Mercurial > sdl-ios-xcode
annotate Makefile.minimal @ 1584:b786d9c15e42
Fixed bug #61
Date: Mon, 24 Feb 2003 13:35:11 +0800
From: "Leonidas"
Subject: [SDL] Re: Trigger mouse wheel event -- not in X-environment
I have looked into the codes for the IMPS/2 mouse wheel mode of fbcon driver.
But I found something weird.
Here's the original codes to set a mouse device into IMPS/2 mode in libSDL.
In the file src/video/fbcon/SDL_fbevents.c
In function static int set_imps2_mode(int fd)
...
Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80};
Uint8 reset = 0xff;
fd_set fdset;
struct timeval tv;
int retval = 0;
// Set mouse device fd into IMPS/2 mode
if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) {
// ??? then RESET it..???
if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) {
retval = 1;
}
}
...........
Since it sets IMPS/2 mode then reset it, so you will never get a mouse into
IMPS/2 mode to use its wheel.
What I did to make the wheel usable is remove the RESET codes.
....
if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) {
/*
if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) {
}
*/
retval = 1;
}
....
And in FB_OpenMouse(_THIS)
Make the device /dev/psaux to be setted into imps2 mode such that it can be
detected its a imps/2 mouse or not.
(my mouse device is on ps2, but the codes only set /dev/input/mice device
originally)
Then I have done, I can use the mouse wheel when SDL uses frame buff driver.
I dont exactly know I did right or wrong, I just change it for my usuage.
Correct me please, if I did something wrong.
Best regards,
Li Tsung Lin
IAP Product Dept. Engineer
EeRise Corp. (Image Processing System, Computer Vision System)
Hsin Tien, Taipei Hsien, Taiwan, R.O.C.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 22 Mar 2006 07:22:40 +0000 |
parents | 38c1eb6b0083 |
children | 64710b9f3eeb |
rev | line source |
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1484
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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parents:
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1 # Makefile to build the SDL library |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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2 |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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3 INCLUDE = -I./include |
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4 CFLAGS = -g -O2 $(INCLUDE) |
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Added documentation on how to build a completely useless SDL library. :)
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5 AR = ar |
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Added documentation on how to build a completely useless SDL library. :)
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6 RANLIB = ranlib |
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Sam Lantinga <slouken@libsdl.org>
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7 |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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8 TARGET = libSDL.a |
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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9 SOURCES = \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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10 src/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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11 src/audio/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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12 src/cdrom/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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13 src/cpuinfo/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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14 src/events/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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15 src/file/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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16 src/joystick/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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17 src/stdlib/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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18 src/thread/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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19 src/timer/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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parents:
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20 src/video/*.c \ |
1533
38c1eb6b0083
By default all the real targets have dummy audio/video and disk audio.
Sam Lantinga <slouken@libsdl.org>
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1484
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21 src/audio/dummy/*.c \ |
1484
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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22 src/video/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
23 src/joystick/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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24 src/cdrom/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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25 src/thread/generic/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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26 src/timer/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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27 src/loadso/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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28 |
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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29 OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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30 |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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31 all: $(TARGET) |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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32 |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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33 $(TARGET): $(OBJECTS) |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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34 $(AR) crv $@ $^ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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35 $(RANLIB) $@ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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36 |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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37 clean: |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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38 rm -f $(TARGET) $(OBJECTS) |