Mercurial > sdl-ios-xcode
annotate src/audio/nas/SDL_nasaudio.c @ 5053:b5b42be9333c
Fixed bug #1026
Vittorio Giovara 2010-07-16 19:09:28 PDT
i was reading SDL_renderer_gles and i noticed that every time we there
is some gl call the gl state is modified with a couple of
glEnableClientState()/glDisableClientState.
While this is completely fine for desktops systems, this is a major
performace kill on mobile devices, right where opengles is
implemented.
Normal practice in this case is to update the glstate once, keep it
always the same and disable/enable other states only in very special
occasions.
On the web there's plenty of documentation (on the top of my head
http://developer.apple.com/iphone/library/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/Performance/Performance.html#//apple_ref/doc/uid/TP40008793-CH105-SW5
) and i personally tried this.
I modified my code and got a 10 fps boost, then modified SDL_render_gles and
shifted from 40 fps to 50 fps alone -- considering that i started from ~30fps i
got an 80% performance increase with this technique.
I have attached a dif of my changes, hope that it will be included in
mainstream.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jan 2011 23:56:16 -0800 |
parents | 4160ba33b597 |
children | b530ef003506 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 |
22 This driver was written by: | |
23 Erik Inge Bolsų | |
24 knan@mo.himolde.no | |
25 */ | |
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26 #include "SDL_config.h" |
0 | 27 |
28 /* Allow access to a raw mixing buffer */ | |
29 | |
30 #include <signal.h> | |
31 #include <unistd.h> | |
32 | |
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33 #include "SDL_timer.h" |
0 | 34 #include "SDL_audio.h" |
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35 #include "SDL_loadso.h" |
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36 #include "../SDL_audiomem.h" |
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37 #include "../SDL_audio_c.h" |
0 | 38 #include "SDL_nasaudio.h" |
39 | |
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40 /* The tag name used by nas audio */ |
0 | 41 #define NAS_DRIVER_NAME "nas" |
42 | |
43 static struct SDL_PrivateAudioData *this2 = NULL; | |
44 | |
45 | |
2060 | 46 static void (*NAS_AuCloseServer) (AuServer *); |
47 static void (*NAS_AuNextEvent) (AuServer *, AuBool, AuEvent *); | |
48 static AuBool(*NAS_AuDispatchEvent) (AuServer *, AuEvent *); | |
49 static AuFlowID(*NAS_AuCreateFlow) (AuServer *, AuStatus *); | |
50 static void (*NAS_AuStartFlow) (AuServer *, AuFlowID, AuStatus *); | |
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51 static void (*NAS_AuSetElements) |
2060 | 52 (AuServer *, AuFlowID, AuBool, int, AuElement *, AuStatus *); |
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53 static void (*NAS_AuWriteElement) |
2060 | 54 (AuServer *, AuFlowID, int, AuUint32, AuPointer, AuBool, AuStatus *); |
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55 static AuServer *(*NAS_AuOpenServer) |
2060 | 56 (_AuConst char *, int, _AuConst char *, int, _AuConst char *, char **); |
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57 static AuEventHandlerRec *(*NAS_AuRegisterEventHandler) |
2060 | 58 (AuServer *, AuMask, int, AuID, AuEventHandlerCallback, AuPointer); |
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59 |
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60 |
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61 #ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC |
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62 |
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63 static const char *nas_library = SDL_AUDIO_DRIVER_NAS_DYNAMIC; |
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64 static void *nas_handle = NULL; |
0 | 65 |
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66 static int |
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67 load_nas_sym(const char *fn, void **addr) |
0 | 68 { |
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69 *addr = SDL_LoadFunction(nas_handle, fn); |
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70 if (*addr == NULL) { |
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71 return 0; |
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72 } |
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73 return 1; |
0 | 74 } |
75 | |
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76 /* cast funcs to char* first, to please GCC's strict aliasing rules. */ |
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77 #define SDL_NAS_SYM(x) \ |
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78 if (!load_nas_sym(#x, (void **) (char *) &NAS_##x)) return -1 |
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79 #else |
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80 #define SDL_NAS_SYM(x) NAS_##x = x |
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81 #endif |
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82 |
2060 | 83 static int |
84 load_nas_syms(void) | |
0 | 85 { |
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86 SDL_NAS_SYM(AuCloseServer); |
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87 SDL_NAS_SYM(AuNextEvent); |
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88 SDL_NAS_SYM(AuDispatchEvent); |
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89 SDL_NAS_SYM(AuCreateFlow); |
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90 SDL_NAS_SYM(AuStartFlow); |
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91 SDL_NAS_SYM(AuSetElements); |
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92 SDL_NAS_SYM(AuWriteElement); |
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93 SDL_NAS_SYM(AuOpenServer); |
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94 SDL_NAS_SYM(AuRegisterEventHandler); |
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95 return 0; |
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96 } |
2060 | 97 |
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98 #undef SDL_NAS_SYM |
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99 |
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100 #ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC |
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101 |
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102 static void |
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103 UnloadNASLibrary(void) |
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104 { |
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105 if (nas_handle != NULL) { |
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106 SDL_UnloadObject(nas_handle); |
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107 nas_handle = NULL; |
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108 } |
0 | 109 } |
110 | |
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111 static int |
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112 LoadNASLibrary(void) |
0 | 113 { |
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114 int retval = 0; |
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115 if (nas_handle == NULL) { |
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116 nas_handle = SDL_LoadObject(nas_library); |
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117 if (nas_handle == NULL) { |
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118 /* Copy error string so we can use it in a new SDL_SetError(). */ |
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119 char *origerr = SDL_GetError(); |
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120 size_t len = SDL_strlen(origerr) + 1; |
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121 char *err = (char *) alloca(len); |
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122 SDL_strlcpy(err, origerr, len); |
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123 retval = -1; |
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124 SDL_SetError("NAS: SDL_LoadObject('%s') failed: %s\n", |
2060 | 125 nas_library, err); |
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126 } else { |
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127 retval = load_nas_syms(); |
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128 if (retval < 0) { |
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129 UnloadNASLibrary(); |
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130 } |
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131 } |
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132 } |
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133 return retval; |
0 | 134 } |
135 | |
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136 #else |
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137 |
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138 static void |
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139 UnloadNASLibrary(void) |
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140 { |
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141 } |
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142 |
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143 static int |
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144 LoadNASLibrary(void) |
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145 { |
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146 load_nas_syms(); |
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147 return 0; |
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148 } |
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149 |
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150 #endif /* SDL_AUDIO_DRIVER_NAS_DYNAMIC */ |
0 | 151 |
152 /* This function waits until it is possible to write a full sound buffer */ | |
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153 static void |
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154 NAS_WaitDevice(_THIS) |
0 | 155 { |
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156 while (this->hidden->buf_free < this->hidden->mixlen) { |
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157 AuEvent ev; |
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158 NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev); |
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159 NAS_AuDispatchEvent(this->hidden->aud, &ev); |
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160 } |
0 | 161 } |
162 | |
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163 static void |
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164 NAS_PlayDevice(_THIS) |
0 | 165 { |
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166 while (this->hidden->mixlen > this->hidden->buf_free) { |
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167 /* |
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168 * We think the buffer is full? Yikes! Ask the server for events, |
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169 * in the hope that some of them is LowWater events telling us more |
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170 * of the buffer is free now than what we think. |
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171 */ |
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172 AuEvent ev; |
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173 NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev); |
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174 NAS_AuDispatchEvent(this->hidden->aud, &ev); |
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175 } |
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176 this->hidden->buf_free -= this->hidden->mixlen; |
0 | 177 |
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178 /* Write the audio data */ |
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179 NAS_AuWriteElement(this->hidden->aud, this->hidden->flow, 0, |
2060 | 180 this->hidden->mixlen, this->hidden->mixbuf, AuFalse, |
181 NULL); | |
0 | 182 |
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183 this->hidden->written += this->hidden->mixlen; |
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184 |
0 | 185 #ifdef DEBUG_AUDIO |
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186 fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen); |
0 | 187 #endif |
188 } | |
189 | |
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190 static Uint8 * |
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191 NAS_GetDeviceBuf(_THIS) |
0 | 192 { |
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193 return (this->hidden->mixbuf); |
0 | 194 } |
195 | |
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196 static void |
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197 NAS_CloseDevice(_THIS) |
0 | 198 { |
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199 if (this->hidden != NULL) { |
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200 if (this->hidden->mixbuf != NULL) { |
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201 SDL_FreeAudioMem(this->hidden->mixbuf); |
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202 this->hidden->mixbuf = NULL; |
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203 } |
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204 if (this->hidden->aud) { |
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205 NAS_AuCloseServer(this->hidden->aud); |
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206 this->hidden->aud = 0; |
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207 } |
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208 SDL_free(this->hidden); |
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209 this2 = this->hidden = NULL; |
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210 } |
0 | 211 } |
212 | |
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213 static unsigned char |
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214 sdlformat_to_auformat(unsigned int fmt) |
0 | 215 { |
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216 switch (fmt) { |
0 | 217 case AUDIO_U8: |
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218 return AuFormatLinearUnsigned8; |
0 | 219 case AUDIO_S8: |
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220 return AuFormatLinearSigned8; |
0 | 221 case AUDIO_U16LSB: |
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222 return AuFormatLinearUnsigned16LSB; |
0 | 223 case AUDIO_U16MSB: |
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224 return AuFormatLinearUnsigned16MSB; |
0 | 225 case AUDIO_S16LSB: |
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226 return AuFormatLinearSigned16LSB; |
0 | 227 case AUDIO_S16MSB: |
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228 return AuFormatLinearSigned16MSB; |
0 | 229 } |
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230 return AuNone; |
0 | 231 } |
232 | |
233 static AuBool | |
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234 event_handler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * hnd) |
0 | 235 { |
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236 switch (ev->type) { |
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237 case AuEventTypeElementNotify: |
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238 { |
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239 AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev; |
0 | 240 |
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241 switch (event->kind) { |
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242 case AuElementNotifyKindLowWater: |
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243 if (this2->buf_free >= 0) { |
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244 this2->really += event->num_bytes; |
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245 gettimeofday(&this2->last_tv, 0); |
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246 this2->buf_free += event->num_bytes; |
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247 } else { |
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248 this2->buf_free = event->num_bytes; |
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249 } |
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250 break; |
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251 case AuElementNotifyKindState: |
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252 switch (event->cur_state) { |
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253 case AuStatePause: |
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254 if (event->reason != AuReasonUser) { |
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255 if (this2->buf_free >= 0) { |
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256 this2->really += event->num_bytes; |
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257 gettimeofday(&this2->last_tv, 0); |
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258 this2->buf_free += event->num_bytes; |
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259 } else { |
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260 this2->buf_free = event->num_bytes; |
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261 } |
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262 } |
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263 break; |
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264 } |
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265 } |
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266 } |
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267 } |
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268 return AuTrue; |
0 | 269 } |
270 | |
271 static AuDeviceID | |
272 find_device(_THIS, int nch) | |
273 { | |
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274 /* These "Au" things are all macros, not functions... */ |
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275 int i; |
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276 for (i = 0; i < AuServerNumDevices(this->hidden->aud); i++) { |
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277 if ((AuDeviceKind(AuServerDevice(this->hidden->aud, i)) == |
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278 AuComponentKindPhysicalOutput) && |
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279 AuDeviceNumTracks(AuServerDevice(this->hidden->aud, i)) == nch) { |
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280 return AuDeviceIdentifier(AuServerDevice(this->hidden->aud, i)); |
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281 } |
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282 } |
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283 return AuNone; |
0 | 284 } |
285 | |
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286 static int |
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287 NAS_OpenDevice(_THIS, const char *devname, int iscapture) |
0 | 288 { |
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289 AuElement elms[3]; |
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290 int buffer_size; |
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291 SDL_AudioFormat test_format, format; |
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292 |
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293 /* Initialize all variables that we clean on shutdown */ |
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294 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 295 SDL_malloc((sizeof *this->hidden)); |
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296 if (this->hidden == NULL) { |
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297 SDL_OutOfMemory(); |
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298 return 0; |
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299 } |
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300 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 301 |
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302 /* Try for a closest match on audio format */ |
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303 format = 0; |
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304 for (test_format = SDL_FirstAudioFormat(this->spec.format); |
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305 !format && test_format;) { |
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306 format = sdlformat_to_auformat(test_format); |
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307 if (format == AuNone) { |
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308 test_format = SDL_NextAudioFormat(); |
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309 } |
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310 } |
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311 if (format == 0) { |
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312 NAS_CloseDevice(this); |
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313 SDL_SetError("NAS: Couldn't find any hardware audio formats"); |
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314 return 0; |
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315 } |
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316 this->spec.format = test_format; |
0 | 317 |
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318 this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL); |
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319 if (this->hidden->aud == 0) { |
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320 NAS_CloseDevice(this); |
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321 SDL_SetError("NAS: Couldn't open connection to NAS server"); |
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322 return 0; |
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323 } |
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324 |
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325 this->hidden->dev = find_device(this, this->spec.channels); |
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326 if ((this->hidden->dev == AuNone) |
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327 || (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, 0)))) { |
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328 NAS_CloseDevice(this); |
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329 SDL_SetError("NAS: Couldn't find a fitting device on NAS server"); |
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330 return 0; |
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331 } |
0 | 332 |
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333 buffer_size = this->spec.freq; |
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334 if (buffer_size < 4096) |
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335 buffer_size = 4096; |
0 | 336 |
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337 if (buffer_size > 32768) |
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338 buffer_size = 32768; /* So that the buffer won't get unmanageably big. */ |
0 | 339 |
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340 /* Calculate the final parameters for this audio specification */ |
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341 SDL_CalculateAudioSpec(&this->spec); |
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342 |
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343 this2 = this->hidden; |
0 | 344 |
2060 | 345 AuMakeElementImportClient(elms, this->spec.freq, format, |
346 this->spec.channels, AuTrue, buffer_size, | |
347 buffer_size / 4, 0, NULL); | |
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348 AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq, |
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349 AuUnlimitedSamples, 0, NULL); |
2060 | 350 NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms, |
351 NULL); | |
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352 NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0, |
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353 this->hidden->flow, event_handler, |
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354 (AuPointer) NULL); |
0 | 355 |
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356 NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL); |
0 | 357 |
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358 /* Allocate mixing buffer */ |
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359 this->hidden->mixlen = this->spec.size; |
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360 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
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361 if (this->hidden->mixbuf == NULL) { |
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362 NAS_CloseDevice(this); |
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363 SDL_OutOfMemory(); |
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364 return 0; |
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365 } |
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366 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); |
0 | 367 |
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368 /* We're ready to rock and roll. :-) */ |
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369 return 1; |
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370 } |
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371 |
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372 static void |
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373 NAS_Deinitialize(void) |
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374 { |
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375 UnloadNASLibrary(); |
0 | 376 } |
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377 |
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378 static int |
2060 | 379 NAS_Init(SDL_AudioDriverImpl * impl) |
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380 { |
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381 if (LoadNASLibrary() < 0) { |
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382 return 0; |
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383 } else { |
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384 AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL); |
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385 if (aud == NULL) { |
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386 SDL_SetError("NAS: AuOpenServer() failed (no audio server?)"); |
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387 return 0; |
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388 } |
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389 NAS_AuCloseServer(aud); |
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390 } |
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391 |
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392 /* Set the function pointers */ |
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393 impl->OpenDevice = NAS_OpenDevice; |
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394 impl->PlayDevice = NAS_PlayDevice; |
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395 impl->WaitDevice = NAS_WaitDevice; |
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396 impl->GetDeviceBuf = NAS_GetDeviceBuf; |
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397 impl->CloseDevice = NAS_CloseDevice; |
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398 impl->Deinitialize = NAS_Deinitialize; |
2060 | 399 impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: is this true? */ |
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400 |
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401 return 1; /* this audio target is available. */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
402 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
403 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
404 AudioBootStrap NAS_bootstrap = { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
405 NAS_DRIVER_NAME, "Network Audio System", NAS_Init, 0 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
406 }; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
407 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
408 /* vi: set ts=4 sw=4 expandtab: */ |