Mercurial > sdl-ios-xcode
annotate docs/html/sdlcreatergbsurfacefrom.html @ 3978:b966761fef6c SDL-1.2
Significantly improved XIM support.
Fixes Bugzilla #429.
Selected notes from the patch's README:
= FIXES =
This patch fixes the above issues as follows.
== X11 events ==
Moved XFilterEvent just after XNextEvent so that all events are passed
to it. Also, XFilterEvent will receive masks indicated by IM through
XNFilterEvents IC value as well as masks surpplied by SDL.
X11_KeyRepeat is called between XNextEvent and XFilterEvent, after
testing an event is a KeyRelease. I'm not 100% comfortable to do so,
but I couldn't find a better timing to call it, and use of the
function is inevitable.
== Xutf8LookupString ==
Used a longer buffer to receive UTF-8 string. If it is insufficient,
a dynamic storage of the requested size will be allocated. The
initial size of the buffer is set to 32, because the Japanese text
converted from the most widely used benchmark key sequence for
Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters
in it, that occupies 30 bytes when encoded in UTF-8.
== SDL_keysym.unicode ==
On Windows version of SDL implementation, SDL_keysym.unicode stores
UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL
event. A Unicode supplementary characters are sent to an application
as two events. (One with a high surrogate and another with a low
surrogate.) The behavior seems reasonable since it is upward
compatible with existing handling of BMP characters.
I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is
designed with the execution speed in mind, having a minimum set of
features that my patch requires.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 25 Jun 2007 19:58:32 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_CreateRGBSurfaceFrom</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CreateRGBSurface" | |
17 HREF="sdlcreatergbsurface.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_FreeSurface" | |
20 HREF="sdlfreesurface.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcreatergbsurface.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlfreesurface.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLCREATERGBSURFACEFROM" | |
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74 ></A |
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75 >SDL_CreateRGBSurfaceFrom</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN1856" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_CreateRGBSurfaceFrom -- Create an SDL_Surface from pixel data</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN1859" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN1860" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >SDL_Surface *<B | |
106 CLASS="FSFUNC" | |
107 >SDL_CreateRGBSurfaceFrom</B | |
108 ></CODE | |
109 >(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN1866" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Creates an SDL_Surface from the provided pixel data.</P | |
124 ><P | |
125 >The data stored in <TT | |
126 CLASS="PARAMETER" | |
127 ><I | |
128 >pixels</I | |
129 ></TT | |
130 > is assumed to be of the <TT | |
131 CLASS="PARAMETER" | |
132 ><I | |
133 >depth</I | |
134 ></TT | |
135 > specified in the parameter list. The pixel data is not copied into the <SPAN | |
136 CLASS="STRUCTNAME" | |
137 >SDL_Surface</SPAN | |
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138 > structure so it should not be freed until the surface has been freed with a called to <A |
0 | 139 HREF="sdlfreesurface.html" |
140 >SDL_FreeSurface</A | |
141 >. <TT | |
142 CLASS="PARAMETER" | |
143 ><I | |
144 >pitch</I | |
145 ></TT | |
146 > is the length of each scanline in bytes. </P | |
147 ><P | |
148 >See <A | |
149 HREF="sdlcreatergbsurface.html" | |
150 ><TT | |
151 CLASS="FUNCTION" | |
152 >SDL_CreateRGBSurface</TT | |
153 ></A | |
154 > for a more detailed description of the other parameters.</P | |
155 ></DIV | |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN1878" |
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160 ></A |
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161 ><H2 |
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162 >Return Value</H2 |
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163 ><P |
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164 >Returns the created surface, or <SPAN |
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165 CLASS="RETURNVALUE" |
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166 >NULL</SPAN |
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167 > upon error.</P |
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168 ></DIV |
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169 ><DIV |
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170 CLASS="REFSECT1" |
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171 ><A |
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172 NAME="AEN1882" |
0 | 173 ></A |
174 ><H2 | |
175 >See Also</H2 | |
176 ><P | |
177 ><A | |
178 HREF="sdlcreatergbsurface.html" | |
179 ><TT | |
180 CLASS="FUNCTION" | |
181 >SDL_CreateRGBSurface</TT | |
182 ></A | |
183 >, | |
184 <A | |
185 HREF="sdlfreesurface.html" | |
186 ><TT | |
187 CLASS="FUNCTION" | |
188 >SDL_FreeSurface</TT | |
189 ></A | |
190 ></P | |
191 ></DIV | |
192 ><DIV | |
193 CLASS="NAVFOOTER" | |
194 ><HR | |
195 ALIGN="LEFT" | |
196 WIDTH="100%"><TABLE | |
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197 SUMMARY="Footer navigation table" |
0 | 198 WIDTH="100%" |
199 BORDER="0" | |
200 CELLPADDING="0" | |
201 CELLSPACING="0" | |
202 ><TR | |
203 ><TD | |
204 WIDTH="33%" | |
205 ALIGN="left" | |
206 VALIGN="top" | |
207 ><A | |
208 HREF="sdlcreatergbsurface.html" | |
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209 ACCESSKEY="P" |
0 | 210 >Prev</A |
211 ></TD | |
212 ><TD | |
213 WIDTH="34%" | |
214 ALIGN="center" | |
215 VALIGN="top" | |
216 ><A | |
217 HREF="index.html" | |
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218 ACCESSKEY="H" |
0 | 219 >Home</A |
220 ></TD | |
221 ><TD | |
222 WIDTH="33%" | |
223 ALIGN="right" | |
224 VALIGN="top" | |
225 ><A | |
226 HREF="sdlfreesurface.html" | |
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227 ACCESSKEY="N" |
0 | 228 >Next</A |
229 ></TD | |
230 ></TR | |
231 ><TR | |
232 ><TD | |
233 WIDTH="33%" | |
234 ALIGN="left" | |
235 VALIGN="top" | |
236 >SDL_CreateRGBSurface</TD | |
237 ><TD | |
238 WIDTH="34%" | |
239 ALIGN="center" | |
240 VALIGN="top" | |
241 ><A | |
242 HREF="video.html" | |
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243 ACCESSKEY="U" |
0 | 244 >Up</A |
245 ></TD | |
246 ><TD | |
247 WIDTH="33%" | |
248 ALIGN="right" | |
249 VALIGN="top" | |
250 >SDL_FreeSurface</TD | |
251 ></TR | |
252 ></TABLE | |
253 ></DIV | |
254 ></BODY | |
255 ></HTML | |
256 > |