Mercurial > sdl-ios-xcode
annotate docs/html/sdlgetappstate.html @ 1584:b786d9c15e42
Fixed bug #61
Date: Mon, 24 Feb 2003 13:35:11 +0800
From: "Leonidas"
Subject: [SDL] Re: Trigger mouse wheel event -- not in X-environment
I have looked into the codes for the IMPS/2 mouse wheel mode of fbcon driver.
But I found something weird.
Here's the original codes to set a mouse device into IMPS/2 mode in libSDL.
In the file src/video/fbcon/SDL_fbevents.c
In function static int set_imps2_mode(int fd)
...
Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80};
Uint8 reset = 0xff;
fd_set fdset;
struct timeval tv;
int retval = 0;
// Set mouse device fd into IMPS/2 mode
if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) {
// ??? then RESET it..???
if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) {
retval = 1;
}
}
...........
Since it sets IMPS/2 mode then reset it, so you will never get a mouse into
IMPS/2 mode to use its wheel.
What I did to make the wheel usable is remove the RESET codes.
....
if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) {
/*
if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) {
}
*/
retval = 1;
}
....
And in FB_OpenMouse(_THIS)
Make the device /dev/psaux to be setted into imps2 mode such that it can be
detected its a imps/2 mouse or not.
(my mouse device is on ps2, but the codes only set /dev/input/mice device
originally)
Then I have done, I can use the mouse wheel when SDL uses frame buff driver.
I dont exactly know I did right or wrong, I just change it for my usuage.
Correct me please, if I did something wrong.
Best regards,
Li Tsung Lin
IAP Product Dept. Engineer
EeRise Corp. (Image Processing System, Computer Vision System)
Hsin Tien, Taipei Hsien, Taiwan, R.O.C.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 22 Mar 2006 07:22:40 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GetAppState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetRelativeMouseState" | |
17 HREF="sdlgetrelativemousestate.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoystickEventState" | |
20 HREF="sdljoystickeventstate.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlgetrelativemousestate.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdljoystickeventstate.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLGETAPPSTATE" | |
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74 ></A |
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75 >SDL_GetAppState</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5931" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 ><TT | |
84 CLASS="FUNCTION" | |
85 >SDL_GetAppState</TT | |
86 > -- Get the state of the application</DIV | |
87 ><DIV | |
88 CLASS="REFSYNOPSISDIV" | |
89 ><A | |
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90 NAME="AEN5935" |
0 | 91 ></A |
92 ><H2 | |
93 >Synopsis</H2 | |
94 ><DIV | |
95 CLASS="FUNCSYNOPSIS" | |
96 ><A | |
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97 NAME="AEN5936" |
0 | 98 ></A |
99 ><P | |
100 ></P | |
101 ><PRE | |
102 CLASS="FUNCSYNOPSISINFO" | |
103 >#include "SDL.h"</PRE | |
104 ><P | |
105 ><CODE | |
106 ><CODE | |
107 CLASS="FUNCDEF" | |
108 >Uint8 <B | |
109 CLASS="FSFUNC" | |
110 >SDL_GetAppState</B | |
111 ></CODE | |
112 >(void);</CODE | |
113 ></P | |
114 ><P | |
115 ></P | |
116 ></DIV | |
117 ></DIV | |
118 ><DIV | |
119 CLASS="REFSECT1" | |
120 ><A | |
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121 NAME="AEN5942" |
0 | 122 ></A |
123 ><H2 | |
124 >Description</H2 | |
125 ><P | |
126 >This function returns the current state of the application. The value returned is a bitwise combination of:</P | |
127 ><DIV | |
128 CLASS="INFORMALTABLE" | |
129 ><A | |
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130 NAME="AEN5945" |
0 | 131 ></A |
132 ><P | |
133 ></P | |
134 ><TABLE | |
135 BORDER="0" | |
136 CLASS="CALSTABLE" | |
137 ><TBODY | |
138 ><TR | |
139 ><TD | |
140 ALIGN="LEFT" | |
141 VALIGN="TOP" | |
142 ><TT | |
143 CLASS="LITERAL" | |
144 >SDL_APPMOUSEFOCUS</TT | |
145 ></TD | |
146 ><TD | |
147 ALIGN="LEFT" | |
148 VALIGN="TOP" | |
149 >The application has mouse focus.</TD | |
150 ></TR | |
151 ><TR | |
152 ><TD | |
153 ALIGN="LEFT" | |
154 VALIGN="TOP" | |
155 ><TT | |
156 CLASS="LITERAL" | |
157 >SDL_APPINPUTFOCUS</TT | |
158 ></TD | |
159 ><TD | |
160 ALIGN="LEFT" | |
161 VALIGN="TOP" | |
162 >The application has keyboard focus</TD | |
163 ></TR | |
164 ><TR | |
165 ><TD | |
166 ALIGN="LEFT" | |
167 VALIGN="TOP" | |
168 ><TT | |
169 CLASS="LITERAL" | |
170 >SDL_APPACTIVE</TT | |
171 ></TD | |
172 ><TD | |
173 ALIGN="LEFT" | |
174 VALIGN="TOP" | |
175 >The application is visible</TD | |
176 ></TR | |
177 ></TBODY | |
178 ></TABLE | |
179 ><P | |
180 ></P | |
181 ></DIV | |
182 ></DIV | |
183 ><DIV | |
184 CLASS="REFSECT1" | |
185 ><A | |
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186 NAME="AEN5960" |
0 | 187 ></A |
188 ><H2 | |
189 >See Also</H2 | |
190 ><P | |
191 ><A | |
192 HREF="sdlactiveevent.html" | |
193 ><SPAN | |
194 CLASS="STRUCTNAME" | |
195 >SDL_ActiveEvent</SPAN | |
196 ></A | |
197 ></P | |
198 ></DIV | |
199 ><DIV | |
200 CLASS="NAVFOOTER" | |
201 ><HR | |
202 ALIGN="LEFT" | |
203 WIDTH="100%"><TABLE | |
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204 SUMMARY="Footer navigation table" |
0 | 205 WIDTH="100%" |
206 BORDER="0" | |
207 CELLPADDING="0" | |
208 CELLSPACING="0" | |
209 ><TR | |
210 ><TD | |
211 WIDTH="33%" | |
212 ALIGN="left" | |
213 VALIGN="top" | |
214 ><A | |
215 HREF="sdlgetrelativemousestate.html" | |
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216 ACCESSKEY="P" |
0 | 217 >Prev</A |
218 ></TD | |
219 ><TD | |
220 WIDTH="34%" | |
221 ALIGN="center" | |
222 VALIGN="top" | |
223 ><A | |
224 HREF="index.html" | |
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225 ACCESSKEY="H" |
0 | 226 >Home</A |
227 ></TD | |
228 ><TD | |
229 WIDTH="33%" | |
230 ALIGN="right" | |
231 VALIGN="top" | |
232 ><A | |
233 HREF="sdljoystickeventstate.html" | |
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234 ACCESSKEY="N" |
0 | 235 >Next</A |
236 ></TD | |
237 ></TR | |
238 ><TR | |
239 ><TD | |
240 WIDTH="33%" | |
241 ALIGN="left" | |
242 VALIGN="top" | |
243 >SDL_GetRelativeMouseState</TD | |
244 ><TD | |
245 WIDTH="34%" | |
246 ALIGN="center" | |
247 VALIGN="top" | |
248 ><A | |
249 HREF="eventfunctions.html" | |
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250 ACCESSKEY="U" |
0 | 251 >Up</A |
252 ></TD | |
253 ><TD | |
254 WIDTH="33%" | |
255 ALIGN="right" | |
256 VALIGN="top" | |
257 >SDL_JoystickEventState</TD | |
258 ></TR | |
259 ></TABLE | |
260 ></DIV | |
261 ></BODY | |
262 ></HTML | |
263 > |