Mercurial > sdl-ios-xcode
annotate src/video/SDL_clipboard.c @ 5053:b5b42be9333c
Fixed bug #1026
Vittorio Giovara 2010-07-16 19:09:28 PDT
i was reading SDL_renderer_gles and i noticed that every time we there
is some gl call the gl state is modified with a couple of
glEnableClientState()/glDisableClientState.
While this is completely fine for desktops systems, this is a major
performace kill on mobile devices, right where opengles is
implemented.
Normal practice in this case is to update the glstate once, keep it
always the same and disable/enable other states only in very special
occasions.
On the web there's plenty of documentation (on the top of my head
http://developer.apple.com/iphone/library/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/Performance/Performance.html#//apple_ref/doc/uid/TP40008793-CH105-SW5
) and i personally tried this.
I modified my code and got a 10 fps boost, then modified SDL_render_gles and
shifted from 40 fps to 50 fps alone -- considering that i started from ~30fps i
got an 80% performance increase with this technique.
I have attached a dif of my changes, hope that it will be included in
mainstream.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jan 2011 23:56:16 -0800 |
parents | b577f47379f3 |
children | b530ef003506 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_clipboard.h" |
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25 #include "SDL_sysvideo.h" |
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26 |
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27 |
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28 int |
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29 SDL_SetClipboardText(const char *text) |
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30 { |
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31 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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32 |
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33 if (!text) { |
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34 text = ""; |
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35 } |
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36 if (_this->SetClipboardText) { |
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37 return _this->SetClipboardText(_this, text); |
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38 } else { |
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39 _this->clipboard_text = SDL_strdup(text); |
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40 return 0; |
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41 } |
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42 } |
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43 |
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44 char * |
4506 | 45 SDL_GetClipboardText(void) |
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46 { |
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47 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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48 |
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49 if (_this->GetClipboardText) { |
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50 return _this->GetClipboardText(_this); |
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51 } else { |
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52 const char *text = _this->clipboard_text; |
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53 if (!text) { |
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54 text = ""; |
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55 } |
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56 return SDL_strdup(text); |
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57 } |
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58 } |
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59 |
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60 SDL_bool |
4506 | 61 SDL_HasClipboardText(void) |
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62 { |
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63 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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64 |
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65 if (_this->HasClipboardText) { |
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66 return _this->HasClipboardText(_this); |
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67 } else { |
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68 if (_this->clipboard_text) { |
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69 return SDL_TRUE; |
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70 } else { |
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71 return SDL_FALSE; |
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72 } |
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73 } |
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74 } |
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75 |
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76 /* vi: set ts=4 sw=4 expandtab: */ |