Mercurial > sdl-ios-xcode
annotate src/audio/disk/SDL_diskaudio.h @ 4070:b8f2db95145e SDL-1.2
Patch from Christian Walther
Yes, the idea to use a cursor rectangle instead of [NSCursor set] has occurred
to me too, and it does seem to be the most elegant way. Here's my attempt at an
implementation
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 15 Jul 2007 15:58:00 +0000 |
parents | 8dfa9a6d69a5 |
children | 782fd950bd46 a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_diskaudio_h |
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25 #define _SDL_diskaudio_h |
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26 |
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27 #include "SDL_rwops.h" |
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28 #include "../SDL_sysaudio.h" |
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29 |
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30 /* Hidden "this" pointer for the video functions */ |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 struct SDL_PrivateAudioData { |
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34 /* The file descriptor for the audio device */ |
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35 SDL_RWops *output; |
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36 Uint8 *mixbuf; |
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37 Uint32 mixlen; |
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38 Uint32 write_delay; |
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39 }; |
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40 |
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41 #endif /* _SDL_diskaudio_h */ |