Mercurial > sdl-ios-xcode
annotate include/SDL_thread.h @ 3911:ba3abfa20e18 SDL-1.2
Digital Mars has stdint.h, so use the header on Windows with that compiler.
Fixes Bugzilla #376.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 12 Feb 2007 11:45:18 +0000 |
parents | d5d3a6fe05a1 |
children | c121d94672cb e85e65aec22f |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
251
b8688cfdc232
Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifndef _SDL_thread_h | |
24 #define _SDL_thread_h | |
25 | |
26 /* Header for the SDL thread management routines | |
27 | |
28 These are independent of the other SDL routines. | |
29 */ | |
30 | |
1356
67114343400d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
31 #include "SDL_stdinc.h" |
1358
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
|
32 #include "SDL_error.h" |
0 | 33 |
34 /* Thread synchronization primitives */ | |
35 #include "SDL_mutex.h" | |
36 | |
37 #include "begin_code.h" | |
38 /* Set up for C function definitions, even when using C++ */ | |
39 #ifdef __cplusplus | |
40 extern "C" { | |
41 #endif | |
42 | |
43 /* The SDL thread structure, defined in SDL_thread.c */ | |
44 struct SDL_Thread; | |
45 typedef struct SDL_Thread SDL_Thread; | |
46 | |
47 /* Create a thread */ | |
1471
9fb0eee04dd9
Enabled libc support on Win32, so we don't break binary compatibility in 1.2
Sam Lantinga <slouken@libsdl.org>
parents:
1470
diff
changeset
|
48 #if (defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__) |
1190 | 49 /* |
50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which | |
51 creates a new thread for the calling process with the SDL_CreateThread() | |
52 API. There is a problem with this, that only the RTL of the SDL.DLL will | |
53 be initialized for those threads, and not the RTL of the calling application! | |
54 To solve this, we make a little hack here. | |
55 We'll always use the caller's _beginthread() and _endthread() APIs to | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
56 start a new thread. This way, if it's the SDL.DLL which uses this API, |
1190 | 57 then the RTL of SDL.DLL will be used to create the new thread, and if it's |
58 the application, then the RTL of the application will be used. | |
59 So, in short: | |
60 Always use the _beginthread() and _endthread() of the calling runtime library! | |
61 */ | |
1471
9fb0eee04dd9
Enabled libc support on Win32, so we don't break binary compatibility in 1.2
Sam Lantinga <slouken@libsdl.org>
parents:
1470
diff
changeset
|
62 #define SDL_PASSED_BEGINTHREAD_ENDTHREAD |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1442
diff
changeset
|
63 #ifndef _WIN32_WCE |
1471
9fb0eee04dd9
Enabled libc support on Win32, so we don't break binary compatibility in 1.2
Sam Lantinga <slouken@libsdl.org>
parents:
1470
diff
changeset
|
64 #include <process.h> /* This has _beginthread() and _endthread() defined! */ |
1190 | 65 #endif |
66 | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
67 #ifdef __OS2__ |
1442
e3242177fe4a
Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
68 typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void *arg); |
e3242177fe4a
Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
69 typedef void (*pfnSDL_CurrentEndThread)(void); |
1470
d47d96962fcc
Fixed declarations to match mingw includes
Sam Lantinga <slouken@libsdl.org>
parents:
1465
diff
changeset
|
70 #elif __GNUC__ |
d47d96962fcc
Fixed declarations to match mingw includes
Sam Lantinga <slouken@libsdl.org>
parents:
1465
diff
changeset
|
71 typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, |
d47d96962fcc
Fixed declarations to match mingw includes
Sam Lantinga <slouken@libsdl.org>
parents:
1465
diff
changeset
|
72 unsigned (__stdcall *func)(void *), void *arg, |
d47d96962fcc
Fixed declarations to match mingw includes
Sam Lantinga <slouken@libsdl.org>
parents:
1465
diff
changeset
|
73 unsigned, unsigned *threadID); |
d47d96962fcc
Fixed declarations to match mingw includes
Sam Lantinga <slouken@libsdl.org>
parents:
1465
diff
changeset
|
74 typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
75 #else |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
76 typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
77 unsigned (__stdcall *func)(void *), void *arg, |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
78 unsigned, unsigned *threadID); |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
79 typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
80 #endif |
1190 | 81 |
1850
d5d3a6fe05a1
Fixed thread callback calling conventions, updated OS/2 DLL name to SDL12.dll
Sam Lantinga <slouken@libsdl.org>
parents:
1471
diff
changeset
|
82 extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread); |
1190 | 83 |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
84 #ifdef __OS2__ |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
85 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthread, _endthread) |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
86 #elif defined(_WIN32_WCE) |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
87 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL) |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
88 #else |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
89 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex) |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
90 #endif |
1190 | 91 #else |
930
02759105b989
Date: Fri, 20 Aug 2004 08:31:20 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
92 extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data); |
1190 | 93 #endif |
0 | 94 |
95 /* Get the 32-bit thread identifier for the current thread */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
96 extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void); |
0 | 97 |
98 /* Get the 32-bit thread identifier for the specified thread, | |
99 equivalent to SDL_ThreadID() if the specified thread is NULL. | |
100 */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
101 extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread *thread); |
0 | 102 |
103 /* Wait for a thread to finish. | |
104 The return code for the thread function is placed in the area | |
105 pointed to by 'status', if 'status' is not NULL. | |
106 */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
107 extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status); |
0 | 108 |
109 /* Forcefully kill a thread without worrying about its state */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
110 extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread *thread); |
0 | 111 |
112 | |
113 /* Ends C function definitions when using C++ */ | |
114 #ifdef __cplusplus | |
115 } | |
116 #endif | |
117 #include "close_code.h" | |
118 | |
119 #endif /* _SDL_thread_h */ |