Mercurial > sdl-ios-xcode
annotate docs/html/sdlthreadid.html @ 3335:b8d313de8a65
Adam Strzelecki to SDL
Since current DirectFB implementation is incomplete for YUV surfaces (actually causes segmentation faults when trying Lock and use YUV planar textures) I decided to fix it a bit.
Here's a patch that should make DirectFB properly support YUV both packed and planar (3 planes).
(1) Removed SDL_BYTESPERPIXEL at all in favor of DFB_BYTES_PER_PIXEL(SDLToDFBPixelFormat(fmt)) which does return always proper BPP for YUVs too, coz SDL_BYTESPERPIXEL returns incorrect values for FOURCCs
(2) Fixed data->pixels allocation for planar YUVs in CreateTexture, it should allocate 150% more space
(3) Copy other planes for planar YUVs in UpdateTexture
(4) Moved checking if format is supported at all with DirectFB on CreateTexture at the beginning of the code
Waiting for comments,
--
Adam Strzelecki | nanoant.com
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Oct 2009 04:03:37 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ThreadID</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CreateThread" | |
17 HREF="sdlcreatethread.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetThreadID" | |
20 HREF="sdlgetthreadid.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcreatethread.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetthreadid.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLTHREADID" | |
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74 ></A |
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75 >SDL_ThreadID</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN7726" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ThreadID -- Get the 32-bit thread identifier for the current thread.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN7729" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN7730" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h" | |
101 #include "SDL_thread.h"</PRE | |
102 ><P | |
103 ><CODE | |
104 ><CODE | |
105 CLASS="FUNCDEF" | |
106 >Uint32 <B | |
107 CLASS="FSFUNC" | |
108 >SDL_ThreadID</B | |
109 ></CODE | |
110 >(void);</CODE | |
111 ></P | |
112 ><P | |
113 ></P | |
114 ></DIV | |
115 ></DIV | |
116 ><DIV | |
117 CLASS="REFSECT1" | |
118 ><A | |
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119 NAME="AEN7736" |
0 | 120 ></A |
121 ><H2 | |
122 >Description</H2 | |
123 ><P | |
124 >Get the 32-bit thread identifier for the current thread.</P | |
125 ></DIV | |
126 ><DIV | |
127 CLASS="NAVFOOTER" | |
128 ><HR | |
129 ALIGN="LEFT" | |
130 WIDTH="100%"><TABLE | |
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131 SUMMARY="Footer navigation table" |
0 | 132 WIDTH="100%" |
133 BORDER="0" | |
134 CELLPADDING="0" | |
135 CELLSPACING="0" | |
136 ><TR | |
137 ><TD | |
138 WIDTH="33%" | |
139 ALIGN="left" | |
140 VALIGN="top" | |
141 ><A | |
142 HREF="sdlcreatethread.html" | |
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143 ACCESSKEY="P" |
0 | 144 >Prev</A |
145 ></TD | |
146 ><TD | |
147 WIDTH="34%" | |
148 ALIGN="center" | |
149 VALIGN="top" | |
150 ><A | |
151 HREF="index.html" | |
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152 ACCESSKEY="H" |
0 | 153 >Home</A |
154 ></TD | |
155 ><TD | |
156 WIDTH="33%" | |
157 ALIGN="right" | |
158 VALIGN="top" | |
159 ><A | |
160 HREF="sdlgetthreadid.html" | |
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161 ACCESSKEY="N" |
0 | 162 >Next</A |
163 ></TD | |
164 ></TR | |
165 ><TR | |
166 ><TD | |
167 WIDTH="33%" | |
168 ALIGN="left" | |
169 VALIGN="top" | |
170 >SDL_CreateThread</TD | |
171 ><TD | |
172 WIDTH="34%" | |
173 ALIGN="center" | |
174 VALIGN="top" | |
175 ><A | |
176 HREF="thread.html" | |
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177 ACCESSKEY="U" |
0 | 178 >Up</A |
179 ></TD | |
180 ><TD | |
181 WIDTH="33%" | |
182 ALIGN="right" | |
183 VALIGN="top" | |
184 >SDL_GetThreadID</TD | |
185 ></TR | |
186 ></TABLE | |
187 ></DIV | |
188 ></BODY | |
189 ></HTML | |
190 > |