annotate TODO @ 1584:b786d9c15e42

Fixed bug #61 Date: Mon, 24 Feb 2003 13:35:11 +0800 From: "Leonidas" Subject: [SDL] Re: Trigger mouse wheel event -- not in X-environment I have looked into the codes for the IMPS/2 mouse wheel mode of fbcon driver. But I found something weird. Here's the original codes to set a mouse device into IMPS/2 mode in libSDL. In the file src/video/fbcon/SDL_fbevents.c In function static int set_imps2_mode(int fd) ... Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80}; Uint8 reset = 0xff; fd_set fdset; struct timeval tv; int retval = 0; // Set mouse device fd into IMPS/2 mode if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) { // ??? then RESET it..??? if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) { retval = 1; } } ........... Since it sets IMPS/2 mode then reset it, so you will never get a mouse into IMPS/2 mode to use its wheel. What I did to make the wheel usable is remove the RESET codes. .... if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) { /* if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) { } */ retval = 1; } .... And in FB_OpenMouse(_THIS) Make the device /dev/psaux to be setted into imps2 mode such that it can be detected its a imps/2 mouse or not. (my mouse device is on ps2, but the codes only set /dev/input/mice device originally) Then I have done, I can use the mouse wheel when SDL uses frame buff driver. I dont exactly know I did right or wrong, I just change it for my usuage. Correct me please, if I did something wrong. Best regards, Li Tsung Lin IAP Product Dept. Engineer EeRise Corp. (Image Processing System, Computer Vision System) Hsin Tien, Taipei Hsien, Taiwan, R.O.C.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 22 Mar 2006 07:22:40 +0000
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2 Wish list for the 1.3 development branch:
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3 http://bugzilla.libsdl.org/
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5 * Add mousewheel events (new unified event architecture?)
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6 * DirectInput joystick support needs to be implemented
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7 * Be able to enumerate and select available audio and video drivers
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8 * Fullscreen video mode support for MacOS X
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9 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
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10 * Shaped windows, windows without borders
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11 * Multiple windows, multiple display support
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12 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
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13 * Add a timestamp to events
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14 * Add audio input API
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15 * Add hardware accelerated scaled blit
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16 * Add hardware accelerated alpha blits
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17 * Redesign blitting architecture to allow blit plugins
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19 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
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20 int and evaluate all the rest of the datatypes. This is the only place
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21 we should do it though, since the 1.2 series should not break binary
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22 compatibility in this way.
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24 Requests:
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25 * PCM and CDROM volume control (deprecated, but possible)