annotate src/video/svga/SDL_svgavideo.h @ 4404:b8de86ee2ad6 SDL-1.2-olpc

First shot at GTK+ video target for the OLPC laptops. Seriously incomplete, but it's enough to get some bits to a window...
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 19 Apr 2007 07:12:30 +0000
parents 011b633fa0c9
children 782fd950bd46 a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_svgavideo_h
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25 #define _SDL_svgavideo_h
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26
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27 #include "SDL_mouse.h"
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28 #include "../SDL_sysvideo.h"
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29
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30 /* Hidden "this" pointer for the video functions */
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31 #define _THIS SDL_VideoDevice *this
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32
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33 /* Private display data */
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34 struct SDL_PrivateVideoData {
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35 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
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36 int SDL_nummodes[NUM_MODELISTS];
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37 SDL_Rect **SDL_modelist[NUM_MODELISTS];
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38 int *SDL_vgamode[NUM_MODELISTS];
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39
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40 /* information for double-buffering */
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41 int flip_page;
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42 int flip_offset[2];
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43 Uint8 *flip_address[2];
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44
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45 /* Set to 1 if we're in banked video mode */
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46 int banked;
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47 };
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48 /* Old variable names */
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49 #define SDL_nummodes (this->hidden->SDL_nummodes)
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50 #define SDL_modelist (this->hidden->SDL_modelist)
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51 #define SDL_vgamode (this->hidden->SDL_vgamode)
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52 #define flip_page (this->hidden->flip_page)
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53 #define flip_offset (this->hidden->flip_offset)
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54 #define flip_address (this->hidden->flip_address)
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55 #define banked (this->hidden->banked)
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57 #endif /* _SDL_svgavideo_h */
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