Mercurial > sdl-ios-xcode
annotate src/joystick/iphoneos/SDLUIAccelerationDelegate.h @ 5053:b5b42be9333c
Fixed bug #1026
Vittorio Giovara 2010-07-16 19:09:28 PDT
i was reading SDL_renderer_gles and i noticed that every time we there
is some gl call the gl state is modified with a couple of
glEnableClientState()/glDisableClientState.
While this is completely fine for desktops systems, this is a major
performace kill on mobile devices, right where opengles is
implemented.
Normal practice in this case is to update the glstate once, keep it
always the same and disable/enable other states only in very special
occasions.
On the web there's plenty of documentation (on the top of my head
http://developer.apple.com/iphone/library/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/Performance/Performance.html#//apple_ref/doc/uid/TP40008793-CH105-SW5
) and i personally tried this.
I modified my code and got a 10 fps boost, then modified SDL_render_gles and
shifted from 40 fps to 50 fps alone -- considering that i started from ~30fps i
got an 80% performance increase with this technique.
I have attached a dif of my changes, hope that it will be included in
mainstream.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jan 2011 23:56:16 -0800 |
parents | f7b03b6838cb |
children | b530ef003506 |
rev | line source |
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2765
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1 /* |
3697 | 2 SDL - Simple DirectMedia Layer |
3 Copyright (C) 1997-2010 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
2765
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22 |
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23 #import <UIKit/UIKit.h> |
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24 #import <SDL_types.h> |
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25 |
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26 /* *INDENT-OFF* */ |
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27 @interface SDLUIAccelerationDelegate: NSObject <UIAccelerometerDelegate> { |
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28 |
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29 UIAccelerationValue x, y, z; |
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30 BOOL isRunning; |
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31 BOOL hasNewData; |
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32 |
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33 } |
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34 |
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35 +(SDLUIAccelerationDelegate *)sharedDelegate; |
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36 -(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration; |
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37 -(void)getLastOrientation:(Sint16 *)data; |
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38 -(void)startup; |
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39 -(void)shutdown; |
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40 -(BOOL)isRunning; |
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41 -(BOOL)hasNewData; |
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42 -(void)setHasNewData:(BOOL)value; |
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43 |
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44 @end |
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45 /* *INDENT-ON* */ |