Mercurial > sdl-ios-xcode
annotate README.PicoGUI @ 1584:b786d9c15e42
Fixed bug #61
Date: Mon, 24 Feb 2003 13:35:11 +0800
From: "Leonidas"
Subject: [SDL] Re: Trigger mouse wheel event -- not in X-environment
I have looked into the codes for the IMPS/2 mouse wheel mode of fbcon driver.
But I found something weird.
Here's the original codes to set a mouse device into IMPS/2 mode in libSDL.
In the file src/video/fbcon/SDL_fbevents.c
In function static int set_imps2_mode(int fd)
...
Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80};
Uint8 reset = 0xff;
fd_set fdset;
struct timeval tv;
int retval = 0;
// Set mouse device fd into IMPS/2 mode
if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) {
// ??? then RESET it..???
if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) {
retval = 1;
}
}
...........
Since it sets IMPS/2 mode then reset it, so you will never get a mouse into
IMPS/2 mode to use its wheel.
What I did to make the wheel usable is remove the RESET codes.
....
if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) {
/*
if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) {
}
*/
retval = 1;
}
....
And in FB_OpenMouse(_THIS)
Make the device /dev/psaux to be setted into imps2 mode such that it can be
detected its a imps/2 mouse or not.
(my mouse device is on ps2, but the codes only set /dev/input/mice device
originally)
Then I have done, I can use the mouse wheel when SDL uses frame buff driver.
I dont exactly know I did right or wrong, I just change it for my usuage.
Correct me please, if I did something wrong.
Best regards,
Li Tsung Lin
IAP Product Dept. Engineer
EeRise Corp. (Image Processing System, Computer Vision System)
Hsin Tien, Taipei Hsien, Taiwan, R.O.C.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 22 Mar 2006 07:22:40 +0000 |
parents | 706de3956894 |
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rev | line source |
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433
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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1 ======================== |
706de3956894
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2 Using SDL with PicoGUI |
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3 ======================== |
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4 |
706de3956894
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5 - Originally contributed by Micah Dowty <micahjd@users.sourceforge.net> |
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6 |
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7 PicoGUI is a scalable GUI system with a unique architecture, primarily focused |
706de3956894
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8 on scalability to various embedded systems. You can find more information |
706de3956894
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9 including a FAQ at http://picogui.org |
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10 |
706de3956894
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11 To use the patch: |
706de3956894
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12 |
706de3956894
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13 1. When compiling, add the "--enable-video-picogui" switch to ./configure |
706de3956894
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14 |
706de3956894
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15 2. When running your program, ensure that the picogui driver for SDL |
706de3956894
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16 is in use by setting the SDL_VIDEODRIVER environment variable |
706de3956894
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17 to "picogui". |
706de3956894
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18 |
706de3956894
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19 3. The program must also be linked to the C client library for PicoGUI |
706de3956894
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20 (libpgui.so). If the program is being compiled with a patched SDL |
706de3956894
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21 installed this should be done automatically. If you want to use an |
706de3956894
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22 existing binary with PicoGUI, you can set the LD_PRELOAD environment |
706de3956894
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23 variable to the path of your libpgui.so file. |
706de3956894
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24 |
706de3956894
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25 Capabilities: |
706de3956894
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26 |
706de3956894
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27 So far only basic functionality is provided on true color (linear16/24/32) |
706de3956894
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28 devices. Accessing a memory mapped bitmap, updating the display, and handling |
706de3956894
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29 mouse/keyboard input. This functionality has been tested with several |
706de3956894
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30 applications, including mplayer, Xine, sldroids, and Abuse. |
706de3956894
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31 |
706de3956894
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32 TODO list: |
706de3956894
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33 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
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34 - YUV overlays will be helpful for watching video on set top boxes or other |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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35 embedded devices that have some graphics acceleration hardware |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
parents:
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36 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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37 - Account for rotated bitmap storage in pgserver |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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38 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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39 - Support for hiding or changing the cursor |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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40 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
parents:
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41 - The display should be centered when the SDL application is smaller |
706de3956894
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Sam Lantinga <slouken@libsdl.org>
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42 than the PicoGUI panel |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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43 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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44 - Fullscreen or any other special modes |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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45 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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46 - Support for indexed and grayscale modes |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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47 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
parents:
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48 - Probably much more... |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
parents:
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49 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
parents:
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50 --- The End --- |