Mercurial > sdl-ios-xcode
annotate test/configure.in @ 2359:b70b96e615d2 gsoc2008_iphone
These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
There are a few differences between OpenGL and OpenGL ES that present difficulties for this driver:
- OpenGL ES does NOT support many pixel formats (for example, no GL_BGR). Also, when using texture functions format and internalFormat must be the same -- this means 32 bit packed formats like SDL_PIXELFORMAT_BGR888 cannot be automatically converted to GL_RGB (which is 24bpp).
- OpenGL ES doesn't have GL_PACK_ROW_LENGTH, which means data must be reformatted before uploading changes to dirty rects. This change has been added.
- OpenGL ES doesn't support paletted textures, though there is an extension. I'm looking into this.
Some other notable differences:
- OpenGL ES has an extension called GL_OES_draw_texture which allows for quicker 2D sprite-type drawing. I use this in GL_RenderCopy when it is available. The iPhone supports the extension, but the iPhone Simulator does not (presently).
- No glBegin() / glEnd() and no GL_QUADS! I'm using glDrawArrays with GL_TRIANGLE_STRIP instead!
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 23:31:42 +0000 |
parents | 9af6717e676a |
children | 0b6f51c29267 |
rev | line source |
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0 | 1 dnl Process this file with autoconf to produce a configure script. |
2 AC_INIT(README) | |
3 | |
1550 | 4 dnl Detect the canonical build and host environments |
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5 AC_CONFIG_AUX_DIRS($srcdir/../build-scripts) |
1550 | 6 AC_CANONICAL_HOST |
0 | 7 |
8 dnl Check for tools | |
9 | |
10 AC_PROG_CC | |
11 | |
12 dnl Check for compiler environment | |
13 | |
14 AC_C_CONST | |
15 | |
16 dnl Figure out which math library to use | |
1550 | 17 case "$host" in |
0 | 18 *-*-cygwin* | *-*-mingw32*) |
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19 EXE=".exe" |
0 | 20 MATHLIB="" |
21 SYS_GL_LIBS="-lopengl32" | |
22 ;; | |
23 *-*-beos*) | |
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24 EXE="" |
0 | 25 MATHLIB="" |
26 SYS_GL_LIBS="-lGL" | |
27 ;; | |
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28 *-*-darwin* ) |
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29 EXE="" |
0 | 30 MATHLIB="" |
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31 SYS_GL_LIBS="-Wl,-framework,OpenGL" |
0 | 32 ;; |
33 *-*-aix*) | |
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34 EXE="" |
0 | 35 if test x$ac_cv_prog_gcc = xyes; then |
36 CFLAGS="-mthreads" | |
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Add support for OpenGL on Atari using OSMesa, the offscreen rendering driver from Mesa
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37 fi |
0 | 38 SYS_GL_LIBS="" |
39 ;; | |
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40 *-*-mint*) |
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41 EXE="" |
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42 MATHLIB="" |
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Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
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43 AC_PATH_PROG(OSMESA_CONFIG, osmesa-config, no) |
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44 if test "x$OSMESA_CONFIG" = "xyes"; then |
12b13601a544
Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
Patrice Mandin <patmandin@gmail.com>
parents:
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45 OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags` |
12b13601a544
Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
Patrice Mandin <patmandin@gmail.com>
parents:
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46 OSMESA_LIBS=`$OSMESA_CONFIG --libs` |
12b13601a544
Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
Patrice Mandin <patmandin@gmail.com>
parents:
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47 CFLAGS="$CFLAGS $OSMESA_CFLAGS" |
12b13601a544
Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
Patrice Mandin <patmandin@gmail.com>
parents:
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48 SYS_GL_LIBS="$OSMESA_LIBS" |
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Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
Patrice Mandin <patmandin@gmail.com>
parents:
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49 else |
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Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
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50 SYS_GL_LIBS="-lOSMesa" |
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51 fi |
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parents:
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52 ;; |
0 | 53 *) |
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54 EXE="" |
0 | 55 MATHLIB="-lm" |
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56 SYS_GL_LIBS="-lGL" |
0 | 57 ;; |
58 esac | |
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59 AC_SUBST(EXE) |
0 | 60 AC_SUBST(MATHLIB) |
61 | |
62 dnl Check for SDL | |
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63 SDL_VERSION=1.3.0 |
0 | 64 AM_PATH_SDL($SDL_VERSION, |
65 :, | |
66 AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!]) | |
67 ) | |
68 CFLAGS="$CFLAGS $SDL_CFLAGS" | |
69 LIBS="$LIBS $SDL_LIBS" | |
70 | |
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71 dnl Check for X11 path, needed for OpenGL on some systems |
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72 AC_PATH_X |
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73 if test x$have_x = xyes; then |
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74 if test x$ac_x_includes = xno || test x$ac_x_includes = x; then |
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75 : |
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76 else |
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77 CFLAGS="$CFLAGS -I$ac_x_includes" |
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78 fi |
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79 if test x$ac_x_libraries = xno || test x$ac_x_libraries = x; then |
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80 : |
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81 else |
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82 XPATH="-L$ac_x_libraries" |
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83 fi |
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84 fi |
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85 |
0 | 86 dnl Check for OpenGL |
87 AC_MSG_CHECKING(for OpenGL support) | |
88 have_opengl=no | |
89 AC_TRY_COMPILE([ | |
292
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90 #include "SDL_opengl.h" |
0 | 91 ],[ |
92 ],[ | |
93 have_opengl=yes | |
94 ]) | |
95 AC_MSG_RESULT($have_opengl) | |
96 if test x$have_opengl = xyes; then | |
97 CFLAGS="$CFLAGS -DHAVE_OPENGL" | |
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98 GLLIB="$XPATH $SYS_GL_LIBS" |
0 | 99 else |
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100 GLLIB="" |
0 | 101 fi |
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102 AC_SUBST(GLLIB) |
0 | 103 |
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104 dnl Finally create all the generated files |
0 | 105 AC_OUTPUT([Makefile]) |