Mercurial > sdl-ios-xcode
annotate docs/html/sdljoyballevent.html @ 3978:b966761fef6c SDL-1.2
Significantly improved XIM support.
Fixes Bugzilla #429.
Selected notes from the patch's README:
= FIXES =
This patch fixes the above issues as follows.
== X11 events ==
Moved XFilterEvent just after XNextEvent so that all events are passed
to it. Also, XFilterEvent will receive masks indicated by IM through
XNFilterEvents IC value as well as masks surpplied by SDL.
X11_KeyRepeat is called between XNextEvent and XFilterEvent, after
testing an event is a KeyRelease. I'm not 100% comfortable to do so,
but I couldn't find a better timing to call it, and use of the
function is inevitable.
== Xutf8LookupString ==
Used a longer buffer to receive UTF-8 string. If it is insufficient,
a dynamic storage of the requested size will be allocated. The
initial size of the buffer is set to 32, because the Japanese text
converted from the most widely used benchmark key sequence for
Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters
in it, that occupies 30 bytes when encoded in UTF-8.
== SDL_keysym.unicode ==
On Windows version of SDL implementation, SDL_keysym.unicode stores
UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL
event. A Unicode supplementary characters are sent to an application
as two events. (One with a high surrogate and another with a low
surrogate.) The behavior seems reasonable since it is upward
compatible with existing handling of BMP characters.
I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is
designed with the execution speed in mind, having a minimum set of
features that my patch requires.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 25 Jun 2007 19:58:32 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoyBallEvent</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Event Structures." | |
14 HREF="eventstructures.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_JoyHatEvent" | |
17 HREF="sdljoyhatevent.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_ResizeEvent" | |
20 HREF="sdlresizeevent.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdljoyhatevent.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlresizeevent.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYBALLEVENT" | |
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74 ></A |
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75 >SDL_JoyBallEvent</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN4396" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoyBallEvent -- Joystick trackball motion event structure</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN4399" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Uint8 type; | |
95 Uint8 which; | |
96 Uint8 ball; | |
97 Sint16 xrel, yrel; | |
98 } SDL_JoyBallEvent;</PRE | |
99 ></DIV | |
100 ><DIV | |
101 CLASS="REFSECT1" | |
102 ><A | |
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103 NAME="AEN4402" |
0 | 104 ></A |
105 ><H2 | |
106 >Structure Data</H2 | |
107 ><DIV | |
108 CLASS="INFORMALTABLE" | |
109 ><A | |
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110 NAME="AEN4404" |
0 | 111 ></A |
112 ><P | |
113 ></P | |
114 ><TABLE | |
115 BORDER="0" | |
116 CLASS="CALSTABLE" | |
117 ><TBODY | |
118 ><TR | |
119 ><TD | |
120 ALIGN="LEFT" | |
121 VALIGN="TOP" | |
122 ><TT | |
123 CLASS="STRUCTFIELD" | |
124 ><I | |
125 >type</I | |
126 ></TT | |
127 ></TD | |
128 ><TD | |
129 ALIGN="LEFT" | |
130 VALIGN="TOP" | |
131 ><TT | |
132 CLASS="LITERAL" | |
133 >SDL_JOYBALLMOTION</TT | |
134 ></TD | |
135 ></TR | |
136 ><TR | |
137 ><TD | |
138 ALIGN="LEFT" | |
139 VALIGN="TOP" | |
140 ><TT | |
141 CLASS="STRUCTFIELD" | |
142 ><I | |
143 >which</I | |
144 ></TT | |
145 ></TD | |
146 ><TD | |
147 ALIGN="LEFT" | |
148 VALIGN="TOP" | |
149 >Joystick device index</TD | |
150 ></TR | |
151 ><TR | |
152 ><TD | |
153 ALIGN="LEFT" | |
154 VALIGN="TOP" | |
155 ><TT | |
156 CLASS="STRUCTFIELD" | |
157 ><I | |
158 >ball</I | |
159 ></TT | |
160 ></TD | |
161 ><TD | |
162 ALIGN="LEFT" | |
163 VALIGN="TOP" | |
164 >Joystick trackball index</TD | |
165 ></TR | |
166 ><TR | |
167 ><TD | |
168 ALIGN="LEFT" | |
169 VALIGN="TOP" | |
170 ><TT | |
171 CLASS="STRUCTFIELD" | |
172 ><I | |
173 >xrel</I | |
174 ></TT | |
175 >, <TT | |
176 CLASS="STRUCTFIELD" | |
177 ><I | |
178 >yrel</I | |
179 ></TT | |
180 ></TD | |
181 ><TD | |
182 ALIGN="LEFT" | |
183 VALIGN="TOP" | |
184 >The relative motion in the X/Y direction</TD | |
185 ></TR | |
186 ></TBODY | |
187 ></TABLE | |
188 ><P | |
189 ></P | |
190 ></DIV | |
191 ></DIV | |
192 ><DIV | |
193 CLASS="REFSECT1" | |
194 ><A | |
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195 NAME="AEN4425" |
0 | 196 ></A |
197 ><H2 | |
198 >Description</H2 | |
199 ><P | |
200 ><SPAN | |
201 CLASS="STRUCTNAME" | |
202 >SDL_JoyBallEvent</SPAN | |
203 > is a member of the <A | |
204 HREF="sdlevent.html" | |
205 ><SPAN | |
206 CLASS="STRUCTNAME" | |
207 >SDL_Event</SPAN | |
208 ></A | |
209 > union and is used when an event of type <TT | |
210 CLASS="LITERAL" | |
211 >SDL_JOYBALLMOTION</TT | |
212 > is reported.</P | |
213 ><P | |
214 >A <TT | |
215 CLASS="LITERAL" | |
216 >SDL_JOYBALLMOTION</TT | |
217 > event occurs when a user moves a trackball on the joystick. The field <TT | |
218 CLASS="STRUCTFIELD" | |
219 ><I | |
220 >which</I | |
221 ></TT | |
222 > is the index of the joystick that reported the event and <TT | |
223 CLASS="STRUCTFIELD" | |
224 ><I | |
225 >ball</I | |
226 ></TT | |
227 > is the index of the trackball (for a more detailed explaination see the <A | |
228 HREF="joystick.html" | |
229 >Joystick section</A | |
230 >). Trackballs only return relative motion, this is the change in position on the ball since it was last polled (last cycle of the event loop) and it is stored in <TT | |
231 CLASS="STRUCTFIELD" | |
232 ><I | |
233 >xrel</I | |
234 ></TT | |
235 > and <TT | |
236 CLASS="STRUCTFIELD" | |
237 ><I | |
238 >yrel</I | |
239 ></TT | |
240 >.</P | |
241 ></DIV | |
242 ><DIV | |
243 CLASS="REFSECT1" | |
244 ><A | |
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245 NAME="AEN4439" |
0 | 246 ></A |
247 ><H2 | |
248 >See Also</H2 | |
249 ><P | |
250 ><A | |
251 HREF="sdlevent.html" | |
252 ><SPAN | |
253 CLASS="STRUCTNAME" | |
254 >SDL_Event</SPAN | |
255 ></A | |
256 >, | |
257 <A | |
258 HREF="joystick.html" | |
259 >Joystick Functions</A | |
260 >, | |
261 <A | |
262 HREF="sdljoystickeventstate.html" | |
263 ><TT | |
264 CLASS="FUNCTION" | |
265 >SDL_JoystickEventState</TT | |
266 ></A | |
267 >, | |
268 <A | |
269 HREF="sdljoystickgetball.html" | |
270 ><TT | |
271 CLASS="FUNCTION" | |
272 >SDL_JoystickGetBall</TT | |
273 ></A | |
274 ></P | |
275 ></DIV | |
276 ><DIV | |
277 CLASS="NAVFOOTER" | |
278 ><HR | |
279 ALIGN="LEFT" | |
280 WIDTH="100%"><TABLE | |
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281 SUMMARY="Footer navigation table" |
0 | 282 WIDTH="100%" |
283 BORDER="0" | |
284 CELLPADDING="0" | |
285 CELLSPACING="0" | |
286 ><TR | |
287 ><TD | |
288 WIDTH="33%" | |
289 ALIGN="left" | |
290 VALIGN="top" | |
291 ><A | |
292 HREF="sdljoyhatevent.html" | |
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293 ACCESSKEY="P" |
0 | 294 >Prev</A |
295 ></TD | |
296 ><TD | |
297 WIDTH="34%" | |
298 ALIGN="center" | |
299 VALIGN="top" | |
300 ><A | |
301 HREF="index.html" | |
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302 ACCESSKEY="H" |
0 | 303 >Home</A |
304 ></TD | |
305 ><TD | |
306 WIDTH="33%" | |
307 ALIGN="right" | |
308 VALIGN="top" | |
309 ><A | |
310 HREF="sdlresizeevent.html" | |
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311 ACCESSKEY="N" |
0 | 312 >Next</A |
313 ></TD | |
314 ></TR | |
315 ><TR | |
316 ><TD | |
317 WIDTH="33%" | |
318 ALIGN="left" | |
319 VALIGN="top" | |
320 >SDL_JoyHatEvent</TD | |
321 ><TD | |
322 WIDTH="34%" | |
323 ALIGN="center" | |
324 VALIGN="top" | |
325 ><A | |
326 HREF="eventstructures.html" | |
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327 ACCESSKEY="U" |
0 | 328 >Up</A |
329 ></TD | |
330 ><TD | |
331 WIDTH="33%" | |
332 ALIGN="right" | |
333 VALIGN="top" | |
334 >SDL_ResizeEvent</TD | |
335 ></TR | |
336 ></TABLE | |
337 ></DIV | |
338 ></BODY | |
339 ></HTML | |
340 > |