annotate docs/man3/SDL_BuildAudioCVT.3 @ 3335:b8d313de8a65

Adam Strzelecki to SDL Since current DirectFB implementation is incomplete for YUV surfaces (actually causes segmentation faults when trying Lock and use YUV planar textures) I decided to fix it a bit. Here's a patch that should make DirectFB properly support YUV both packed and planar (3 planes). (1) Removed SDL_BYTESPERPIXEL at all in favor of DFB_BYTES_PER_PIXEL(SDLToDFBPixelFormat(fmt)) which does return always proper BPP for YUVs too, coz SDL_BYTESPERPIXEL returns incorrect values for FOURCCs (2) Fixed data->pixels allocation for planar YUVs in CreateTexture, it should allocate 150% more space (3) Copy other planes for planar YUVs in UpdateTexture (4) Moved checking if format is supported at all with DirectFB on CreateTexture at the beginning of the code Waiting for comments, -- Adam Strzelecki | nanoant.com
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Oct 2009 04:03:37 +0000
parents 546f7c1eb755
children 1238da4a7112
rev   line source
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1 .TH "SDL_BuildAudioCVT" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_BuildAudioCVT \- Initializes a SDL_AudioCVT structure for conversion
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_BuildAudioCVT\fP\fR(\fBSDL_AudioCVT *cvt, Uint16 src_format, Uint8 src_channels, int src_rate, Uint16 dst_format, Uint8 dst_channels, int dst_rate\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Before an \fI\fBSDL_AudioCVT\fR\fR structure can be used to convert audio data it must be initialized with source and destination information\&.
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12 .PP
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13 \fBsrc_format\fR and \fBdst_format\fR are the source and destination format of the conversion\&. (For information on audio formats see \fI\fB SDL_AudioSpec\fR\fR)\&. \fBsrc_channels\fR and \fBdst_channels\fR are the number of channels in the source and destination formats\&. Finally, \fBsrc_rate\fR and \fBdst_rate\fR are the frequency or samples-per-second of the source and destination formats\&. Once again, see \fI\fBSDL_AudioSpec\fR\fR\&.
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14 .SH "RETURN VALUES"
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15 .PP
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16 Returns \fB-1\fR if the filter could not be built or 1 if it could\&.
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17 .SH "EXAMPLES"
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18 .PP
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19 See \fI\fBSDL_ConvertAudio\fP\fR\&.
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20 .SH "SEE ALSO"
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21 .PP
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22 \fI\fBSDL_ConvertAudio\fP\fR, \fI\fBSDL_AudioCVT\fP\fR
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23 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58