annotate docs/man3/SDL_PushEvent.3 @ 1194:b8f167923bfc

Date: Sun, 04 Dec 2005 21:43:46 -0500 From: Jonathan Atkins <jcatki@jcatki.no-ip.org> Subject: SDL patch: DGA key events I kept seeing DGA die on me whenever I press a key. I tracked it down and it seems that the new indirect X via pointers system messed it up. It needed to have the pX* pointers well defined to call, in particular, pXNextEvent. Also, the X11_TranslateKey function prototype was changed, but not updated in the dga driver. perhaps other files are also affected. Not sure what releases may suffer from this too. thanks! -Jon Atkins
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 05 Dec 2005 04:36:53 +0000
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children 546f7c1eb755
rev   line source
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1 .TH "SDL_PushEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_PushEvent\- Pushes an event onto the event queue
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_PushEvent\fP\fR(\fBSDL_Event *event\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 The event queue can actually be used as a two way communication channel\&. Not only can events be read from the queue, but the user can also push their own events onto it\&. \fBevent\fR is a pointer to the event structure you wish to push onto the queue\&.
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12 .PP
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13 .RS
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14 \fBNote:
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15 .PP
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16 Pushing device input events onto the queue doesn\&'t modify the state of the device within SDL\&.
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17 .RE
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18 .SH "RETURN VALUE"
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19 .PP
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20 Returns \fB0\fR on success or \fB-1\fR if the event couldn\&'t be pushed\&.
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21 .SH "EXAMPLES"
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22 .PP
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23 See \fI\fBSDL_Event\fR\fR\&.
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24 .SH "SEE ALSO"
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25 .PP
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26 \fI\fBSDL_PollEvent\fP\fR, \fI\fBSDL_PeepEvents\fP\fR, \fI\fBSDL_Event\fR\fR
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27 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59