annotate src/video/dummy/SDL_nullevents.c @ 5053:b5b42be9333c

Fixed bug #1026 Vittorio Giovara 2010-07-16 19:09:28 PDT i was reading SDL_renderer_gles and i noticed that every time we there is some gl call the gl state is modified with a couple of glEnableClientState()/glDisableClientState. While this is completely fine for desktops systems, this is a major performace kill on mobile devices, right where opengles is implemented. Normal practice in this case is to update the glstate once, keep it always the same and disable/enable other states only in very special occasions. On the web there's plenty of documentation (on the top of my head http://developer.apple.com/iphone/library/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/Performance/Performance.html#//apple_ref/doc/uid/TP40008793-CH105-SW5 ) and i personally tried this. I modified my code and got a 10 fps boost, then modified SDL_render_gles and shifted from 40 fps to 50 fps alone -- considering that i started from ~30fps i got an 80% performance increase with this technique. I have attached a dif of my changes, hope that it will be included in mainstream.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 19 Jan 2011 23:56:16 -0800
parents f7b03b6838cb
children dc0dfdd58f27
rev   line source
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 /*
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
3697
f7b03b6838cb Fixed bug #926
Sam Lantinga <slouken@libsdl.org>
parents: 2985
diff changeset
3 Copyright (C) 1997-2010 Sam Lantinga
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
6 modify it under the terms of the GNU Lesser General Public
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
8 version 2.1 of the License, or (at your option) any later version.
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
13 Lesser General Public License for more details.
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
15 You should have received a copy of the GNU Lesser General Public
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
16 License along with this library; if not, write to the Free Software
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 Sam Lantinga
252
e8157fcb3114 Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents: 1
diff changeset
20 slouken@libsdl.org
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
22 #include "SDL_config.h"
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
23
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
24 /* Being a null driver, there's no event stream. We just define stubs for
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
25 most of the API. */
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
26
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
27 #include "../../events/SDL_sysevents.h"
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
28 #include "../../events/SDL_events_c.h"
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
29
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
30 #include "SDL_nullvideo.h"
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
31 #include "SDL_nullevents_c.h"
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
32
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
33 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
34 DUMMY_PumpEvents(_THIS)
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
35 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
36 /* do nothing. */
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
37 }
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
38
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
39 /* vi: set ts=4 sw=4 expandtab: */