn int SDL_HapticNumEffects(SDL_Haptic * haptic) |
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709 * |
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710 * \brief Returns the number of effects a haptic device can store. |
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711 * |
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712 * \param haptic The haptic device to query effect max. |
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713 * \return The number of effects the haptic device can store or |
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714 * -1 on error. |
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715 * |
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716 * \sa SDL_HapticQuery |
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717 */ |
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718 extern DECLSPEC int SDL_HapticNumEffects(SDL_Haptic * haptic); |
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719 |
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720 /** |
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721 * \fn unsigned int SDL_HapticQuery(SDL_Haptic * haptic) |
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722 * |
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723 * \brief Gets the haptic devices supported features in bitwise matter. |
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724 * |
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725 * Example: |
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726 * \code |
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727 * if (SDL_HapticQueryEffects(haptic) & SDL_HAPTIC_CONSTANT) { |
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728 * printf("We have constant haptic effect!"); |
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729 * } |
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730 * \endcode |
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731 * |
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732 * |
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733 * \param haptic The haptic device to query. |
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734 * \return Haptic features in bitwise manner (OR'd). |
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735 * |
0893fbf73b3d
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Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
736 * \sa SDL_HapticNumEffects |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
737 * \sa SDL_HapticEffectSupported |
2478
4fd783e0f34b
Added query functions for haptic devices.
Edgar Simo <bobbens@gmail.com>
parents:
2477
diff
changeset
|
738 */ |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
739 extern DECLSPEC unsigned int SDL_HapticQuery(SDL_Haptic * haptic); |
2478
4fd783e0f34b
Added query functions for haptic devices.
Edgar Simo <bobbens@gmail.com>
parents:
2477
diff
changeset
|
740 |
2498
ab567bd667bf
Fixed various mistakes in the doxygen.
Edgar Simo <bobbens@gmail.com>
parents:
2497
diff
changeset
|
741 /** |
2499
cc2b270608b2
Created SDL_HapticDirection.
Edgar Simo <bobbens@gmail.com>
parents:
2498
diff
changeset
|
742 * \fn int SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect) |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
743 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
744 * \brief Checks to see if effect is supported by haptic. |
2486
24dd8b8669fa
Added SDL_HAPTIC_CUSTOM (not supported on linux).
Edgar Simo <bobbens@gmail.com>
parents:
2485
diff
changeset
|
745 * |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
746 * \param haptic Haptic device to check on. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
747 * \param effect Effect to check to see if it is supported. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
748 * \return SDL_TRUE if effect is supported, SDL_FALSE if it isn't or |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
749 * -1 on error. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
750 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
751 * \sa SDL_HapticQuery |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
752 * \sa SDL_HapticNewEffect |
2486
24dd8b8669fa
Added SDL_HAPTIC_CUSTOM (not supported on linux).
Edgar Simo <bobbens@gmail.com>
parents:
2485
diff
changeset
|
753 */ |
24dd8b8669fa
Added SDL_HAPTIC_CUSTOM (not supported on linux).
Edgar Simo <bobbens@gmail.com>
parents:
2485
diff
changeset
|
754 extern DECLSPEC int SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect); |
24dd8b8669fa
Added SDL_HAPTIC_CUSTOM (not supported on linux).
Edgar Simo <bobbens@gmail.com>
parents:
2485
diff
changeset
|
755 |
2498
ab567bd667bf
Fixed various mistakes in the doxygen.
Edgar Simo <bobbens@gmail.com>
parents:
2497
diff
changeset
|
756 /** |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
757 * \fn int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect) |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
758 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
759 * \brief Creates a new haptic effect on the device. |
2483
9d52368ebcf5
Setting effects memory to 0.
Edgar Simo <bobbens@gmail.com>
parents:
2482
diff
changeset
|
760 * |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
761 * \param haptic Haptic device to create the effect on. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
762 * \param effect Properties of the effect to create. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
763 * \return The id of the effect on success or -1 on error. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
764 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
765 * \sa SDL_HapticUpdateEffect |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
766 * \sa SDL_HapticRunEffect |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
767 * \sa SDL_HapticDestroyEffect |
2477
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents:
2476
diff
changeset
|
768 */ |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents:
2476
diff
changeset
|
769 extern DECLSPEC int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect); |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents:
2476
diff
changeset
|
770 |
2498
ab567bd667bf
Fixed various mistakes in the doxygen.
Edgar Simo <bobbens@gmail.com>
parents:
2497
diff
changeset
|
771 /** |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
772 * \fn int SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, SDL_HapticEffect * data) |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
773 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
774 * \brief Updates an effect. Can be used dynamically, although behaviour when |
2488
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2487
diff
changeset
|
775 * dynamically changing direction may be strange. Specifically the effect |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2487
diff
changeset
|
776 * may reupload itself and start playing from the start. You cannot change |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2487
diff
changeset
|
777 * the type either when running UpdateEffect. |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2487
diff
changeset
|
778 * |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
779 * \param haptic Haptic device that has the effect. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
780 * \param effect Effect to update. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
781 * \param data New effect properties to use. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
782 * \return The id of the effect on success or -1 on error. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
783 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
784 * \sa SDL_HapticNewEffect |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
785 * \sa SDL_HapticRunEffect |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
786 * \sa SDL_HapticDestroyEffect |
2488
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2487
diff
changeset
|
787 */ |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2487
diff
changeset
|
788 extern DECLSPEC int SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, SDL_HapticEffect * data); |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2487
diff
changeset
|
789 |
2498
ab567bd667bf
Fixed various mistakes in the doxygen.
Edgar Simo <bobbens@gmail.com>
parents:
2497
diff
changeset
|
790 /** |
2499
cc2b270608b2
Created SDL_HapticDirection.
Edgar Simo <bobbens@gmail.com>
parents:
2498
diff
changeset
|
791 * \fn int SDL_HapticRunEffect(SDL_Haptic * haptic, int effect) |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
792 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
793 * \brief Runs the haptic effect on it's assosciated haptic device. |
2483
9d52368ebcf5
Setting effects memory to 0.
Edgar Simo <bobbens@gmail.com>
parents:
2482
diff
changeset
|
794 * |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
795 * \param haptic Haptic device to run the effect on. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
796 * \param effect Identifier of the haptic effect to run. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
797 * \return 0 on success or -1 on error. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
798 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
799 * \sa SDL_HapticStopEffect |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
800 * \sa SDL_HapticDestroyEffect |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
801 * \sa SDL_HapticGetEffectStatus |
2477
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents:
2476
diff
changeset
|
802 */ |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents:
2476
diff
changeset
|
803 extern DECLSPEC int SDL_HapticRunEffect(SDL_Haptic * haptic, int effect); |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents:
2476
diff
changeset
|
804 |
2498
ab567bd667bf
Fixed various mistakes in the doxygen.
Edgar Simo <bobbens@gmail.com>
parents:
2497
diff
changeset
|
805 /** |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
806 * \fn int SDL_HapticStopEffect(SDL_Haptic * haptic, int effect) |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
807 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
808 * \brief Stops the haptic effect on it's assosciated haptic device. |
2485
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
809 * |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
810 * \param haptic Haptic device to stop the effect on. |
2499
cc2b270608b2
Created SDL_HapticDirection.
Edgar Simo <bobbens@gmail.com>
parents:
2498
diff
changeset
|
811 * \param effect Identifier of the effect to stop. |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
812 * \return 0 on success or -1 on error. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
813 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
814 * \sa SDL_HapticRunEffect |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
815 * \sa SDL_HapticDestroyEffect |
2485
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
816 */ |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
817 extern DECLSPEC int SDL_HapticStopEffect(SDL_Haptic * haptic, int effect); |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
818 |
2498
ab567bd667bf
Fixed various mistakes in the doxygen.
Edgar Simo <bobbens@gmail.com>
parents:
2497
diff
changeset
|
819 /** |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
820 * \fn void SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect) |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
821 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
822 * \brief Destroys a haptic effect on the device. This will stop the effect |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
823 * if it's running. Effects are automatically destroyed when the device is |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
824 * closed. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
825 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
826 * \param haptic Device to destroy the effect on. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
827 * \param effect Identifier of the effect to destroy. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
828 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
829 * \sa SDL_HapticNewEffect |
2477
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents:
2476
diff
changeset
|
830 */ |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents:
2476
diff
changeset
|
831 extern DECLSPEC void SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect); |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents:
2476
diff
changeset
|
832 |
2498
ab567bd667bf
Fixed various mistakes in the doxygen.
Edgar Simo <bobbens@gmail.com>
parents:
2497
diff
changeset
|
833 /** |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
834 * \fn int SDL_HapticGetEffectStatus(SDL_Haptic *haptic, int effect) |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
835 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
836 * \brief Gets the status of the current effect on the haptic device. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
837 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
838 * Device must support the SDL_HAPTIC_STATUS feature. |
2495
66c02abeef0e
Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents:
2489
diff
changeset
|
839 * |
2497
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
840 * \param haptic Haptic device to query the effect status on. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
841 * \param effect Identifier of the effect to query it's status. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
842 * \return 0 if it isn't playing, SDL_HAPTIC_PLAYING if it is playing |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
843 * or -1 on error. |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
844 * |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
845 * \sa SDL_HapticRunEffect |
0893fbf73b3d
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents:
2495
diff
changeset
|
846 * \sa SDL_HapticStopEffect |
2495
66c02abeef0e
Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents:
2489
diff
changeset
|
847 */ |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents:
2489
diff
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848 extern DECLSPEC int SDL_HapticGetEffectStatus(SDL_Haptic *haptic, int effect); |
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849 |
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850 /** |
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851 * \fn int SDL_HapticSetGain(SDL_Haptic * haptic, int gain) |
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852 * |
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853 * \brief Sets the global gain of the device. Gain should be between 0 and 100. |
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854 * |
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855 * Device must support the SDL_HAPTIC_GAIN feature. |
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856 * |
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857 * \param haptic Haptic device to set the gain on. |
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858 * \param gain Value to set the gain to, should be between 0 and 100. |
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859 * \return 0 on success or -1 on error. |
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860 * |
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861 * \sa SDL_HapticQuery |
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862 */ |
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863 extern DECLSPEC int SDL_HapticSetGain(SDL_Haptic * haptic, int gain); |
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864 |
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865 /** |
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866 * \fn int SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter) |
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867 * |
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868 * \brief Sets the global autocenter of the device. Autocenter should be between |
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869 * 0 and 100. Setting it to 0 will disable autocentering. |
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870 * |
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871 * Device must support the SDL_HAPTIC_AUTOCENTER feature. |
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872 * |
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873 * \param haptic Haptic device to set autocentering on. |
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874 * \param autocenter Value to set autocenter to, 0 disables autocentering. |
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875 * \return 0 on success or -1 on error. |
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876 * |
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877 * \sa SDL_HapticQuery |
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878 */ |
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879 extern DECLSPEC int SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter); |
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880 |
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881 |
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882 /* Ends C function definitions when using C++ */ |
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883 #ifdef __cplusplus |
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884 /* *INDENT-OFF* */ |
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885 } |
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886 /* *INDENT-ON* */ |
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887 #endif |
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888 #include "close_code.h" |
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889 |
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890 #endif /* _SDL_haptic_h */ |
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891 |
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892 /* vi: set ts=4 sw=4 expandtab: */ |
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893 |
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894 |