Mercurial > sdl-ios-xcode
annotate src/audio/alsa/SDL_alsa_audio.c @ 769:b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2004 16:49:27 +0000 |
parents | 4c2ba6161939 |
children | 92615154bb68 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 | |
24 | |
25 /* Allow access to a raw mixing buffer */ | |
26 | |
27 #include <stdlib.h> | |
28 #include <stdio.h> | |
29 #include <string.h> | |
30 #include <errno.h> | |
31 #include <unistd.h> | |
32 #include <fcntl.h> | |
33 #include <signal.h> | |
34 #include <sys/types.h> | |
35 #include <sys/time.h> | |
36 | |
37 #include "SDL_audio.h" | |
38 #include "SDL_error.h" | |
39 #include "SDL_audiomem.h" | |
40 #include "SDL_audio_c.h" | |
41 #include "SDL_timer.h" | |
42 #include "SDL_alsa_audio.h" | |
43 | |
44 /* The tag name used by ALSA audio */ | |
45 #define DRIVER_NAME "alsa" | |
46 | |
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47 /* The default ALSA audio driver */ |
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48 #define DEFAULT_DEVICE "default" |
0 | 49 |
50 /* Audio driver functions */ | |
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51 static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec); |
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52 static void ALSA_WaitAudio(_THIS); |
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53 static void ALSA_PlayAudio(_THIS); |
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54 static Uint8 *ALSA_GetAudioBuf(_THIS); |
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55 static void ALSA_CloseAudio(_THIS); |
0 | 56 |
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57 static const char *get_audio_device() |
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58 { |
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59 const char *device; |
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60 |
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61 device = getenv("AUDIODEV"); /* Is there a standard variable name? */ |
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62 if ( device == NULL ) { |
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63 device = DEFAULT_DEVICE; |
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64 } |
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65 return device; |
0 | 66 } |
67 | |
68 /* Audio driver bootstrap functions */ | |
69 | |
70 static int Audio_Available(void) | |
71 { | |
72 int available; | |
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73 int status; |
0 | 74 snd_pcm_t *handle; |
75 | |
76 available = 0; | |
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77 status = snd_pcm_open(&handle, get_audio_device(), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); |
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78 if ( status >= 0 ) { |
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79 available = 1; |
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80 snd_pcm_close(handle); |
0 | 81 } |
82 return(available); | |
83 } | |
84 | |
85 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
86 { | |
87 free(device->hidden); | |
88 free(device); | |
89 } | |
90 | |
91 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
92 { | |
93 SDL_AudioDevice *this; | |
94 | |
95 /* Initialize all variables that we clean on shutdown */ | |
96 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); | |
97 if ( this ) { | |
98 memset(this, 0, (sizeof *this)); | |
99 this->hidden = (struct SDL_PrivateAudioData *) | |
100 malloc((sizeof *this->hidden)); | |
101 } | |
102 if ( (this == NULL) || (this->hidden == NULL) ) { | |
103 SDL_OutOfMemory(); | |
104 if ( this ) { | |
105 free(this); | |
106 } | |
107 return(0); | |
108 } | |
109 memset(this->hidden, 0, (sizeof *this->hidden)); | |
110 | |
111 /* Set the function pointers */ | |
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112 this->OpenAudio = ALSA_OpenAudio; |
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113 this->WaitAudio = ALSA_WaitAudio; |
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114 this->PlayAudio = ALSA_PlayAudio; |
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115 this->GetAudioBuf = ALSA_GetAudioBuf; |
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116 this->CloseAudio = ALSA_CloseAudio; |
0 | 117 |
118 this->free = Audio_DeleteDevice; | |
119 | |
120 return this; | |
121 } | |
122 | |
123 AudioBootStrap ALSA_bootstrap = { | |
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124 DRIVER_NAME, "ALSA 0.9 PCM audio", |
0 | 125 Audio_Available, Audio_CreateDevice |
126 }; | |
127 | |
128 /* This function waits until it is possible to write a full sound buffer */ | |
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129 static void ALSA_WaitAudio(_THIS) |
0 | 130 { |
131 /* Check to see if the thread-parent process is still alive */ | |
132 { static int cnt = 0; | |
133 /* Note that this only works with thread implementations | |
134 that use a different process id for each thread. | |
135 */ | |
136 if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ | |
137 if ( kill(parent, 0) < 0 ) { | |
138 this->enabled = 0; | |
139 } | |
140 } | |
141 } | |
142 } | |
143 | |
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144 static void ALSA_PlayAudio(_THIS) |
0 | 145 { |
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146 int status; |
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147 int sample_len; |
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148 signed short *sample_buf; |
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149 |
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150 sample_len = this->spec.samples; |
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151 sample_buf = (signed short *)mixbuf; |
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152 while ( sample_len > 0 ) { |
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153 status = snd_pcm_writei(pcm_handle, sample_buf, sample_len); |
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154 if ( status < 0 ) { |
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155 if ( status == -EAGAIN ) { |
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156 SDL_Delay(1); |
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157 continue; |
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158 } |
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159 if ( status == -ESTRPIPE ) { |
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160 do { |
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161 SDL_Delay(1); |
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162 status = snd_pcm_resume(pcm_handle); |
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163 } while ( status == -EAGAIN ); |
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164 } |
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165 if ( status < 0 ) { |
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166 status = snd_pcm_prepare(pcm_handle); |
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167 } |
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168 if ( status < 0 ) { |
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169 /* Hmm, not much we can do - abort */ |
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170 this->enabled = 0; |
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171 return; |
0 | 172 } |
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173 continue; |
0 | 174 } |
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175 sample_buf += status * this->spec.channels; |
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176 sample_len -= status; |
0 | 177 } |
178 } | |
179 | |
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180 static Uint8 *ALSA_GetAudioBuf(_THIS) |
0 | 181 { |
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182 return(mixbuf); |
0 | 183 } |
184 | |
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185 static void ALSA_CloseAudio(_THIS) |
0 | 186 { |
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187 if ( mixbuf != NULL ) { |
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188 SDL_FreeAudioMem(mixbuf); |
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189 mixbuf = NULL; |
0 | 190 } |
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191 if ( pcm_handle ) { |
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192 snd_pcm_drain(pcm_handle); |
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193 snd_pcm_close(pcm_handle); |
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194 pcm_handle = NULL; |
0 | 195 } |
196 } | |
197 | |
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198 static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec) |
0 | 199 { |
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200 int status; |
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201 snd_pcm_hw_params_t *params; |
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202 snd_pcm_format_t format; |
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203 snd_pcm_uframes_t frames; |
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204 Uint16 test_format; |
0 | 205 |
206 /* Open the audio device */ | |
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207 status = snd_pcm_open(&pcm_handle, get_audio_device(), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); |
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208 if ( status < 0 ) { |
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209 SDL_SetError("Couldn't open audio device: %s", snd_strerror(status)); |
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210 return(-1); |
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211 } |
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212 |
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213 /* Figure out what the hardware is capable of */ |
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214 snd_pcm_hw_params_alloca(¶ms); |
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215 status = snd_pcm_hw_params_any(pcm_handle, params); |
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216 if ( status < 0 ) { |
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217 SDL_SetError("Couldn't get hardware config: %s", snd_strerror(status)); |
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218 ALSA_CloseAudio(this); |
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219 return(-1); |
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220 } |
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221 |
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222 /* SDL only uses interleaved sample output */ |
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223 status = snd_pcm_hw_params_set_access(pcm_handle, params, SND_PCM_ACCESS_RW_INTERLEAVED); |
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224 if ( status < 0 ) { |
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225 SDL_SetError("Couldn't set interleaved access: %s", snd_strerror(status)); |
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226 ALSA_CloseAudio(this); |
0 | 227 return(-1); |
228 } | |
229 | |
230 /* Try for a closest match on audio format */ | |
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231 status = -1; |
0 | 232 for ( test_format = SDL_FirstAudioFormat(spec->format); |
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233 test_format && (status < 0); ) { |
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234 switch ( test_format ) { |
0 | 235 case AUDIO_U8: |
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236 format = SND_PCM_FORMAT_U8; |
0 | 237 break; |
238 case AUDIO_S8: | |
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239 format = SND_PCM_FORMAT_S8; |
0 | 240 break; |
241 case AUDIO_S16LSB: | |
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242 format = SND_PCM_FORMAT_S16_LE; |
0 | 243 break; |
244 case AUDIO_S16MSB: | |
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245 format = SND_PCM_FORMAT_S16_BE; |
0 | 246 break; |
247 case AUDIO_U16LSB: | |
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248 format = SND_PCM_FORMAT_U16_LE; |
0 | 249 break; |
250 case AUDIO_U16MSB: | |
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251 format = SND_PCM_FORMAT_U16_BE; |
0 | 252 break; |
253 default: | |
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254 format = 0; |
0 | 255 break; |
256 } | |
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257 if ( format != 0 ) { |
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258 status = snd_pcm_hw_params_set_format(pcm_handle, params, format); |
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259 } |
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260 if ( status < 0 ) { |
0 | 261 test_format = SDL_NextAudioFormat(); |
262 } | |
263 } | |
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264 if ( status < 0 ) { |
0 | 265 SDL_SetError("Couldn't find any hardware audio formats"); |
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266 ALSA_CloseAudio(this); |
0 | 267 return(-1); |
268 } | |
269 spec->format = test_format; | |
270 | |
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271 /* Set the number of channels */ |
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272 status = snd_pcm_hw_params_set_channels(pcm_handle, params, spec->channels); |
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273 if ( status < 0 ) { |
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274 status = snd_pcm_hw_params_get_channels(params); |
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275 if ( (status <= 0) || (status > 2) ) { |
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276 SDL_SetError("Couldn't set audio channels"); |
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277 ALSA_CloseAudio(this); |
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278 return(-1); |
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279 } |
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280 spec->channels = status; |
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281 } |
0 | 282 |
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283 /* Set the audio rate */ |
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284 status = snd_pcm_hw_params_set_rate_near(pcm_handle, params, spec->freq, NULL); |
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285 if ( status < 0 ) { |
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286 SDL_SetError("Couldn't set audio frequency: %s", snd_strerror(status)); |
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287 ALSA_CloseAudio(this); |
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288 return(-1); |
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289 } |
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290 spec->freq = status; |
0 | 291 |
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292 /* Set the buffer size, in samples */ |
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293 frames = spec->samples; |
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294 frames = snd_pcm_hw_params_set_period_size_near(pcm_handle, params, frames, NULL); |
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295 spec->samples = frames; |
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296 snd_pcm_hw_params_set_periods_near(pcm_handle, params, 2, NULL); |
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297 |
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298 /* "set" the hardware with the desired parameters */ |
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299 status = snd_pcm_hw_params(pcm_handle, params); |
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300 if ( status < 0 ) { |
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301 SDL_SetError("Couldn't set audio parameters: %s", snd_strerror(status)); |
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302 ALSA_CloseAudio(this); |
0 | 303 return(-1); |
304 } | |
305 | |
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306 /* Calculate the final parameters for this audio specification */ |
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307 SDL_CalculateAudioSpec(spec); |
0 | 308 |
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309 /* Allocate mixing buffer */ |
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310 mixlen = spec->size; |
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311 mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); |
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312 if ( mixbuf == NULL ) { |
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313 ALSA_CloseAudio(this); |
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314 return(-1); |
0 | 315 } |
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316 memset(mixbuf, spec->silence, spec->size); |
0 | 317 |
318 /* Get the parent process id (we're the parent of the audio thread) */ | |
319 parent = getpid(); | |
320 | |
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321 /* Switch to blocking mode for playback */ |
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322 snd_pcm_nonblock(pcm_handle, 0); |
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323 |
0 | 324 /* We're ready to rock and roll. :-) */ |
325 return(0); | |
326 } |