annotate TODO @ 3978:b966761fef6c SDL-1.2

Significantly improved XIM support. Fixes Bugzilla #429. Selected notes from the patch's README: = FIXES = This patch fixes the above issues as follows. == X11 events == Moved XFilterEvent just after XNextEvent so that all events are passed to it. Also, XFilterEvent will receive masks indicated by IM through XNFilterEvents IC value as well as masks surpplied by SDL. X11_KeyRepeat is called between XNextEvent and XFilterEvent, after testing an event is a KeyRelease. I'm not 100% comfortable to do so, but I couldn't find a better timing to call it, and use of the function is inevitable. == Xutf8LookupString == Used a longer buffer to receive UTF-8 string. If it is insufficient, a dynamic storage of the requested size will be allocated. The initial size of the buffer is set to 32, because the Japanese text converted from the most widely used benchmark key sequence for Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters in it, that occupies 30 bytes when encoded in UTF-8. == SDL_keysym.unicode == On Windows version of SDL implementation, SDL_keysym.unicode stores UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL event. A Unicode supplementary characters are sent to an application as two events. (One with a high surrogate and another with a low surrogate.) The behavior seems reasonable since it is upward compatible with existing handling of BMP characters. I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is designed with the execution speed in mind, having a minimum set of features that my patch requires.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 25 Jun 2007 19:58:32 +0000
parents f12379c41042
children 0a53c90a37f9 c121d94672cb
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 Wish list for the 1.3 development branch:
1534
f02e673ffc5f *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 1441
diff changeset
3 http://bugzilla.libsdl.org/
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 * Add mousewheel events (new unified event architecture?)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6 * DirectInput joystick support needs to be implemented
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 * Be able to enumerate and select available audio and video drivers
1621
f12379c41042 Fixes bug #195:
Sam Lantinga <slouken@libsdl.org>
parents: 1534
diff changeset
8 * Fullscreen video mode support for Mac OS X
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 * Shaped windows, windows without borders
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 * Multiple windows, multiple display support
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
13 * Add a timestamp to events
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14 * Add audio input API
2
836aaee3f39e *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
15 * Add hardware accelerated scaled blit
836aaee3f39e *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
16 * Add hardware accelerated alpha blits
836aaee3f39e *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
17 * Redesign blitting architecture to allow blit plugins
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
20 int and evaluate all the rest of the datatypes. This is the only place
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 we should do it though, since the 1.2 series should not break binary
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
22 compatibility in this way.
150
df1d68818edb *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 2
diff changeset
23
df1d68818edb *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 2
diff changeset
24 Requests:
df1d68818edb *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 2
diff changeset
25 * PCM and CDROM volume control (deprecated, but possible)