Mercurial > sdl-ios-xcode
annotate Makefile.minimal @ 3335:b8d313de8a65
Adam Strzelecki to SDL
Since current DirectFB implementation is incomplete for YUV surfaces (actually causes segmentation faults when trying Lock and use YUV planar textures) I decided to fix it a bit.
Here's a patch that should make DirectFB properly support YUV both packed and planar (3 planes).
(1) Removed SDL_BYTESPERPIXEL at all in favor of DFB_BYTES_PER_PIXEL(SDLToDFBPixelFormat(fmt)) which does return always proper BPP for YUVs too, coz SDL_BYTESPERPIXEL returns incorrect values for FOURCCs
(2) Fixed data->pixels allocation for planar YUVs in CreateTexture, it should allocate 150% more space
(3) Copy other planes for planar YUVs in UpdateTexture
(4) Moved checking if format is supported at all with DirectFB on CreateTexture at the beginning of the code
Waiting for comments,
--
Adam Strzelecki | nanoant.com
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Oct 2009 04:03:37 +0000 |
parents | b7a48f533966 |
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Added documentation on how to build a completely useless SDL library. :)
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1 # Makefile to build the SDL library |
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2 |
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Added documentation on how to build a completely useless SDL library. :)
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3 INCLUDE = -I./include |
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4 CFLAGS = -g -O2 $(INCLUDE) |
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5 AR = ar |
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6 RANLIB = ranlib |
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7 |
1603 | 8 CONFIG_H = include/SDL_config.h |
1484
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Added documentation on how to build a completely useless SDL library. :)
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9 TARGET = libSDL.a |
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10 SOURCES = \ |
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11 src/*.c \ |
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12 src/audio/*.c \ |
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13 src/cdrom/*.c \ |
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14 src/cpuinfo/*.c \ |
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15 src/events/*.c \ |
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16 src/file/*.c \ |
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17 src/joystick/*.c \ |
2713
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Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
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18 src/haptic/*.c \ |
1484
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19 src/stdlib/*.c \ |
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20 src/thread/*.c \ |
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21 src/timer/*.c \ |
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22 src/video/*.c \ |
3170
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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23 src/power/*.c \ |
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By default all the real targets have dummy audio/video and disk audio.
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24 src/audio/dummy/*.c \ |
1484
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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25 src/video/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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26 src/joystick/dummy/*.c \ |
2713
0906692aa6a4
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
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27 src/haptic/dummy/*.c \ |
1484
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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28 src/cdrom/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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29 src/thread/generic/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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30 src/timer/dummy/*.c \ |
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31 src/loadso/dummy/*.c \ |
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32 |
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33 OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') |
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34 |
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35 all: $(TARGET) |
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36 |
1603 | 37 $(TARGET): $(CONFIG_H) $(OBJECTS) |
1484
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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38 $(AR) crv $@ $^ |
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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39 $(RANLIB) $@ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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40 |
1603 | 41 $(CONFIG_H): |
42 cp $(CONFIG_H).default $(CONFIG_H) | |
43 | |
1484
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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44 clean: |
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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45 rm -f $(TARGET) $(OBJECTS) |