annotate README.wscons @ 3978:b966761fef6c SDL-1.2

Significantly improved XIM support. Fixes Bugzilla #429. Selected notes from the patch's README: = FIXES = This patch fixes the above issues as follows. == X11 events == Moved XFilterEvent just after XNextEvent so that all events are passed to it. Also, XFilterEvent will receive masks indicated by IM through XNFilterEvents IC value as well as masks surpplied by SDL. X11_KeyRepeat is called between XNextEvent and XFilterEvent, after testing an event is a KeyRelease. I'm not 100% comfortable to do so, but I couldn't find a better timing to call it, and use of the function is inevitable. == Xutf8LookupString == Used a longer buffer to receive UTF-8 string. If it is insufficient, a dynamic storage of the requested size will be allocated. The initial size of the buffer is set to 32, because the Japanese text converted from the most widely used benchmark key sequence for Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters in it, that occupies 30 bytes when encoded in UTF-8. == SDL_keysym.unicode == On Windows version of SDL implementation, SDL_keysym.unicode stores UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL event. A Unicode supplementary characters are sent to an application as two events. (One with a high surrogate and another with a low surrogate.) The behavior seems reasonable since it is upward compatible with existing handling of BMP characters. I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is designed with the execution speed in mind, having a minimum set of features that my patch requires.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 25 Jun 2007 19:58:32 +0000
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1 ==============================================================================
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2 Using the Simple DirectMedia Layer with OpenBSD/wscons
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3 ==============================================================================
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4
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5 The wscons SDL driver can be used to run SDL programs on OpenBSD
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6 without running X. So far, the driver only runs on the Sharp Zaurus,
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7 but the driver is written to be easily extended for other machines.
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8 The main missing pieces are blitting routines for anything but 16 bit
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9 displays, and keycode maps for other keyboards. Also, there is no
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10 support for hardware palettes.
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11
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12 There is currently no mouse support.
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13
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14 To compile SDL with support for wscons, use the
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15 "--enable-video-wscons" option when running configure. I used the
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16 following command line:
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17
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18 ./configure --disable-oss --disable-ltdl --enable-pthread-sem \
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19 --disable-esd --disable-arts --disable-video-aalib \
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20 --enable-openbsdaudio --enable-video-wscons \
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21 --prefix=/usr/local --sysconfdir=/etc
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22
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23
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24 Setting the console device to use
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25 =================================
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26
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27 When starting an SDL program on a wscons console, the driver uses the
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28 current virtual terminal (usually /dev/ttyC0). To force the driver to
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29 use a specific terminal device, set the environment variable
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30 SDL_WSCONSDEV:
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31
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32 bash$ SDL_WSCONSDEV=/dev/ttyC1 ./some-sdl-program
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33
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34 This is especially useful when starting an SDL program from a remote
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35 login prompt (which is great for development). If you do this, and
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36 want to use keyboard input, you should avoid having some other program
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37 reading from the used virtual console (i.e., do not have a getty
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38 running).
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39
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40
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41 Rotating the display
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42 ====================
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43
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44 The display can be rotated by the wscons SDL driver. This is useful
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45 for the Sharp Zaurus, since the display hardware is wired so that it
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46 is correctly rotated only when the display is folded into "PDA mode."
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47 When using the Zaurus in "normal," or "keyboard" mode, the hardware
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48 screen is rotated 90 degrees anti-clockwise.
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49
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50 To let the wscons SDL driver rotate the screen, set the environment
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51 variable SDL_VIDEO_WSCONS_ROTATION to "CW", "CCW", or "UD", for
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52 clockwise, counter clockwise, and upside-down rotation respectively.
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53 "CW" makes the screen appear correct on a Sharp Zaurus SL-C3100.
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54
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55 When using rotation in the driver, a "shadow" frame buffer is used to
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56 hold the intermediary display, before blitting it to the actual
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57 hardware frame buffer. This slows down performance a bit.
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58
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59 For completeness, the rotation "NONE" can be specified to use a shadow
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60 frame buffer without actually rotating. Unsetting
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61 SDL_VIDEO_WSCONS_ROTATION, or setting it to '' turns off the shadow
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62 frame buffer for maximum performance.
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63
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64
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65 Running MAME
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66 ============
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67
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68 Since my main motivation for writing the driver was playing MAME on
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69 the Zaurus, I'll give a few hints:
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70
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71 XMame compiles just fine under OpenBSD.
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72
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73 I'm not sure this is strictly necessary, but set
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74
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75 MY_CPU = arm
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76
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77 in makefile.unix, and
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78
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79 CFLAGS.arm = -DLSB_FIRST -DALIGN_INTS -DALIGN_SHORTS
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80
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81 in src/unix/unix.max
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82
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83 to be sure.
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84
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85 The latest XMame (0.101 at this writing) is a very large program.
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86 Either tinker with the make files to compile a version without support
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87 for all drivers, or, get an older version of XMame. My recommendation
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88 would be 0.37b16.
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89
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90 When running MAME, DO NOT SET SDL_VIDEO_WSCONS_ROTATION! Performace
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91 is MUCH better without this, and it is COMPLETELY UNNECESSARY, since
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92 MAME can rotate the picture itself while drawing, and does so MUCH
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93 FASTER.
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94
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95 Use the Xmame command line option "-ror" to rotate the picture to the
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96 right.
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97
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98
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99 Acknowledgments
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100 ===============
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101
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102 I studied the wsfb driver for XFree86/Xorg quite a bit before writing
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103 this, so there ought to be some similarities.
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104
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105
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106 --
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107 Staffan Ulfberg <staffan@ulfberg.se>