Mercurial > sdl-ios-xcode
annotate test/testhread.c @ 5127:b6c7a6b07ebf
Updated main.c for API changes
Kees Bakker to sdl
The main.c for the template is still targeting SDL1.2. Here
is the patch to make it work for SDL1.3 (I'm hoping
the mailing lists accepts attachments.)
In this patch I have also changed the shell script that
assembles the Template. Since there is now only one lib
target (same name for "device" and "simulator" version)
I copy the simulator library to the destination with
the name libSDLSimulator.a. This is not a satisfactory
solution, because both libraries are included in the project
while only one is needed (depending on the selected
environment). However, I'm not fluent with Xcode to
say what a better solution would be.
Kind regards,
Kees Bakker
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 28 Jan 2011 10:37:36 -0800 |
parents | 0d1b16ee0bca |
children |
rev | line source |
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0 | 1 |
2 /* Simple test of the SDL threading code */ | |
3 | |
4 #include <stdio.h> | |
5 #include <stdlib.h> | |
6 #include <signal.h> | |
7 | |
8 #include "SDL.h" | |
9 #include "SDL_thread.h" | |
10 | |
11 static int alive = 0; | |
12 | |
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13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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14 static void |
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15 quit(int rc) |
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16 { |
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17 SDL_Quit(); |
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18 exit(rc); |
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19 } |
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20 |
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21 int SDLCALL |
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22 ThreadFunc(void *data) |
0 | 23 { |
3578 | 24 printf("Started thread %s: My thread id is %lu\n", |
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25 (char *) data, SDL_ThreadID()); |
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26 while (alive) { |
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27 printf("Thread '%s' is alive!\n", (char *) data); |
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28 SDL_Delay(1 * 1000); |
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29 } |
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30 printf("Thread '%s' exiting!\n", (char *) data); |
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31 return (0); |
0 | 32 } |
33 | |
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34 static void |
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35 killed(int sig) |
0 | 36 { |
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37 printf("Killed with SIGTERM, waiting 5 seconds to exit\n"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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38 SDL_Delay(5 * 1000); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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39 alive = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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40 quit(0); |
0 | 41 } |
42 | |
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43 int |
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44 main(int argc, char *argv[]) |
0 | 45 { |
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46 SDL_Thread *thread; |
0 | 47 |
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48 /* Load the SDL library */ |
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49 if (SDL_Init(0) < 0) { |
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50 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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51 return (1); |
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52 } |
0 | 53 |
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54 alive = 1; |
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55 thread = SDL_CreateThread(ThreadFunc, "#1"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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56 if (thread == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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57 fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); |
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58 quit(1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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59 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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60 SDL_Delay(5 * 1000); |
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Sam Lantinga <slouken@libsdl.org>
parents:
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61 printf("Waiting for thread #1\n"); |
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62 alive = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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63 SDL_WaitThread(thread, NULL); |
0 | 64 |
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65 alive = 1; |
2779 | 66 signal(SIGTERM, killed); |
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67 thread = SDL_CreateThread(ThreadFunc, "#2"); |
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68 if (thread == NULL) { |
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69 fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); |
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70 quit(1); |
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71 } |
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72 raise(SIGTERM); |
0 | 73 |
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74 SDL_Quit(); /* Never reached */ |
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75 return (0); /* Never reached */ |
0 | 76 } |